Customise Consent Preferences

We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.

The cookies that are categorised as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ... 

Always Active

Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.

No cookies to display.

Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.

No cookies to display.

Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.

No cookies to display.

Performance cookies are used to understand and analyse the key performance indexes of the website which helps in delivering a better user experience for the visitors.

No cookies to display.

Advertisement cookies are used to provide visitors with customised advertisements based on the pages you visited previously and to analyse the effectiveness of the ad campaigns.

No cookies to display.

ADVERTISEMENT

Spin Contributes to Season 3 of HBO’s ‘Game of Thrones’

Toronto-based vfx house Spin has wrapped work on the third season of HBO’s hugely popular series Game of Thrones.

“We thank HBO and the VFX Production team for the opportunity to work on such a challenging and rewarding production as Game of Thrones,” says Neishaw Ali, Spin’s president and vfx producer. “We are extremely proud of the work that resulted from the teams effort and from being synergistically inspired by Steve Kullback and Joe Bauer.”

Five-time Emmy nominated vfx supervisor Doug Campbell and three-time Emmy nominated supervising producer, Luke Groves led Spin’s team to deliver over 200 shots for the season, including Mance Rayder’s Camp, the Direwolves compositing sequences in the Northern Forest, CG crows, the 3D Unsullied Army, the Twins matte painting and The Wall 3D environment.

Jon Snow, Ygritte and the Wildlings climb the Wall, triggering a devastating ice slide. Comprised of over 80 shots, Spin created a 700′ ft wall, a couple miles in length (real world scale) that would hold up from any distance and any angle. Spin then simulated the entire ice slide event, shooting it from all cameras set up in the sequence that created a sense of scale and continuity over the sequence, playing out the action in real time.

“The Ice Wall was one of the most compelling sequences for us. The 3D build provided the camera range required to deliver the drama and fear of the climb, and of course, the realism of the ice slide,” says Doug Campbell, vfx supervisor (The Borgias, Jack Reacher).

Established in 1987, Spin is a creative and technically dedicated visual effects studio producing captivating imagery for feature film and television. The shop’s other recent work includes The Borgias, After Earth, Resident Evil: Retribution and Abraham Lincoln: Vampire Hunter. For more info, visit www.spinvfx.com.

Game of Thrones
Game of Thrones
Game of Thrones
Game of Thrones
Game of Thrones
Game of Thrones
ADVERTISEMENT

NEWSLETTER

ADVERTISEMENT

MOST RECENT

CONTEST

ADVERTISEMENT
ADVERTISEMENT