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‘Teen Titans Go!’ Showrunners & Star Tara Strong Reflect on Its Super Success Ahead of Episode 400!

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Teen Titans Go! 400th Episode Special
Teen Titans Go! - 400th Episode

It’s hard to believe that the perennially popular show Teen Titans Go! is celebraing its 400th episode this month (Nov. 30) on Cartoon Network. Created by Michael Jelenic and Aaron Horvath and starring adolescent versions of Robin, Cyborg, Starfire, Raven and Beast Boy, the brightly colored 2D-animated show launched on April 23, 2013 as a comedic reboot of the flagship Teen Titans series that ran for five seasons. It continues to be a hilarious fixture on Cartoon Network with its Seinfeld-like silliness centered on minutiae, which still elicits infectious laughs from its loyal followers as it charges confidently through its current eighth season.

This aged-down iteration revolves around DC’s close-knit superhero team while they kick back at their tower headquarters in Jump City, playing video games, munching on pizza, doing laundry, singing about their love of various foods, unleashing silly pranks, sharing embarrassing secrets and fears and occasionally fending off diabolical criminal plots.

Over the years, its core vocal cast members of Scott Menville, Khary Payton, Hynden Walch, Tara Strong and Greg Cipes, who first performed together in Teen Titans, have forged an unbreakable bond that mirrors the same family dynamics Teen Titans Go! regularly depicts.

Teen Titans Go!
Fantastic Five: ‘Teen Titans Go!’ premiered on Cartoon Network on April 23, 2013. The hugely popular Warner Bros. Animation/DC show features the voices of Scott Menville (Robin), Hynden Walch (Starfire), Khary Payton (Cyborg), Tara Strong (Raven) and Greg Cipes (Beast Boy).

Funny for All Ages

Seasoned Teen Titans Go! executive producers and co-showrunners Peter Michail and Peggy Regan have been entrenched in all the unorthodox mayhem and kooky alchemy from the onset.

“I’m 47, and we’re writing stuff that makes me laugh as a 47-year old,” Michail admits to Animation Magazine. “The subject matter a lot of the time will be adult in nature, but once we really start diving into the script we never forget that our core audience is eight years old. Even though we might be talking about Hot Salad Water, we never forget we’re catering to them, but also catering to mom and dad, because if they don’t love the show they’re going to turn it off.”

Regan is the series’ capable ringmaster who originally hired Michail after delivering the basic pitch that it was about what the Titans were doing when they weren’t fighting crime.

Peggy Regan on TTG

‘A lot of the stories play on real-life stuff, like what you’ve got going on. Even if it’s mundane you could make it into something.’

— Exec producer/showrunner Peggy Regan

“That first season was safe in that we kept it in the DC world,” she adds. “Sure, they might go out and look for the missing sandwich, but it was played pretty safe. We were just reintroducing these characters to everyone, and once we had a season or two under our belt, Michael Jelenic, one of the showrunners, really did just open up the stories to anything. You can fight the Brain and Brother Blood in one episode and then the next episode can be about teaching healthcare.

“I have to credit Sam Register and Jay Bastian, and our bosses here at Warner Bros. Animation and the good folks at DC. They really support us. They trust us and leave us to create and just do what we do. There’s not a lot of meddling. That part of it is really cool, actually.”

Teen Titans Go! 400th Episode
A New Dimension of TTG! The 400th episode features a fun stop-motion special starring the familiar DC heroes.

As the series inches toward its 400th episode, titled “Bookyman,” it gets more and more difficult to develop original ideas without any hint of repetition, an obstacle Regan is well aware of.

“I think things like the 401(k) episode are relatable, and that’s how it gets the older crowd,” she explains. “We get away with a lot of stuff on Titans with them whacking each other. Kids are drawn to that physical mayhem. Pete will say, ‘Here we are at 400-plus, and it gets harder to figure out what the next script is.’ A lot of it plays on real-life stuff, like what you’ve got going on. Even if it’s mundane you could make it into something.”

Raven - Teen Titans Go

Veteran voice actor Tara Strong (Rugrats, The Powerpuff Girls, The Fairly OddParents, My Little Pony: Friendship Is Magic) has been giving life to the telekinetic, human-demon character of Raven since Teen Titans kicked off back in 2003. She perfectly embodies the moody loner with a pitch-perfect presence that’s steadfast and introverted in her enchanting oddness.

“We’ve all been together as a cast for over 20 years, so when we go to comic cons we meet people in their 80s that watched the original with their kids who are now watching Teen Titans Go! with their grandkids,” says Strong. “I think there’s a few things that make a franchise magical, and all of those elements have to come together for longevity. It’s the writers, the visual artists, the voice-over actors, the directors and the engineers in the studio. There are so many pieces to a puzzle that go into making something a success. There’s something extra special about a cast that is like a family that authentically loves each other and grows together.”

Peter Michail on TTG

‘We’re definitely looking at a Season 10 where we will hit that mega-milestone, and the studio is planning on doing something special for that. It’s not lost on us; we’ve been in the industry for decades, and we recognize that this is a rare thing to happen.’

— Exec producer/showrunner Peter Michail

Per Regan’s observations, that innate synchronicity and organic camaraderie shared by the show’s exceptional vocal cast was much more than simply a happy Hollywood accident.

“Andrea Romano cast them all in the original Teen Titans show,” Regan says. “Then Sam rebooted it as Teen Titans Go!, and he brought back the whole cast. That’s a machine that’s been running for 14 seasons together.”

Strong considers Raven and her idiosyncrasies to be an indelible component of her own personality, a symbiotic relationship that has evolved into a multifaceted role she relishes.

Teen Titans Go!

“I also love to meditate and love magic,” she says. “I love my alone time and I connect with her on a lot of different levels. We’ve grown together over the years, although some might suggest that Teen Titans Go! isn’t really an intellectual growth. To me, the most rewarding and important thing about Raven is how much she means and has meant to people throughout the decades. I’ll go to comic cons and meet people that say that they wanted to end their life until they met Raven. Or, ‘This got me through my parents’ divorce,’ or ‘This helped me make friends.’ It’s one of the No. 1 cosplays I see at comic cons. I take that honor very seriously. To have touched people’s lives around the world in this way feels very special.”

When pressed to choose which of the Teen Titans they identify with most, Regan immediately picks the optimistic alien princess Starfire, and Michail agrees wholeheartedly.

“I would say Starfire for Peggy, too,” he offers. “Peggy is the heart that holds the whole thing together, the same as Star. Starfire is the heart of that team. For me, I’m a mixture between Robin and Cyborg. There’s a lot of Robin-isms that I love. That character cracks me up the way Scott plays him. And I just love Khary’s optimism and his energy. He brought Cyborg to life.”

Teen Titans Go!

More Fun Ahead

After ushering in the arrival of Teen Titans Go!’s 400th episode this fall and the confetti settles, Michail and Regan consider what future milestones the series might march toward.

“We end this season with 458 episodes, so that is really close to 500, and 500 just sounds so good to everybody’s ears at Warner Bros.,” Michail muses. “So we’re definitely looking at a Season 10 where we will hit that mega-milestone, and the studio is planning on doing something special for that. Something Peggy and I are also proud of is that a lot of our crew has been with us since 2012 for Season 1. It’s not lost on us; we’ve been in the industry for decades, and we recognize that this is a rare thing to happen. We feel blessed and we’re so glad folks enjoy it.”

 


Episode 400 of Teen Titans Gopremieres Saturday, November 30 on Cartoon Network, which is celebrating with a month-long Titans takeover as part of its quadricentennial celebration (read more). 

You can watch Teen Titans Go! on Cartoon Network and Sling. The show is also available to stream on most premium services.

Animating a Real-Life Tragedy: ‘The 21’ Director Tod Polson Looks Back at the Making of his Memorable Short

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Tod Polson's "The 21" is inspired by the real-life events which led to the brutal murder of 21 Christians by ISIS in 2015.

Tod Polson’s powerful new animated short, The 21, chronicles that story of the Coptic men who were brutally murdered by ISIS in Libya in 2015. Produced in the style of Coptic iconography by a global team of more than 70 artists from over 24 countries, the short has been qualified for Oscar consideration by exhibition. Polson, an animation veteran who has worked on acclaimed projects such as The Secret of Kells, The Book of Life and El Tigre: The Adventures of Manny Rivera, was kind enough to discuss the making of his short in a recent email interview:

Animation Magazine: Can you tell us how and when you decided to tell this story in animation?

