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Barbara Robertson

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Articles by Barbara Robertson
The Giant Lobster-Heads of Summer
August 11, 2009 – The Toronto-based vfx team behind Syfy’s new hit series, Warehouse 13, discuss the fine art of creating a cornucopia of paranormal artifacts.
Start with a little Indiana Jones
SIGGRAPH Quick Bytes: Final Day
August 07, 2009 – Balance
It’s odd to think of a product that won a Technical Achievement Award in 2002 from the Academy as “new,” but ScienceD claims that its match-moving software 3DEqualizer4, which relea...
SIGGRAPH Quick Bytes: Day Three
August 06, 2009 – Visualization in the Pipeline
I started my day by moderating a panel on pitchvis, previs, postvis, and it was great. Rick Sayre from Pixar, Rob Bredow from Sony Pictures Imageworks, Matt Ai...
Quick Bytes from SIGGRAPH: Day Two
August 05, 2009 – SCAD Welcomes Scott Ross
The Savannah College of Art and Design (SCAD) announced a new and powerful executive advisor to School of Film, Digital Media and Performing Arts: Scott Ross, co-fo...
SUPINFOCOM Finds Super Success at SIGGRAPH
August 03, 2009 – Each year, SIGGRAPH highlights some of the best animated films created with computer graphics at its annual festival, and each year, the students from one school are always among the top contenders...
Building an Island of Lost Souls
July 24, 2009 – How the sharp crew at ILM helped shape the breath-taking, fiery climax for Harry Potter and the Half-Blood Prince.
Toward the end of Warner Bros.’ film Harry Potter and the Half...
To South America and Beyond
June 26, 2009 – Up, the 10th feature from John Lasseter’s unbeatable hit-making studio is described as a “coming of old age” movie and travels to some unchartered territories.
Sometimes the most a...
Revenge of the Sci-Fi Victims
April 01, 2009 – Monsters vs. Aliens, DreamWorks’ latest epic, puts vaguely familiar characters from our favorite ’50s movies into a ginormous stereoscopic package.
It all started with the monsters...
Eyetronics Lends EFX Insurance to Bulletproof Monk
April 23, 2003 – Over the last year or so, it has become a standard practice in action films to scan and create digital models of actors and objects for effects shots that cannot be filmed. An even newer developmen...


