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Netflix is kicking off the month of June with the debut of the first teaser trailer and official premiere date announcement for Tomb Raider: The Legend of Lara Croft, based on the hit video game franchise from Crystal Dynamics. The thrilling 2D-animated adventure is produced by Legendary Television, with animation by Powerhouse Animation (Castlevania), and will debut on October 10.
Tomb Raider: The Legend of Lara Croft picks up after the events of the highly successful Tomb Raider video game Survivor trilogy (Tomb Raider, Rise of the Tomb Raider, Shadow of the Tomb Raider), and will chart the globetrotting heroine’s next chapter. More than 25 years after her first appearance, Lara Croft (voiced by MCU’s Agent Peggy Carter, Hayley Atwell) continues to explore ancient mysteries and uncover lost truths across breathtaking and dangerous destinations.
Synopsis: Lara Croft has abandoned her friends to embark on increasingly more perilous solo adventures. But she must return home when a dangerous and powerful Chinese artifact is stolen from Croft Manor by a thief with an uncanny personal connection. Her daring pursuit will take her on an adventure around the world and to the depths of forgotten tombs, where she will be forced to confront her true self, and decide just what kind of hero she wants to become.
The voice cast also features Allen Maldonado (The Last O.G., Black-ish, Maya and the Three) as Zip and Earl Baylon (English voice cast for Sanctuary, Lookism) reprising his role as Jonah Maiava from the video games. Additional voices to be announced.
From Legendary Television, Tomb Raider: The Legend of Lara Croft is executive produced and written by Tasha Huo (The Witcher: Blood Origin, Red Sonja). Executive producers include dj2 Entertainment Founder & CEO Dmitri M. Johnson (Sonic the Hedgehog, Life is Strange), along with Timothy I. Stevenson; Jacob Robinson (Skull Island) under his company Tractor Pants; and Dallas Dickinson and Noah Hughes for Crystal Dynamics; as well as Howard Bliss and Jen Chambers; and Brad Graeber from Powerhouse Animation.
The Tomb Raider video game franchise includes more than 20 titles loved by more than 160 million people around the world, according to a May 2022 survey, and has sold over 95 million copies since the first entry was released in 1996. Its popularity spawned series of blockbuster films based on the original Tomb Raider game and 2013 reboot. Protagonist Lara Croft has been a global icon for over two decades, and was listed as one of TIME Magazine’s 15 Most Influential Video Game Characters of All Time and recently was voted the Most Iconic Video Game Character of All time in a recent BAFTA poll. The most recent “Survivor Trilogy,” comprising Tomb Raider (2013), Rise of the Tomb Raider (2015) and Shadow of the Tomb Raider (2018), garnered more than 200 “Best of” awards and nominations, and chronicles Lara Croft’s origin story.
The Walt Disney Animation Studios report that the teaser for Moana 2, released Wednesday, May 29, set a record for the biggest animated trailer launch in the studio’s history, racking up 178 million views in the first 24 hours. The spot was released across YouTube, Facebook, Instagram, Snapchat, TikTok and X. The film is due in theaters on November 27.
The sequel to the 2016 musical adventure, which once again stars Auli’i Cravalho as Moana and Dwayne Johnson as the demigod Maui, outstripped Pixar’s Inside Out 2 (157 million views in 2023), Disney’s Frozen II (116 million views in 2019) and Pixar’s Incredibles 2 (113 million views in 2017).
The original Moana movie was the most-streamed movie across all platforms in 2023, according to Nielsen.
Synopsis:Moana 2 reunites Moana and the demigod Maui three years after the events of the first film for an expansive new voyage alongside a crew of unlikely seafarers. After receiving an unexpected call from her wayfinding ancestors, Moana must journey to the far seas of Oceania and into dangerous, long-lost waters for an adventure unlike anything she’s ever faced.
Directed by David Derrick Jr. (the first Samoan filmmaker for a Disney animated feature; head of story on Strange World), Jason Hand and Dana Ledoux Miller, and produced by Christina Chen and Yvett Merino, Moana 2 features music by Grammy winners Abigail Barlow and Emily Bear, Grammy nominee Opetaia Foaʻi, and three-time Grammy winner Mark Mancina.
Founded in 2023 and led by Boris Hertzog (Lift Value, OuiDO Group), Moon Keys International Content (MKIC) is a distribution company focused on the international sale of animated feature films and TV series. Offering producers a global approach to the exploitation of their projects while maximizing creative and commercial potential, the outfit now enters the international market.
MKIC is committed to being a close partner for the production companies it supports at every stage of their projects: in addition to the traditional Minimum Guarantee, MKIC can provide financial support for development for the project MKIC will distribute. The company says it can also invest in co-productions bringing finance and the know-how of its team. Finally, MKIC can help finalize financing plans by negotiating pre-sales in specific territories.
“Our mission is to be a key player in the field of animation by fully devoting ourselves to the development and marketing of original works and intellectual properties,” explained Hertzog.
In founding MKIC, Hertzog brought together a group of financial shareholders, including Lift Value (a holding company owned by Hertzog and Gilbert Saada), Movie One (an investment fund managed by Calao Finance) and CYD Partners (a family holding company managed by Yvan Depierre).
The company recently welcomed Isabelle Aghina as Director of Distribution and Acquisitions – TV Series. She joins MKIC from Mediawan, where she was responsible for managing international sales of broadcasting rights for television content in a number of European territories, contributing to the international success of series such as global hit Miraculous: Tales of Ladybug & Cat Noir, as well as sales of the series Pirate Academy, The Little Prince and His Friends and the French productions Barnkids and Idéfix and the Indomitables.
A graduate of the University of Paris Nanterre with a Master’s in business law, Aghina has played a key role in the international success of numerous animation series, both within major companies and independent studios. After starting her career in 1998 with Saban International, she joined Disney France in 2002 as Senior Sales Manager for the distribution of the Disney catalog in France, the Middle East and French-speaking countries.
In 2006, Aghina joined Marathon Media (now Zodiak Kids; home of Totally Spies, Team Galaxy and Martin Mystery) as VP International Sales. In 2007, she joined Viz Media Europe, a subsidiary of the Viz Media U.S. group, a leader in Japanese animation. As Sales Director, she oversaw the distribution of popular manga and anime, including Bleach, Death Note and Kilari. After a brief spell at Lagardère International Studio as VP International Sales, she joined AB International a few months before it was acquired by Mediawan.
Aghina will be working closely with MKIC’s COO, Yvan Depierre (former CFO of Apple France); Head of Development Benoît Pierre; Head of Partnerships Candice Baudet; and Head of Communications & Marketing Clémentine Mellier.
MKIC has already forged partnerships with OuiDO Productions and others (to be announced) and is already involved in the development of four animated series and two features (more information to come). The distribution company has also initiated several discussions with producers to support their feature and series projects.
In 2024, MKIC’s objective is to invest in two to three series and two to three feature-length animated films, which will be primarily French, but also include international projects. The company then aims to participate in the distribution and financing of five series and five feature films per year, with a view to diversifying genres and audiences.