Tod Polson

Tod Polson: Producer Mark Rogers was traveling in Egypt when he had a vision to create something in animation to honor the martyrs of Libya and Coptic Christians. Mandi Hart partnered with Mark on the film with her production company MORE Productions. They carried the initial vision, and raised the funds to make the film.

When Mark and Mandi approached me to direct The 21, I had been working for several years to create films that explored themes of faith. I vividly remember the ISIS video of the martyrs — it left a profound impact on me and felt like an answer to prayer. At the time, I had been studying iconography for a previous project, and this opportunity seemed to bring everything together. Initially, there was an event but no clear story. That changed when I met the families of the martyrs in Egypt. Despite their immense loss, they held no hatred toward the men who killed their loved ones. Instead, they wanted to share a message of forgiveness and mercy. Their grace impacted me deeply, and I strived to bring their message of forgiveness into the film.

Why did you decide 2D animation was the perfect medium to tell this important story?

Polson: There was never any doubt that this film would be anything but 2D. The story of the martyrs is deeply emotional and tender, and hand-drawn animation brings a warmth and fragility that would be hard to achieve with CGI or live-action. Traditional animation also has a unique ability to make challenging subjects more approachable. For Copts, iconography is central to their faith, and 2D animation allowed us to seamlessly incorporate the rich imagery and symbols of the Coptic tradition. This style helps draw the audience closer to the faith of the martyrs and their families, creating a more intimate connection to their story.

The 21

When did you start working on it and how long did it take to complete?

Polson: I began working on The 21 in the autumn of 2019, and the production spanned about five years. Most of the work was done during nights and weekends, as I balanced a full-time job and dealt with several moves during the challenges of the COVID-19 pandemic. It was a particularly difficult time for me personally, I nearly lost my vision, and there were months when I couldn’t fully focus on the short film. The first year was dedicated primarily to research and developing the story, as I needed to gain a deeper understanding of Coptic life and iconography. Had I been able to work on the project full-time, it likely would have taken only 8 to 12 months to complete.

Did the team at Cartoon Saloon help produce the animation in any way?

Polson: Cartoon Saloon didn’t directly contribute to the production, but they played an important role in connecting me to Mandi and Mark. I had recently left my position as Creative Director at Saloon to focus on personal film projects and Cartoon Saloon recommended me for the role, and I was thrilled to take on the challenge. Tomm Moore, one of the studio’s co-founders, offered his support as a consultant, and several former Cartoon Saloon artists contributed their talents to the animation, lending their talents to the production.

The 21

Which animation tools were used by the team?

Tod Polson: The animators of The 21 utilized a variety of tools, including TVPaint, Toon Boom Harmony, Adobe Animate, Procreate Dreams, and even traditional paper. To maintain a cohesive visual style, most of the cleanup drawings and animation coloring were completed in Toon Boom Harmony.

For background and design work, the team primarily relied on Procreate, Photoshop, and traditional paper, blending digital and analog techniques to create the film’s unique aesthetic.

Can you talk about the visual style and the inspiration for the overall look of the short?

Polson: One of the biggest influences on the visual style of The 21 was iconography. Iconographers from the U.S., Egypt, Syria, and Ukraine contributed insights that helped shape the film’s aesthetic. During my research, I looked at artists and art that resonated emotionally with the story we were telling. Art movements such as Cubism, Precisionism, Futurism, and Vorticism all played a significant role in shaping the film’s visual language.

To me, it was important not to mimic any one style, including iconography, too closely. Instead, I soaked in all of the visual inspiration and tried to develop something unique to our film—an approach that allowed each story moment to be visually and emotionally distinctive.

What would you say were your biggest challenges as you set out to realize this project?

Polson: Story! Crafting the story was a delicate balance between portraying the idea of forgiveness and the violence endured by the martyrs. I’m a Christian, but I tried to take a neutral stance and present the narrative from both the Coptic and ISIS perspectives to provide a fuller context. Throughout production, I would continuously read new interviews and uncover additional details about the events. This led to frequent adjustments in the film to ensure accuracy. While I’m certain that some details may still be incorrect, it wasn’t for lack of effort — every attempt was made to faithfully reflect the truth of the story. Or at least the truth that I was given through eyewitnesses.

Character design art for The 21.

Who are your biggest animation influences?

Polson: I trained under the great Warner Bros. art director Maurice Noble for about eight years. One of the first lessons he taught was the importance of studying the art of other cultures. We traveled to places like Turkey, Thailand, and Indonesia, immersing ourselves in their rich cultural art and mythology. Maurice emphasized that it was essential to interpret the art and understand its deeper meaning, rather than merely copying it. These invaluable lessons have shaped my work throughout my career, and were especially influential while creating The 21.

Other filmmakers who have had a profound influence on me are too many to list, but include: Chuck Jones, Tex Avery, Richard Williams, Frédéric Back, Michaël Dudok de Wit, Joanna Quinn, Jan Svankmajer, Isao Takahata, Yuri Norstein, Ivan Ivanov-Vano, and many of the remarkable films from Shanghai Animation. Each of these artists has shaped my understanding of animation, inspiring me with their unique storytelling, artistic innovation, and ability to convey deep emotion through the medium.

What do you hope audiences will take away from The 21?

Polson: My aim is for the story to inspire compassion, understanding, and spiritual reflection. Based on the trailer for The 21, some have mistakenly assumed that the film is anti-Islam or glorifies violence. This is not the case. The film is a reflection on faith, forgiveness, and human resilience in the face of tragedy. In a world filled with so much pain and conflict, we could all benefit from a moment of reflection and understanding

Watch the trailer for The 21 below:

 

For more info, visit the21film.com.

 

‘Moana 2’ Reviews: Critics Find Lukewarm Return to Disney Waters

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Moana 2 © 2024 Disney Enterprises, Inc. All Rights Reserved.
Moana 2 © 2024 Disney Enterprises, Inc. All Rights Reserved.

On Wednesday, November 27, Disney will put its latest highly-anticipated animated sequel out onto the cinema seas with Moana 2, which charts a new course for our heroine and her demigod pal Maui (voice again by Auli’i Cravalho and Dwayne Johnson, respectively) as they square up against a vengeful deity (Awhimai Fraser) on a mission to reunite the peoples of Polynesia.

The musical family adventure is directed by David Derrick Jr., Jason Hand and Dana Ledoux Miller, written by Jared Bush and Miller, produced by Christina Chen and Yvett Merino and executive produced by Jennifer Lee, Bush and Johnson.

The film is sailing into its holiday release window with a Rotten Tomatoes score of 69% (67 critics’ reviews), and a 57 on MetaCritic (31 critics’ reviews). Cinephiles found that Moana 2 fell short of the original 2016 film’s charms, while acknowledging the new adventure has plenty of kid appeal with stunning animation, action, comedy and original songs (courtesy of Abigail Barlow and Emily Bear).

Despite a mixed reception from critics, with roiling fan excitement for the sequel, Moana 2 is sure to make a splash at the box office over the Thanksgiving weekend, and industry watchers estimate a $225+ million global opening. The pic set a new record for first-day ticket pre-sales for an animated feature this year on Fandango, surpassing all-time top-grossing toon Inside Out 2.

Here’s what some of the critics are saying:

 

Moana 2 © 2024 Disney Enterprises, Inc. All Rights Reserved.

 

“Much of the storytelling and world-building in Moana 2 is indeed clever, the rare sequel that expands on its original bent in ways that genuinely make sense … And while Moana 2 might not be rife with all the instant hits of the first film, there are plenty of [original song] bangers on offer here … It’s always a tough ask to improve upon an original, but Moana 2 is a sprightly addition to this sea-faring legacy.”

— Kate Erbland, IndieWire

 

“There’s nothing particularly terrible about Moana 2, but the fact that it’s necessary to write ‘there’s nothing particularly terrible about Moana 2’ means something still went wrong … One gets the sense that Moana 2 is mostly a set-up for future films in the series. It’s an intellectual property exploitation starter kit, a humdrum act of corporate mandate instead of a story that needed to be told.”

