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NaturalMotion unveils endorphin 2

U.K.-based dynamic motion synthesis technology developer NaturalMotion today launhed the latest version of its endorphin 3D animation software at the Game Developers Conference (GDC) in San Francisco. Now shipping to retail, endorphin 2.0 adds multi-layer behaviors, support for the Avid Alienbrain Studio asset management and Perforce software configuration management systems, an improved GUI and enhanced adaptive behaviors.

Based on AI and dynamics research, endorphin synthesizes 3D character animation in real-time. The software has been used in such films as Warner Bros.’ Troy, and has been adopted by Sony Europe, Sony America, Moving Picure Company, The Mill, Namco, Konami and more.

According to NaturalMotion CEO Torsten Reil, the added ability to apply multiple adaptive behaviors to a character is something game developers, animation houses and vfx studios have been requesting. The new feature is designed to allow animators to do more, more quickly as they bring more realism to character movement and reaction to stimuli.

Support for Avid Alienbrain Studio and Perforce adds seamless back-end security and versioning, allowing endorphin 2.0 to fit into established animation workflows in the game, film and vfx industries.

endorphin 2.0 is now available from NaturalMotion (www.naturalmotion.com) and at appointed resellers for $12,795.

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