Boris Hertzog is a graduate of Sciences Po Paris (Economics and Finance), holds a Master’s in business law and is a former barrister. He worked in the legal and financial audit fields for over 10 years. In 2002, he took his career in a new direction by helping to set up the 3D animation studio Attitude Studio. He was appointed Managing Director in charge of financial and managerial affairs. In 2004, he won the Grand Prix de l’Entrepreneur in the “Entreprise d’avenir” category, and in 2005, he helped create the Cap Digital competitiveness cluster, where he is Vice-President with responsibility for SMEs.
In 2007, Sandrine Nguyen and Hertzog set up OuiDO! Entertainment, an audiovisual production company whose series division they sold to the Lagardère Group in 2008. Between 2008 and 2013, he co-directed Genao Productions, before creating OuiDO! Productions and acquiring from Lagardère the ongoing development of the series Alvinnn!!! and the Chipmunks, Sonic Boom, Mini Wolf and The Legendaries.
In 2021, Technicolor announced the merger of the operations of its CGI animation companies — Technicolor Animation Productions, Technicolor Animation and Mikros Animation — under the Mikros Animation brand. Hertzog was appointed Managing Director of the new group, which spanned three continents with offices in Paris, Montreal and Bangalore. He held this position until the end of February 2023, before partnering with Gilbert Saada (former Director of Investments at EURAZEO) to set up the holding company Lift Value, and his consultancy firm BH Conseils. In March 2023, he joined TNZPV’s strategy committee to support and advise the company in the development of its international activities.
A graduate of EDC and former CFO of Apple France (2006-2015), Yvan Depierre has 30 years’ international experience in corporate finance and business development. Familiar with TECH environments, he has also been a member of the steering committee of Asuna Entertainment since 2015, a holding company specialising in setting up and acquiring stakes in companies in the media sector. He is also an ambassador member of Acteurs de la Finance Responsable.
Inside Out 2 will take fans of the first film to a destination that’s both wondrous and sometimes even a little scary — the mind of a kid grappling with teen-dom.
Riley, the main character of Inside Out, has grown a few years since the first film was released in 2015. She’s facing a new set of challenges, ranging from puberty to friendship dynamics. So, the filmmakers, inspired by their own tenuous walks through this phase of life, added four new emotions — Anxiety, Ennui, Envy and Embarrassment. (The original movie’s Joy, Sadness, Fear, Anger and Disgust are still part of Riley’s brain as well.)
Kelsey Mann
Kelsey Mann (story supervisor for The Good Dinosaur and Onward) directs the film with a keen eye on how he himself changed as he moved toward his teen years. As he went through old photos of himself growing up, he noticed that as a kid he initially loved the attention of birthdays. Once he hit middle school age, photos of him showed that he was uncomfortable with attention and would give anything just to be left alone.
“[After looking at my photos], I really thought it was those emotions that show up at this age, and we suddenly become self-conscious,” says Mann. “In the early days on this movie, I got a lot of research that says this is exactly what happens to us in our brains when we’re 13. And we are hard-wired to do that. You start to look and compare yourself to others. And there’s a reason for it. That’s because we need to be able to survive out in society and be amongst other people and make sure that you’re safe and protected. It’s kind of this protection thing that kicks on at this age, but with it comes a whole other side of new emotions that can be really damaging if they take over and aren’t managed the right way, which is where the spirit of this movie came from.”
Mann and his team decided Anxiety would be a powerful driving force for the film right away, but they also knew some emotions wouldn’t quite fit or would become too heavy. Feelings like shame and guilt seemed too heavy to bring into the mix, especially when they would already have four new emotions to manage.
Detailed Interiors: Production artwork (by Harley Jessup) depicts a scene in which a construction crew makes alteration’s to to Riley’s Mind World, against Joy’s wishes. More than 4,000 storyboards were created for the film, but only 408 were used in the final version.
“Core Belief” concept art
With Anxiety as a core influence on the film, it’s not surprising that director of layout photography Adam Habib mentions the Adam Sandler-starring drama Uncut Gems as a deep influence on the visual language of the film. The shaky cinematography of the Safdie Brothers movie inspired their technique. The Inside Out 2 animation team built static sets during production and then put the digital characters inside those sets. Then they put a virtual camera that could be used like a camera for a live-action film inside the sets. Once this was done, they would move the virtual camera around the sets they’d made to try out new angles and shot setups to see what would work best for the movie.
Jason Deamer
With so many fans of the original film, the filmmakers understood they’d have to be especially careful as they worked with the characters in updated software. Production designer Jason Deamer loved that the newer tools gave them the opportunity to make more visually complex characters with more detailed, evocative elements. Previously, some elements had to be created using more of a painterly shading technique, while now they were able to do things like make Sadness from woven CG threads.
“We’re still keeping with the original feeling of the character, and this is the same character,” says Deamer. “But it’s even better, more visually interesting.”
Character shapes concept art by Jason Deamer.
Mann looked at the simple color and shape language of the first film as a perfect jumping-off point for what he would do in the next installment of Riley’s story.
“The first film created just a great shape and color language for each character,” says Mann. “It was all boiled down to a basic color and a basic shape that felt right for each emotion. In this film, I wanted a nice variety of a small character and a large one. We played around with who those could be and then we got really excited about the idea that Envy would be the smallest, because she’s so envious that others can reach the console to control Riley and she can’t reach it. Envy is the feeling that you wish you had what others have, including the ability to reach this console. That gave us seeds of things that we could do visually. If Envy wishes that she was as tall as everyone else but can’t be and struggles with it, then that would be funny.”
Embarrassment concept art by Keiko Murayama
The flip side was true for Embarrassment, who was originally a smaller character around the size of Sadness. “But then I thought he should be the biggest because really when you’re embarrassed, you really want to hide,” recalls Mann. “If he’s the largest character, he can’t hide. We thought it would be so funny if even though he desperately tries to hide in his hoodie, he can’t because his nose peaks out when he tries to zip up into that hoodie. He literally cannot escape and hide when he really wants to do so. And this smooth, colorful world where you see the emotions is in direct contrast with Riley’s teen ‘real’ world where the colors are muted and muddy and not very bright, which reflects how she’s struggling at this time in her life. There are definitely two worlds, existing side by side in the film.”
Most of the voice cast returned and some notable newcomers were added for Inside Out 2. Amy Poehler voices Joy again, Phyllis Smith (The Office) is Sadness, Lewis Black is back as Anger, Diane Lane reprises her role as Riley’s mom, Ayo Edebiri (The Bear) plays Envy, Maya Hawke joins as Anxiety, Lisa Lapira is Disgust (originally voiced by Mindy Kaling), Tony Hale voices Fear (originally voiced by Bill Hader), Paul Walter Hauser is Embarrassment and French actor Adèle Exarchopoulos voices Ennui. Kensington Tallman plays Riley.
The Perfect Voice
“When I first heard Maya as Anxiety, I knew this was it,” says Mann. “She had a real connection to the character. I had to meet her during my vacation at Disney World because of scheduling, and it was amazing. I was taken to a room somewhere in the back of the park, and we got on a Zoom call. Maya completely crushed it. We discussed what I wanted for the character in the movie and how her character would relate to the other characters. She understood it right away and I think you can hear it in her performance. It was great to find someone who knew this character from the beginning.”