— William Bibbiani, The Wrap

 

Moana 2 is an okay movie, an above-average kiddie roller-coaster, and a piece of pure product in a way that the first Moana, at its best, transcended. The new movie wears you down to win you over; it’s a just efficient enough delivery system for follow-your-dreams inspiration to be a major holiday hit. ”

— Owen Gleiberman, Variety

 

Moana 2 © 2024 Disney Enterprises, Inc. All Rights Reserved.

 

“One can’t help but feel like more time or a more episodic approach might have helped. [AM editor’s note: The film was originally planned as a series.] … Scaling up does pay off in the visuals, however. The sea has never looked so menacing, and the deeper Moana and company head into the its uncharted territory, the more threatening the environment becomes. Intense waterspouts spin uncontrollably atop the water, threatening to wreck anything in its path. Glowing, eel-like leviathan’s leap through the air before trying to swallow Moana’s humble boat. Facing these titanic forces, the gang embraces new ways of working together. Even when Moana 2 falters, their courage remains a steady source of inspiration.”

— Lovia Gyarkye, The Hollywood Reporter

 

“The plot whips along at a rate of knots, packing in action sequences and heart-soaring songs … The humor is pitched perfectly for its all-ages audience, with plenty of fart jokes interspersed with anachronistic quips about butt dials … The animation is even more beautiful, allowing you to see every grain of sand and drop of ocean spray. With artistry this good, it begs the question for why a live-action remake (billed for a 2026 release) is needed at all.”

— India Block, The London Evening Standard (U.K.)

 

“At the very least, Moana 2 soars when it gets down to the business of being a large-scale seafaring epic. The first film’s delightful Kakamora tribe gets a little more backstory, and so its members become more than just an excuse for extremely fun Mad Max-style piracy on the open seas. Their temporary alliance with Moana and her crew to kill a clam the size of an island results in one hell of a thrilling action beat, which is bested later by the finale at the heart of a cursed lightning storm, with our heroes beset on all sides by vicious sea creatures. Both sequences are breathtakingly animated, and awash in the drama and tension the film desperately needs.”

— Justin Clark, Slant Magazine

Kidscreen Awards Announce Animation Finalists for 2025 Event

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Kidscreen animation nominees
Nine titles are nominated for Best Animated Series across three age group categories at this year's Kidscreen Awards

The 2025 Kidscreen Awards have announced the shortlisted entries that are moving on to a final round of judging in this year’s global awards program celebrating excellence in children’s entertainment. In addition to the nine animated series vying in dedicated categories, animation runs throughout the list of finalists for juries to consider.

Shortlisted entries in the digital categories will be judged in a final round by Colleen Russo Johnson (Nickelodeon), Marina Mello (BBC Studios), Steve Couture (Epic Storyworlds), Marc De Vellis (Spin Master), David Kleeman (Dubit), Carla Englebrecht (Betweened), Ricardo Briceno (Gamefam), Alexandria Kuo (Roblox) and Paul Pattison (Relish).

All winners will be announced at an awards ceremony taking place on Tuesday, February 11 during Kidscreen Summit 2025 in San Diego.

(Categories with animated nominees below, visit awards.kidscreen.com for more information.)

 

PRESCHOOL

Best New Series
Count on Junebug – THIRTEEN, Double Scoop Studio
Dylan’s Playtime Adventures – 9 Story Media Group, Brown Bag Films
Silly Sundays – Cartoon Saloon

Best Animated Series
Hey Duggee – BBC Studios Kids & Family, Studio AKA
Sesame Street: Mecha Builders – Sesame Workshop
Superbuns – NBCUniversal Peacock, Yowza! Animation, Tricycle Films

Best Mixed-Media Series
Beep and Mort (season 2) – Windmill Pictures, ABC Australia
Pop Paper City – LoveLove Films, Milkshake!
Sesame Street – Sesame Workshop

Best One-Off, Special or TV Movie
Bluey: The Sign – BBC Studios Kids & Family, Ludo Studio, ABC Australia
Puffin Rock and the New Friends – Cartoon Saloon, Dog Ears, Shout! Studios
Tabby McTat – Magic Light Pictures

Best Holiday or Special Episode
“Mickey and Friends Trick or Treats” (Mickey Mouse Mixed-Up Adventures) – Stoopid Buddy Stoodios, Disney Branded Television
“The Legend of Jack O’Lantern/The Mecha T-Rex” (Sesame Street: Mecha Builders) – Sesame Workshop
Sesame Street’s Lunar New Year Celebration” (Sesame Street) – Sesame Workshop

Best Inclusivity
Let’s Go, Bananas! – 9 Story Media Group, Brown Bag Films
Mixmups – Mixmups Entertainment
Sesame Street – Sesame Workshop

 

KIDS

Best New Series
Fright Krewe – DreamWorks Animation, Hulu, Peacock
Max & the Midknights – Nickelodeon Animation Studios
The Fairly OddParents: A New Wish – Nickelodeon Animation

Best Animated Series
Curses! – DreamWorks Animation, in association with Apple TV+
LEGO Pixar Bricktoons – LEGO Entertainment, Atomic Cartoons
Tom and Jerry – Warner Bros. Discovery, Robot Playground Media, AUM Animation Studios

Best One-Off, Special or TV Movie
Merry Little Batman – Amazon MGM Studios
No Time to Spy: A Loud House Movie – Nickelodeon, Paramount Animation, David Kirschner
Productions
Orion and the Dark – DreamWorks Animation, Netflix

Best Holiday or Special Episode
“‘Twas the Fight Before Christmas” (The Loud House) – Nickelodeon Animation Studios
“Miracle on Dead Creek Road” (The Santa Clauses) – 20th Television, Disney Branded Television
“Blue and Green: The Living Earth” (Wild Kratts) – 9 Story Media Group, Kratt Brothers, Brown Bag Films

Best Inclusivity
Choir – Disney Branded Television, Imagine Documentaries, Blumhouse Entertainment
Marvel’s Moon Girl and Devil Dinosaur – Flying Bark Productions, Disney Television Animation, Disney Branded Television
Windcatcher – Unless Pictures, Every Cloud Productions, Stan, Australian Children’s Television Foundation, Screen Australia, VicScreen

 

TWEENS/TEENS

Best Animated Series
Bob’s Burgers – 20th Television Animation
Iwájú – Walt Disney Animation Studios, Kugali
The Great North – 20th Television Animation

Watch: ‘LOTR: The War of the Rohirrim’ Featurette Views Tolkien’s World with an Anime Lens

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The Lord of the Rings: The War of the Rohirrim "Authentically Anime" featurette

Fans can prepare to ride with Héra and the ancient heroes of Rohan in theaters with a new featurette about The Lord of the Rings: The War of the Rohirrim. The animated epic based on the characters created by J.R.R. Tolkien will arrive in theaters across North America on December 13, through New Line Cinema.

The two-minute BTS video features director Kenji Kamiyama (Ghost in the Shell: Stand Alone Complex, Blade Runner: Black Lotus); producers Philippa Boyens (The Lord of the Rings trilogy), producer Jason DeMarco (SVP Anime & Action, Warner Bros. Animation/Cartoon Network Studios) and Joseph Chou (CEO of animation studio Sola Entertainment); and voice stars Gaia Wise (Héra) and Laurence Ubong Williams (Fréaláf), discussing the creative challenges and epic rewards of adapting Tolkien’s Middle-earth as a richly illustrated anime feature.

The featurette also includes footage of Oscar-winning The Lord of the Rings filmmaker Peter Jackson visiting with the team (even bestowing a literal sword on Kamiyama).

Synopsis: Set 183 years before the events chronicled in the original trilogy of films, The Lord of the Rings: The War of the Rohirrim tells the fate ofthe House of Helm Hammerhand (Brian Cox), the legendary King of Rohan. A sudden attack by Wulf (Luke Pasqualino), a clever and ruthless Dunlending lord seeking vengeance for the death of his father, forces Helm and his people to make a daring last stand in the ancient stronghold of the Hornburg — a mighty fortress that will later come to be known as Helm’s Deep. Finding herself in an increasingly desperate situation, Héra (Gaia Wise), the daughter of Helm, must summon the will to lead the resistance against a deadly enemy intent on their total destruction.

