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Home Blog Page 198

Book Excerpt: On Storytelling, Transformation and the Power of Narrative

By Dominick Domingo

The following is an excerpt from Dominick Domingo’s new book Language of the Soul: How Story Became the Means by Which We Transform which explores the mechanics of catharsis, the creative process, the artist’s journey, and the transformative power of narrative and what it is to be a born storyteller:


I was recently asked to present a lecture on storytelling in an online version of the animation convention I’ve been a part of since its inception, 12 years ago. My response was an enthusiastic yes. For one, I was on fire creatively, having just finished a novel I considered my most inspired work to date; I was eager to share my latest discoveries. But more importantly, I felt the event was much needed, in light of the grim climate. The isolation demanded by the Covid-19 pandemic, as well as months of social unrest and political divisiveness had put many in a tailspin. More than ever, we artists needed to continue to inspire one another and remind ourselves why we do what we do. We humans needed to continue to motivate and inspire one another; renewing hope in the face of futility is a daily struggle. We’d been forced into a cultural time-out; it could not have been clearer to me the moment of quiet contemplation was an opportunity to reflect on the thought forms and paradigms that had gotten us into this mess.

When forced lockdown came along, I didn’t bat an eye. As an artist and a writer, I felt blessed to have my craft as catharsis; it went a long way. Even so, as much or more than my writing, I relied on faith to get me through the trying time. Let me explain:

I was born in 1968, at a moment when the world was on fire. A quick Google search will yield that during the year of my birth, both Martin Luther King and Robert Kennedy were assassinated, the Democratic National Convention in Chicago resulted in one of the lowest historical points in police brutality, and many of the Civil Rights demonstrations took place that would result in lasting, institutionalized social reform.

The following year, 1969, brought both Woodstock and the moon landing. History has framed Woodstock as the quintessence of our interconnectedness—the very picture of communion in action. The moon landing exemplifies man’s ever-evolving march toward realizing human potential. Neil Armstrong’s declaration, “one small step for a man, one giant leap for mankind” beautifully puts into words the paradigm shifts that yield possibility. Outdated thought forms like man cannot fly regularly dissolve and give way to new, more innovative ones, putting us a bit closer to our human potential. As an added plus, his wording expressed the power of individual accomplishment to impact the whole of humanity.

The seeming disparity of these back-to-back world events can be easily explained: crisis yields opportunity. Strife signals change. It is well known that man transforms through conflict resolution alone. On the microcosmic level, individuals resolve cognitive dissonance by synthesizing opposing thought forms into new, novel ones. On a macrocosmic, or societal level, the status quo prevails until unrest — activism, protest and demonstration, even storytelling and art — upends outdated institutions and paradigms.

In 2020, many have speculated about the meaning of this seemingly unprecedented moment, what cultural shift might be on the horizon. The faith that has sustained me, personally, lies in the understanding that all strife signals transformation, and that man evolves solely through conflict resolution.

Storytelling, by definition, is conflict resolution.

In this way, the part we storytellers play in cultural transformation is beyond measure. Ayn Rand has said that “art is man’s metaphysical mirror.” Art and storytelling reflect back our invisibles — the norms, mores, codes, ethics, principles and beliefs whose evolution is just as crucial to our survival as that of our biology. Stories take the temperature of society at any given time, playing as vital a role as activism or persuasion. You see, it is equally well-known that we learn more in the narrative realm than the didactic. When faced with political persuasion or propaganda, most dig their heels in adamantly, falling back on cherry picking and confirmation bias to reinforce existing beliefs. This is the ultimate in mind- dominance and ego. Storytelling, in contrast to persuasion, appeals to our emotions rather than our intellect. We change minds by touching hearts.

My passion for the role we storytellers play in dialectic is what drove me to agree to the online talk; I took the opportunity to up my game. Not only did I compile recent discoveries in my own process — my relationship with craft — I brushed up on the academic view of story. This is where I hit a wall. Granted, I am too subversive for my own good; the resistance that arose in me while reading up is nothing new: traditionally, I reject any notion of ‘right or wrong’ in art and literature. I am more apt to speak of simple cause and effect— choices. I believe the Creative Process is malleable and am hyper aware of the proprietary spin each ‘expert’ puts on standard, accepted models of it. I am familiar with the infinite variations on the classic western story arc, each with a proprietary twist that makes it brandable. Deepening my resistance, my lifelong knee-jerk rejection of the definitive was in high gear. But more than anything, my resistance was rooted in this:

Ninety percent of the books one can read on the academic view of screenwriting, literary craft, or storytelling in general, are offered as gospel truth with a singular caveat. The unspoken presumption is this: that the goal of ‘good’ or effective writing is commercial success (or bank at the box office/best seller status, as I put it) over literary value. Though mainstream, commercial success and literary value can often be at odds, I don’t think for a moment the two are mutually exclusive: I look to phenomena like The Lion King, my first film at Disney, as evidence the two can align. The film struck a chord with the masses, resulting in box office success and global significance precisely due to its literary value. Its resonant, universal themes spoke profoundly of the human condition. The awkward intersection of art and commerce is as old as time, and I am no stranger to it. In my own ongoing journey with craft, I look to these rare confluences of artistic integrity and commercial success as luminaries, beacons of hope.

For the presentation, I resolved my reticence by arriving at the following premise: one must consider the implied goal when offering any definitive advice on the creative process or storytelling. Only then do the cause and effect behind every choice remotely correlate with right and wrong. Further, I recovered my motivation to share my thoughts on storytelling by honing in on what I was most passionate about imparting: the why part of the equation. Not the nuts and bolts or mechanics of technique, but why we tell stories in the first place!

The virtual audience was to be largely comprised of self-identified storytellers, whether wordsmiths or visual storytellers — each at a different stage of development. In the context of this book, I would argue that the drive to impart narrative is alive in all of us; it’s synonymous with being human. We are all born storytellers with a unique, authentic story to tell. In twenty years of teaching at my alma mater, Art Center, I’ve been privy to many a unique creative process, and just as many relationships with the lifelong artistic journey. I have learned more by witnessing hundreds of students, over twenty years of teaching, than in my own journey or anything I could have read in a book. What I know beyond all else is this: at some point, most artists connect their chosen craft with an authentic voice by assessing what drives them in the first place. Once honed, that voice is then connected with a sense of purpose and the circuit is completed by contributing it to humanity in some way.


Dominick Domingo is a Disney Feature Animation veteran who spent the ‘90s riding the wave of the ‘Animation Renaissance’ in both LA and Paris, painting backgrounds and producing visual development art for The Lion King, Pocahontas, The Hunchback of Notre Dame, Tarzan, The Little Match Girl and One By One. In the years since, he founded the entertainment arts track at his alma mater, Art Center, where he amassed twenty-plus years of classroom experience. He continued freelancing for major companies in gaming, feature and TV Animation (both 2D and CG) while developing his own intellectual properties. You can learn more at DominickDomingo.com

Art by Dominick Domingo. Learn more at Dominickdomingo.com

Steve Dildarian Digs Deeper into His Characters in the Second Season of ‘10 Year Old Tom’ on Max

To the delight of its many fans, Steve Dildarian’s clever and wry animated series 10 Year Old Tom returned for a second season on June 29 on Max. The show, which first debuted in the fall of 2021, follows the misadventures of its young protagonist as he has to deal with “litigious parents, drug-dealing bus drives and inappropriate band teachers.” The minimalistic, 2D-animated series — which is a joint venture between Max, ShadowMachine, Tomorrow Studios and Insane Loon Productions—  features the voices of Dildarian (as Tom), Edi Patterson (his mom), Byron Bowers (Nelson), Gillian Jacobs (Dakota), Jennifer Coolidge (Dakota’s mom), John Malkovich (Mr. B.) and David Duchovny (Ice Cream Man).

Steve Dildarian (Image: Instagram)

“Hopefully people will feel like they know these characters on a more meaningful and deeper level,” says  Dildarian in an exclusive Animation Magazine interview. “All of the characters play a little less like they are there to serve a joke or a story and now they are just a human being with their own problems.”

As an example, Dildarian points to Nelson’s dad who isn’t just a lawyer and he has a poker game with the other dads in the neighborhood. “Rick isn’t just a jerk of a neighbor, he is going through a messy divorce,” he adds. “So with a lot of the characters, they could really have their own storylines because we know them better and not just as they relate to Tom. I think the deeper the show goes, the more this is a living and breathing world. It’s a real community with a bunch of people that we are able to see their points of view more. You can think, maybe their behavior isn’t so indefensible or immoral, there is a reason behind it because we know them better. These are real people that I know in a way I didn’t know before.:

Tom continues his daily misadventures in school and at home in the second season of “Ten Year Old Tom.” (Max)

The actor, painter, writer, filmmaker and former advertising exec, who also created and voiced HBO’s The Life and Times of Tim says the most challenging part of working during the pandemic was tied to working remotely. “Once everyone was working again, all of the actors that were locked up in their house and fully available during season one and the pandemic, now were shooting all over the world,” he points out.

He adds, “We record Ten Year Old Tom as an ensemble so the hardest thing was now that everyone was free again, we had sessions where Jennifer Coolidge was in Sicily, I was in Scotland, Gillian Jacobs was in France, Byron Bowers was in Baltimore, etc.  Everyone was shooting another production or somewhere else so we were trying to orchestrate zooms and ship microphones around the world. It was kind of like the opposite of pandemic problems for creating television. Our producers and our sound engineers had their work cut out for them trying to wrangle everything. “

The new season of the show features a top notch voice cast which includes John Malkovich, David Duchovny and Jennifer Coolidge.

He says there were times when he was able to record with the other actors in person this season. “It’s what I love most about making the show,” says the New Jersey native. “After being starved for performances with actors for so long because of the pandemic, to have the same actors we originally recorded remotely with in the same room was so much fun. Everyone was so amped up through the sessions because we all wanted to hang out and talk. And once we got in the booth and started recording the show, we were all able to make eye contact and read off of each other. I could feel the looseness and the silliness in a lot of these sessions and I think it shows on the screen.”

Dildarian says he always felt that the creative environment plays a huge role in the final version of the show. “If you create a fun supportive environment, creativity will come out of it. It wasn’t just me that felt this way, everyone kept saying it was too much fun. So, getting to read with everyone wasn’t just fun on a selfish level it helped the show. It is the heart and soul — the personalities and the energy.”

According to the show creator, there are certain recurring themes and ideas that he always goes back to whenever he embarks on a project . “Whether it’s a ‘me against them’ mentality or kind of peeking over the fence at a different, better life” he told The New York Past recently. “Maybe some of that is growing up in New Jersey and looking over the river into New York City and always, to some degree, not quite participating in the success and fun that the rest of the world seems to be having. I’ve been told I’ve got a natural skepticism of things … whatever it is, it’s an underdog quality and an outsider mentality that I think is consistent… I don’t think about it when I’m writing — it just comes out.”

The show creator says the process goes back to the very beginning of his early career days. “I had a long career doing a lot of Budweiser commercials [the classic Budweiser Lizard ads] and 30-second snippets of comedy. I’ve written no shortage of half-hour scripts and the only prior show I got on the air was The Life and Times of Tim. At the time, HBO said, ‘Hey, we liked your short films — let’s not change it too much, let’s not put our TV hat on and make it a show now.’

The second season (10 half-hour episodes of Ten Year Old Tom is currently streaming on Max.

Watch the trailer below:

 

Harley & Joker Get Anime Revamp in ‘Suicide Squad ISEKAI’

Warner Bros. Japan LLC has announced that production is currently underway on Suicide Squad ISEKAI, an all-new original anime series based on the characters from DC. The news was announced today at Anime Expo 2023 during a special panel presented by Warner Bros. Japan and WIT Studio, the Japanese studio behind anime series such as SPY x FAMILY and Ranking of Kings.

Artwork by Akira Amano

The show was announced with the reveal of first-look key art featuring Harley Quinn, designed by internationally recognized manga artist Akira Amano (REBORN!, ēlDLIVE, character design draft for Pscyho-Pass series), as well as an action-packed teaser trailer.

“I’m a big fan of Harley Quinn and the other characters in the Suicide Squad movie! It’s an honor for me to be involved in the creation of Suicide Squad ISEKAI,” said Amano. “The director Eri Osada’s clear vision for Harley’s design made the process smoother than expected, and I enjoyed drawing her costume and muscles while imagining her action-packed adventures in the story. I’m excited to see how the talented animation staff brings Suicide Squad ISEKAI to life!”

Logline: DC’s Harley Quinn, the Joker and The Suicide Squad rampage onto the stage of isekai (the Japanese word for “another world” and one of the most popular anime genres today) in this new original anime series. The most maddening worlds collide in an epic and violent fantasy with the strongest line-up of anime creators!

Produced by Warner Bros. Japan and WIT Studio, which is handling animation production, the series is directed by Eri Osada from a screenplay by Tappei Nagatsuki (Re:Zero − Starting Life in Another World, Vivy -Fluorite Eye’s Song-) and Eiji Umehara (for Vivy -Fluorite Eye’s Song-). Amano provided initial character designs, refined for animation by Naoto Hosoda. Music for Suicide Squad ISEKAI is composed by Kenichiro Suehiro.

“Japanese anime has attracted widespread popularity among global audience in these days, and ‘isekai fantasy’ now is one of the most popular genres. What if DC characters such as Harley Quinn and The Joker rampages in isekai? This is truly an outrageous anime project we deliver for global audience from Japan,” commented Shinya Tsuruoka, Animation Producer for Warner Bros. Japan. “I am thrilled to work with WIT Studio for this dream project, which only Warner Bros. Japan could produce. Please look forward to the original story and DC characters’ blast in isekai.”

suicidesquad-isekai.com

Suicide Squad and all related characters and elements © & TM DC © 2023 Warner Bros. Entertainment. All rights reserved.

Van Eaton Sets Auction-Exhibition of Biggest-Ever Disneyland Collection

The largest individually owned Disneyland/Disney Park collection in the world, amassed over a 30-year period will hit the auction block at Van Eaton Galleries. “The Joel Magee Disneyland Collection” auction will kick off on July 17 (Disneyland’s 68th birthday) and continue for three days, concluding on July 19.

The collection is so vast, the auction house secured a 30,000 square foot building in Burbank, California for the public exhibition, which began June 28 and will remain open through July 16. With over 1,500 items, the auction and exhibition, the fascinating and diverse collection offers a huge trove of items to appeal to both Disney aficionados and Park lovers.

“The Joel Magee Disneyland Collection is actually almost 6,000 pieces. For this auction I have hand-picked just over 1,500 pieces that trace the story of the parks in an extraordinary fashion. This is the first and most important auction of his collection in the coming year and is by far the most impressive and historically significant one-of-a-kind pieces,” said Mike Van Eaton, Co-Founder, Van Eaton Galleries.

“A couple of examples of the rarities the auction will provide are the ‘Set of three Audio Animatronic Hitchhiking Ghosts’ which are estimated to sell for $100,000-$200,000 and the ‘Midget Autopia’ car, estimated to sell for $50,000-$100,000. There are just too many outstanding Disneyland and Disney Parks items to list. It is the most amazing collection we’ve had the honor of working with in decades. We can’t wait to see all the happy faces come through the exhibition — our recreation of the ‘happiest place on Earth.’”

Many of the artifacts are so rare, they haven’t been seen in public for over 60 years, such as the 1917 Model T Ford Moving Van from Main Street that Walt Disney created himself or the set of very rare three animatronic Hitchiking Ghosts from The Haunted Mansion mentioned by Van Eaton — only set in the world to be available.

Other remarkable items include a Peter Pan Ship Ride Vehicle (estimate: $50,000-$100,000); a Haunted Mansion “Doom Buggy” ($30,000-$60,000); a very rare set of Tiki Birds from the Enchanted Tiki Room, which have been restored to working order ($80,000-$100,000); and the very rare ‘Midget Autopia’ car ($50,000-$100,000).

The over 1,500 items will be exhibited at the Burbank Town Center Mall at 201 East Magnolia — the location where Walt Disney once planned to build the Disney-MGM Studios. The exhibition runs June 28-July 16. From the rarest of attraction artifacts to costumes, props, souvenirs, tickets, signage, cast member items and more, the auction exhibition will be a journey through Disney history, displaying a range of pieces from some of the earliest historical items to mementos of modern day ride attractions.

The monumental exhibition is unprecedented for Van Eaton Galleries. Guests will see the Dumbo ride vehicle ($100,000-$200,000) and the world’s largest collection of Disneyland posters all together for the first time (estimates vary). Reflecting the huge scope of the collection, even as curated for exhibition, Van Eaton Galleries offers a lengthy rundown of other remarkable highlights:

  • Walt’s Microphone Shield ($7,000-$9,000)
  • Rare 1955 Junior Admission Complete Ticket Book ($1,500-$2,500)
  • Santa Fe & Disneyland Main Street Original 1956 Attraction Poster ($8,000-$10,000)
  • Original Main Street (1955) City Hall Doors ($15,000-$20,000)
  • Rare Hand Painted (Disneyland, 1950s) Rainbow Caverns Omnibus Sign ($20,000-$30,000)
  • Disneyland 1960s Toy Factory Mold-a-Rama Vending Machine ($2,000-$4,000)
  • Disneyland Bubble Gum (1965) Trading Card Display Case with unopened Trading Cards ($500-$800);
  • Rare 1955 Disneyland Globe Board Game ($200-$400) 
  • Celebration U.S.A. (Disneyland, 1991) Parade Float Model ($7,000-$9,000)
  • Large Main Street Electrical Parade (Disneyland, 1970s-1980s) Window Display ($3,000-$5,000)
  • Indiana Jones Imagineering (1990s) Model ($10,000-$20,000)
  • Original Walt Disney World Barnstormer Vehicle ($5,000-$8,000)
  • Original Walt Disney World Magic Kingdom Sign ($6,000-$8,000)
  • Original Walt Disney World Mickey Mouse Promotional Art ($2,000-$4,000)
  • Tower of Terror (1994) Twilight Zone Bellhop Costume ($2,000-$4,000)
  • Giant Toy Story Alien Prop Figure ($1,000-$2,000)
  • Toy Story Midway Mania Potato Head Vehicle Prop ($800-$1,000)
  • Mickey Mouse Steamboat Willie Poster ($500-$700)
  • Original Phantom Boat (1955 Disneyland) Production Model ($5,000-$7,000)
  • Rare Space Mountain Attraction Sign ($4,000-$6,000)
  • Rare Space Mountain Attraction Vehicle ($10,000-$20,000)
  • Rare Monorail Attraction Poster (Sample 1961) ($4,000-$6,000)
  • Walt Disney World Monorail Captains Chair and Controller ($10,000-$20,000)
  • Original Submarine Voyage Mermaid Prop ($8,000-$10,000)
  • Original Painting Concept for Mission to Mars Poster ($20,000-$30,000)
  • Skyway Original Bucket Vehicle (1965 Disneyland) signed by Bob Gurr ($60,000-$100,000)
  • Original Kilimanjaro Safari Wait Time Sign ($2,000-$4,000)
  • Great Movie Ride Busby Berkely Dancer Figure ($2,000-$4,000)
  • Figment Audio Animatronic Figure ($4,000-$6,000)
  • Spaceship Earth Prototype Head ($500-$700)
  • Walt Disney World Original Painting ($800-$1,000)
  • Original Discovery Island Florida Natives Sign ($500-$800)
  • Polynesian Resort Trash Can ($2,000-$4,000)
  • Star Jets Attraction Vehicle (1974-1994) ($15,000-$20,000),
  • Seven Dwarfs Mine Train Construction Fence décor ($300-$500)

Joel Magee is best known as “The Toy Scout.” His passion for collecting began at age 13 while visiting a local flea market where he was fascinated with a collectible lunchbox and the rest is history. He is a well-sought-after personality appearing at Toy Shows across the country and has amassed one of the most impressive collections of toys and Disneyana in the world. He can often be seen on television and heard on radio shows where he brings his passion and knowledge for all things toys and Disney to each and every appearance.

“I have spent most of my life searching the world for the most extraordinary Disney items that trace the history of such a magical place. It’s been a passion of mine forever and now it’s time to share that passion with fans and collectors around the globe,” said Magee. “I look forward to seeing all the happy faces at the exhibition and hope that the lucky bidders who become the new custodians of pieces in this collection enjoy them and learn from them like I have over the past few decades.

To bid in “The Joel Magee Disneyland Collection” auction,  visit vegalleries.com.

HIDIVE Unveils Updated Slate at AX, New Acquisitions ‘The Dreaming Boy Is a Realist’

Anime streaming service HIDIVE presented fans with a bevy of announcements during its Anime Expo Industry Panel this weekend.

Hosts Star Butler and Jacki Jing (Netflix’s The Circle) revealed a trio of acquisitions as well as other exciting news, including upcoming English DUBCAST editions. As a special treat for the audience, HIDIVE’s panel concluded with the U.S. subtitled premiere of Level 1 Demon Lord and One Room Hero, the new comedy-fantasy series from Kadokawa premiering July 3 and streaming exclusively on HIDIVE.

Leading the list of acquisitions was the late-breaking announcement that The Dreaming Boy Is a Realist, the new rom-com from Pony Canyon, will be joining HIDIVE’s Summer Simulcast Season. Based on the popular light novel series written by Okemaru and illustrated by Saba Mizore, The Dreaming Boy Is a Realist will premiere on July 3 and stream exclusively on HIDIVE. The series is directed by Kazuomi Koga with writing by Michiko Yokote and production by Studio Gokumi and AXsiZ.

HIDIVE also confirmed its acquisition of a trio of returning shows, including the surprise reveal thatOSHI NO KOwill be back for a second season as well as news that both the spy thriller series Spy Classroom and the rom-com slice of life series The Dangers in My Heart will back with second seasons and available exclusively on HIDIVE as part of this year’s summer and winter simulcast seasons, respectively.

In addition to acquisitions, the streamer announced three upcoming DUBCASTs releasing later this year: The Dangers in My Heart Season 1 and KAIJI: Ultimate Survivor Third Arc (summer) together with The Eminence in Shadow 2nd Season (fall) will join HIDIVE’s library of English dub editions of its most popular titles. The Eminence in Shadow 2nd Season will be the first HIDIVE simulcast series to be available in both sub and dub — day and date with TV broadcast in Japan when it premieres in October during the Fall Simulcast Season.

To close-out its English dub news, HIDIVE premiered an exclusive clip of the all-new English dub of Keep Your Hands Off Eizouken!, featured as part of Sentai’s upcoming Blu-ray home video complete collection set for release on July 25 and currently available for pre-order here.

 

Series details:

NEW SERIES | The Dreaming Boy Is a Realist
Premieres on Monday, July 3 exclusively on HIDIVE

Wataru Sajo is smitten with Aika Natsukawa and doesn’t hesitate to approach her as he daydreams about potential mutual feelings. However, one day he wakes up from that dream and convinces himself that he and Aika are not compatible. But when he withdraws his affection, Aika wonders what went wrong. Does he hate her now? Did they both get the wrong idea? Adolescent love is confusing in a romantic comedy where both sides think their feelings are unrequited!

Based on the popular light novel series written by Okemaru and illustrated by Saba Mizore. The Dreaming Boy Is a Realist is directed by Kazuomi Koga with writing by Michiko Yokote and production by Studio Gokumi and AXsiZ.

 

CONTINUING SERIES | Spy Classroom Season 2
Premieres on Tuesday, July 13 exclusively on HIDIVE

A picture containing anime, human face, clothing, cartoon Description automatically generated With the fate of the country at stake, trainee Lily and her Tomoshibi teammates continue to face more Impossible Missions alongside their teacher for foreign intelligence spy organization Lamplight.

Based on the spy thriller light novel series written by Takemachi and illustrated by Tomari. Spy Classroom is directed by Keiichiro Kawaguchi, written by Shinichi Inotsume and produced by studio feel.

 

CONTINUING SERIES | The Dangers in My Heart Season 2
Premieres during the Winter 2023 Simulcast Season

A child sitting at a desk Description automatically generated with low confidence Fascinated by murder and all things macabre, Kyotaro daydreams of acting out his twisted fantasies on his unsuspecting classmates — but an encounter with Anna Yamada, the gorgeous class idol, lights a spark in the darkness of his heart. It’s a classic tale of an antisocial boy falling for a popular girl, but neither are who they appear to be at first glance. Will Kyotaro and Anna defy their expectations of each other — and of themselves?

Based on the shonen rom-com slice of life manga series by Norio Sakurai and serialized in Akita Shoten’s Manga Cross. The Dangers in My Heart is directed by Hiroaki Akagi, written by Jukki Hanada and produced by Shin-Ei Animation.

 

CONTINUING SERIES |【OSHI NO KO】Season 2
Returning to HIDIVE

A group of cartoon characters Description automatically generated with low confidence Dr. Goro is reborn as the son of the young starlet Ai Hoshino after her delusional stalker murders him. Now, he wants to help his new mother rise to the top, but what can a child do about the dark underbelly of the entertainment industry?

Based on the award-winning seinen manga written by Aka Akasaka and illustrated by Mengo Yokoyari.

Swiss Short ‘Armat’ Wins Top Prize at Fest Anča

The 16th Fest Anča International Animation Festival 2023 has come to a close in Slovakia, with the distribution of the Anča Awards for short films on July 1 at the historic Žilina Town Theatre.

The overall winner, receiving the Anča Award for Best Animated Short Film, was the Swiss film Armat by Elodie Dermange. The film tells the story of Elodie, who tries to find out more about her family’s Armenian origins and discovers the harsh history of her ancestors by talking to her father, uncle and great-aunt.

The jury — composed of Cheng-Hsu Chung, Joanna Kozuch and last year’s Anča Award winner for Best Animated Short Film, Malte Stein — pointed out, “it’s a universal story about solving multi-generational family problems, where deep traumas hold back expressing ordinary love.”

In the Big Yard Inside the Teeny-Weeny Pocket

An honorable mention went to In the Big Yard Inside the Teeny-Weeny Pocket by Japanese director Yoko Yuki — a charming animated rhyme based on observation, recording and experimentation. The jury praised its “subtle depiction of the beautiful little things of everyday life, even though its visuals are more reminiscent of a horror film.”

Balaclava

The Anča Award for Best Student Animated Short Film was awarded by the same main jury to the Belgian film Balaclava, which tells the story of an illegal sleepover, a clumsy burglary, a pair of best friends and long fingernails. The jury noted, “this is a film whose playful visuals and authentic dialog remind us to look at the world through rebellious eyes and to cherish precious interpersonal connections.”

Cufufu

Special mention in the student film category went to the experimental Estonian film Cufufu by Bruno Quast. The jury especially praised the film’s sound: “it shows the importance of a subtle connection between visuals and unique sound design.”

Doubt

The Anča Award for the Best Slovak Animated Short Film went to Doubt, directed by Adela Križovenská from FAMU in Prague. This project is a short film essay about the creative process, told through the voices of four authors from different artistic fields.

The jury — composed of internationally recognized animation filmmakers Daniel Šuljic and Diana Cam Van Nguyen alongside well-known animation studies expert Olga Bobrowska — described the film as “an impressive combination of animation techniques that playfully depicts the artist’s everyday struggle with creativity and the need to take care of oneself.”

My Name Is Edgar and I Have a Cow

In the same category, the jury awarded a special mention to Filip Diviak’s My Name Is Edgar and I Have a Cow. The jury praised its “simple and relaxed humor combined with great animation.” Diviak also received the same special mention in the same category a year ago for Sounds Between the Crowns.

Jakub Spevák, Fest Anča’s program director, remarked on this year’s student competition: “Young Slovak animators are willing to experiment with animation techniques, and showcase storytelling brilliance, original humor and a laid-back approach.”

SIAMÉS – “No Lullaby”

Juried by Luce Grosjean, Marta Pajek and Marek Menke, the Anča Award for Best Animated Music Video went to Argentinian director Ezequiel Torres for “No Lullaby.” The jury highlighted “its cinematic eloquence, music and the important message of support and care for our loved ones even when they’re only fighting imaginary demons.”

Mariupol. A Hundred Nights

The music video jury also awarded a special mention to Mariupol. A Hundred Nights by Sofiia Melnyk (Ukraine), set to music by Volodymyr Rudenko. Jurors were impressed by “its inspiration in these turbulent times from the drawings of a four-year-old girl from Mariupol [in Russian-occupied Ukraine], uniquely combining animation with powerful music.”

Pond

The Anča Award for the Best Animated Film for Children was decided by a special children’s jury, with Pond by the women directors duo of Lena von Döhren and Eva Rust (Switzerland) awarded as best film.

 


 

The Fest Anča International Animation Festival is the only Slovak multimedia festival that focuses on adult-targeted animated film. The event is held in Žilina at the New Synagogue, Stanica Žilina-Záriečie cultural centre, City Theatre, Rosenfeld Palace and Artforum. The festival annually includes an international competition of contemporary animated short films and music
videos, as well as thematic and specially focused film sections and retrospectives, days of lectures, screenings for children and numerous accompanying events.

The International Animation Festival Fest Anča 2023 is financially supported by the Audiovisual Fund. The festival was financially supported by the LITA Fund. The Fest Anča Student Forum received a grant from Iceland, Liechtenstein and Norway through the EEA and Norway Grants.

Working together towards a green, competitive and inclusive Europe, the event is funded by the Student Forum Fest Anča project supported by the EEA and Norway Grants 2014-2021 and the State Budget of the Slovak Republic, with project number CLT02018. This edition was realized thanks to the financial support of the SPP Foundation.

festanca.sk

AX: Crunchyroll Digs Up New Trailers for ‘Zom 100,’ ‘Attack on Titan’

©Haro Aso, Kotaro Takata, Shogakukan/Zom100 Project

Another bustling, ramune-fueled Japanese pop culture confab is underway at Anime Expo in Los Angeles. Global anime brand Crunchyroll debuted trailers for two highly anticipated titles amid the busy con schedule:

 

Zom 100: Bucket List of the Dead [©Haro Aso, Kotaro Takata, Shogakukan/Zom100 Project]

Crunchyroll has officially acquired the streaming rights for the highly anticipated zombie horror comedy anime series Zom 100: Bucket List of the Dead (zom100.com), which will begin its simulcast on July 9 at 2:00 a.m. Pacific Time, with new subtitled episodes every week.

Synopsis: With three years under his belt at the company from hell, Akira Tendo is mentally and physically spent. All at the ripe old age of twenty-four. Even his crush from Accounting, Saori, wants nothing to do with him. Then, just when life is beginning to look like one big disappointment, it happens. The zombie apocalypse descends on Japan!

Surrounded by hordes of hungry zombies, Akira comes to a realization that will forever change his life… “Wait, does this mean I never have to go to work again?” Confess to… party like it’s… travel Japan coast to… Now, with his nightmare job no longer, Akira’s got his mojo back. Let the bucket listing begin!!

