Disney’s G-Force Brings 3-D to Gaming
Monday, June 22, 2009
By: Thomas J. Mclean

First the movies went 3-D — now get ready to start wearing glasses to play the latest videogames.
Disney Interactive Studios’ G-Force game, based on the upcoming movie, hits in July and will support 3-D stereoscopic play in the Xbox 360 and PlayStation 3 platforms, reports the U.K. gaming site MCV.
G-Force will be followed by Toy Story Mania, also from Disney, in the fall and Ubisoft’s Avatar game, based on the upcoming James Cameron movie, with 3-D support.
Both Disney games will come with 3-D glasses included — and also will allow viewers to turn off the feature if they choose.
“I’m very interested to see what the consumer reaction will be. So far the reaction from everyone who has played it has been very, very positive,” said Graham Hopper, executive VP and GM of Disney Interactive Studios.





Reader Comments
Kalai Strode : writer : Strode Road
Tuesday, June 23, 2009
I\'m from the old school days of Amiga computers and Sega consoles. Sega had 3D games way back in the \'90s like \"Missile Command,\" etc. It used glasses connected to the console with electronic shutters (not physical). As the TV screen pulsed at 60 frames per second, odd numbered frames went to one eye, even to the other. The parallax was maintained and the brain melded the two pulses into a 3D moving image. The new games still use glasses, but plastic lenses polarized at 90 degrees from each other. In the same way, \"vertical\" imagaes are sent to one eye and \"horizontal\" to the other eye. Polarized lenses block at light that is not lined up with the lenses. Here is it, 20 years later and we\'ve just discovered 3D again. Ironic.
chris :
Friday, June 26, 2009
movie and game developers are crazy if they are going to add anaglyph or polorised as veiwing methods. why?
Because anaglyph is awefull and will leave you with headaches due to colour filters and cross eyed effect. Polorised suffers from the fact you need a TV which has two polorised filters, which isn\\\'t possible without a 2 layer lcd setup which is stupid.
The only method that works that you can already buy is lcd shutter glasses. www.edimensional.com has virtualFX system that can show a dvd in 3D by showing a left and right eyed image flashed alternatively and quickly while the lcd shutter glasses allows the correct eye to see each image. its happens so fast your brain fuses the perspectives showing 3d with no flicker.
technology has been out for years and works in some respects better than polorised. lcd shutter glasses work on all tv\\\'s but some dlp\\\'s require a particular pair of lcd shutters. They will also work on projectors.
Issue with polorised is you really need two projectors to show the left and right eye perspectives with 2 different polorised filters.
For bluray all you need presuming compatibility, is a 3d add on software to your bluray/dvd player that will show two images for shutter glasses and a wireless shutter glasses system that plugs into the video output on your video player.
VirtualFX already can do dvd\\\'s no problem. Just need HD 3d software for bluray etc.
If developers for games and for example avatar are going to release there game/movie with any other glasses method than shutter glasses then they truly are crazy.
AVATAR on bluray should have 3d version with lcd shutter glasses support and a discount when bought with a wireless shutter glasses system.
The same goes for G force 3D, you need to be using lcd shutter glasses as its the only method that is universally compatible with all current displays.
FilmFanatic :
Friday, June 26, 2009
I\'m looking forward to this one. Has anyone else seen the trailer? It was in front of Transformers 2 yesterday when I saw it in theaters. The trailer seemed to have a lot of funny parts, so I\'m hoping that the entire film will be that funny.
Submit Your Comments
Name, Job Title and Company are optional.
No HTML or javascript code is allowed in any of the comment fields.