A number of top gaming and visual effects companies have adopted Vicon’s Blade motion-capture processing software for the creation of 3-D animation.
Among the companies that have chosen Blade are London-based animation company Digi-guys. ‘We had been using iQ but decided to switch after seeing Blade,’ says the studio’s motion-capture supervisor, Andrew Hutchinson. ‘I was really impressed with the ease of use and the functionality of the software – it’s great. The new kinematic solver was particularly eye-catching and brilliantly fast. We’re all excited about Blade and how it will improve our mo-cap data.’
Other companies that have added lately Blade are Activision, Capcom, Creative Assembly, Electronic Arts, Epic Games, Eurocom, Imagemovers Digital, Industrial Light & Magic, Metric Minds, Perspective Studios, Plastic Wax, Quantic Dream, Rainmaker, Square Enix and Ubisoft.
Vicon Blade is a complete motion capture processing system that can be configured as a simpler tool for smaller facilities, or as a highly customized and hardware-scalable tool for very large studio uses. Blade comes with a full suite of plug-ins for Autodesk 3ds Max, Maya and MotionBuilder and also includes native support of .XSI and .FBX file formats.
‘These companies are on the cutting edge of performance capture for 3D animation, and their input into development is invaluable,’ says Vicon CEO and president Douglas Reinke. ‘We’ll continue to work with customers to ensure Blade has the right capabilities while keeping performance ruthlessly fast.’