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Germany’s VFX Confab FMX Shares Conference Programming Highlights

Germany’s popular VFX confab FMX has announced some of the lineup for its dynamic 2024 sessions, scheduled for April 23-26 in Stuttgart and available on demand April 27-May 31. Here are some of the highlights:

VFX For Features: Inside creative VFX development for Marvel Studios’ The Marvels. Join the behind-the-scenes discussion about The Marvels with VFX supervisors Tara DeMarco and Sarah Eim, with vendor supervisors Dominik Zimmerle, Ernest Dios (both Trixter), and Pietro Ponti (Industrial Light & Magic). The experts will discuss asset and FX ideation, creation, and collaborative sharing as they unravel the magic behind the stunning visual effects crafted for Goose, Saber Space Station, and the dynamic elements that bring this film to life.

Virtual Production: Getting to final VFX in Doctor Who: UK Studio REALTIME provided cutting-edge virtual production and futuristic CG for Doctor Who: “Wild Blue Yonder,”  a special episode to commemorate the show’s 60th anniversary. With the return of the much-loved David Tennant as the Doctor, the episode takes fans to the very edge of the universe where sinister alien doppelgangers steal the show. James Coore, VFX Supervisor, and Jonathan Rawlinson, head of episodic, will be talking through the process; from the onset virtual production to final VFX.

Then & Now: Breaking down the practical and in-camera effects in I’m A Virgo: Director Boots Riley’s Amazon Prime Video series I’m A Virgo made significant use of what might be called “old-school” effects filmmaking, including in-camera effects with forced perspective shooting, large and small puppets, miniatures, practical effects, and many specialized scale set-ups. Here, visual effects supervisor (and Animation Magazine’s own tech guru) Todd Sheridan Perry will share the secrets of these in-camera approaches, which were also complemented with digital VFX techniques. Todd will also be joined by VFX journalist Ian Failes to deliver a masterclass on how to set up a forced perspective shoot, right there as a hands-on demo for attendees.

What you need to know to build VFX software: Mark Elendt, Senior Mathematician at SideFX, will present and be joined in conversation with Ian Failes to discuss his more than 30-year history in building visual effects software. Houdini is a mainstay at so many VFX, animation and games studios, and Elendt will dive into the history and intricacies of the tool, especially relating to rendering and its earlier incarnation as Prisms. Attendees will get to talk directly to Elendt in a more intimate setting, to get down to the finer details of building VFX tools.

Early Bird Discounts to FMX are available through Feb. 18. For more info, visit https://fmx.de/en

You can watch the trailer for FMX 2024 below:

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