When Mann and the crew wanted to test the film for authenticity, they often discussed with their own teenage daughters who had gone through the awkwardness and friendship struggles shown in the film. When their kids told them they’d created a story that rang true, the filmmakers knew they had reached their goal.
“This is a time that’s hard for everyone,” says Mann. “If we can talk about it in an entertaining way that can open doors for families and friends to discuss what’s happening. And then maybe it won’t be as hard to go through it or you won’t feel as alone if you know this is what it’s like for everyone.”
Disney/Pixar’s Inside Out 2 will open in theaters nationwide on June 14.
Ink & digital sketches for Anxiety by Deanna Marsigliese
All About Anxiety
Inside Out 2’s most dominant character by far is Anxiety. With her frayed orange hair and almost bug-like eyes, she’s a study in the kind of tension that comes from worrying about what comes next. Director Kelsey Mann made her the focus of Riley’s teenage brain for a reason.
“This is when you’re afraid of doing something wrong, of your friends making fun of you, of looking like you don’t know what you’re doing,” says Mann. “And that’s anxiety. That’s what it does. You’re never in the moment. We thought orange was the color that made sense for anxiety. The type of orange we used has the feeling of anxiety, and you can see the kind of thoughts that are going through the character’s mind because of the expression on her face.”
Although Joy seemed like a more dominant character in the first film, Mann thought Anxiety should pop up in Riley’s brain in a way that shows how the focus of the teen’s thoughts have shifted. Many of the filmmakers had also dealt with anxiety in their lives and thought it could be especially powerful to watch Riley deal with it just as she’s getting ready to move on to high school.
“Anxiety is going to try to take control of the console every time, and Maya Hawke knew how to get that sound in her voice when she took on this character,” says Mann. “And the other emotions like Joy might try to take control from her, but it’s almost impossible. There were lots of opportunities for us to have fun with that. Anxiety is always two steps ahead; she’s always thinking of the next move. Joy plays checkers but Anxiety plays chess. She can outmaneuver all of them.”
Forgotten Emotions and Places
When director Kelsey Mann and his team first began working on Inside Out 2 movie, they immersing themselves in the world of the original 2014 movie. “I started by rewatching every single screening of the first movie,” says Mann. “I just wanted to see if there was any gems that were in the original that that I could bring back in. One of them was the emotion of schadenfreude, the German expression for feeling joy at someone else’s expense! They had that idea for the first film, so we tried it again.”
Mann adds, “But for the first screening that we did, we had nine new emotions. I really wanted Joy to feel overwhelmed by all of these new emotions that showed up … but then, you couldn’t keep track. There were so many emotions and they all canceled each other out because you couldn’t keep up with everybody. And my first note from the first screening was ‘simplify.’ So we ended up with the emotions that really impacted Riley as she deals with being a teenager. I remember meeting with Dacher Keltner, a professor at Berkeley who was our emotional expert on the first film. He looked at our list of emotions and picked the ones that are the ‘self-conscious emotions’ … At that age, we’re hard-wired to become really self-conscious. We also push our parents and caregivers away is so that we can become independent people who can take care of ourselves.”
Among the other ideas that was left behind was Procrastination Land! “I loved that idea,” recalls Mann. “We had this new location called Procrastination Land, and the joke was that it was always under construction. The workers were always like., ‘Hey, should we start building this land today? And they’re like, ‘Nah, and they’re always on their phones. We even boarded it. But I just couldn’t fit in a natural way. It always felt forced. In these movies, you just need to make sure you’re having forward momentum and Procrastination Land is the opposite of that: It makes you sit down. So suddenly the movie would come to a complete halt!”
Fortiche Production, the multi award-winning animation studio behind the groundbreaking series Arcane, has announced its first major appearance at Annecy Festival this year. Attendees can expect to dive into the production of the hit League of Legends-inspired Netflix series and hear about what’s coming next from the studio — which will also be celebrating its 15th anniversary at the fête.
On Tuesday, June 11, during the company’s first-ever Studio Focus session at Annecy (Imperial Palace Room La Volière, 4-5:15 p.m. / 16h-17h15), Fortiche will discuss the evolution of the studio over the past 15 years and unveil news about its upcoming and future content ambitions, including a first look at one of its key projects in development. In addition to more exciting collaboration opportunities with its major partner Riot Games, as well as forging new creative and production partnerships, the studio is setting its sights on producing its own IP — all utilizing its signature graphic style that has a proven appeal among animation fans across the globe.
“Our ambition is to break down the wall between animation and live action, so that an animated film could be considered a film in the same way as a live action one,” said Jérôme Combe, Creative Director and Co-Founder. “We want to make cinematographic content with a high production value, aimed at adult and young adult audiences. We have a big project in development, which we feel can match this ambition and we can’t wait to share it with the industry and global animation fans during the festival.”
Then, on Wednesday, June 12, as part of Annecy Festival’s official program, Fortiche will take to the stage at Bonlieu (noon-1:30 p.m. / 12h-13h30), alongside its production partners and owner of the League of Legends IP, Riot Games, to present an exclusive behind-the-scenes look at Arcane — the critically-acclaimed adult animated series which caused a sensation with viewers and was rewarded with multiple Annie and Emmy Awards following its 2021 premiere.
As previously announced, this session will feature showrunner Christian Linke (Riot), scriptwriter Amanda Overton (Riot), senior concept artist Arnaud Baudry (Riot), director Bart Maunoury (Fortiche) and producer Christine Ponzevera (Fortiche).
“Our route to making this amazing series started with a collection of YouTube clips that we created for Riot Games, which saw unprecedented success,” noted Hervé Dupont, the studio’s Deputy CEO and Executive Producer of the series. “Arcane was a very exciting new challenge to follow on from that success and the unique graphic style of the series has really helped set it apart. We’re looking forward to joining the Riot team in Annecy to share more of this story, of which we’re so proud to be a part.”
Fortiche’s Arcane directors will also be taking part in a not-to-be-missed festival meet and greet on Monday, June 10 (Théâtre Bonlieu, Petite Salle, 3 p.m. / 15h).
Season 2 of Arcane is currently in production and is due to premiere on Netflix in November.
Chris Bosco, President of global media company Stampede Ventures, announced today that former UTA Animation head Anna Berthold-Zuk will be joining the outfit as Executive Vice President of Animation and Kids & Family.
“As we expand our footprint in the animation and kids & family space, we’re thrilled to welcome Anna Berthold-Zuk, one of the most forward-thinking minds in entertainment, to join Stampede Ventures and help our portfolio companies,” said Bosco. “She is a deeply skilled individual with an advantageous understanding of the progressively evolving sector, setting us up for further success.”
This appointment bolsters Stampede’s ability to expand its Kids & Family reach in tandem with their existing ventures, including Mo Willems’ Hidden Pigeon Company with RedBird Capital Partners and also HappyNest Entertainment, a co-venture with UTA, which Berthold-Zuk co-founded alongside Greg Silverman, Chris Bosco and Gregory McKnight. In her new role, Berthold-Zuk will work very closely with Sadaf Cohen Muncy and HappyNest and their franchise partners.