Read all about the making of The Lord of the Rings: The War of the Rohirrim in the January ’25 issue of Animation Magazine, available soon!

Millimages Launches Pre-Production on ‘Lascars 2’ Animated Feature

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Lascars [Millimages]
Lascars [Millimages]

Millimages, one of the oldest independent animation studios and IP developers in Europe, has announced the start of pre-production on the second feature film in its Lascars series. Fifteen years after the first movie, the sequel brings back José and Tony for more adventures — this time set in Marseille!

Millimages initially produced a series of Lascars shorts (60 x 1′) in 1998, which became a cult phenomenon thanks to episodes such as “Baston de Regards,”
“Cigarette” and the fan favorite “J’Fais d’la Thaï.” In 2009, the first feature film attracted over 500,000 cinema admissions and was screened during the Critics’ Week at the Cannes Film Festival that year.

“Lascars is iconic, a real generational marker with an enduring notoriety in France. We’re thrilled to be doing this much-demanded sequel! This concept has inspired several films and series in the French audiovisual landscape, and it’s a source of pride to be back with the original teams, top-quality animation and humor that is as biting as ever,” says Bonnie Lener, Producer and Head of Development.

Currently, at the historic Millimages studio in the 11th arrondissement of Paris, the storyboard and animatics for the second Lascars film are under way. The sequel project was pitched at Cartoon Movie 2023, where it met with immediate enthusiasm from the industry and public alike: the teaser, leaked after its presentation, amassed over 700k views on X (Twitter), and was replayed on the pop culture website Konbini.

Synopsis: 10 years after their first adventures, the Lascars leave Condé sur Ginette for the suburbs of Marseille. Their goal: to track down Tony’s mother, who is believed to be holding an old inheritance worth several million euros! But with José about to become a father, and Tony sinking further and further into a loser life, their mission quickly degenerates…

The screenplay for Lascars 2 is written by the original team (IZM, Boris Dolivet and Alexis Dolivet), and will be directed by Laurent Nicolas, who also directed Season 1 of the series. The producers plan to bring back some of the original voices, such IZM and Vincent Cassel, the voices of the main duo, and also to open up the casting to new actors from today’s comedy scene.

Key partners on board to date include Umédia and Apollo as co-producers with Apollo handling worldwide distribution of all media, and Warner Bros. Discovery’s streaming service Max as the broadcast partner in France.

Lener and Millimages’ General Manager Adrien Moretto say their goal is to complete production on Lascars 2 in time to launch in the second half of 2025.

‘That Christmas’ Music Video Debuts for Ed Sheeran’s Original Holiday Tune

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That Christmas [c/o Netflix]
That Christmas [c/o Netflix]

That Christmas - Under the Tree

Ed Sheeran has released a brand new music video for his original song “Under The Tree,” written for Netflix and Locksmith Animation’s upcoming holiday film That Christmas, which premieres globally on Netflix December 4. (Read all about it in the January issue of Animation Magazine, available soon!)

The video marks Richard Curtis’ (Love Actually, Four Weddings and a Funeral) music video directorial debut, and stars Sheeran alongside Bridgerton’s Claudia Jessie. The video was shot primarily in Southwold in Suffolk, the town that was part of the inspiration for the film’s fictional setting Wellington-On-Sea, explores the film’s themes of love, loneliness and togetherness.

“Richard Curtis made my fave Christmas film, and TV special. He came round my house in 2021 and showed me a rough of his new one, then asked me to make a song for it. How could I resist?” said Sheeran. “Having kids, I struggle to find great great movies for very young kids to watch at Christmas, and this ticks all the boxes. This song is written about a character in the film who wants to spend Christmas with his dad, but doesn’t get to. It’s a heartbreaking scene, and something so many people go through every year being alone at Christmas. Hope everyone loves the song.”

Curtis, who wrote the hit children’s books which inspired the new animated movie and serves as executive producer & co-screenwriter (with Peter Souter), added, “It’s a real thrill to make my music video directing debut with my dear friend Ed Sheeran. I hope I’ve done justice to his gorgeous song. It’s lyrically magical and it unlocks a critical moment in the film for us. Suddenly you feel all these layered emotions that go beyond what is seen on screen and you are filled with longing and hope.”

Marking the feature film directorial debut of renowned character animation and story artist veteran Simon Otto (How to Train Your Dragon trilogy), That Christmas follows a series of entwined tales about love and loneliness, family and friends, and Santa Claus making a big mistake, not to mention an enormous number of turkeys!

The film features the voices of Brian Cox, Fiona Shaw, Jodie Whittaker, Lolly Adefope, Guz Khan, Bill Nighy, Rhys Darby and more. Nicole P. Hearon (Moana, Frozen) and Adam Tandy (The Thick of It, Detectorists) are producers.

netflix.com/thatchristmas

Exclusive Clip: ‘The Patrick Star Show’ Celebrates “Squidina’s Holidaze Special” on Nickelodeon

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The Patrick Star Show - "Squidina's Holidaze Special"
The Patrick Star Show - "Squidina's Holidaze Special"

Hold onto your jingle bells!

The Patrick Star Show "Squidina’s Holidaze Special"
The Patrick Star Show “Squidina’s Holidaze Special”

As families prepare for the holiday home stretch this year, Nickelodeon is offering Animation Magazine readers a delightfully creepy Christmas clip pulled from the new multimedia animated episode of The Patrick Star Show — “Squidina’s Holidaze Special!”

Premiering on Monday, December 2 at 5:30 p.m. on Nickelodeon, the special episode is anchored on Squidina’s mission to direct her school holiday play after brother Patrick mangles the script.

The exclusive clip showcases a stop-motion segment (courtesy of frequent SpongeBob Universe collaborators Screen Novelties), in which an appropriately Scrooge-like Dr. Plankenstein (a.k.a. Plankton, voiced by Mr. Lawrence) and his minions SpongeMonster (Tom Kenny) and Pat-gor (Bill Fagerbakke) bring the spirit of Christmas to life!

Ahead of “Squidina’s Holidaze Special,” fans can tune into the new SpongeBob SquarePants holiday treat, “SpongeBob & Sandy’s Country Christmas” on Monday, Dec. 2 at 5 p.m. on Nickelodeon (and streaming on Paramount+). In this festive misadventure, When one of Sandy’s experiments goes awry, the Cheeks family team up to save Christmas in Bikini Bottom.

Nickelodeon also partnered with Los Angeles-based Screen Novelties to produce this fully stop-motion animated event. This marks the third such special they have partnered on, following SpongeBob SquarePants: It’s a SpongeBob Christmas! (Dec. 2012), and SpongeBob SquarePants: The Legend of Boo-Kini Bottom (Oct. 2017).

SpongeBob & Sandy's Country Christmas [Nickelodeon]
SpongeBob & Sandy’s Country Christmas

Global Animation Studio The Hive Buzzes with Exciting New Projects

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The acclaimed global animation studio The Hive has two projects that have qualified for Oscar consideration this year: 'Swimming with Wings' and 'Pisces.'

Founded in 2010 by visionary producer Amit Russell Gicelter as an animation hub in Tel Aviv, The Hive is a world-renowned studio that specializes in the development and production of animated episodic programming, short films and commercial content. With headquarters in Israel and a newly opened branch in Greece, the studio is powered by a team of 40 highly skilled artists, and has established itself as a creative hub, known for producing visually diverse and technically masterful animation across multiple genres and styles. The studio’s work, which has included acclaimed shorts such as Black Slide, Swimming with Wings, Pisces and the Oscar-nominated Letter to a Pig, and TV shows such as Summer Memories and The Fenestas have received international acclaim. We recently had the chance to speak with the studio’s media and content producer Hadas Gicelter to find out more about the studio and its upcoming slate:

Animag: Thank you so much for taking the time to chat with us. Can you tell us a bit about the origins of your studio?

Hadas Gicelter: Yes, of course. The Hive Studio was founded in 2010 by Amit Russell Gicelter as an animation hub in Tel Aviv. In the early years, we focused primarily on service work while beginning to develop independent content. Our first short film, Broken Branches, was released in 2014.

