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Pixar Releases RenderMan 25 with Advanced Denoising

Pixar Animation Studios today released version 25 of RenderMan, its award-winning technology for rendering animation and visual effects. The latest version features advanced denoising technology which uses machine learning from Disney Research to significantly transform the rendering process.

Additionally, this major release delivers many enhancements for production rendering with new creative controls for stylization, robust scalability and increased integration with Pixar’s USD (Universal Scene Description). Finally, Pixar’s next generation renderer, RenderMan XPUTM, reaches new milestones with support for volumes, secondary passes, and pure performance for feature film animation and VFX.

‘Elemental’ concept art by director Peter Sohn. © 2022 Disney/Pixar. All Rights Reserved.

RenderMan’s advanced denoising technology in version 25 uses a novel approach to harness machine learning for unprecedented leaps in both quality and speed. Developed by Disney Research in collaboration with Industrial Light and Magic, Pixar Animation Studios, and Walt Disney Animation Studios, this state-of-the-art technology has already seen heavy use in production, including every Pixar film since Toy Story 4. The Denoiser excels at preserving fine details, like hair and scratches, which have traditionally been challenging for other denoisers, and it has dramatically reduced render times for both feature animation and VFX.

“The new Denoiser has transformed our studio pipeline allowing shots to be rendered which would otherwise be impossible,” said Pixar CTO Steve May. “Bringing this new technology to the RenderMan community will transform pipelines and help inspire artists across the industry.”

‘Elemental’ is the latest production to utilize RenderMan’s advanced tools. © 2023 Disney/Pixar. All Rights Reserved.

RenderMan artist tools for Autodesk’s Maya, Blender, Foundry’s Katana and SideFX Houdini have all been comprehensively updated for version 25, including support for the VFX Reference Platform 2021. More physically accurate results are now possible with updates to the MaterialX Lama shading system, and a broader range of non-photorealistic imagery is enabled with new artistic features for RenderMan Stylized Looks. Additionally, this release delivers new materials for artists, including new material libraries and production-ready assets.

“I’m super impressed with the quality of the deep-learning denoiser from Disney Research, its multi-frame denoising is fantastic for animation and VFX work — really helps in reducing our render times.” said Will Earl, Head of Lighting and Optimization at MPC.

Mitch Prater, LAIKA Shading Technology Supervisor, noted,“Denoising of CG imagery is the most perfect use-case for neural processing imaginable, and the results prove it: they’re perfection!”

RenderMan version 25 is available for download now at renderman.pixar.com for customers on maintenance. Individual licenses of RenderMan are available for $595, and $250 for yearly maintenance. Quantity discounts are available. Researchers, individual artists and students creating non-commercial projects will have access to Non-Commercial RenderMan at the same time, now with the addition of XPU. Contact rendermansales@pixar.com for a quote.

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