Berthold-Zuk will guide Stampede’s existing kids & family initiatives and oversee expansion in this space as she continues to build out additional creator-driven ventures aimed at launching kids & family franchises. Additionally, Berthold-Zuk will work to find ways to overcome current hurdles in the kids & family business by building out strategic ventures necessary to support the launch of said franchises in the wake of continual constriction within the industry.
“Now more than ever the kids and family sector is breaking free from conventional distribution and franchise-building norms. Stampede Ventures embraces the current industry shifts as opportunities, and as an agile independent studio, is poised to pioneer new approaches to financing and production,” said Berthold-Zuk. “The team’s innovative spirit aligns perfectly with my vision to elevate kids & family content to new heights and I’m thrilled to join a team that supports artists in launching their projects outside the confines of traditional studio systems.”
Berthold-Zuk has amassed an unique expertise on both the creative and business side of animation across film, television and digital media. Prior to joining Stampede, she was at UTA for over a decade, where she served as a Motion Picture Literary Agent and helped spearhead UTA’s foray into kids & family by establishing UTA Animation in 2017. Under her leadership, UTA Animation’s roster quadrupled in size, making it the largest roster of animation clients across all talent agencies.
Berthold-Zuk herself boasted the most extensive client list in the animation business, representing talents from some of the largest global franchises, including Joe Brumm, creator of the #1 streamed series of 2023 and global sensation Bluey; Peabody-, NAACP- and Emmy-winning creator Chris Nee (Doc McStuffins; Vampirina; Ada Twist, Scientist; Ridley Jones); Academy Award winner and animation legend Glen Keane (Tangled, Aladdin, Beauty and the Beast, Little Mermaid); Alessandro Carloni (Kung Fu Panda, How to Train Your Dragon); and veteran writer-turned-director Erica Rivinoja (Trolls, upcoming The Cat in the Hat). Berthold-Zuk also represented animation production studios and producers such as the award-winning Rough Draft Studios (Disenchantment, Futurama), Brad Graeber of Powerhouse Animation (Castlevania) and The Jim Henson Company.
In addition, Bethold-Zuk led business development for UTA Animation and launched multiple new services for the division, including corporate consulting, mergers & acquisitions and co- founded UTA’s kids & family content venture HappyNest, and is notably the only women to have launched a content venture for the agency. During her tenure, Berthold-Zuk established new deal structures where kids & family creators increased control and ownership, and participated in success.
In her new role, Berthold-Zuk will continue to work with a number of her UTA clients through various projects and entities now set up within the Stampede Ventures family, including influencers Paris Hilton, Jenna Bush Hager and YouTube sensation Gracie’s Corner, creators Chris Nee, Chris Viscardi and Tiffany Ford, and filmmakers Brad Graeber and Erik Benson.
Crunchyroll is setting up a killer spike for its Spring Slate, serving a sneak peek of HAIKYU!! The Dumpster Battle. The newly released clip introduces the players on rival teams Nekoma and Karasuno and their coaches, but also shows legendary Coach Ikkei Ikai in a hospital bed rooting for his grandson, the new coach on his former team.
The film, distributed by Crunchyroll and Sony Pictures Entertainment, opens today, May 31, exclusively in theaters across the United States and Canada. It is available in Japanese with English subtitles and dubbed in English.
Synopsis:Shoyo Hinata joins Karasuno High’s volleyball club to be like his idol, a former Karasuno player known as the “Little Giant.” But, Hinata soon finds that he must team up with his middle school nemesis, Tobio Kageyama. Their clashing styles turn into a surprising weapon, but can they beat their rival Nekoma High in the highly anticipated “Dumpster Battle,” the long-awaited ultimate showdown between two opposing underdog teams?
HAIKYU!! The Dumpster Battle (85 minutes) is directed and written by Susumu Mitsunaka from an original story by Haruichi Furudate. The film is produced by Production I.G.
As of April 30, HAIKYU!! The Dumpster Battle has earned over 10 billion yen (~$65 million USD) since opening in Japan on February 16. The series, which has not had an original episode since 2020, recently celebrated its 10-year anniversary on April 6. The first four seasons of HAIKYU!! are currently available to stream on Crunchyroll.
Based on the original Weekly Shonen Jump manga series from Haruichi Furudate, HAIKYU!! is a slice-of-life sports anime revolving around Shoyo Hinata’s love of volleyball.
Inspired by a small-statured player known as the “Little Giant,” Hinata creates a team in his last year of middle school. His team is unfortunately matched up against “King of the Court” Tobio Kageyama’s team in their first tournament, inevitably losing. After the crushing defeat, Hinata vows to surpass Kageyama. Entering high school, he joins the volleyball team only to find that Tobio has also joined, making his once rival his new teammate.
The HAIKYU!! anime series is produced by TOHO animation.
Lakeshore Records is set to release a special vinyl edition of The Dragon Prince: Best Of Seasons 1-3 — A Netflix Series Soundtrack on July 26, with original music for the acclaimed animated series by Emmy Award-winning composer Frederik Wiedmann (Star Trek: Picard S3). The album will be released in “iridescent Blue” vinyl with full color insert. The vinyl edition also includes music never-before-released including the 12 ½-minute-long “Dragon Prince Theme Suite.”
Co-created by Aaron Ehasz, who served as head writer for Avatar: The Last Airbender, and Justin Richmond, The Dragon Prince has won over fans and critics with its complex characters, dark themes, rich mythology and adorable animals. A young prince, his scholarly half-brother, and an elf assassin embark on a dangerous journey to return a stolen dragon egg to its mother and end a war between humans and the magical creatures of Xadia. The saga mixes in romance, goofy humor and some genuinely disturbing villains who make terrible sacrifices and destroy entire kingdoms in their quest for power.
Learn more about the show’s music in this previously released video featuring Wiedmann:
With over 150 titles to his name in all realms and genres, L.A.-based composer Wiedmann has established himself as insightful artist with an enduring passion for storytelling. Recently, he composed music for Star Trek: Picard (Season 3) for Paramount+ and Women Is Losers starring Simu Liu, which premiered at SXWX in early 2021. Some of his other recent work includes the thriller Alone, Hangman, Acts of Vengeance and Day of the Dead: Bloodline. His credits also include Doom – Annihilation, Field of Lost Shoes, Dying of the Light, The Damned, Into The Dark and Occupation: Rainfall.
In the animation sphere, Wiedmann is also the composer behind the hit Nickelodeon show Big Nate. In 2016, he won a Daytime Emmy Award for Outstanding Original Song alongside lyricist Mitch Watson, for the song “True Bromance” from DreamWorks Animation’s Madagascar spinoff All Hail King Julien. He earned an Emmy nomination in the original score category for his work on The Dragon Prince. Wiedmann has been a main stay in the DC cinematic universe, starting with his work on Green Lantern: The Animated Series, for which he earned two consecutive Annie Awards nominations, leading to popular Warner Bros. DC projects such as Justice League: The Flashpoint Paradox, Son of Batman, Death of Superman, Justice League: Gods and Monsters and Batman: Gotham by Gaslight.