Amit Russell Gicelter

Since then, we’ve grown, currently being one of the country’s leading animation studios. We’ve expanded into two additional locations, and recently opened our first international branch in Athens, Greece.  These days, our main focus is the production of episodic programming, both original content as well as service for international clients. Yet, we still work tirelessly on short films as well. Our most well-known film to date, Letter To A Pig (directed by Tal Kantor and co-produced with Miyu Productions), was an Academy Award nominee for Best Short Animated Film last year.

Tal Kator’s “Letter to a Pig” was nominated for an Academy Award earlier this year.

What are your animation specialties?

Hadas: Our specialty lies in our versatility. We don’t limit ourselves to a single animation style but strive to master what suits the story. As one of the leading animation studios in the region, we maintain strong ties to the local creative community and have the flexibility to assemble the ideal talent for each project. Our portfolio features 3D animation, 2D animation, mixed media, stop motion, and more — enabling us to resonate with diverse audiences worldwide.

What would you say sets you apart from other studios?

Hadas: Other than our visual versatility, we also excel in navigating local and international project financing, ensuring the resources needed to bring ambitious ideas to life. Our European branch further strengthens global collaborations, and our track record shows our capability to handle productions from initial financing through workflow management, all the way to completion. Equally important, we’re fun to work with! We prioritize building positive, supportive relationships with both our team and clients.

How many employees are currently working at The Hive?

Hadas: We currently have about 40 employees on various projects, but we’re scalable up to 100+ depending on the needs of our projects in our various locations.

Members of The Hive’s Jerusalem-based studio take a photo break. Photo by Hagar Bader

Which other companies do you work with?

Hadas: As we all know, animation thrives on collaboration. In our recent endeavors in Greece, we’ve been collaborating closely with Animasyros Productions: They’ve been outstanding partners in helping us understand and navigate the Greek market.

At Cartoon Forum recently, we had the pleasure of pitching our show Kombina alongside Pixel Giants and Prickly Pear Animation from Cyprus—a true international collaboration.

With many of our productions being co-productions, we’ve honed the skills needed to manage the intricate processes of cross-border collaboration. We’ve also had the privilege of working with amazing partners such as Miyu Productions, Fabian&Fred, Valk Productions, Aircraft Pictures and Flipbook Studios, to name a few.

What are some of the projects you are working on now?

Hadas: This year, following our recent successes, feels like the perfect time to invest our time and effort in a feature film project that our founder, Amit Gicelter, developed years ago but never had the chance to bring to life. We’re working on this alongside the visionary executive producer Fonda Snyder from Ink Alchemy. We have also decided to expand our services to support the distribution of short films to festivals worldwide and buying international Animation feature films for local cinemas. It’s been exciting to grow in these areas while continuing our core work. 

What would you like the animation community around the world to know about you?

This year two of our films are under consideration for the Academy Awards: Pisces (for Best Animated Short Film) and Swimming With Wings (for Best Documentary Short Film). Both are beautifully crafted by female directors and explore the themes of migration, adapting to a new life, language, and culture while striving to preserve one’s original identity.

 

What are your goals for 2025 and beyond?

To keep creating and expanding! To infinity and beyond!

You can find out more about The Hive at Thehivepro.com.

[Paid Content]

Live-Action ‘Lilo & Stitch’ Launches Cuddly ET Invasion with New Teaser

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Lilo & Stitch [Walt Disney Studios Motion Pictures]
Lilo & Stitch [Walt Disney Studios Motion Pictures]

Lilo & Stitch [Walt Disney Studios Motion Pictures]

Disney today debuted the teaser trailer for Lilo & Stitch, the new live-action/CG hybrid reimagining of Chris Sanders’ 2002 animated classic. Directed by Oscar-nominated filmmaker Dean Fleischer Camp (Marcel the Shell with Shoes On), the film tells “the wildly funny and touching story of a lonely Hawaiian girl and the fugitive alien who helps to mend her broken family.”

Lilo & Stitch stars Sydney Elizebeth Agudong as Nani, Billy Magnussen as Pleakley, Tia Carrere, Hannah Waddingham as the Grand Councilwoman and Chris Sanders as Stitch, with Courtney B. Vance as Cobra Bubbles and Zach Galifianakis as Jumba, and introducing Maia Kealoha as Lilo. The upcoming film is produced by Jonathan Eirich, p.g.a. and Dan Lin, with Louie Provost, Tom Peitzman and Ryan Halprin serving as executive producers.

The new Lilo & Stitch crashes into theaters on May 23, 2025.

Neopets Celebrates 25th Birthday Bash in Cities Around the World

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Neopets 25th Birthday Bash World Map

Neopets, the virtual universe that defined countless millennial childhoods, has broken through screens and into reality as it celebrates its 25th anniversary with a lineup of real-world events, pop-up gatherings and tasty collaborations, sparking what fans are calling “The Neopian Renaissance.” The events offer lifelong Neopians and newcomers to the virtual world the chance to meet face to face and create special memories.

“As Neopets marks its 25th anniversary, I can’t help but marvel at my own journey. Once, I was just another kid trading items and staying up late for quests, using Neopets to keep bonds alive with friends across oceans as I moved from Canada to Hong Kong,”  said Dominic Law, CEO of Neopets. “Today, I’m living a childhood dream, stewarding the very world that shaped my youth. This milestone celebrates more than just a game — it honors millions of friendships forged in Neopia, countless adventures shared, and a community that has made this virtual world feel like home. As we look to the next 25 years, I’m grateful to our passionate fans and partners who keep the magic of Neopets alive.”

Hosting offline events throughout November, Neopets has enjoyed the fandom’s enthusiasm as nearly 300 community members have applied to host gatherings around the globe. These local celebrations have created a unique opportunity for fans to meet in person, many for the first time ever. Participants bonded over cosplay contests, trivia challenges and gaming sessions while embracing their shared nostalgia.

Among the 40 cities and 5,000 plus attendees to these gatherings, the Neopets team highlighted one touching experience from San Jose event host and Community Ambassador, Kay, who shared how daily interactions with guidemates in Omneo have been a source of laughter, support and friendship over the years, saying, “They make me laugh, they support me, they are lifelong friends. Many of them I’ve met in real life, but I leapt at the opportunity to get to know my Neopian neighbors better.” This event was also a tribute to a family tradition that began when her little sister introduced her to Neopets in 2000; “I’ve been making neofriends ever since,” Kay added.

In New York City, a chic cocktail gathering became a heartfelt celebration of connection and community. The N.Y.C. Host recounted: “The natural energy of the party was incredible.” As a host, the most rewarding moments were hearing guests express their joy at meeting other Neopets players in person; “A bunch of us created a N.Y.C. Neopets Meetup group, so hopefully many of us will be seeing each other again soon.”

Meanwhile in Baltimore, fans immersed themselves in a Neopian-themed celebration complete with prizes, games, cosplay and activities. One attendee shared how much the experience meant: “It’s been a rough year for me, so this really helped lift my spirits. Everyone was so nice, and the creative energy with all the trinkets, art, and cosplays made me feel at home. Everyone really made the magic happen.”

The response has inspired Neopets to keep the celebrations going, with the next big gathering set for the Anime Festival Asia (AFA) – the largest anime convention in the region — this month in Singapore. At AFA, Neopets will come to life with interactive experiences, exclusive merchandise and spaces for fans to connect in person in a festive and immersive setting.

For fans who missed out on in-person events, or those craving even more ways to celebrate, Neopets has teamed up with popular food and beverage spots to add a dash of Neopia to daily life and create Instagram-worthy experiences that are already generating waitlists:

  • Tsun Scoops (November 17 – December 14) in Garden Grove, California, will serve limited-edition ice cream flavors inspired by Neopia, alongside Neopets-branded cups, spoons, and collectible merchandise. 
  • Yifang Taiwan Fruit Tea (November 25 – December 25) will transform nine California locations into Neopian outposts with themed drinks and exclusive cup sleeves, featuring characters like Kacheek and Aisha. 
  • It’s Boba Time (May 2025) in 100 locations across the U.S. will feature Neopets-themed décor and giveaways, making every visit a mini Neopian party with collectible pins and stickers.

 


Learn more and connect with the Neopia community at neopets.com.

