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SIGGRAPH: ftrack Accelerates to Real-Time

Stockholm-based ftrack, creator of the production tracking and media review platform for creatives, will demonstrate several new features at this year’s SIGGRAPH in Los Angeles (July 28-Aug. 1).

New developments include support for real-time project management in Unreal Engine and Unity. As real-time workflows introduce new, more agile approaches to animation, production tools must keep pace. ftrack’s Unreal Engine and Unity integrations are designed to help track and manage asset development and production on even the most versatile real-time workflows.

ftrack will show these new integrations alongside two-factor authentication and localization for Japanese and Spanish-speaking regions. Attendees can meet with ftrack and see first-hand demonstrations of these features in action on booth 1131 at SIGGRAPH.

ftrack Studio
ftrack Studio

Fredrik Limsäter, CEO at ftrack, commented, “The last 12 months saw ftrack grow by 300%. We’ve channeled that resource into the product, notably into real-time workflows, security, and new localizations for more territories. We can’t wait to show it all off at the world’s largest event for CG professionals.”

New developments include:

  • Unreal Engine and Unity integrations – In-person demos of ftrack’s upcoming integrations, designed to better support the agile nature of real-time animation workflows and game development. ftrack will also demo its new beta integration with Perforce Helix Core. (Unity integration video.) (Unreal Engine integration video.)
  • Improved security – The first look at ftrack 4.3’s two-factor authentication, alongside ftrack 4.2’s new private projects and several Bishop Fox-validated cybersecurity features.
  • ftrack Review version management: The first look at version management in ftrack’s media review and collaboration platform.
  • Japanese and Spanish localization – The introduction of ftrack’s two new product translations for ftrack Studio and ftrack Review. These localizations follow ftrack’s recent Chinese translation and launch in the region.

Cospective, the creator of remote review and approval tool cineSync, will also demonstrate their software at booth 1131, including their latest integration with ftrack Studio.

Cospective's cineSync
Cospective’s cineSync

ftrack is hosting a drinks reception, sponsored by special projects developer Imaginary Spaces at booth 1131 at 4 p.m. on Tuesday 30 July.

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