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JALI Brings Collaborative ‘Anim Revolution’ for Real-Time Animation to GDC

During the 2025 Game Developers Conference (GDC; March 17-21 in San Francisco), automated lip sync and facial animation software developer JALI Research and partners will present the Anim Revolution — a collaborative initiative that brings together creatives redefining traditional content production.

Current partner companies include best-in-class production service providers Immersive Enterprise Labs (IEL) and House of Moves, along with software technologies from JALI, Ozone Story Tech and mGear. The partnership also includes tablet displays from Xencelabs, with support from hardware and motion capture companies Vicon and Lenovo.

Through live, interactive demos, Anim Revolution partners will showcase cutting-edge tools and workflows that break free from linear production. By embracing an iterative approach, these innovations, from concept design and 3D modeling to rigging, facial animation and digital drawing, enable creators to scale content faster, more efficiently and at lower costs, developing rich IP ecosystems across multiple media platforms.

“The Anim Revolution model allows us to demonstrate how complementary technologies can work together seamlessly, and develop working prototypes and deployable proofs-of-concept, initiatives that are often shelved or de-prioritized due to lack of discretionary or R&D budget,” said Sarah Watling, Co-Founder & CEO, JALI Research. “The unified pooling of resources allows us to expand our collective market reach in a highly volatile and rapidly evolving media and entertainment landscape, particularly within the games industry. A win-win.”

GDC attendees are invited to visit the Anim Revolution booth (#S341), showcasing the latest in animation technology, creative workflows and production. At the conference, attendees can look forward to mainstage presentations featuring representatives from each partner company interacting with original character assets from two projects: Outpost and Fate or Fortune: Whims of Destiny, led by House of Moves and IEL, respectively. With contributions from the Anim Revolution collective, these character animation shorts spotlight each partner’s expertise and role in an evolving creative production workflow.

Visitors are encouraged to explore partner demo stations around the booth, where a variety of solutions will be showcased on Xencelabs display tablets. These demonstrations will feature original intellectual properties, artwork and software, illustrating how seamlessly integrated animation technologies enhance game production from concept design to final execution.

Live presentations will take place at the Anim Revolution booth at GDC 2025 as follows:

  • Wednesday, March 19, at 11 a.m. and 2 p.m.
  • Thursday, March 20, at 11 a.m. and 2 p.m.
  • Friday, March 21, at 11 a.m.

A complete lineup of partner presentations is available at animrevolution.com, where they will also be accessible on-demand after the conference.

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