Angel Studios Acquires Mofac’s ‘The King of Kings’ for Easter Release

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The King of Kings [Mofac Animation]
Based on a short story by Charles Dickens, 'The King of Kings' features the voices of Oscar Isaac, Forest Whitaker, Kenneth Branagh, Uma Thurman, Pierce Brosnan, Mark Hamill, Ben Kingsley and Roman Griffin Davis.

Crowdfunding, production and distribution platform Angel Studios has acquired animated feature film The King of Kings for its 2025 release slate, opening April 11 exclusively in theaters timed to Holy Week and Easter. Inspired by Charles Dickens’ short story The Life of Our Lord, the CG film is created by South Korea’s Mofac Animation and marks the directorial debut of VFX supervisor Seong-ho Jang (Joint Security Area).

Angel Studios also debuted a teaser trailer for the pic, which you can watch below.

“As billions around the world observe Holy Week, The King of Kings will launch in theaters on April 11,” said Jared Geesey, Chief Distribution Officer for Angel Studios. “With its star-studded cast and stunning animation, The King of Kings has captured the hearts of the Angel Guild, and we are honored to open it at Easter as part of our 2025 slate.”

Dickens wrote The Life of Our Lord and read it yearly to his family as a Christmas tradition, but the piece was largely unknown until it was published in 1934, six decades after Dickens’ death. The story follows Dickens, his son Walter, and their cat Willa as they become immersed in the story of Jesus.

Mofac and the project’s original distributor Blue Harbor Entertainment brought The King of Kings to Angel Studios, as it the project aligns with the platform’s faith-based entertainment focus. “This project has been a passion project of mine for nearly a decade,” said Jang. “I am so excited to bring it to the world, and Angel is the ideal partner to take this film to the market on a global scale.”

As previously announced, the film features the voices of Academy Award winner Kenneth Branagh (Belfast) as Charles Dickens, Academy Award nominee Uma Thurman (Pulp Fiction) as Catherine Dickens, Pierce Brosnan (Tomorrow Never Dies) as Pontius Pilate, Golden Globe winner Oscar Isaac (Ex Machina) as Jesus Christ, Mark Hamill (Star Wars) as King Herod, Academy Award winner Forest Whitaker (Black Panther) as the Apostle Peter, Academy Award winner Ben Kingsley (Gandhi) as High Priest Caiaphas and Roman Griffin Davis (Jojo Rabbit) as Walter Dickens.

The screenplay is written by Jang and Rob Edwards (The Princess and the Frog), with cinematography by Woo-hyung Kim (The Little Drummer Girl). Producers include Jang and Kim. Blue Harbor Entertainment will receive an ‘in association with’ credit on the film.

The King of Kings is the second animated feature slated by Angel Studios for release next year, and will be followed by musical family feature David, about the childhood of the unassuming shepherd boy who fought a giant and went down in history as a great prophet and king, on November 21.

The Animation Guild Reaches Tentative Agreement with AMPTP

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Stand with Animation
[ph: Tim Sullens, provided by The Animation Guild]

After three months of bargaining and multiple rounds of negotiations, The Animation Guild, IATSE Local 839 (TAG) reached a tentative agreement with the Alliance of Motion Picture and Television Producers (AMPTP) on November 22.

Among the substantial gains achieved by The Animation Guild in this bargaining cycle are:

  • Increases to health and pension funds with no cuts to healthcare benefits or added costs to members.
  • Wage increases: 7% in the first year, 4% in the second, and 3.5% in the third.
  • AI protections that include notification and consultation provisions.
  • Improvements in the new media sideletter (a.k.a. Sideletter N).
  • Protections for remote work.
  • New bereavement leave and additional sick days.
  • Recognition of Juneteenth as a holiday.
  • Craft-specific gains, including a framework for staffing minimums for writers and significant wins for storyboard artists.

“After weeks of negotiations that covered months in the calendar, I am very proud of the agreement that we reached with the studios for our new contract,” said Steve Kaplan, TAG Business Representative. “Not only have we seen the inclusion of the advancements in the industry realized by the other Unions and Guilds, but we were able to address industry-specific issues in a meaningful way.

“I am incredibly proud of the almost one hundred TAG members that volunteered their time and efforts to work through these negotiations. Our Table and Support Team members were stalwart in their resolve to achieve all that we could during these discussions. As always, this new agreement gives us a solid foundation to work with as we work to keep our industry strong over the next three years.”

Negotiations commenced on August 12, 2024 but an agreement was not reached within the initial five days allotted for bargaining. Negotiations resumed on September 16, and continued for a total of 16 non-consecutive days until this tentative agreement was reached early Saturday morning.  

The next phase will be a ratification vote on the tentative agreement by Animation Guild members.

 


The Animation Guild, also known as Local 839 of the International Alliance of Theatrical Stage Employees (IATSE), was founded in 1952. The labor union represents more than 5,000 artists, technicians, writers and production workers in the animation industry, advocating for workers to improve wages and conditions.

animationguild.org

Shadow Steps into the Light in New ‘Sonic the Hedgehog 3’ Trailer

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Sonic the Hedgehog 3 [Paramount Pictures/SEGA]
Sonic the Hedgehog 3 [Paramount Pictures/SEGA]

Sonic the Hedgehog 3 [Paramount Pictures/SEGA]

Paramount Pictures and Sega today debuted the second official trailer for their hotly anticipated hybrid sequel, Sonic the Hedgehog 3, in theaters December 20. Alongside the new spot’s debut the studios also announced a special Opening Day Fan Event to celebrate the new video game-inspired cinematic experience.

On Thursday, December 19, fans will have the opportunity to see Sonic the Hedgehog 3 first at 3 p.m. local time,  presented exclusively in premium formats at participating locations including Dolby Cinema,4DX, DBOX, SCREENX and other premium format theaters across the country. In addition to catching the Blue Blur’s latest big screen adventure, attendees will get to see behind-the-scenes content and will receive limited-edition gifts, including one of four different limited edition character keychains plus an exclusive 12”x18” collector’s art print created (while supplies last).

Tickets for both the Opening Day Fan Event, and general screenings are on sale today. Visit sonicthehedgehogmovie.com/seeitfirst for Fan Event participating theaters.

“There is tremendous excitement from fans for the upcoming release of Sonic the Hedgehog 3,” said Paramount Pictures President of Domestic Distribution Chris Aronson. “The series keeps growing from film to film, and this will be the biggest installment yet. We’re thrilled to reward loyal fans nationwide with the chance to see Sonic first in the most immersive way on the big screen.”

Sonic the Hedgehog 3 [Paramount Pictures/SEGA]

Synopsis: Sonic the Hedgehog returns to the big screen this holiday season in his most thrilling adventure yet. Sonic, Knuckles, and Tails reunite against a powerful new adversary, Shadow, a mysterious villain with powers unlike anything they have faced before. With their abilities outmatched in every way, Team Sonic must seek out an unlikely alliance in hopes of stopping Shadow and protecting the planet.

Director Jeff Fowler returns along with our all-star cast including Jim Carrey as Dr. Robotnik, Ben Schwartz as the voice of Sonic, James Marsden as Tom Wachowski, Tika Sumpter as Maddie Wachowski, Idris Elba as the voice of Knuckles, Colleen O’Shaughnessey as the voice of Tails, Natasha Rothwell as Rachel, Shemar Moore as Randall Handel, Adam Pally as Wade Whipple, Lee Majdoub as Agent Stone, newcomers Alyla Browne and Krysten Ritter, with Keanu Reeves joining the franchise as the voice of Shadow the Hedgehog.

Paramount Pictures presents in association with Sega Sammy Group an Original Film / Marza Animation Planet / Blur Studio production. Fowler directs from a screenplay by Pat Casey & Josh Miller and John Whittington.

Watch: Netlix Dives into the Making of ‘Arcane’ S2 in New Featurette

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Arcane [c/o Netflix]
Arcane [c/o Netflix]

Following the debut of Arcane Season 2 – Act 3 this weekend, Netflix and producer Riot Games have dropped a new Making-of featurette celebrating the critically acclaimed, fan-favorite and award-winning adult animated series, set in the world of hit game League of Legends.

The second and final season of Arcane reached the global top 10 English TV in 91 countries following the release of its first Act on November 9 and has remained in the top 10 every week since. Across both seasons, Arcane has spent a total of nine weeks thus far in the global Top 10 English TV List.