Based on the hit manga series of the same name, written by Haro Aso (Alice in Borderland) and illustrated by Kotaro Takata (serialized in Shogakukan’s Monthly Sunday Gene-X in Japan, distributed in English in NorAm by Viz Media), the series is animated by BUG FILMS, directed by Kazuki Kawagoe (Komi Can’t Communicate), with series composition written by Hiroshi Seko (VINLAND SAGA, Mob Psycho 100).

Additional production credits include character design by Kii Tanaka (PuraOre! Pride of Orange), zombie design by Junpei Fukuchi (Pokémon) and music composed by Makoto Miyazaki (SPY x FAMILY, One Punch Man). The opening theme “Song of the Dead” is performed by KANA-BOON. The ending theme “Happiness of the Dead” is performed by Shiyui.

The Japanese voice cast features Shuichiro Umeda as Akira Tendo, Tomori Kusunoki as Shizuka Mikazuki, Makoto Furukawa as Kenichiro Ryuzaki and Minami Takahashi as Beatrix Amerhauser

Crunchyroll will feature Zom 100: Bucket List of the Dead subtitled in English, French, German, Italian, Castilian Spanish, Latin American Spanish, Brazilian Portuguese, Hindi, Russian, and Arabic. And the series will be dubbed in English, French, German, Italian, Castilian Spanish, Latin American Spanish, Brazilian Portuguese, and Hindi. Dub launches will be announced at a later date and subject to change.

The series will be simulcast weekly on Crunchyroll in the U.S. and its territories, Canada, Australia, New Zealand, Latin America, Europe, the Middle East and North Africa, as well as the Indian subcontinent.

 

During Sunday’s MAPPA X Crunchyroll! panel, the companies also debuted a brand-new trailer teasing Attack on Titan Final Season THE FINAL CHAPTERS Special 2 (shingeki.tv/final), which will be available later this fall.

FINAL CHAPTERS Synopsis: The fate of the world hangs in the balance as Eren unleashes the ultimate power of the Titans. With a burning determination to eliminate all who threaten Eldia, he leads an unstoppable army of Colossal Titans towards Marley. Now a motley crew of his former comrades and enemies scramble to halt his deadly mission, the only question is, can they stop him?

Based on the multi-award-winning manga Attack on Titan, written and illustrated by creator Hajime Isayama and published by Kodansha with over 100 million volumes sold worldwide, Attack on Titan Final Season THE FINAL CHAPTERS Special 2 is directed by Yuichiro Hayashi (Dorohedoro, Kakegurui) and produced by studio MAPPA, who are best known for animating JUJUTSU KAISEN, Chainsaw Man, VINLAND SAGA Season 2 and Hell’s Paradise.

Additional staff includes series composition by Hiroshi Seko (Chainsaw Man, Mob Psycho 100), character design by Tomohiro Kishi (Dorohedoro), chief animation direction by Daisuke Niinuma (DAYS) and Manabu Akita (Kakegurui), art direction by Kuniaki Nemoto (Futakoi Alternative), editing by Masato Yoshitake (Chainsaw Man, Cyberpunk: Edgerunners) and music composed by KOHTA YAMAMOTO (86 EIGHTY-SIX) and Hiroyuki Sawano (Blue Exorcist, Kill la Kill).

The Japanese voice cast features: Yuki Kaji as Eren Jaeger, Yui Ishikawa as Mikasa Ackermann, Marina Inoue as Armin Arlelt, Hiro Shimono as Conny Springer, Shiori Mikami as Historia Reiss, Kisho Taniyama as Jean Kirschtein, Yu Shimamura as Annie Leonhart, Yoshimasa Hosoya as Reiner Braun, Hiroshi Kamiya as Captain Levi, Takehito Koyasu as Zeke Jaeger, Natsuki Hanae as Falco Grace, Ayane Sakura as Gabi Braun and Manami Numakura as Pieck Finger.

‘My Adventures with Superman’: Warner Bros. Animation Revisits the Man of Steel in New Series

Soaring into the limelight once again, the Man of Steel is back with a freshly starched cape, trademark red trunks and unbridled optimism in Warner Bros. Animation and DC’s new animated series, My Adventures with Superman. It premieres Thursday, July 6 on Cartoon Network’s Adult Swim with two episodes at midnight and streams the following day on Max.

Jack Quaid of The Boys fame serves as the voice of Clark Kent/Superman, with Alice Lee voicing Lois Lane and Ishmel Sahid portraying young Jimmy Olsen. Sam Register (Teen Titans Go!) is aboard the heroic show as executive producer alongside co-executive producers Jake Wyatt (Invader Zim: Enter the Florpus) and Brendan Clogher (Voltron: Legendary Defender), and co-producer Josie Campbell (She-Ra and the Princesses of Power).

Man of Steel vs. Interns of Iron: The voice cast is led by Jack Quaid as Clark Kent (right), Alice Lee as Lois Lane (left) and Ishmel Sahid as Jimmy Olsen (center) — three Daily Planet newspaper interns on the trail of the mysterious new superhero in town.

Daily Planet Scoop!

My Adventures with Superman lifts off as a serialized coming-of-age story centered around 20-somethings Clark Kent, fledgling journalist Lois Lane and shutterbug intern Jimmy Olsen as they explore career opportunities as an investigative reporting team on the Daily Planet.

“It’s sort of an economic choice to put it on Adult Swim, but it was made for a wide audience in mind so we wanted to entertain young adults and parents and their children,” showrunner Jake Wyatt tells Animation Magazine. “The idea was to make a show that would introduce a new generation of kids to Superman, Lois Lane and Jimmy Olsen and let them have fun.”

Jake Wyatt

While stepping into Superman’s 85-year history in global pop culture, Wyatt and his creative crew hoped to inject their own stamp into the well-trodden material with a simple early pitch.

“The big difference between all the Clark Kents you know and our Clark, is that he doesn’t get a magic crystal that Jor-El pops out of and explains everything to him,” he explains. “This is a Clark who has to figure out who he is, and his friends Lois and Jimmy are instrumental in figuring that out. The basic setup is Lois and Jimmy are super hungry to find out who this Superman is, and Clark can’t not help them. They’re all interns. Lois isn’t a famous reporter. Clark is not yet the Man of Steel. And they kind of create each other as they move through this first season.”

Having worked in the comic-book world, Wyatt’s familiarity with the art form’s language and history helped construct a basic storyline that remained true to Superman’s iconic mythology.

“My first Superman experience was the Christopher Reeve movie, but in middle school I got put in suspension a lot and that library had a collection of the Superman newspaper strips going back forever in black-and-white,” say Wyatt. “So, I read all of these and had this strong sense of who Superman was and we all knew who the famous villains were. And we’d all watched the Bruce Timm cartoon, and we’d all read the major Superman comics like Kingdom Come, Birthrights, Man of Steel and Superman: For All Seasons.”

Wyatt and co-runner Brendan Clogher thought they wanted to add Lex Luthor, but executive producer Sam Register shot it down knowing that character had been done to death. “When Josie [Campbell] came on board with the rest of the writers, she knew more about the DC universe than anyone I’ve ever met,” Wyatt says. “We threw it all on the table and genuinely picked the season one villains in part by asking, ‘What are the best toys?’ and ‘What can hurt Superman?’ because you get that recurring criticism about Superman that everything’s too easy for him.”

South Korea-based Studio Mir, known for their solid work on The Legend of Korra and Voltron: Legendary Defender, provided the brightly-hued animation duties for the new Superman series.

“Brendan is a Voltron alumnus. He’s worked with Studio Mir and also did work for them on Korra. I had never worked for them, but I worked with Studio Maven, an offshoot of Mir, on Invader Zim. We’re familiar with the Korean animation process and actually hired a couple of designers who worked on Voltron and had already worked with Studio Mir and knew the language. We were trying to make everything as Mir-friendly as we possibly could. Our art director created a set of brushes and tools and easy-to-follow style guides.”

Returning Superman to his science fiction roots was foremost in Wyatt’s vision for the show. “I love robots,” he admits. “I designed the spider robot in the Spider-Verse movies. When Superman was created it was not a superhero comic, it was science fiction. So, I set out to do future crazy sci-fi with Krypton and near-future, hard sci-fi on Earth, and try to make robots and spaceships feel real and tactile.”

Dou Hong

Industry veteran Dou Hong (Invincible, Young Justice) led the character design team crafting the shape languages, costumes and colors for the project.

“A lot of the shows I’ve worked on already have a creative reference library to look at, so it’s relatively easy to adapt to the style and vibe of the show they’re trying to make,” Hong explains. “The Lois Lanes we’ve seen before wore skirts and they have the heels, and are still ready to go and still get into the action. Our Lois is wearing clothes that a lot of us girls would probably wear if we were going to be out there trying to search for the story. So, she’s wearing pants and athletic shoes but still has a business-centric crossover and a more modern, shorter hairstyle.”

In designing the specific look and costume for Superman, Hong honored previous adaptations of the Kryptonian savior, yet still allowed some personal touches to remain for the final concepts. “Especially for Superman and Batman and Wonder Woman, it’s hard to deviate from what people expect. Even with the controversy of Superman not having trunks, it already makes people very passionate. Because it’s an earlier incarnation, we were able to go back to the trunks. You can have the classic Superman outfit but then when you see Clark in his civilian wear, it’s a modern business casual look. A lot of people don’t realize that Clark Kent is the alter ego of Superman, not the other way around.”

Jimmy Loves Aliens

One of the new changes made to original canon was to reimagine Jimmy Olsen as Black, aligning him with DC Comics’ recent iterations of the timeless character.

“Once you make a change like that, we stick to it and we just try to see how we can take that classic Jimmy persona and meld it to a more modern interpretation,” adds Hong. “Our Jimmy is very joyful and he’s basically the glue that keeps this trio of Jimmy, Lois and Clark together. He’s really into aliens and that helps because even though Clark looks human, he’s actually an alien himself trying to fit into the modern world.”

Regarding surprises fans can anticipate as the series progresses, Hong is tight-lipped but does offer a few clues without upsetting the spoiler applecart. “One lady in particular has electricity powers that a lot of people are going to enjoy,” she hints. “And there’s a cool character who comes from an alternative dimension. That one wears a very distinctive hat which I think fans are going to love. From the beginning, we have to have a pretty healthy respect for the property and try to make sure that we don’t stray away too much from what makes these character who they are.”

“Superman represents hope and change for the future,” she concludes. “A better world for tomorrow. As long as we keep that there, the world around him will change, but he’ll always stay the same.”

My Adventures with Superman premieres on Adult Swim on July 9.

Netflix Presents ‘ Pokémon Concierge,’ ‘Pluto,’ ‘Beastars’ & More at AX

Returning to Anime Expo, North America’s biggest Japanese pop culture fan event, Netflix showcased their diverse slate of upcoming anime and manga-inspire shows.

The ‘From Japan to the World’ J-Content presentation for more than 3,000 fans at the Main Events Stage featured the newly announced Pokémon Concierge (December, 2023) series star Non, who will voice the lead character Haru in the Japanese version and delighted fans with a behind-the-scenes look at the upcoming series and newly presented teaser art.

The story about Haru’s adventures at the Pokémon Resort will join an ever expanding slate of J-Content, which also includes previously announced titles like Beastars Final Season (Coming 2024), whose main character Legoshi surprised fans onstage with a first look at some of the character designs for the upcoming and final season.

Netflix also gave fans and press a new glimpse at upcoming project Pluto (October 26), an anime adaptation of the manga of the same name by Naoki Urasawa. Coming all the way from Tokyo, anime legend Masao Maruyama excited fans with insights into his decade-spanning career in the industry and what makes the upcoming Pluto project so special, before presenting a brand-new teaser trailer for the series.

Fans also heard from the stars of upcoming live-action zombie-comedy flick Zom 100: Bucket List of the Dead (August 3, 2023), with co-creator of the original manga Kotaro Takata and lead actor Eiji Akaso presenting the first teaser trailer, while joking about 100 things they’d do before the zombie apocalypse would take over.

Before wrapping up the panel, fans were treated to a special video message from the cast of the One Piece live-action series (August 31), in which series lead Iñaki Godoy took viewers to a special meeting with legendary voice actor Mayumi Tanaka, revealing that the original voice cast of the long-running anime series will reprise their roles for the Japanese dub of the upcoming series.

Netflix anime details:

Pluto (Premieres October 26): Europol detective robot Gesicht races to solve a string of murders targeting advanced robots and key figures in robot law, uncovering the greatest evil in history.

Praised by many as a masterpiece, the manga Pluto is based on Osamu Tezuka’s Astro Boy ‘The Greatest Robot on Earth’ arc from 1964 and created by Naoki Urasawa (20th Century Boys, Yawara!, Master Keaton) and his long-time co creator Takashi Nagasaki. The suspense drama takes place in a neo-futuristic world where humans and high-functioning robots live in complete harmony. The globally acclaimed manga has won numerous awards, including the Tezuka Osamu Cultural Prize.

Based on Pluto by Naoki Urasawa & Osamu Tezuka
Producer: Takashi Nagasaki
Creative Supervisor: Macoto Tezka
Supported by Tezuka Productions and ‘BIG COMIC’ Published by Shogakukan
Executive Producers: Masao Maruyama, Taro Maki, Yuji Yamamoto
Director: Toshio Kawaguchi
Character Designer / Supervising Animation Director: Shigeru Fujita
Creative Advisor: Naoki Urasawa
Supervising Animators: Kazunori Aoki, Kaku Saito
CGI Director / Special Effects Compositor: Takahiro Miyata
Art Director: Chikako Shibata
Compositing Director: Mitsuhiro Sato
Audio Director: Masafumi Mima
Music: Yugo Kanno
Animation Production: Studio M2
Produced by GENCO

 

Pokémon Concierge (coming this December) is the first collaborative production between Netflix and The Pokémon Company and an ambitious stop-motion project produced by critically acclaimed dwarf studios. Expanding the Pokémon world, the story follows Haru, a concierge at the Pokémon Resort, and her interactions with Pokémon and their owners who visit as guests.

Director: Iku Ogawa
Screenplay by: Harumi Doki
Concept Arts / Character Design: Tadahiro Uesugi
Production: dwarf studios
Voice Cast: Non (Haru)

 

 

 

Beastars Final Season (coming 2024): A new chapter of the animal human drama Beastars begins! After that final battle, where did the gray wolf Legoshi go? Beastars is an animal human drama set in a world where bipedal carnivores and herbivores live together. In this unique world, the gray wolf Legoshi and his classmates attend the Cherryton Academy, where all students stay in dormitories. This is the story of love and friendship that goes beyond species. However, at times, their unrestrainable instincts as carnivores and herbivores lead to tragic events. This new chapter tells the story after Seasons 1 and 2.

Based on the manga by: Paru Itagaki
Animation Production: Orange
Voice Cast: Chikahiro Kobayashi (Legoshi)

 

Tech Reviews: 3ds Max & Maya 2024, FumeFX 6

Artwork by Fausto De Martini, c/o Autodesk

3ds Max 2024

Autodesk recently dropped a couple of its flagship media & entertainment products. Both Max and Maya are sporting fancy new features along with things that seem simple on the surface, but really will make our lives a lot better. Let’s take a look at Max 2024 first.

The sexiest feature in Max 2024 is the ability to take Boolean functionality from an object and move it into the form of a modifier and bolster the functionality. We get all the advances that have come in previous versions of Max, but with cleaner edges. All the previous maths (such as subtract, intersect, merge, etc.) are working, but we have a new one called “split” which uses the operand to cut a new element that can be manipulated within an edit poly.

One of the coolest features is that the operands get added into a list that can be procedurally changed. It comes with a “Manipulate Operands” button, which activates the operands in the viewport via clickable dots. They can then be dynamically adjusted. Furthermore, you can change your object from a mesh into an OpenVDB volume, perform the Boolean and get back a retopologized mesh.

The Array modifier adds another modeling tool to the quiver. A new Progressive transform rollout gives you quick ways of adjusting scale/rotation/transform along your distribution methodology — grids, spline, etc., while a new distribution method called Phyllotaxis was also added, which literally means “arrangement of leaves on a plant stem.” This spirals the array objects like flower leaves, which roughly follows a Fibonacci spiral. This with the aforementioned Progressive transforms makes it possible to create organic shapes very quickly. Combine that with the Boolean modifier, and you can get some very complex geometry which would have been really time-consuming in earlier versions of Max.

In animation, list controllers have gotten a boost with some interface changes to make it easier to add and control additional animation curves to a base curve in weighted ways. The typical example is adding noise to a Bézier animation curve (a parametric curve used in CG and related fields.) You can tweak and adjust without destroying the original animation. Motion paths have also been updated to work with the list controllers so that you can see the end result in the viewport and manipulate those curves in space.

The modifier stack has been advanced to work with QT for speed and a search function has also been added. QT is also being used for the Slate Material editor, again, for speed. You can also dock the editor in Max so you aren’t flipping back and forth between the editor and the viewports. In addition, the Slate Material editor has been refined for easier workflows and allowing compound nodes so you can collapse parts into subgraphs, making for a simplified view of more complex shader systems.

Good stuff, Meynard!

Website: autodesk.com/products/3ds-max
Price: $1,875 (annual subscription);
$235 (monthly rate)

 


Artwork by Olga Dannik, c/o Autodesk

Maya 2024

We have many exciting advances in modeling and animation tools happening in the world of Maya 2024. Let’s take a gander at them.

For starters, the retopology tool has been given some refinements. This has been around for a couple of versions, but you now have more control over what you want and how you want to preserve edges and features. You can either determine edges based on an angle tolerance or you can identify edges with Component Tags in the input mesh shape, and then list them in the field in the Retopology interface. (Houdini users should be very familiar with these types of tagging and manipulating data.) Further, you have access to the input mesh and the retopo’d mesh in the viewport. With this, you can pause the retopology function and make adjustments to the input mesh, such as identifying preservation constraints. You can then unpause to see the result. This functionality speeds up the workflow so Maya isn’t constantly trying to calculate while you tweak. Autodesk has additionally added a way to retopologize symmetrical models so that the edge flows on either side are identical, and you don’t have mushy flows across the symmetry axis.

The Make Live function — which allows users to activate a mesh surface and have things snap to it — has been updated so you can work with multiple meshes at the same time. One, often used, method is building new quad edge flows on dense models by snapping new vertices to the surface and building a new poly. Users can now build new meshes across objects. For example, if you had a separate forearm and hand, you can now build one full arm with continuous geometry.

The Graph Editor Curve Sculpting tools are pretty sweet. When you have an animation curve with a ton of vertices, it can be a major pain to manually adjust. These Sculpting tools act like Photoshop or ZBrush tools, using a brush size and strength (with pressure), you can make soft adjustments to the curve by grabbing, smearing or smoothing out the points.

A new shader system called LookdevX has been added to this version of Maya that is specifically designed to build shaders that are compatible with USB scenes. This allows for the look dev of your models and scenes to be compatible with other programs that support the USD format. You can use the USD preview shaders or you can dev in either Arnold or MaterialX.

Other updates include: Rigging and Animation tools for easier weighting and countering double transforms with counter matrices (which I’m not even going to try and explain because I’ll probably get it wrong), additional time slide and graph advances on top of the Sculpt Tools, additions to Bifrost which deserves a review unto itself, more Substance support, and more robust integration for the Apple Silicon architecture.

Website: autodesk.com/products/maya
Price: $1,875 (annually); $235 (monthly)

 


Artwork by Iloura, c/o Sitni Sati

FumeFX 6

My last review for FumeFX was way back in 2019, yes, pre-COVID times. Zagreb-based Kresimir Tkalcec and his team at Sitni Sati have been hard at work revamping FumeFX 6 into a product that offers much more than fluid-based fire, smoke and explosions. This is a brand new world!

First up, the familiar functions: FumeFX is still a QCG fluid solver with controls for combustion, fuel, vorticity and oxygen levels. You can cache out the simulations and then warp them with modifiers. The sims data can be manipulated with effectors. Sims can happen across overlapping grids — so you can have an array of smaller grids for something long like a missile trail instead of one huge grid. Sims can be refined post-sim to add more detail after a base sim has been approved without changing the base sim. The display is GPU-accelerated to get as close to the final render in the viewport as possible.

Now, for a review for what it wasn’t before! FumeFX is now a node-based, multi-physics system that resembles Houdini’s Vellum or Thinking Particles or TyFlow or Bifrost — which then interacts with the FumeFX fluids. This is an ambitious step, folks!

NodeWorks is a way to create particles and physics simulations through a system of function nodes tied together into a complex script of events. Anyone who has used the tools listed above will be completely familiar with the process. There is no argument about the power and flexibility of using this workflow. There are 140 nodes as of this initial release which include particles, particle modifiers, fibers (for cloth and rope), PhysX for rigid body dynamics, math operators, caching, Fume fluids (of course) and much more.

The largest benefit of using FumeFX lies in the interoperability of the particle and dynamics systems with the fluid dynamics. Having the systems all working together elevates not only the realism of the simulations, but also the efficiency by removing steps in the process.

I’m reviewing the 3ds Max version of FumeFX 6, but there will also be builds for Maya and Cinema 4D. No one will feel excluded (Houdini users will, frankly, be doing fine without a Houdini build). Supporting each of the DCCs expands the ability for Max-centric or CD4-centric artists and houses to generate higher-end simulations. I’m not going to sugarcoat the fact that FumeFX is jumping back into a competitive race of similar tools that have gotten a toe-hold into the industry. The current promo price of $295 per year is less than say TyFlow Pro + Phoenix, and certainly less than a license of Houdini FX. But I like these guys, and I’ve been rooting for them since they created Afterburn for Max back in the day.

Website: afterworks.com/FumeFX.asp
Price: $295 (one year); $495 (two years)

 


Todd Sheridan Perry is an award-winning VFX supervisor and digital artist whose credits include Black PantherAvengers: Age of UltronThe Christmas Chronicles and For All Mankind. You can reach him at todd@teaspoonvfx.com.

‘Praise Petey’ Indoctrinates Freeform with a Cult-Leader It Girl

Freeform announced it will introduce its new animated adult comedy Praise Petey to audiences on July 21 at 10 p.m. with a double episode premiere. The 10-episode series is created, written and executive produced by Anna Drezen, former head writer of Saturday Night Live.

Synopsis: Petey, a.k.a. Petra, is an NYC “It Girl” with everything figured out, until her well-curated life comes crashing down. As luck would have it, a mysterious gift from her deceased father gives her a new lease on life — taking over as leader of his small-town cult New Utopia. As Petey leans into her new role as a “girl boss,” she discovers what it means to be a leader and how to find her voice as she tries to modernize her late father’s small-town cult.

The voice cast for Praise Petey is led by Annie Murphy (Schitt’s Creek), Christine Baranski (The Good Fight), Stephen Root (Barry), John Cho (Star Trek) and Kiersey Clemmons (The Flash).

In addition to Dresden, the series is executive produced by Bandera Entertainment’s Mike Judge, Greg Daniels and Dustin Davis, along with ShadowMachine’s Alex Bulkley and Corey Campodonico (Guillermo del Toro’s Pinocchio), and Monica Padrick (Central Park). The series is produced by Disney Television Studios’ 20th Television Animation, with animation by ShadowMachine.

Two new episodes of Praise Petey will debut on Freeform each week following the July 21 launch.

Manchester Animation Festival Becomes Oscar-Qualifying Competition

The Academy of Motion Picture Arts and Sciences has designated Manchester Animation Festival as an Academy Award®-qualifying festival on the Short Films Qualifying Festival List. MAF is now the only dedicated animation festival in the U.K. to have this honor, and joins only a handful of other U.K. film festival events that qualify.

Recipients of the festival’s Short Film Award will be eligible for consideration in the Best Animated Short Film competition of the Academy Awards® without the standard theatrical run, provided the film otherwise complies with the Academy rules.

Established in 2015, MAF has grown to become the U.K.’s largest animation event, taking place over six days featuring film competitions, workshops, masterclasses, panels and more, as well as an academic conference, industry forum and family day. Past guests at the festival include Aardman Animations, Blue Zoo, Cartoon Saloon, ILM, Locksmith Animation, Lupus Films, Netflix, Passion Pictures and Walt Disney Animation Studios.

MAF Awards designed by Mackinnon & Saunders [c/o Manchester Animation Festival]

“It’s an honor to represent both Manchester and the U.K. animation community by being listed alongside some of the most prestigious film events in the world as an Academy-qualifying festival,” said Festival Director Steve Henderson. “We look forward to welcoming audiences and showcasing some of the best animated short films from around the world in Manchester this November”

The 2023 festival call for entries is open until July 28. Winners of the film awards at Manchester Animation Festival will receive the festival’s iconic trophies, designed and manufactured by Mackinnon & Saunders, who recently produced the puppets for Guillermo del Toro’s Pinocchio and produced the ITV series The Sound Collector.

Manchester Animation Festival returns November 12-17, 2023 in-person and then online between Nov. 18-30. Full program information and ticketing can be found at manchesteranimationfestival.co.uk from September.

 

‘Red, White & Bluey’ Marathon Brings Summer Fun to Disney Junior All Weekend

In honor of the July 4th holiday, Disney Junioris hosting its annual “Red, White and Bluey” celebration with fan-favorite episodes of the preschool animation hit, Bluey. The marathon will also include fun Bluey-inspired games between episodes.

Beginning this weekend (July 1-2) and continuing through Tuesday, July 4, select episodes of Bluey will air beginning at 6:25 a.m. EST/PST on the weekends and 6:00 a.m. EST/PST on Tuesday throughout each day. Kids and their families can catch Chilli, Bandit, Bingo and Bluey in episodes such as “Keepy Uppy,” “The Sleepover,” “Hide and Seek,” “Neighbours,” and more throughout the holiday weekend.

But the fun won’t fizzle out when the fireworks stop: Beginning Wednesday, July 12, 10 all-new episodes will launch on Disney+. These new episodes include cameos from well-known Bluey fans including Lin-Manuel Miranda, who appears as a talking horse in the episode “Stories,” and Rose Byrne, who plays Chilli’s sister Brandy in “Onesies.”

Created and written by Joe Brumm and produced by the multiple Emmy Award-winning Ludo Studio for the Australian Broadcasting Corporation and BBC Studios Kids & Family, Bluey follows the adventures of a lovable and inexhaustible Blue Heeler puppy who lives with her dad, mum and little sister, Bingo. It showcases the joyful simplicity that can be found in families, by bringing to life how children learn and grow through play.

Financed in association with Screen Australia, Bluey is 100% created, written, animated and post produced in Brisbane, Queensland, Australia, with funding from the Queensland Government through Screen Queensland and the Australian Government.

Seasons 1-3 of Bluey are streaming now on Disney+, and available on Disney Channel and Disney Junior, with more episodes from Season 3 still to come.

 

‘Jujutsu Kaisen’ S2 Casts Exclusive Simulcast Spell on Crunchyroll

Prepare to be taken back to where it all began for Satoru Gojo and Suguru Geto during their formative school years in Jujutsu Kaisen Season 2, premiering July 6. Streaming only on Crunchyroll, the series will be subtitled and dubbed in all of its territories, with new episodes premiering every week after its broadcast in Japan.

“Fans have been eagerly waiting for the return of this incredible series, and we’re thrilled that Crunchyroll will be the exclusive home to season two of Jujutsu Kaisen,” noted Asa Suehira, Crunchyroll’s Chief Content Officer.

Jujutsu Kaisen Season 2 will be told over two consecutive cours, with the first part of the story recounting Gojo’s and Geto’s past in the “Hidden Inventory / Premature Death” arc.

Synopsis: This is the innocent spring that the two strongest lost forever. Itadori Yuji took Ryomen Sukuna into his own body in June 2018. Okkotsu Yuta freed Orimoto Rika from her curse in December 2017. And now it’s spring 2006. Gojo Satoru and Geto Suguru, two peerless jujutsu sorcerers from Jujutsu High, have been given two missions by Tengen, an immortal known as the cornerstone of the jujutsu community.

One mission is the escorting and erasure of the “Star Plasma Vessel,” Amanai Riko, the girl chosen as the best match to merge with Tengen. So, the two of them set out on their escort mission in order to keep the jujutsu community going, but an assassin calling himself Fushiguro interferes in an attempt to assassinate the Star Plasma Vessel. The pasts of Gojo and Geto, the ones who would later be known as the most powerful jujutsu sorcerer and the most evil curse user, are about to be revealed…

© Gege Akutami/Shueisha, JUJUTSU KAISEN Project

The second season is animated by MAPPA (Chainsaw Man, Attack on Titan Final Season, Hell’s Paradise) and directed by Shota Goshozono. The screenplay and series composition is written by Hiroshi Seko (Vinland Saga, Attack on Titan Final Season, Mob Psycho 100).

Additional credits include character design by Sayaka Koiso (Rokka: Braves of the Six Flowers) and Tadashi Hiramatsu (Yuri!!! on Ice), art direction by Junichi Higashi (Cowboy Bebop); cinematography by Teppei Ito (Chainsaw Man), editing by Keisuke Yanagi (Tokyo Ghoul) and music composed by Yoshimasa Terui (Jujutsu Kaisen). The opening and ending theme music for the “Hidden Inventory / Premature Death” arc are performed by Tatsuya Kitani and Soushi Sakiyama, respectively.

The original Japanese voice cast features Yuichi Nakamura as Satoru Gojo, Takahiro Sakurai as Suguru Geto, Anna Nagase as Riko Amanai, Takehito Koyasu as Toji Fushiguro and Aya Endo as Shoko Ieiri.

Dubs for Jujutsu Kaisen Season 2 will be produced in English, Latin American Spanish, Brazilian Portuguese, French, German, Italian, Castilian Spanish and Russian. Dub premieres to be announced at a later date.

The anime series is produced by TOHO Animation and based on the best-selling manga of the same title written and illustrated by Gege Akutami, currently serialized in Shueisha’s Weekly Shonen Jump, which has over 80 million copies in circulation. In the U.S., the manga is published by VIZ Media. The series was named Anime of the Year by the Crunchyroll Anime Awards in 2021 and the global blockbuster prequel film, Jujutsu Kaisen 0, was awarded Best Anime Film at the Crunchyroll Anime Awards in 2023 and earned around $180 million in global theatrical box office revenue.

Watch Jujutsu Kaisen S1 now on Crunchyroll at crunchyroll.com/jujutsu-kaisen.

PBS Kids leads in TV Critics Assoc.’s Children’s Programming Award Noms

 The Television Critics Association has announced the nominees for its 39th annual TCA Awards. The critics voting group added two new categories this year: the Outstanding Achievement in Family Programming and Outstanding Achievement in Children’s Programming, which are dominated by PBS Kids and Disney+ shows.

“The 2023 nominees for the TCA Awards boast an eclectic lineup from across the entertainment spectrum,” said Melanie McFarland, TCA President and TV Critic for Salon.com. “This season truly had something for everyone—from innovative comedies and gripping dramas to immersive documentaries and refreshingly cerebral storytelling set in a galaxy far, far away. I am eager to see which stars and series our members have chosen to honor when the winners are revealed.”

Here are all the nominees for the Children’s and Family Programming categories:

Outstanding Achievement in Children’s Programming

  • Alma’s Way (PBS Kids)
  • Bluey (Disney+)
  • Daniel Tiger’s Neighborhood (PBS Kids)
  • Donkey Hodie (PBS Kids)
  • Eva the Owlet (Apple TV+)
  • Molly of Denali (PBS Kids)
  • Ridley Jones (Netflix)
  • Sesame Street (HBO | Max)
  • Star Wars: Young Jedi Adventures (Disney Junior/Disney)

Outstanding Achievement In Family Programming 

  • American Born Chinese (Disney+)
  • High School Musical: The Musical: The Series (Disney+)
  • Jane (Apple TV+)
  • Love, Victor (Hulu)
  • Marvel’s Moon Girl and Devil Dinosaur (Disney Channel)
  • Marvel (Disney+)
  • Never Have I Ever (Netflix)
  • Star Trek: Prodigy (Paramount+)
  • The Mysterious Benedict Society – Disney+

Overall, HBO/Max received the most nominations with 20 nods, followed by FX with 10, Disney + and Peacock with nine, PBS/PBS Kids with seven, Apple TV with six, and AMC and Netflix with five total. The winners will be announced on August 7 although the TCA press tour has been canceled due to the Hollywood’s labor issues and the ongoing strike by the Writers Guild of America. Winners of the TCA’s Career Achievement and Heritage Award winners will be announced at a later date.For more info, visit https://tvcritics.memberclicks.net/

Adam Parton, Supervising Director on the New Netflix Show ‘Captain Fall,’ Discusses His Animation Career

Talented animation director, animator and designer Adam Parton has had a rich career in animation, from working on Disney projects such as Lion King 2: Simba’s Pride and Aladdin: King of Thieves to directing and animating on critically acclaimed shows such as Bojack Horseman and Tuca & Bertie. He is supervising director on Netflix’s upcoming adult animated series Captain Fall and is also directing episodes of Velma for Warner Bros. Animation. He was kind enough to answer a few of our questions about the rewards and challenges of working in today’s competitive animation business recently:

Animag: Congrats on your very busy year! Can you tell us a bit about yourself and your animation career?

Adam Parton
Adam Parton

Adam Parton: I started in animation in the ’90s working at the Sydney Australia based Disney Toons Studio working as an in-betweener on projects such as The Lion King 2 and Aladdin 3: King of Thieves all pencil and paper. Then made the jump to digital on what I think was one of the first fully Flash animated TV shows working as an animator on Quads (a coproduction with Nelvana Canada and AnimationWorks Australia).

Off the back of the second season of Quads, a small group of key players and I formed our own company called Square i which was based in Melbourne that ran for roughly 10 years producing a few award winning children’s animated shows including two seasons of Dogstar. Square I merged with another Melbourne based studio called BigKidz and became 12 Field which is still running today.

However, I felt the pull of bigger pastures and headed over to Los Angeles in 2013 and was very lucky to get my start working as a character designer on the first season Bojack Horseman, then by season 3, I was directing episodes and over seeing retake animation. Then on season 4 I went to Seoul Korea to oversee the animation for Bojack at the overseas animation studio Bigstar. Followed that up with directing more episodes on Bojack season 5 and 6 and then same on season 1 and 2 of Tuca and Bertie and then moved to Netflix to supervising direct on the new series Captain Fall . Now I am currently directing at Warner Bros. Animation on Velma.

Bojack Horseman
Parton is the supervising director on Netflix’s Emmy-winning series “BoJack Horseman.” (Netflix)

When did you know you wanted to work in animation?

I was alway sure I was going to make comics (was very inspired by Jamie Hewlett’s Tank Girl) and had no thought s of animation until just as I was finishing high school I became aware that there was a Disney Studio in Sydney I applied and then spent 6 months in there inhouse animation training program and have never looked back…very lucky to get such an early start at that time in Australia. For a while I still thought comics were for me and animation was just a stepping stone…but I pretty soon wizened up and fell in love with the medium.

“I feel that at least for TV animation which is my bread and butter, a good understanding of all the pieces that go into making a show is really helpful. Understanding the boarding, design and animation process I think makes you better at getting the best result out while working within a budget and schedule.” — Adam Parton

How did you get your first job in the business?

There was no animation schools (or none that I had access to ) in Australia at the time so Disney had their own training program, so that was the only way to do it for me as I always and to this day need a deadline to make sure I finish a project. The application involved multiple steps of personal illustrations and drawing tasks and the final stage was going into the studio and spending a day in-betweening. With no training I’m sure they were just looking for any hint of potential, which thankfully I must had a glimmer of. 6 months of training later I was a fully fledged in-betweener.

Dogstar
Parton worked as design director and character designer on the popular Aussie hit “Dogstar.

What can you tell us about your upcoming new Netflix show Captain Fall

Captain Fall is a dark comedy with an actual heart at its core. Based around a not so stellar wannabe naval Captain who is hired by a dangerous crime ring to be the oblivious frontman for many nefarious deeds.

What do you love about this show?

It has such an off-camber voice. The creators Jon Iver Helgaker and Jonas Torgersen. The creators are Norwegian and not necessarily because of that, but they do have a very unique  view and way of looking at things and I think that really helps the show stand out and keep you guessing as to where it is going to go. And they are pretty hilarious too so that really helps.

Captain Fall
Parton’s most recent gig was directing episodes of Netflix’s upcoming adult animated series “Captain Fall.”

What were the big challenges (besides COVID, etc)

The scope of the show was massive. There is constant location changes and thus we were forever designing new characters and locations for each set piece, which was a lot of work but really rewarding as well. And we had very ambitious ideas for the cinematic quality of the show wanting to push it far beyond what people might expect from some adult comedies. So really finding the line between making it visually pop and also getting the work in on time and budget without killing anyone. Which we were mostly successful at.

What do you love about working animation?

I love the collaboration. Working with board artists to find the right gag , shot or just problem solve I still get a rush from that moment when you realize…yeah that’s it. That’s such a great feeling. Seeing all the different parts come together and grow is really rewarding.

Who are some of your animation heroes?

Masaaki Yuasa, Katsuhiro Otomo, Pendleton Ward, Rebecca Sugar, and all the people that make Gumball.

How has the industry changed over the past two decades?

Since I started which was indeed a long time ago the industry has grown massively in scale just the sheer volume of animation that is being created (that is of course up until recently) which has been awesome for getting more varied voices to be heard and same thing with the amount of different styles we get to see in all that. I really hope the current dip or realignment in the industry isn’t going to close off the options for some of the more interesting stories that we could potentially hear, as that would be a real shame.

What is the best advice you can give someone who wants to direct animated shows/movies?

I feel that at least for TV animation which is my bread and butter, a good understanding of all the pieces that go into making a show is really helpful. Understanding the boarding, design and animation process I think makes you better at getting the best result out while working within a budget and schedule. Other than that, always keep pushing yourself and keep your passion for animation alive by seeing what everyone else is doing … there’s such inspirational work out there and it can only make you better to keep consuming it…like a giant animation amoeba.

Velma
Parton also directed episodes of Warner Bros. Animation’s 2023 series “Velma.” (Max)

 

 

Watch: Netflix Releases New Featurette on the Making of Acclaimed Shapeshifter Movie, ‘Nimona’

Nimona, Netflix’s acclaimed new movie about a rebellious, shapeshifting antihero and a gay knight has already won the hearts of numerous critics around the world. The ND Stevenson webcomic adaptation was rescued from the fall of Blue Sky by Netflix and Annapurna, brought to life by DNEG Animation and helmed by Spies in Disguise directors Troy Quane and Nick Bruno. The pic begins its streaming journey on Netflix today (Friday June 30). The streamer has also released an insightful featurette about the making of the rule-breaking movie, which you can watch below:

Set in a futuristic medieval world, the CG-animated feature centers on Ballister Boldheart (voiced by Riz Ahmed), a knight falsely accused of a terrible crime, who finds his only chance of restoring his good name in a mayhem-loving teenage shapeshifter named Nimona (Chloë Grace Moretz). Things are complicated by the fact that Ballister was sent to destroy this permutating pink “monster” … and the knight hunting them down happens to be his ex (Eugene Lee Yang).

The film received its world premiere at the Annecy Festival on Wednesday, and the first batch of critical reviews are raves, ranking the energetic and empowering fantasy-adventure a juicy 98% Fresh rating on Rotten Tomatoes. Nimona is praised for its fresh take on an important (if well-trod) inclusive message, feisty humor, queer representation and compelling visuals.

Behind the scenes of Nimona. Courtesy of Netflix
The Art of Nimona (Netfix)

Animated Musings: Is Food in Animated Content as Simple as Green Eggs and Ham?

We hear the phrase “we are what we eat” often, but is it also true that we eat what we watch? What are content producers feeding, literally, to our younger audiences these days? There are various studies on “branded food” i.e., food sold with a character and the findings are clear, it is appealing. Some of these studies are listed below. They are wordy but overall, they confirm that what is displayed “on screen” is influential.

Where to start with food in children’s content? It is a part of family life, so it should be included in children’s content — but what does that look like? Is there a “healthy representation” or should there be none? There are many sublime scenes of food in animation, from Spirited Away and Ratatouille, to SpongeBob flipping burgers at the Krusty Krab to Bob’s Burgers. We can all agree food is a huge part of animated content. But we now know childhood obesity is a major issue and food insecurity among children is, sadly, all too real. Perhaps it’s time to reflect on how food is represented in the stories we tell. Many broadcasters have rules around food, but perhaps the conversation needs to go wider. Is a rule such as, “You can show the ice cream cone, but not children licking the ice cream” really useful? It raises more issues than can even be considered here.

In North America, our children’s content has so many food options: snacks, cereal for breakfast, packed lunch for school and then sit-down dinner as family time. Yet, there is not much variety in the food. I am happy that the Krusty Krab patty is vegetarian (Phew!). But maybe it’s time for the steak and the slurpy in the plastic cup to leave the scene as well. The food futurist in me thinks we should all be reaching for our cricket protein shakes. You can buy cricket protein in the supermarket now. I think more environmental food options need to be presented. But, not as the butt of the joke either!

Spirited Away [Studio Ghibli]

Too Many Snacks?

Why do so many characters need to eat a midnight snack? Maybe the recurring image can be replaced with the search for a glass of water since one can have meaningful conversations over a glass of water as well. If a character is having trouble sleeping, they could actually reach for a book. Perhaps they are up late at night because they need another blanket, as the house is cold. But at least they reflect, “We are reducing our carbon footprint.” There are alternatives to opening the fridge to deal with emotions.

I watched an episode of a preschool show where a bag of potato chips was spilt on the ground. The story point was resolved but, no one talked about the garbage or waste. Plus, for me, stranger still, no racoons or birds appeared to eat the discarded food! This is just one example, but the challenge is all the tiny “oh wells” make up a giant perception for children that wasting food “happens” and is ok. Do we all need to take responsibility now for the world around us as well as the imaginary worlds too? As content creators, is there a way we can make a positive impact on our future?

I love Gabby’s Dollhouse, as it was my childhood dream to play in my dollhouse. But I wonder why the best friend is “Cakey” the cupcake? Super Wish offers a world of birthday- related food fun. Miraculous loves her croissants, yet she is so skinny that she looks unhealthy. Big City Greens is a great show with characters that are so real, and it definitely shows good habits, but then there’s the food court, slushies, biggest Sunday dessert ever, the “pie off,” etc.

SpongeBob SquarePants [Nickelodeon]

Exercising Self-Control

Remember when advertising was regulated to prevent children being bombarded with “junk food” commercials? Are we now just making shows with eating all the time? Is it our issue with food we are projecting into the world?

I was chatting with a Turkish producer about food, and he said the public broadcaster pushed back on showing “rich people” food and encouraged him to make it food for everyone. That also brings up the question: Who gets to eat?

I think the creative community may think about food a lot because working from home means the fridge is close by, but is it worth a discussion on how we portray all this food in our stories for children? Is it an “S and P” problem or is it a bigger discussion? We know these shows will be around for decades, so perhaps we need a little more self-control about how often we open the fridge in our imagination.

 

Various Studies about Food and Children:
— 2010 Yale study says kids preferred any food with a licensed character and strongly recommended regulating the use of licensed characters on food.
(news.yale.edu/2010/06/21/licensed-characters-food-packaging-affect-kids-taste-preferences-snack-selections)

— 2017 study indicates non-branded food items in the children’s programming does affect what children eat.
(pubmed.ncbi.nlm.nih.gov/31835631)

— 2018 study contends it’s not enough just to have a healthy snack; it’s still better than candy.
(pubmed.ncbi.nlm.nih.gov/29056518)

— Oat milk is the friendliest for the environment.
(trvst.world/environment/environmental-impact-of-oatmilk-plant-based-milks)

 


Mary Bredin

Mary Bredin is an acclaimed kids & family content veteran, currently the creative development producer at TeamTO. She has worked at Guru Studio, Disney, Nelvana, Viasat and Canal+ over the past two decades and her credits include Jade Armor, True and the Rainbow Kingdom and Pikwik Pack.

Critics: ‘Ruby Gillman’ Is a Colorful, Sweet and Fun Family-Pleaser

The next contender entering the the summer animation box office ring is ready to dive in, as Universal Pictures unleashes the new DreamWorks Animation original Ruby Gillman, Teenage Kraken. Opening Friday, June 30 in North America and other territories, the coming-of-age comedy-adventure centers on a sweet, awkward teenage girl named Ruby who discovers she is actually the heir to a monster-sized matriarchal lineage: if she touches the ocean, she turns into a ginormous kraken — not the most conventional way to impress your high school crush.

While the concept is unique and the themes of inclusivity, generational dynamics and coping with adolescence are timely, Ruby Gillman has made a somewhat quiet splash with film critics. Rating 65% Fresh on Rotten Tomatoes from 34 reviews, the movie’s brilliant colors and blazing, cartoony action dim in the shadow of comparisons to other films — most prominently among reviewers, the puberty-is-a-curse allegory of Pixar’s Turning Red and the triumph of DreamWorks’ own Puss in Boots: The Last Wish. However, the pic wins points for being a fun family watch with Trolls-level palette power and exceptional vocal performances from Lana Condor (Ruby) and Jane Fonda (Grandmahmah).

Directed by Oscar-nominated filmmaker Kirk DeMicco (Vivo, The Croods) with Faryn Pearl (The Croods: A New Age, Trolls World Tour) serving as co-director, Ruby Gillman is written by Emmy-winning South Park producer Pam Brady and Brian C Brown  & Elliott DiGuiseppi. The key voice cast also featured Toni Collette as Ruby’s overprotective mom, Jaboukie Young-White as her skater boy crush, Annie Murphy as popular new girl/secret mermaid Chelsea, Colman Domingo as Ruby’s dad, Sam Richardson as her uncle and Blue Chapman as her little brother.

Here’s a few bits of flotsam bubbling up from the first critical reviews:

Ruby Gillman, Teenage Kraken
Ruby Gillman, Teenage Kraken

“Younger viewers are unlikely to appreciate the story’s symbolism – three female generations, overcoming differences to combine their powers – but they’ll still absorb the ambient Gen Z values of tolerance and authentic self-expression. Kraken anatomy differs from human in some aspects, but this is a film with its heart, at least, in the right place.”

— Ellen E. Jones, The Guardian (U.K.)

 

South Park veteran Pam Brady, who shares screenwriting credit with Brian C. Brown and Elliott DiGuiseppi, brings all kinds of funny ideas to the film, which DeMicco does an admirable job of executing. But there’s a simpler, more sincere movie underneath it all that seems to be taunting audiences, like a glowing shape from deep below.”

— Peter Debruge, Variety

“…There is something nice about just getting to take in a largely sweet story like this one. [Ruby Gillman, Teenage Kraken] feels like it could have emerged as one of 2023’s stronger studio animations … Alas, while not always defined by formula, it still ends up feeling frequently derivative and slight without putting in the time to dive deeper into its premise. The characters are consistently charming, the humor sufficiently silly, and the animation often beautiful, though the standard path it takes holds it back from fully exploring the potential lurking just beneath the surface. When it all bursts free towards the end is when the film is at its best.”

— Chase Hutchinson, Collider

Ruby Gillman, Teenage Kraken

“All of the voice actors were on point … the colors and character design are also fun with colors pushed to the max … For all its issues, Ruby Gillman, Teenage Kraken is a good excuse to get out of the house with the family and take the kids to see something fun. And that’s what this movie is: fun.”

— Kaely Monahan, Arizona Republic

 

“The film looks terrific, with its candy-store color palette and the beguiling underwater opulence of Grandmahmah’s palace. And the voice work is first rate: along with a wonderfully OTT Fonda, Collette and Condor bring a conflicted tenderness to the mother-daughter dynamic. But the story itself is in too much of a hurry to finish, leading to a third act climax that is over before the tension has had a chance to build, and a message of acceptance that might be a little too neat, given all the tentacles and eye-lasers that Ruby’s school friends have had to suddenly come to terms with.”

— Wendy Ide, ScreenDaily

 

“It’s been argued, to the point of near-exhaustion, that Sony’s Spider-Verse films elevated audience expectations when it came to what mainstream animation can and should be. But even DreamWorks’s last film, Puss in Boots: The Last Wish, proved that each of these studios has the capability to deliver its own brand of exhilarating spectacle balanced by thoughtful emotion. While there’s some of the former here — the film’s underwater effects are a hundred fathoms more convincing than those of Disney’s live-action The Little Mermaid — the latter feels stifled in odd and frustrating ways.”

— Clarisse Loughrey, Independent (U.K.)

CEE Animation Forum Announces Project Selection, New Market Platform

CEE Animation Forum, a pitching, financing and co-production event for films originating in Central & Eastern Europe, has unveiled the official project selection for its upcoming edition, set to take place in Pilsen, Czech Republic from November 8-9. This year’s event will introduce a new platform called the Market, which aims to provide visibility to animated projects at any stage and facilitate one-to-one meetings between industry professionals.

The project selection for CEE Animation Forum 2023 features a diverse range of animated content across various categories. The total budget of all 28 pitching projects is €29 million.  Hungarian animation is the most represented with five projects, followed by Czech Republic (four), Estonia (three), Germany, Italy, Poland Spain (two each), Austria, Croatia, Cyprus, Finland, France, Greece, Slovakia and Ukraine (one each).

Moss by Judith Colell (Imagic TV | Spain | Feature)

The selection includes eight projects for children up to 10 years old, six projects for teenagers, eight projects for young adults, and sven projects aimed at adult audiences. A range of animation techniques is also represented: Hand-drawing leads the pack, utilized in 16 projects. 2D animation is used in 14 of the projects, while 3D and stop-motion appear in seven each.

The gender representation among directors and producers for selected projects is balanced or weighted towards women filmmakers, with the exception of the feature film category, which includes two women directors and three men.

Learn more about all the 2023 CEE Animation Pitching Projects here. 

Period Drama by Michaela Mihalyi (Czech Rep. | Short)

“Every year, we witness a growing number of ambitious and high-quality projects being submitted to our event. We recognize the importance of helping them gain visibility and capture the interest of decision makers. That’s why we made the strategic decision to introduce the Market as a new feature,” explains Marta Jallageas, Managing Director of CEE Animation Forum. The objective is to create a dedicated showcase for animated projects that are still seeking partners — regardless of the stage.”

This new Market offers a dedicated space within the event for professionals to engage in one-to-one meetings with decision makers. Film professionals can secure their participation in Market by purchasing the accreditation (opening in September) for their project(s) at any stage of development, production or distribution, including completed works. Early access to a reservation system allows participants to schedule meetings in advance with esteemed European professionals, including producers, sales agents, distributors, broadcasters, scriptwriters, festival programmers and market event representatives.

(Pixel Giants | Cyprus | TV Series)

The design for this year’s CEE Animation Forum official artwork has been created by visual artist Vera van Wolferen, an animation director and set designer based in The Hague, The Netherlands.

“We were delighted to discover Vera’s exceptional talent during our CEE Animation Workshop. Her playful and meticulously executed paper artwork immediately appealed to us. One of our primary objectives at CEE Animation Forum is to provide visibility to emerging talents, and I hope that featuring Vera’s work can be the start of a wonderful tradition,” adds Jallageas.

The event is financially supported by Czech Film Fund, Ministry of Culture Czech Republic, Audiovisual Producers’ Association (APA, Czech Republic) and Pilsen Region.

Accreditations for the CEEA Forum & Market will be available for purchase from ceeanimation.eu starting in September. 

Autopilot by Patricie Švadlenková (Czech Rep. | Student/Rising Stars)