The Dragon Prince is produced by Wonderstorm and led by co-creators Ehasz and Richmond, with animation by Bardel Entertainment. It premiered globally on Netflix in September 2018 and immediately topped popularity lists across Rotten Tomatoes and Fandom. It was quickly renewed for second and third seasons, which premiered in 2019. In 2020, Netflix took the unprecedented step of renewing the series for four additional seasons. With this multi-season renewal, Netflix committed to fully realize the creators’ vision for the seven-season saga.
The Dragon Prince won the 2020 Emmy Award for Outstanding Children’s Animated Series and has been a “Top 10 Digital Original” for all of its season runs. Forbes named it one of the best fantasy shows on TV and all four seasons have a 100% Fresh rating on Rotten Tomatoes.
Seasons 1-5 of The Dragon Prince are available to stream on Netflix, with Season 6 set to premiere this year. The series has been renewed through to a seventh, final season.
BuzzFeed Studios has announced that it’s Animation Lab, home to hit short-form animated channels across YouTube, TikTok, Instagram and Facebook like The Land of Boggs, Chikn Nuggit, Weird Helga and the Good Advice Cupcake, is expanding its current slate of content with a new Dungeons & Dragons live-play series and two new Spanish-language Latine shows.
“We are thrilled to be announcing our exciting new animated properties for 2024 — Magic & Stuff, Puerco y Babosa and El Mundo De Boggs. The BuzzFeed Animation Lab has seen huge success and explosive growth for our animated properties and our new class of creators are making wonderful diverse content for 2024 — I can’t wait to share them with old and new fans,” said Jun Zee Myers, Head of Animation Lab for Buzzfeed Studios.
Magic & Stuff (Releasing May 31 on YouTube, TikTok, Instagram & Facebook)
The new live-play series Magic & Stuff showcases an all queer female-identifying cast with diverse voices and varying levels of D&D experience, from novices to experts. Releasing on YouTube weekly starting May 31, there will be eight half-hour episodes — a breath of fresh air in a genre that can feature hours-long unedited content that can be intimidating for newcomers.
Each episode will include epic animations and gameplay tips sprinkled throughout. Fun character moments and cool action sequences enhance watchability and accessibility for those uninitiated to D&D. The animated segments will also act as built-in short form vertical content for TikTok, Instagram, Facebook and YouTube Shorts.
The cast includes Meredith Kesh as Freddie, a demon paladin who gives great hugs; Buzzfeed’s favorite drag queen, Syzygy, playing Mrs. Readings, a human bard “grandmother” — just don’t ask where her ex-husbands went; Elisabeth Riley as Felyn, a vampire rogue who loves gaslighting, gatekeeping, and girlbossing; Elizabeth Gottlieb, playing Ikky the Wizard, a possum sorcerer who’s just a little guy; and seasoned Dungeon Master Jasmine “ThatBronzeGirl” Bhullar, actress and writer for Dimension20, DesiQuest and Critical Role as well as Twitch content creator.
Magic & Stuff is produced for BuzzFeed Studios by creators and executive producers Elisabeth Riley and Meredith Kesh, director Derek Benig and Jun Zee Myers, Head of the Animation Lab.
Puerco y Babosa (Available now on YouTube, Instagram & TikTok)
Puerco y Babosa brings audiences into the vibrant world of Latine culture like never before as it captures the essence of growing up Chicano! It marks our first animated series dedicated to Latine upbringing in America, with a focus on sibling rivalry. This series’ commitment to authenticity can be seen in the team behind the scenes — all proudly part of the Latine community, ensuring genuine storytelling that resonates with audiences. The shorts are available now on YouTube and TikTok.
Puerco y Babosa is produced for BuzzFeed Studios by BuzzFeed Animation Lab and BuzzFeed’s Latine identity brand, Pero Like, and is spearheaded by creator and showrunner David Munguia, producers Joey Martinez and Teddy Villa, and executive producer Jun Zee Myers.
El Mundo de Boggs (Available now on YouTube)
El Mundo de Boggsis a full Spanish-language dub and subtitles spinoff of the widely popular social shorts, The Land of Boggs. This is part of a wider initiative to expand Animation Lab properties to new territories and languages.
El Mundo de Boggs is produced for BuzzFeed Studios by BuzzFeed Animation Lab showrunner Brent Sievers.
Sony Pictures Animation, the studio behind the Oscar-winning Spider-Man: Into the Spider-Verse and the smash-hit Hotel Transylvania film series, has announced an animated feature collaboration with the NBA: Goat.
Slated to premiere February 13, 2026 to kick off the NBA’s All-Star weekend, the project is produced by Stephen Curry and Erick Peyton of Unanimous Media; Oscar nominee Michelle Raimo Kouyate (The Spider Within: A Spider-Verse Story, Silver Linings Playbook); and Adam Rosenberg (Creed 3) and Oscar winner Rodney Rothman (Spider-Man: Into the Spider-Verse) of Modern Magic.
Goat will be directed by Emmy nominee Tyree Dillihay (Bob’s Burgers, Da Jammies, Allen Gregory, Good Vibes), with Adam Rosette (head of story, Orion and the Dark; director/storyboard supervisor, Harvey Girls Forever!) co-directing. Fairfax creators Aaron Buchsbaum and Teddy Riley are penning the screenplay.
David Schulenberg (The Spider Within: A Spider-Verse Story, Spider-Ham: Caught in a Ham) is co-producer on the project; Rick Mischel (Open Season: Call of Nature) and Fonda Snyder (Xavier Riddle and the Secret Museum) are executive producers.
Today, Prime Video announced it has ordered animated comedy Kevin to series. The project is executive produced and written by Aubrey Plaza (Little Demon, Emily the Criminal, The Little Hours) and Joe Wengert (Big Mouth, Human Resources, UCB Theatre), the latter also serving as showrunner. Dan Murphy will also executive produce. The series is set to stream exclusively on Prime Video in more than 240 countries and territories worldwide.
Kevin is about a life-long housecat who decides that he doesn’t want to live with people anymore. Kevin dares to ask himself, “Is there a world where I don’t do the owner thing and am just… single for the rest of my life?” The show is loosely inspired by a real break-up and the cat caught in the middle.
“Uniquely told through the lens of a housecat, this hilarious series hits on the extremely relatable theme of self-discovery and living your desired life,” said Melissa Wolfe, Head of Animation, Amazon MGM Studios. “Aubrey, Joe and Dan are telling a fantastic story and this is a great addition to our growing animated slate for our global Prime Video customers.”
Plaza and Murphy commented, “We’re thrilled to be working with Joe and Amazon to bring this cat’s story to the screen. We can’t wait for the world to meet Kevin!”
Wengert added, “I am extremely excited to be working with Amazon and my old friends Aubrey and Dan on this show. The real Kevin was with me during some of my lowest moments. This show is my chance to thank him — by creating a world where he can find less of a total bummer situation for himself.”