Arcane [c/o Netflix]

The 10-minute BTS video features appearances by voice stars Ella Purnell (Jinx), Hailee Steinfeld (Vi), Amirah Vann (Sevika), Reed Lorenzo Shannon (Ekko), Harry Lloyd (Viktor) and Katie Leung (Caitlyn), as well as Christian Linke and Alex Yee, co-creators of the multi-Emmy and Annie Award-winning series, discussing the envelope-pushing evolution of the show’s second season and how the trust and collaboration built over the course of Season 1 helped the cast and crew deliver a creatively, emotionally and epically awesome finale.

Fans can also tune in to the Netflix “Still Watching” YouTube channel tomorrow (Tues., Nov. 26) for the third and final episode of the official after show, Afterglow, featuring Linke, Steinfeld and Purnell.

One of Netflix’s most successful animated series ever, Arcane is created by Linke and Yee. Executive producers include Linke, Marc Merrill and Brandon Beck. The Animation studio is Fortiche Production. In addition to Steinfeld, Purnell, Leung, Lloyd, Shannon and Vann, the voice cast features Kevin Alejandro (Jayce), Toks Olagundoye (Mel), Mick Wingert (Heimerdinger), Ellen Thomas (Ambessa) and Brett Tucker (Singed).

Fortiche Production directed and produced the animation, under the direction of the founders Pascal Charrue and Arnaud Delord.

Arcane [c/o Netflix]

Globally praised as one of the Best TV Shows of 2021, Season 1 of Arcane earned four Primetime Emmy Awards (2022) including Outstanding Animated Program — the first streaming series to win the category. The series swept the 2022 Annie Awards with wins in nine categories including Best TV/Media, Best Writing, Best Voice Acting (Ella Purnell), Best Direction (with Fortiche Prod.), Best Production Design (with Fortiche Prod., Best Character Animation (with Fortiche Prod.), Best Storyboarding, Best Character Design and Best FX (with Fortiche Prod.) The series was also recognized by the gaming community, winning Best Adaptation at The Game Awards (2022). And the Arcane album was nominated for a 2022 Billboard Music Award for Top Soundtrack.

Season 1 and 2 of Arcane are now available to stream in their entirety on Netflix. netflix.com/arcane

Paramount’s ‘Mighty Mouse’ Soars to the Big Screen at Last with Ryan Reynolds & ‘Scoob!’ Writer

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Mighty Mouse
Mighty Mouse

Two decades since announcing its intent to bring Mighty Mouse to the big screen, Paramount Animation has revealed a powerful team-up with Ryan Reynolds’ Maximum Effort Productions to produce the 80-year-old cartoon star’s feature film debut. The studio has also tapped screenwriter Matt Lieberman (Scoob!, The Addams Family, Rumble, Free Guy) to write the script.

The producing partnership is part of Maximum Effort’s first-look deal with Paramount, which has been renewed through 2026. Other projects include an adaptation of the kids’ book series Eloise, sci-fi book adaptation Starter Villain and music industry comedy Boy Band.

Paramount had previously announced that its live-action/animation hybrid Mighty Mouse movie would be scripted by Jon & Erich Hoeber (MEG, Battleship, My Spay) back in 2019.

Lieberman is represented by CAA, Lit Entertainment Group, Mortimer PR, and Lichter, Grossman, Nichols, Feldman, Rogal, Shikora & Clark.

First introduced in 1942 as “Super Mouse,” Paul Terry’s Mighty Mouse appeared in 80 theatrical cartoons produced by Terrytoons for Fox through the mid-20th century, which later ran on CBS. The rodent send-up of Superman uses his powers of flight and super strength to battle baddies (such as his arch-enemy, Oil Can Harry the cat) and save innocent civilians from odd misadventures.

The character was twice revived in animation, first by Filmation Studios (1979) and then in Mighty Mouse: The New Adventures (1987) from Ralph Bakshi, who had worked at Terrytoons. He has also inspired multiple comic-book series, most recently from Dynamite Entertainment.

 

[Source: Variety]

MeTV Celebrates Thanksgiving with ‘Toon in with Me’ Special

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Toon in with Me
Toon in with Me
Toon in with Me
Cartoon Curator Bill Leff and Toony the Tuna

Set the oven to pre-heat and start your Thanksgiving Day off right with MeTV, which this Thursday, November 28 will present a special holiday-themed episode of Toon in with Me, the classic animation network’s weekday morning show for all ages.

Hosted by Bill the Cartoon Curator and starring Toony the Tuna, this fresh take on the timeless and enduring hosted morning shows of decades past brightens viewers’ day by combining witty original characters, quick comedy sketches, games, surprises and more. It all leads into many of the greatest classic theatrical cartoon shorts ever made.

Airing from 7-8 a.m. ET/PT | 6-7 a.m. CT, Toon in with Me – “A Day of Thanks” will feature special guest Chef Katsuji TanabeChopped Champion and Top Chef alum, who will demonstrate how to transform Thanksgiving leftovers, while Toony takes over the Butterball Turkey Talk-line to answer (hopefully not burning) turkey questions.

Of course, Cartoon Curator Bill Leff and Toony will present a collection of Thanksgiving-themed classic cartoon shorts, including Holiday for Drumsticks starring Daffy Duck, The Little Orphan starring Tom & Jerry, and Airlift a la Carte starring Chilly Willy, Maxie & Gooney.

Tune in to Toon in with Me Thurs., Nov. 28 (Thanksgiving Day) on MeTV at 7 a.m. ET/PT | 6 a.m. CT!

‘Flow’ Makes a Splash in the U.S. Specialty Box Office

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Flow [Sideshow and Janus Films]
Flow [Sideshow and Janus Films]

In the wake of a wave of successful festival screenings around the world and buoyed by positive critical reviews, indie animator Gints Zilbalodis’ (Away) new dialog-free, post-apocalyptic animal adventure Flow has arrived in two theaters (in New York and Los Angeles) on a strong specialty box office current. Sold-out screenings largely attracting family audiences earned $50.8K combines from the Angelika (N.Y.C.) and AMC Burbank, setting distributor Sideshow and Janus Film’s highest per-screen average ($25.4K).

Flow, which is eligible for consideration for the Best Animated Feature Academy Award as well as being Latvia’s entry for Best International Feature, was the top grossing film of the weekend at the Angelika and the third-highest earner at AMC Burbank, behind multiple screenings of powerhouse Hollywood releases Gladiator II and Wicked.

The limited run was strong enough to place Flow in the domestic Top 20,  landing at No. 17.

Sideshow and Janus Films will expand the film’s release nationwide across several hundred theaters on December 6.

Elsewhere on the animation charts, DreamWorks/Universals’ The Wild Robot came in at No. 8 in North America with an estimated $2 million take (-53.6%) from 2,110 theaters (-784) in its ninth weekend, bringing the acclaimed Chris Sanders pic to a domestic cume of $140.7M. The Peter Brown book adaptation, which passed the $300M global milestone last week, now stands at $317.4M worldwide.

[Sources: Deadline, Box Office Mojo]

Watch: DreamWorks’ Super Cool Con-Animals are Back in New ‘Bad Guys 2’ Trailer

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Mr Wolf is back in "Bad Guys 2," slated for an Aug. 1 release date in 2025.

There’s no such a thing as one last heist! DreamWorks’ animated band of hilarious thieves will be back to their old ways in this summer’s much-anticipate sequel The Bad Guys 2. The studio just released a new trailer and beautiful poster for the movie, which will be directed by the first movie’s helmer Pierre Perifel and co-director JP Sans (head of animation on the first outing), based on the best-selling book series by Aaron Blabey.

In the snappy new trailer, we find out that Mr. Wolf (Sam Rockwell) and the gang are in urgent need of some cash, and that’s when they meet with a new crew of aspiring villains known as The Bad Girls, and before you can say “they’re pulling me back in!” they are involved in a bigger heister. Meanwhile, Mr.  Snake (Marc Meron) seems to have fallen for one of the Bad Girls. In addition to Rockwell and Meron, Anthony Ramos (Mr. Piranha), Awkwafina (Ms. Tarantula), Craig Robinson (Mr. Shark), Zazie Beetz (Diane Foxington), Richard Ayoade (Professor Marmalade IV), Alex Borstein (Chief Loggins) and Lilly Singh (Tiffany Fluffit) are all part of the lively cast of the sequel.