Bly Manor isn’t the only haunted hotel on Netflix! The streamer today announced through its fan-targeted Tudum blog that a new animated series putting a humorous twist on the classic horror trope is in the works. Titled The Undervale, the 2D-animated adult comedy created by Matt Roller has been greenlit straight to series by Netflix after a competitive auction.
First-time show creator Roller has worked across notable comedies in both animation and live action. He was a story editor and writer for Rick and Morty, executive story editor/writer for Son of Zorn, consulting producer/ writer on Archer as well as co-producer/writer on Netflix’s own Agent Elvis. Most recently, he served as co-executive producer on Rick and Morty co-creator Dan Harmon’s new FOX toon, Krapopolis. Roller’s live-action credits include Mr. Mayor, The Goldbergs, Speechless and Community.
The Undervale centers on a single mother of two struggling to run a hotel, which just happens to have a few supernatural guests who never check out. Luckily, her estranged and non-corporeal brother, one of the ghosts, is on hand to help out — and back the improvement schemes suggested by his fellow phantoms.
Roller will serve as showrunner and executive produce with Chris McKenna (Spider-Man: Far From Home) and his former Rick and Morty and Community colleagues Harmon and Steve Levy. Erica Hayes (Rick and Morty, Carol & the End of the World) is the series supervising director.
Canadian animation studio Copernicus (Teen Titans Go, Solar Opposites, Curious George) and veteran animation actor-writer-director Mr. Lawrence (né Douglas Oswoski) are working on a cool new 2D-animated venture — a short titled Death Castle, which will serve as a pilot for a series. Lawrence, who is best known for providing the voice of Plankton on SpongeBob SquarePants as well as being the Emmy-winning head writer of SpongeBob SquarePants and co-creator of The Patrick Star Show and Kamp Koral, is joined by Emmy-winning Craig Kellman (Penguins of Madagascar, Cloudy with a Chance of Meatballs 2) who is art director and co-producer on the project, and producers Paul Rigg, president of Copernicus, and Matthew Huerto, the studio’s head of production.
“When Doug (Mr.) Lawrence, a dear friend and collaborator of over 12 years, approached us with his latest brainchild, asking if we wanted to be part of it,” says Rigg. “We knew we were in for something truly special. Death Castle is a project that not only transcends the ordinary but also ignited our imaginations from the very first animatic frame. It’s a feast for the eyes that we are truly excited to be a part of!”
“Death Castle offers a unique and electrifying mash-up of horror and comedy,” adds Huerto. “It’s a delicate balance that few dare to attempt, yet the creators of this pilot not only embrace the challenge but excel at it. what truly sets it apart is its commitment to best-in-class 2D traditional animation. There’s something undeniably special about hand-drawn animation. It’s a labor of love that shines through in every frame, captivating audiences with its fluidity and charm.
We recently had a chance to interview Mr. Lawrence before Death Castle makes the rounds at the Annecy market next month. Here is what he shared with us about this new passion project, which is described as The Office meets Frankenstein and is a satire of scary monster movies paired with a screwball relationship comedy for adult audiences:
Congrats on your exciting new animated venture. Can you tell us a bit about the origins of Death Castle?
Mr. Lawrence: Growing up, I was always attracted to horror mixed with comedy. I remember seeing Abbott and Costello Meet Frankenstein and I was hooked on scary/funny stuff ever since. I wanted to create a new take on that genre, putting the monsters center stage and giving them adult personalities and mature problems. Definitely not for kids.
When did you start working on it?
I wrote and storyboarded it over 15 years ago, but it got shelved for a long time and I always wanted to finish it because the audience who saw the original pitch loved it and thought it was funny. My old buddy, Craig Kellman, came on board to art direct and co-produce and that’s when we really got rolling. Production started officially September 2023 and my good friends at Copernicus Studios in Halifax are on track to complete it in 2024.
What would you say are some of the show’s inspiration?
Oh, there are so many inspirations: Young Frankenstein, Mad Monster Party, Curb Your Enthusiasm, Father Ted, Bottom,Count Chocula and Franken-Berry commercials from the ’70s, Don Bluth’s video game Dragon’s Lair. And Richard Williams’ Pink Panther title sequences. Is that enough?
Can you talk about the animation style?
I call it “UliDean style”. Without animators Uli Meyer and Dean Roberts in London (along with Gabriele Zucchelli), this short would have looked like limited TV animation, which is fine, (That’s my usual style) But I wanted this to be different and dazzling and remind myself of why I wanted to be in animation in the first place: to make cool, funny and gorgeous cartoons. So, I went full feature style on this film and I’m sooo glad I did.
GOOD SCARES: From left, “Death Castle” creatives Paul Rigg, Uli Meyer and Dean Roberts discuss animated screams and giggles at a pub in London! (Photo courtesy of Paul Rigg)
What do you love best about the world of Death Castle?
Creating a world where creepy gothic monsters act just like my family and friends is what makes me excited to write for these characters and makes me anxious to explore them further in a series. I love the character animation itself and it’s fun to watch it even with the sound off.
What was the toughest aspect of this project?
Just getting the other artists excited enough to commit to working on it, that was scary. You feel like you’re conning everyone to be part of your Ponzi scheme. But once they saw what I had in mind, I gained everyone’s trust. The other challenge was that the animation all happens in one continuous shot (No cuts) for six minutes straight. So, our animators had sore hands for a while.
What has the early response been to it so far?
It’s not finished yet, so almost no one has seen it. But people working on it, love it as much as I do which is a great commodity to have. When your fellow artists are into it, it makes it truly special and is usually a good sign others will like it too. I’m keeping my fingers, my toes and everything else crossed.
What do you hope audiences will take away from it?
Maybe just to watch something to take a break from how crazy everything is in the world right now as well as putting a light on its craziness. It’s a satire of Showbiz and relationships and it points out how stupidity is dangerous and pokes fun at delusions of grandeur. But hopefully the audience will love the characters as I do and will have a “laugh” or a “chuckle” or a “guffaw!” I’m also not adverse to a “chortle” if need be. But no “titters.” I hate that. How do you like working in the short format compared to longer series projects?
I’m lucky in the fact that I’ve almost exclusively worked in short formats pretty much my whole career. Comedy works best in short bursts. Comedy feature-length movies can be great too of course, but there’s something in short comedies that cuts to the bone of the funny faster, and you’re left wanting more. I love that aspect. I’ve seen so many shorts over the years that I love and revere just as highly as feature films.
Warner Bros. Japan LLC has announced that production is currently
underway on Batman Ninja vs. Yakuza League, the sequel to the original anime film Batman Ninja (2018). Like the first film, the made-in-Japan production features DC’s iconic characters with a historic twist.
Batman Ninja follows Batman as he travels back in time to the Warring States Period in Japan, where he must defeat different DC Super-Villains — including The Joker — who have become feudal lords. Reprising his role from the original film, Koichi Yamadera, “the man with the seven-colored voice,” will once again star as the Caped Crusader in Batman Ninja vs. Yakuza League.
The sequel is directed by Jumpei Mizusaki and Shinji Takagi from a screenplay by Kazuki Nakashima, with character design by Takashi Okazaki and music by Yugo Kanno. Produced by Warner Bros. Japan, the film’s animation is provided by Kamikaze Douga.
Updates and new content will be announced at Warner Bros. Japan’s Stage Event at Anime Expo 2024 in Los Angeles in July. The presentation will spotlight Suicide Squad ISEKAI as wekk as Batman Ninja vs. Yakuza League.
Nickelodeon today announced that their lovable, super-sized cartoon clan will be starring in a new feature-length adventure: No Time to Spy: A Loud House Movie, premiering on Friday, June 21 at 7 p.m. ET/PT on Nickelodeon and Paramount+. An extension of the Emmy Award-winning animated series The Loud House, the super-sleuth adventure follows the Loud family as their tropical getaway turns into the ultimate spy mission.
In No Time to Spy: A Loud House Movie, Lincoln and the Louds are ecstatic to welcome their new Gran-Gran, Myrtle, into the family with a tropical wedding celebration, but the festivities are cut short when an old nemesis from Myrtle’s secret agent past appears on the island. After Myrtle is taken, Lincoln leads his family on the super spy mission of his dreams to save her… and the world!
The voice cast includes Bentley Griffin as Lincoln Loud; Alex Cazares as the spirited Myrtle; Piotr Michael as the wise Pop Pop; Jaeden White as Clyde McBride; Jill Talley as Rita Loud; Brian Stepanek as Lynn Loud Sr.; Catherine Taber as Lori; Liliana Mumy as Leni; Nika Futterman as Luna; Cristina Pucelli as Luan; Jessica DiCicco as Lynn and Lucy; Grey DeLisle as Lola, Lana and Lily; and Lara Jill Miller as Lisa.
No Time To Spy: A Loud House Movie is produced by Nickelodeon Animation in Burbank, California. The movie is executive produced by Michael Rubiner and directed by Kyle Marshall. Production is overseen by Claudia Spinelli, SVP TV Series Animation, Nickelodeon, and Kelley Gardner, VP Current Series, Animation, Nickelodeon. The movie is overseen by Executives in Charge, Jason McConnell and Nora Kroopf.
New episodes of The Loud Housewill premiere on Nickelodeon beginning Monday, June 3, and roll out weekdays at 7 p.m. ET/PT, alongside premieres of the live-action spinoff series, The Really Loud House, all leading up to the debut of No Time To Spy: A Loud House Movie.
The Loud House debuted on Nickelodeon in May 2016 and centers on 11-year-old Lincoln Loud and his 10 sisters as he gives an inside look at what it takes to survive the chaos of a huge family. As one of the longest-running animated series on Nickelodeon with 156 episodes, the property also has been translated into a comic-book series, which continues to roll out new stories, chapter books, a digital album and a podcast, Listen Out Loud. The series is executive produced by Michael Rubiner. Kyle Marshall serves as co-executive producer and Ashley Kliment-Baker is the art director.
High-end animation company, Blur Studio creates award-winning game cinematics, feature films, episodic series, and commercials. Founded by director Tim Miller as an artist-first destination for collaboration, Blur excels at telling great, visually interesting stories in its signature style. Among the company’s recent credits, it developed and created Netflix’s animation anthology series Love, Death + Robots, currently in production on the fourth season, and recently completed a standout cinematic trailer for upcoming action-adventure game Exodus from Archetype Entertainment.
Blur created the cinematic trailer for the new sci-fi action-adventure game franchise from Archetype Entertainment.
Behind the scenes, Blur Studio Head of Systems Sean Cody is responsible for keeping artists well-equipped, so that they can focus on doing what they do best. He recently began testing the new HP Z6 G5 A desktop workstation, provided by HP, and found it to be a powerful and compact machine. It features a next-generation AMD Ryzen Threadripper PRO CPU and can also accommodate up to three GPUs, enabling artists to create and render composites efficiently–a huge advantage when working on massive photo-real CG scenes such as those featured in the Exodus Game trailer.
“This machine is the most powerful workstation at Blur right now. It was quite surprising that I could just drop it in, and artists were using it in production within 15 minutes,” says Cody. “I’m surprised how light, quiet and compact this machine is compared to our other Threadripper workstations. It’s an impressive system for sure, not just performance wise–but also for the well-designed physical build.”
Achieving Next-Level Cinematic Trailers
Blur recently completed a cinematic game trailer for the AAA sci-fi action-adventure role-playing game franchise Exodus from Archetype Entertainment, featuring photo-real digital humans and high action across a distant galaxy. The clip, which debuted at the 2023 Game Awards, is representative of the caliber and complexity of a typical Blur project.
With the image fidelity demanded of these types of projects, the HP Z6 affords artists the freedom to work in massive environment files without having to optimize scenes. Artists cite the advantage of rendering composites locally, and having the ability to work with multiple content creation tools, such as SideFX Houdini and Autodesk Maya, open at the same time.
Many of Blur’s existing high end workstations are custom-built in-house, with Cody and his team buying parts and assembling them to suit artists’ needs. While this approach allows for bespoke customization, it also requires added machine maintenance and management, such as airflow, temperature control, and power regulation.
“In many ways, the Z6 is a purpose-built version of what we create ourselves. I was expecting it to be larger, wider, and heavier given the power of the machine, but it is surprisingly small,” notes Cody. “It’s super quiet and the airflow and performance outpaces any other machine we’ve ever had here across both OEM and custom systems.”
Optimizing Remote Infrastructure
Blur began using the new Z6 during a studio move. With most artists working remotely, the company now primarily uses its physical space to house infrastructure, as well as accommodate local talent in Los Angeles. Many of Blur’s artists remote into their workstations, which are lined up in a dedicated high-density, power-optimized setup at the studio, using a combination of a VPN and HP Anyware. Artists’ workstation assignments can be easily adjusted based on project demands.
Blur recently completed a standout cinematic trailer for the action-adventure game “Exodus” from Archetype Entertainment.
“HP Anyware is a tool we live and breathe by,” Cody shares. “We use it to connect our HP machines, then it’s like our artist teams are still in the office and can switch virtual seats quickly and easily. Our setup is meant to be flexible, and since the HP Z machines are small, we could easily connect several without issue. With some of our other machines, we’re limited in terms of density, and those form factor issues are serious considerations given energy and space constraints.”
In evaluating the HP Z6 G5 A, Cody and his team aligned the machine with an existing yet comparable workstation to provide an accurate baseline. “We didn’t want to compare a Camry to a Porsche,” he explains. “What we found is that everything loaded extremely quickly with the Z6. Artists were able to turn around work a lot faster, without bogging down the machine.
The memory platform change from DDR4 to DDR5 is a big deal because you don’t have to make certain compromises, and can feed the beast more, the beast being the CPU.”
Cody also found the direct PC lanes to the processor to be beneficial in that he didn’t have to make as many choices concerning input/output (I/O). On other workstations without Threadripper PRO CPUs, I/O choices must be made carefully so that complex scenes don’t create bottlenecks. The added power accommodates for double memory, allowing artists to work with fewer constraints.
“One thing that annoys me to no end, especially on OEM machines, is that often you can choose your own GPU, but then you’re expected to use everything else that’s on board,” Cody notes. “The Z6 G5 A left more than enough room for us to expand and change without making compromises. GPUs are gigantic these days, so even that extra space was very much appreciated and will be key to start throwing our latest project at it.”
Surpassing Simulation Benchmarks
The Z6 G5 A has enhanced multiple workflows at Blur, although its processing power shines in simulation work. When one of Blur’s simulation artists was running into issues doing concept work on a shot in SideFX’s Houdini, Cody assigned them the Z6 to help troubleshoot. The artist had been pushing the previous machine with a pre-optimized shot, which kept failing.
“The Z6 G5 A not only handled the shot, but the artist was also able to do so much more with the simulation,” Cody explains. “Part of what we do at Blur is get things as super high fidelity as possible — way beyond everyone’s expectations, then dial it back to optimize a scene until it’s doable. This machine allowed us to push things even further with less optimization or troubleshooting, giving artists more time to put stuff on the screen, which is ultimately our goal.”
In addition to using the Z6 G5 A with Houdini, Autodesk Maya artists have also been putting the machine to work for character modeling. “Character modeling and FX are the heaviest in terms of processing workload, so we reserve our highest-end desktops for these two functions, though our scene assembly artists have shown interest in these machines as well,” Cody shares.
Moving into Real-Time
Blur Studio
Along with using the Z6 G5 A for simulation and character modeling, Blur has been testing it with Epic Games’ Unreal Engine for video production and is getting great results. To further optimize the workflow for Blur’s distinct style and use case, the Blur team is collaborating closely with Epic. “Unreal is a great technology and now we’re pushing the edges together,” concludes Cody.
Mattel today announced Barbie Mysteries: The Great Horse Chase, Mattel Television Studios’ all-new animated children’s series, will debut globally on Netflix this fall. Featuring an all-new animation style and storyline, the new adventure will consist of eight 25-minute episodes.
Synopsis: Barbie Mysteries: The Great Horse Chase follows Barbie “Brooklyn” Roberts and Barbie “Malibu” Roberts as they embark on a new adventure vacation of a lifetime: a trip to the English countryside to visit Lady Carson, Ken’s aunt and owner of cherished horses Tornado and Pepper.
Before Barbie and Barbie can take in the sights, their plans are immediately derailed by the brazen theft of the prized jumping horses and a diamond-encrusted saddle worth millions of dollars. Suddenly, everyone is a suspect. To clear their names and rescue the beloved horses, Barbie and Barbie embark on a journey across Europe, chasing clues and suspects to reclaim what was stolen and save the day.
Jam packed with mystery, intrigue and horses, kids and parents alike are sure to love Barbie’s newest adventure.
In anticipation of the animated series launch, Mattel will stir up some fun this summer with an offering of new toys inspired by the series. The line includes the Dance & Show Horse, the Barbie “Malibu” Riding Doll, and the Barbie “Brooklyn” Riding Doll. All items are sold separately.
“With an all-new story and mysterious adventures, Barbie Mysteries: The Great Horse Chase brings to life fun-filled adventures and the bond between Malibu, Brooklyn and friends like never before,” said Michelle Mendelovitz, Global Head of Mattel Television Studios. “We’re excited to introduce Barbie fans of all ages to this delightful new series and accompanying toy line as we continue to expand the Barbie universe even further.”
Greetings and salutations, friends! In advance of the Season 2 premiere of Frog and Toad on Apple TV+, we are hopping with happiness to present an exclusive sneak peek at the lovable amphibians’ next adventures. The Children’s and Family Emmy Award-nominated series, produced by Titmouse, returns this Friday, May 31.
In the new clip, we find the best friends packing up for a sunny beach vacation — of course, Toad (voice of Kevin Michael Richardson) is worried about packing every little thing he may need, but single-suitcased Frog (Nat Faxon) is there to support him. Joining in the highly relatable vignette is Mole, played by Frog and Toad showrunner/exec producer, Emmy-winner Rob Hoegee.
Read more about Season 2 and watch the previously released trailer here.
Crunchyroll today debuted the English-language subtitled trailer for Blue Lock The Movie -Episode Nagi-, bringing the popular soccer franchise to the big screen in both Japanese (with English subs) and English dub versions on June 28.
Synopsis: “That’s a hassle.” That was second-year high schooler Nagi Seishiro’s favorite phrase as he lived his dull life. Until Mikage Reo, a classmate who dreamed of winning the World Cup, discovered Nagi’s hidden skill, inspiring him to play soccer and share his outstanding talent. One day, he receives an invitation to the mysterious BLUE LOCK Project. What awaits him there is an encounter with the finest strikers assembled from across the country. Nagi’s dream of becoming the best, alongside Reo, will take this prodigy to a world he’s never known.
Voice Cast (Japanese | English):
Seishiro Nagi: Nobunaga Shimazaki | Bryson Baugus
Reo Mikage: Yuma Uchida | Kamen Casey
Yoichi Isagi: Kazuki Ura | Ricco Fajardo
Zantetsu Tsurugi: Kazuyuki Okitsu | Matthew Elkins
Meguru Bachira: Tasuku Kaito | Drew Breedlove
Rensuke Kunigami: Yuki Ono | Alex Hom
Hyoma Chigiri: Soma Saito | Aaron Dismuke
Rin Itoshi: Koki Uchiyama | Matt Shipman
Jinpachi Ego: Hiroshi Kamiya | Derick Snow
Ryo Nameoka: Subaru Kimura | Brent Mukai
The feature-length adventure is directed by Shunsuke Ishikawa from an orginal story by Muneyuki Kaneshiro (manga illustrated by Kouta Sannomiya), with character design by Yusuke Nomura, composition & screenplay by Taku Kishimoto and music by Jun Murayama. Produced by studio Eightbit.
Blue Lock follows the dreams of 300 high school students who aim to become an absolute ace striker and lead the Japan’s Men’s National Team to win the next World Cup tournament. However, if they are eliminated from the Blue Lock training program, they will never be able to play for the national team and their career is finished. Only one whose ego and skill triumphs over all will emerge on top.
Based on the award-winning manga of the same name written by Muneyuki Kaneshiro, illustrated by Yusuke Nomura and serialized in Kodansha’s Weekly Shonen Magazine with over 30 million copies in circulation, the anime debuted in October 2022 and was one of the most popular series during its simulcast season.
The first season of Blue Lock is currently available to stream on Crunchyroll.
Netflix and Mojang Studios announced today they are in development to produce an animated series based on one of the most popular video games ever made, Minecraft. The series will feature an original story with new characters, showing the game world in a new light, and will debut exclusively on Netflix.
The new CG-animated Minecraft series is in development with WildBrain, the studio behind popular animated Netflix shows such as Sonic Prime, Ninjago: Dragons Rising and Carmen Sandiego.
This news was announced as a part of the Minecraft 15-year anniversary celebration, honoring fans of the game and their unforgettable Minecraft adventures and stories over the past 15 years.
With over 300 million copies sold, Minecraft is the best-selling game of all time.