Joining the cast as The Bad Girls are Oscar nominee Danielle Brooks (The Color Purple) as Bad Girls leader Kitty Kat, a dangerously clever snow leopard; Oscar nominee Maria Bakalova (Borat Subsequent Movie Film) as Pigtail, a brilliant Bulgarian wild boar engineer; and Emmy nominee and comedy favorite Natasha Lyonne (Russian Doll, Poker Face) as Doom, a wry raven with a knack for deception.

 

Watch the trailer below:

 

Universal will release Bad Guys 2 in theaters on Aug. 1, 2025.

Other announced animated and live-action family slated for the summer of ’25 include:

  • Disney/Pixar’s Elio (June 13)
  • Universal’s How to Train Your Dragon (June 13)
  • Warner Bros.’ Superman (July 11)
  • Paramount’s The Smurfs Movie (July 18)
  • Disney’s The Fantastic Four: First Steps (July 25)
  • Columbia’s Animal Friends (August. 15)

First Look at ‘Esther,’ the Intriguing New 2D-Animated Show from Sacrebleu/Rudo/TakeFive Productions

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Esther, an adaptation of Ezequiel's graphic novel premiered at Cartoon Forum earlier this year.

Founded by Ron Dyens in 1999, the acclaimed French company Sacrebleu Productions is best known for animated features such as Gints Zilbalodis’s  award-winning 2024 movie, Flow, Benoît Chieux’s Sirocco and the Kingdom of the Winds, Michaela Pavlátová’s My Sunny Maad and Anca Damian’s Marona’s Fantastic Tale as well as numerous “festival favorite” shorts such as the Oscar-nominated Madagascar, a Journey Diary, Friend of a Friend, Papillon, Beast Inside and Maurice’s Bar.

Sacrebleu is also working on several boundary-pushing animated series that aim to raise the bar for small-screen productions. Among them is Esther, a beautiful adaptation of Ezequiel Torres’s graphic novel. The 11 x 22-minute 2D-animated show (produced by Sacrebleu, Rudo Company and TakeFive) follows the adventures of a young girl who dreams of becoming a true shaman and has to travel with an Inca god who lives in the body of a black cat in order to realize her passions. We had the chance to interview the creator/director/writer Ezequiel Torres  and the project’s producer/writer Ron Dyens (Flow, Sirocco, The Long Way North) for an exclusive sneak peek at this promising new project:


Animag: Your new show certainly looks interesting and sounds very promising. Can you tell us a bit about the origins of the this project?

Ezequiel Torres

Ezequiel Torres: The project had its starting point, even in the very first days of creation, with the main characters “acting” in a chase scene that remains at the core of the project’s essence to this day. From the beginning, the themes of a road trip, action, possession, and sibling bonds were part of the genesis of Esther. When Ailin Bustamante joined as the artistic producer from Argentina, the heart of the show began to emerge through interviews and countless questions. Years later, when Ron Dyens from Sacrebleu came on board, the project gained greater structure, aiming not only to appeal to Latin American audiences but to achieve a certain universal quality.

Ron Dyens

Ron Dyens: I had the chance to meet Ezquiel and Ailin in 2022, during Ventana Sur in Argentina, and I was immediately fascinated by the series’ universe, its originality and Ezequiel’s directing talents. They were kind enough to place their trust in me, and I’m delighted.

When did you start working on the show? 

Ezequiel:  After more than 10 years working in the animation industry, during a weekend in 2019, I drew the characters and began imagining scenarios where they would appear. Intrigued and eager to direct an action web series, I started experimenting with scenes that captured the overall mood of the story, and I immediately fell in love with the characters.

What stage is Esther at right now? When do you think it will be ready for delivery?

Ron:  We presented Esther at the Cartoon Forum in Toulouse (France) in September. The project had the second highest audience of all the projects presented, and the first in terms of series (the first being a 26’ project) and adult target. Overall, it was a great success, and many potential partners, TV channels and streamers came to congratulate us after the presentation. We’ve just finished the pre-bible and will be sending it out to our partners at the end of November. We can’t wait to get their feedback! It’s a very, very exciting time to be offering the series to outside professional eyes!

Esther

Where will be bulk of the animation be produced?

Ezequiel:  For now, it’s a French (Sacrebleu Productions )–Belgian (Take Five)–Argentine (Rudo Company) co-production. We believe the majority of the animation will be done in France. As an Argentine director and one of the founders of Rudo Company, I am eager to produce part of the series in my home country and involve as many of the talented artists I admire as possible in the project. The series could be made using Toon Boom, Blender, or any purely 2D software.

Ron:  It’s a French series about Latin America, directed by an Argentinian. We’ll be taking this cultural aspect very much into account, but we’ll also be paying close attention to what our financial partners come up with.

Can you tell us talk a little bit about the visual style of the show?

Ezequiel:  It’s a mix of hard work and many inspirations. I always say that an artist’s unique style is a blend of what their skills allow them to do, what feels natural or genuine to them, and their personal taste influenced by other artists’ work. I believe no one is immune to what they see, and I’m an extremely impressionable person. When I discovered Masaaki Yuasa’s work, I thought, “Wait, it’s okay to draw messy, and people won’t think you’re a bad artist?”  I had been developing a personal style based on black and white, clear shapes, and distinct silhouettes. The first project where I solidified this style was the short film/music video The Wolf (which has over 200 million views on YouTube). Later, I added a more expressive line and the idea of graphically representing “out of focus” in 2D. This concept emerged years ago in my sketches and was further developed in animation, influenced by Katsuhiro Otomo’s drawings and Gaston Pacheco’s graphic ideas.

Esther

What do you love about your new show?

Ezequiel: Beyond the fact that this will be my first experience as a director and creator of a series—which already makes it a unique and unrepeatable project for me — I love it because it resonates deeply with me on a personal level. Like many others, I pursued something that wasn’t understood in my family. Entering this unexplored “artistic” world without guidance, at a time when the internet didn’t exist, felt like trying to learn shamanism in modern society: inaccessible and impossible to achieve. For me, art and drawing are magic. Imagining a world without magic is unthinkable for both me and Esther. What I love about this project is that, despite lacking her family’s support, clear guidance, or innate talent, she is still determined to pursue what makes her happy and to become a wise shaman—or at least to ensure that magic doesn’t disappear from her world.

Ron: I love everything about this project! It’s completely insane and driven by a very, very great director capable of such incredible 2D camera moves!!! I also totally love the message of respect for nature, of listening to what the Earth is telling us, but also the ability to have breathtaking action scenes! Esther is also about family, the family of gods and the family of humans. What are we without family in the face of the world’s violence? We need to have loved ones on whom we can rely. But do we really know them? This is one of the major themes of Esther, and it’s an almost biblical subject!

Esther

 What are your biggest challenges as you set out to make this show a reality?

 Ezequiel:  As the project’s director, the iconic and memorable scenes often clash with a more structured and “universal” script. I think achieving the best possible harmony between direction and script is the most challenging part of this project. I’ve been very lucky, and I currently have the support of many talented friends and partners, including Ron Dyens, who, aside from being incredibly skilled, offers an interesting perspective on the project as both a producer and a writer.

What do you hope audiences will take away from your new series?

Ezequiel:  I have two goals, one perhaps more selfish than the other. First, I would be thrilled if the audience could discover a part of my world and my childhood in Argentina—my surroundings and little customs that, while not so different from other parts of the world, have great potential that hasn’t been explored in audiovisual media. The second goal, more focused on the audience, is to deliver an emotionally rich experience. I think anime, in general, has an editorial approach that has been adopted by many genres and even parodied. I find it fascinating how many Japanese series manage to move you and give you butterflies in your heart and soul. To create the experience I want for the audience, I’ll draw on the spirit of anime, combined with the rawness of live-action, to keep the viewer in a tangible and realistic world while occasionally immersing them deeply into the emotions of the protagonists — something only anime can do. I believe these two perspectives, balanced just right, can create a memorable experience for the viewer.

You can watch the trailer for Esther below: