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Home Blog Page 290

Dan Povenmire Brings a Personal Touch to ‘Hamster & Gretel’

***This article originally appeared in the August ’22 issue of Animation Magazine (No. 322) ***

Never underestimate the creative powers of a doodling animation genius! Take, for example, the case of Dan Povenmire, who was putting the finishing touches on Phineas and Ferb The Movie: Candace Against the Universe back in 2020. That’s when he found himself doodling a hamster superhero character. “I realized that I had done a lot of these doodles on the 3 X 5 cards we put on the board in the writers’ room,” recalls the creator of the five-time Emmy-winning show Phineas and Ferb.One night, as I was tucking my daughter in her bed, I showed her the picture and I told her the story of a super-hamster, and we both couldn’t stop laughing!”

Cut to a few months later, when Povenmire pitched the idea to the development team at Disney Channel — and wouldn’t you know, he got the greenlight for his new show, Hamster & Gretel. The charming music-filled series, which premieres this month on the cable outlet, centers on a brother and sister named Kevin and Gretel who are about to gain super powers from space aliens, but things don’t go as planned: It’s Gretel and her pet hamster who get the magical abilities. The talented voice cast includes Povenmire’s own daughter Meli as Gretel, Michael Cimino as Kevin and Beck Bennett as Hamster.

Hamster & Gretel (Disney)

Sitcom Siblings

Povenmire, who is best known for co-creating Phineas and Ferb and Milo Murphy’s Law with Jeff “Swampy” Marsh, has worked on a wide range of animated shows including The Simpsons, Family Guy, SpongeBob SquarePants and Hey Arnold! He says the new toon is different from his previous work because it’s loosely based on his own family life.

“My wife is from Venezuela and I have these two blond and red-haired Latin daughters,” he explains. “So the mom and dad on the show look like me and my wife. The heart of the show is also about the relationship between a brother and a sister, which is similar to the one I had with my youngest sister. We had 10 years between us, and there was no competition. I could be the cool older brother who had pillow fights with her.”

The 2D-animated Hamster & Gretel, which is produced by Disney Television Animation, with the help of Snipple Animation (Manila, The Philippines) and Synergy Animation (Shanghai, China), features lots of funny songs and has the same visual style as some of Povenmire’s previous hits. “The characters and the color scheme are different, but it feels like it’s part of the same family as my other shows,” he notes. “I have a signature style — and who knows, maybe we can do a crossover episode with Phineas and Ferb one day!”

Dan Povenmire’s (right) daughter Meli provieds the voice for Gretel, the kid sister superhero star of his new show.

He does point out that you may notice more of the classic Disney style in Gretel’s design. “You can see it in her eyes, which accentuates her cuteness. It’s part of the reason we all liked my daughter’s Meli’s voice for the character. She sounds like a little girl, but she has this toughness about her, too. She originally did the temp voice for the pilot, but when we tried to find a well-known actress for the part, we couldn’t find anyone that was as funny as her. She knows my sense of humor and always nailed the reads. She became the voice of Gretel and she loves it!”

Since the show was created and produced during the pandemic, Povenmire said he has simply communicated with everyone via Zoom over the past couple of years, but he’s looking forward to going back to in-person collaborations. “We have somewhere about 60 to 70 people on staff, and they all appear in boxes on the Zoom screen,” he notes. “When you’re in the studio, you get to know everyone, but we only see each other at meetings now. We’re going to have a big lunch soon and I am looking forward to meeting all the artists in person.”

Hamster & Gretel (Disney)

According to Povenmire, while the show has a writers’ room, it also is flexible enough to incorporate storyboard ideas. “It’s kind of a hybrid,” he notes. “When I was a lot younger, doing a storyboard-driven show was a lot of fun. You’d get a bunch of people in the room and sometimes, the story would just go off on a tangent. Then, we had to write it to make sure the story would fit, and we had to lose a lot of the funniest gags. Then, we had to punch it up, and someone had to draw it all, so there was a lot of triage. When we did the Phineas and Ferb movies, we used a script first and had a story that worked, but we were welcome to add to it. It wasn’t set in stone. The movie felt just like one of the episodes. The humor was there and the story remained solid. So, I think what works is giving people the freedom to elaborate and add to the script after it’s done.”

The show creator says he misses working with his old Phineas and Ferb animation partner Jeff “Swampy” Marsh. “Swampy has his own studio in Venice, and we talk all the time,” he notes. “He is working on another show for Disney — [we] couldn’t get him to drive over the hill to Disney for another show! But we talk all the time, and he’s doing a voice for our show! I miss seeing him every day. I do have other collaborators that I write and work with so I feel like this new show has the same kind of collaborative humor.”

Hamster & Gretel HAMSTER & GRETEL – “Empower Failure / Oakey Dokey” (Disney)

Everyone’s Working!

When asked about the unpredictable nature of the animation business, Povenmire says that the toon boom has been incredible and the biggest he’s witnessed since he started out in the business. “Netflix canceled a few of their shows last month, but that means we have more of a talent pool to staff our shows,” he notes. “It took longer for us to staff because everyone is working on something right now. There’s a lot of good stuff coming out on a regular basis. I don’t have the time to watch all the good shows I want to watch! Maybe one day I’ll retire and be able to catch up on all the great animated shows my friends are working on!”

He also points out that it has never been a more egalitarian time for people to put their content out into the world. “If you want to make cartoons or any kind of entertainment, you can do it and find an audience. You don’t need to wait for a studio to hire you like I had to when I was entering the field. Now you can put your material on TikTok and YouTube, or have your portfolio on social media. If you do good work, you’ll get some eyeballs on it, and if you’re not, you can find out what you’re doing wrong, and keep at it, until you get better.”

A young girl and her pet hamster become unlikely superheroes in Dan Povenmire’s new Disney animated series ‘Hamster & Gretel’

For now, Povenmire is happy that audiences get to discover his new show and memorable characters this summer. “I’m proud of the fact that Hamster & Gretel has a lot of heart,” he says. “Just like Phineas and Ferb, it’s a very funny show and it has a lot of songs. We have the same kind of humor, but I wasn’t expecting how moved I would be by a lot of the material, and the interactions between the characters. It’s a superhero comedy, so it also has a lot of action, but then, you have this sweet core that is about family relationships. I think It’s perhaps the best thing I have done.”

Hamster & Gretel premieres on Disney Channel on Friday, August 12.

Paramount Slates ‘Sonic the Hedgehog 3,’ Pushes Back Smurfs Musical

Paramount Pictures is tripling down on its hit big screen treatment of the iconic video game hero, revealing a December 20, 2024 release date for Sonic the Hedgehog 3, taking over the slot previously allocated for the next Smurfs outing.

The threequel was confirmed in February, and will continue the live-aciton/CG character hybrid adventures of the Blue Blur (voiced by Ben Schwartz) and small town cop Tom Wachowski (James Marsden) as they face off against the villainous Dr. Robotnik (Jim Carrey) and baddies like Knuckles (voiced by Idris Elba) with the help of allies both human and anthropomorphic, including Sonic’s video game partner Tails (voiced by Colleen O’Shaughnessey).

The firs two Sonic the Hedgehog Movies were both directed by Jeff Fowler and grossed worldwide box offices of $319.7 million (2020) and $400M+ (2022). With the holiday ’24 release date, Sonic 3 will be opening against James Cameron’s Avatar 3 in a battle of the hybrid blockbusters.

The studio has also shuffled its Untitled Smurfs Animated Musical — the first in a multi-picture partnership between Paramount, IMPS and LAFIG Belgium — down the road to February 14, 2025, preparing a sweet Valentine’s treat for families. Chris Miller (Shrek the Third, Puss in Boots) is attached to direct the Paramount Animation and Nickelodeon Animation production from a script by Pam Brady (South Park, Team America: World Police), inspired by the beloved Peyo characters.

The untitled project will launch a new Smurfs movie era, following the trio of CGI flicks from Sony in 2011, 2013 and 2017.

The Paramount Animation slate also features the recently titled Teenage Mutant Ninja Turtles: Mutant Mayhem (Aug. 4, 2023), PAW Patrol: The Mighty Movie (Oct. 13, 2023), The Tiger’s Apprentice  (Dec. 20, 2023) and an untitled Transformers movie (July 19, 2024).

[Source: Deadline]

Trailer: ‘Pokémon: The Arceus Chronicles’ Special Coming to Netflix

The Pokémon Company International unveiled a new animated special, Pokémon: The Arceus Chronicles, which is inspired by the popular Pokémon Legends: Arceus video game and follows Ash, his Pikachu and friends on exciting adventures through the Sinnoh region.

The English-language version of Pokémon: The Arceus Chronicles will premiere at a screening event at the 2022 Pokémon World Championships in London around 6 p.m. BST on August 19, available on a first come first served basis. Outside of the 2022 Pokémon World Championships, fans around the world (excluding Asia) will be able to watch Pokémon: The Arceus Chronicle” exclusively on Netflix on September 23.

In anticipation of the Pokémon: The Arceus Chronicles premiere, The Pokémon Company International offered fans a sneak peek at the upcoming animated special by unveiling first-look screenshots and an official synopsis, as well as debuting the trailer on the Pokémon YouTube channel.

Synopsis: A visit to the Sinnoh region turns into a high-stakes adventure when Ash, Pikachu, and friends join forces with powerful Pokémon to confront a looming threat! When Ash, Goh, and Dawn receive a mysterious message from the Mythical Pokémon Arceus, they meet up with Brock and head to Mount Coronet to investigate. There, they find a rampaging Heatran and the commanders of Team Galactic, who are determined to find their missing leader by opening a gate between dimensions. With a trio of Legendary Pokémon and Sinnoh Champion Cynthia on their side, our heroes have lots of help, but they’ll need all they can get to save Sinnoh from being destroyed!

Adult Swim Festival’s Return Reveals Toons Surprises to Packed Crowds

Adult Swim marked its successful return to live-events with the Adult Swim Festival Block Party in Philadelphia last weekend. The three-day series of events included sold out show panels and house-packed performances by top musicians and comedians including Jo Firestone, Hannibal Buress as Esha Tune, Snacktime and Ana Fabrega, in addition to energized capacity crowds for headliners Run The JewelsTierra Whack and Dethklok.

In a surprise to fans, attendees were treated to exclusive screenings of a new episodes from season six of the Emmy-winning series Rick and Morty and hit animated series SMILING FRIENDS.

 

Nick Rutherford and Spencer Grammer at the ‘Rick and Morty’ panel

Featuring surprise appearances from Spencer Grammer (voice of Summer) and series writer/producer Nick Rutherford, the Rick and Morty panel featured a screening of a full episode from the newest season. Check out a clip from the panel here. New key art for Season 6 was unveiled:

Fans were also shown a brief animation [A Citadel Secret], hinting at a new Rick and Morty adventure to come ahead of the Season 6 global debut starting on Sunday, September 4.

 

‘Aqua Teen Hunger Force’ panel, on couch L-R Dave Willis, Dana Snyder & Carey Means

Aqua Teen Hunger Force creator Dave Willis (voice of Meatwad), and voice actors Dana Snyder (Master Shake) and Carey Means (Frylock) introduced a sneak peek at the forthcoming film Aqua Teen Forever: Plantasm during their panel, and officially announced the film’s debut on Digital, 4K Ultra HD & Blu-ray on November 8, from Warner Bros. Home Entertainment. A clip from the Aqua Teen Hunger Force panel is available here.

 

Plus, SMILING FRIENDS creators Michael Cusack and Zach Hadel hosted an advance screening of the forthcoming episode “The Smiling Friends Go to Brazil” ahead of its debut on Adult Swim and HBO Max. See more from their panel here.

 

‘Smiling Friends’ creators Michael Cusack and Zach Hadel

 

In partnership with Live Nation, the Adult Swim Festival Block Party was a curated series of individually ticketed events across four famed venues in Philadelphia’s colorful Fishtown neighborhood, all within an ongoing outdoor celebration that included watch parties, beer gardens, food trucks and fun fan attractions. Find a full list of performers and additional details at adultswimfestival.com.

 

Adulst Swim Festival Block Party 2022 – Smling Friends Inflatable

SIGGRAPH: Spotlight on the 2022 Prize Winners

***This article originally appeared in the August ’22 issue of Animation Magazine (No. 322) ***

The Seine’s Tears

Best in Show: The Seine’s Tears
Director: Yanis Belaid
Pôle 3D, France

Paris during the events of October 1961, when French police brutally repressed Algerian protestors, is the backdrop of the powerful short The Seine’s Tears, directed by Yanis Belaid.

The director, a graduate of the French digital and creative school Pôle 3D, recalls, “We were inspired by the short music video In My Heart by Pedro Conti, and also used the acclaimed 2016 movie Ma vie de Courgette (My Life as a Zucchini) as a reference for stop-motion rendering. Regarding the direction, we used references from live action cinema. We used an on-board camera and wanted it to be an entire character in the film. We analyzed how Films like The End of Watch or The Blair Witch Project used that camera style to recreate it. We wanted the viewers to feel like they are in the protest with our characters, to have the point of view of the Algerians and of all those people who came to demonstrate that night.”

Belaid and his team of eight began work on the short in September of 2019, and it took them about two years to finish their project. All the animation was done in Maya. “To create this stop-motion look, we did some animation research and, after some tests, we finally chose to develop a script that copies at 80% the previous key,” explains the director. “This way, the movement stays fluid so the motion blur can be calculated, but it still has this jerky quality .We also had a tool to reuse the foreground animations in the crowd, mostly in the second part of the film in the stadium. It helped us create density without having to animate everything.”

The director points out that he wanted to cast light on the tragic events of October 1961 in Paris. “These events are still quite misunderstood in France,” says Belaid. “We wanted to get viewers to learn more about them after the screenings. Putting the spotlight on this historic event was the very point of our project.”

Yanis Belaid

He also says he remains positive about the future, despite the fact that the subject of the short is quite eye-opening. “We try to give hope for the future,” he says. “Therefore, I like the second part of the short best because it is way more festive and colorful! We wanted to make a contrast between this festive act and the violence and sadness of the first part of the film. In a short film we don’t have much time to develop the narrative aspect. But what’s interesting is to find the writing techniques that are the most effective. We spent a lot of time thinking about what we deeply wanted to say. This process of thinking, research and creativity stimulated us during the whole conception stage of the film.”

Looking back at the experience of making the short, Belaid calls it “a human adventure.” He adds, “To put it all in context, we made this short during our final two years of school. It allowed some people in the group to discover themselves, professionally speaking, or to solidify their professional desires for the future. Personally, it definitely validated my desire to be a director.”

Belaid mentions Pixar’s Toy Story and Bruce Timm and Paul Dini’s Batman: The Animated Series as two of his biggest animated favorites. “As a kid, my hero was Batman from the TV series. I’m still a big fan, and the credits still make me dream today. The animated film that rocked my childhood was Toy Story. Even to this day, I find this movie so well written and intelligent.”

 

The End of War

Jury’s Choice: The End of War
Director: Lei Chen

Tsinghua University, China

​About two years ago, Lei Chen, the director of the SIGGRAPH Jury Prize-winning short The End of War, set out to make an anti-war short. “My inspiration mainly came from Käthe Kollwitz’s wood prints and her life. Her works always depict the effects of poverty, hunger and war. During WWI, her son Peter joined the army and died. I read her diary and realized that it could make a short story. The source of art inspiration is the Soviet propaganda art in the Cold War period, which gives the short a touch of irony.”

Since the short was an experimental project, Chen insisted on doing most of the work himself. “But some of my friends and other students helped me out from time to time,” he says. “Donald Chen helped me with some modeling, Wen Bo Mi did the music and Darren Dai did the sound design. There were about 10 people who helped me with the short. I mainly used Maya and ZBrush — ZBrush was definitely the most important tool for this project. And the good thing about Maya is that you have the freedom to build a customized pipeline from scratch.”

Lei Chen

Chen mentions that one of his biggest challenges was finishing the short in time. “You always run out of time,” he points out. “Because of the frame-by-frame nature of the project, it is unbelievably time consuming. As to my rough evaluation, that was supposed to be two year’s work while I had to finish the project in early 2022. So I was working for more than 15 hours a day in the last months. I had three days off for the Chinese New Year and I dreamed that I was working for three nights in a row. I was a bit scared, but the ‘symptom’ went away on the fourth day, because I went back to work again!”

Now that the world is able to watch and enjoy his short, Chen says he is pleased with the project’s visualization of the battle scenes. “But to be honest ,everything could have been better if I had more time or money,” he adds. “The best part of working in animation is that you pretty much have full control of it. Working on shorts, every time when I hit the ‘play’ button, I feel what I felt when I drew my first animation in the corner of the pages of my primary school textbook. Animation is magic!”

When asked about his animation heroes, Chen mentions Jan Švankmajer, Aleksandr Petrov, Kihachiro Kawamoto and Hayao Miyazaki. He notes, “My favorite short film is Petrov’s The Old Man and the Sea.”

Chen hopes audiences will appreciate his creative art style when they watch The End of War at SIGGRAPH. “To be very frank, I thought the anti-war topic was even a bit cliché nowadays,” he explains. “But the Russian invasion of Ukraine just proved me wrong. I hope people get some insights after seeing my film. We should never take peace for granted.”

 

Yallah!

Best Student Project: Yallah!
Director: Nayla Nassar
Rubika, France

When Nayla Nassar’s father was a young man growing up in war-torn Lebanon, he had to go to a swimming pool for a test, oblivious of the bombings and strict citywide warnings. “He went there, only to find himself in a bathing suit, with goggles on, right in front of a huge bomb hole,” says Nassar. “This image was way too surreal not to make a short out of it!”

Her father’s fascinating experiences in Lebanon inspired her student project at Rubika, which has received the Best Student Prize at SiGGRAPH this year. Nassar and five other students worked on the short from September 2019 until June 2021. “We had great guidance from our teachers at Rubika, and we received generous help from a composer and three sound designers, who gave life to our images,” she notes. “The short was made in CGI, using Maya as our main software. The concepts, matte paintings and most of the textures were done with Photoshop, but Substance Painter came in handy when it came to painting characters and automating our buildings’ textures. We used Arnold renderer to calculate the images and Nuke for compositing.”

One of the greatest challenges for Nassar and her co-directors Edouard Pitula and Renaud De Saint Albin was nailing the right tone for the short. “We had to find the right balance between the reality of war and the joy and hope that still exist there, and that we wanted to put first,” she notes. “On a more technical level, we made a lot of effort to make the city detailed and full of life, while still having our characters fit with their background.”

Nayla Nassar

Nassar mentions the 2006 feature Tekkonkinkreet by Michael Arias as one of the short’s key visual sources of reference. “The city is depicted so precisely,” she says. “On a more personal note, I’m a huge fan of I Lost My Body by Jérémy Clapin, as well as the work of Sylvain Chomet.”

She says one of the biggest lessons she learned from the making of the short was how to trust the process. “By process, I mean teamwork and going through production step by step, but always being careful not to get lost in the details or new ideas that won’t fit the main intention for the short.”

Nassar points out that the opportunity to connect with her father’s childhood through this film has been quite amazing. “It’s going to sound cheesy, but I love that it’s so personal to me and speaks to so many people at the same time,” she offers. “People’s reactions to the short have been extremely nice and gratifying. We also had great fun creating my dad’s character from pictures of him as a young boy. In more general terms, I love the liberty that you have when you work in animation. There’s no limit with animation, you can always push things further — and with short films, there’s less pressure, more room for experimentation.”

Finally, the director hopes her short will bring a smile to people’s faces. “I hope they’ll want to find joy and resistance in simple things, like Naji did by going for a swim that day!” she concludes.

 

The award-winning films will screen in SIGGRAPH 2022’s Computer Animation Festival in the Electronic Theater both in Vancouver and online (August 8-11). Learn more at s2022.siggraph.org.

 

Seneca College Finds a New Formula for Success with Its ANI 2.0 Program

Mark Jones

This autumn, 115 new students will arrive on campus at Seneca College’s School of Creative Arts & Animation in Toronto, Ontario — just in time for the launch of a new program dubbed “ANI 2.0.” Seneca’s longstanding three-year program is now expanding beyond its previous three-stream curriculum of 2D Animation, 3D Animation and Game Animation to include a new Visual Development stream. As Program Chair Mark Jones explains, “The goal is for graduates to be much more aware of techniques like virtual production, the use of game engines or real-time 3D graphics.”

“We’re offering lots of cross-disciplinary courses,” notes Seneca professor Sean Craig, who is coordinating the ANI 2.0 program. For example, he explains, “Our labs are mixed-use spaces. Second-year Gaming students will work alongside third-year 2D students. We’re building ‘horizontal learning.’”

Motion capture studio at Seneca College

Starting from Scratch

“Sean and our faculty recognized the degree of changes happening in the industry could not easily be accommodated with a couple of changes here or there,” recalls Jones. “Because of revolutionary techniques and how the industry is becoming more cross-disciplinary, we needed to start from scratch.”

Their process was underway when the pandemic hit, requiring Seneca to rapidly develop online learning systems — at the same time it was redesigning its curriculum. “The pandemic both accelerated and amplified trends that were already happening in the industry with respect to remote collaboration,” observes Jones. “The question was how to enable our graduates to be more competitive in a changing industry. The pandemic made this question far less theoretical. We had to invent solutions for problems on the ground … and quickly.”

Sean Craig
Sean Craig

“We were forced to think about how to deliver courses in new ways,” says Craig. The investment by Seneca was huge as it tried to meet students’ online technology needs. As Jones notes, “Seneca implemented a significant laptop loaner program, where it leased or purchased hundreds of laptops that were sent — by courier — to students who didn’t have adequate technology at home. That at least provided a baseline for virtual learning to take place.”

Their program utilizes Microsoft Teams, and Craig and his colleagues focused on implementing tools that would support collaboration on that platform. They could provide server-accessible software for most of the tools. But in cases like Toon Boom — which had to be installed on students’ local machines — Seneca provided license keys so students could have direct access.

Another tool utilized very heavily in the program is SyncSketch, explains Craig. “It’s a web-based animation review tool that allows students and faculty to collaborate online in real time. We’ve also been using Magma Studio Pro, which is a real-time painting canvas that supports collaboration among multiple users. One of the bigger challenges for faculty was figuring out how to build asynchronous content efficiently. It takes a long time to do anything well. So, we developed some real-time tutorial capturing workflows.”

‘Sik Fan’ by Seneca College animation student Jamie Lee

These were added to a software toolkit for the three program streams that also includes Maya, ZBrush, Unreal, Photoshop and Nuke.

But nothing quite reflects Seneca’s commitment as much as their approach to keeping life drawing courses alive during lockdowns. As Jones posits: “How do you run a life drawing class virtually? Actually, we invested in technology that we sent — again by courier — to the homes of our life drawing models. They set up their own home studios so there was at least some baseline image quality in place. Of course, they posed clothed, but at least we knew that they had basic lighting setups.” Talk about essential workers!

As Craig witnesses students finally returning to in-person classes for the launch of the ANI 2.0 program, he’s feeling a sense of revival. “I’ve watched our second-year students, who’ve always been completely remote, meeting in person for the first time. It was amazing,” hes says. “And they saw me as more than a floating head in a Zoom class!”

Seneca College 2D animation third year film ‘Ursa’ by Ellie Hatzitolios

Learning from Past Triumphs

Craig acknowledges, “They don’t yet have an appreciation of our campus culture, so we have to take the opportunity to re-set that. Online collaboration was a challenge, but it reflects what’s going on in the industry.”

Which is not to say that Seneca won’t continue to pursue collaborations with industry pros who bring projects to campus that engage student artists. Award-winning CG filmmaker Chris Landreth has worked with Seneca students on landmark films like Subconscious Password, for which Jones served as executive producer and Craig was animation director. Jones expects collaborations with working pros like Landreth to grow, especially as post-pandemic hybrid/remote productions proliferate. He notes, “We’re getting requests to take some of our Seneca ‘formula’ for training people effectively and efficiently and bring that to studios.”

Asked to define what that Seneca ‘formula’ is, Jones circles back to the original impetus for developing the ANI 2.0 program: “Be brave. Never rest on your laurels and assume you can’t afford to change.”

For more info, visit senecacollege.ca.

 

Mikros Animation Seeks Talented Heroes to Bring Nick’s ‘Teenage Mutant Ninja Turtles: Mutant Mayhem’ to Screen

Point Grey Pictures and Nickelodeon announced the highly anticipated feature film reimagining of the Teenage Mutant Ninja Turtles franchise back in 2021, and today announced the onboarding of award-winning global animation studio Mikros Animation to bring the fully CGI-animated production to life.

Set to premiere August 4, 2023,  the recently titled Teenage Mutant Ninja Turtles: Mutant Mayhem is well underway, and Mikros Animation is on the lookout for seasoned and budding animators to join its ranks and be a part of the epic production.

“We are thrilled to be partnering with Mikros Animation on the next-level reimagining of the franchise,” says Mark Bakshi, EVP of Paramount Pictures Animation.

Teenage Mutant Ninja Turtles: Mutant Mayhem is directed by Jeff Rowe (The Mitchells vs. The Machines), co-directed by Kyler Spears (Amphibia) and produced by Point Grey’s Seth Rogen, Evan Goldberg and James Weaver.

“We are excited to join forces with Nickelodeon on this theatrical release,” says Adrianna Cohen, Global Head of Production at Mikros Animation. “The Ninja Turtles franchise is edgy, offbeat, and humorous and the Mikros Animation team is ensuring we were doing justice to bringing the beloved turtles to big screens. The filmmaker’s vision was to introduce the characters through modern animation that maintains the fine balance between visually appealing and realistic. Focusing not just on craft, but also performance, it’s our job to develop the unique personalities of each of these iconic characters, whilst staying true to the 1990s nostalgia that the franchise holds”

Mikros Animation is actively recruiting animation, anim-fix, character surfacing artists in Montreal, FX & lighting supervisors, compositing supervisors, production managers and more roles.

Artists and animators interested in working on Mutant Mayhem can view and apply for open roles across Mikros Animation here

Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, offering front-end services through to final picture for feature, long-form episodic, and traditional episodic animation. Leveraging its global capacity to adaptably scale for every project, the studio seeks to connect with clients’ creative ideas, define and develop their vision and deliver striking CG animation and authentic characters. 

In less than 10 years, Mikros Animation has contributed to 10 released feature animations (including PAW Patrol: The Movie, The SpongeBob Movie: Sponge on the Run and  Captain Underpants) and numerous episodic shows (Kung Fu Panda: The Dragon Knight, Star Trek: Prodigy, Dragons: The Nine Realms) for the world’s best-known animation studios, either as a creative studio, line producer or executive producer. Mikros Animation has also produced more than 250 hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, TF1, France TV, Gulli, M6, Gloob and Super RTL. The studio’s episodic content airs and streams globally, in over 180 countries.

www.mikrosanimation.com

Nickelodeon Launches Content Accelerator of Up-and-Coming, Underrepresented Creatives

Nickelodeon has launched a new Content Accelerator Program, designed to reach BIPOC and underrepresented emerging professionals to pitch new kid-focused content ideas for Nick’s platforms across big kids animation, preschool and live action. In collaboration with Rise Up Animation and Ghetto Film School, the mission of the inaugural program is to find and bring in original project ideas from creative visionaries, while fostering relationships between emerging talent and Nickelodeon’s development teams.

Nickelodeon development executives will review submissions and top entries will move forward to a Pitch Day. On Pitch Day, the top applicants will meet with Nickelodeon development executives to present their ideas. The top pitch in each category (big kids animation, preschool animation and live action) will move into a preliminary phase of development at Nickelodeon. The selected creators will work directly with development executives and a creative mentor to hone their pitch presentations.

“The launch of Nickelodeon’s Content Accelerator Program is a way to reach aspiring, underrepresented creatives to tell stories reflective of today’s kids,” said Eryk Casemiro, Executive Vice President, Nickelodeon Animation, Global Series Content. “By working with Rise Up Animation and Ghetto Film School, we are eager to hear from storytellers and spotlight content that is inclusive for everyone.”

Rise Up Animation (riseupanimation.org) is dedicated to increasing diverse talent in the animation industry by providing BIPOC with industry advice, portfolio feedback, resume feedback and the tools needed to turn their dreams into reality.

Monica Lago-Kaytis, Rise Up Animation Co-Founder, CFO & Mentor, said, “Rise Up Animation is thrilled to partner with Nickelodeon on their Content Accelerator Program. We believe that creating these opportunities for young artists and professionals aligns with our mission to bring more inclusion and diversity to an ever evolving animation community.”

Ghetto Film School (GFS; ghettofilm.org) is an award-winning nonprofit founded in 2000 to educate, develop and celebrate the next generation of great storytellers. GFS annually serves 8,000 individuals, 14-34 years of age.

“Our partnership with Nickelodeon on the Content Accelerator Program, will provide professional development for our Roster members, and a crucial opportunity for emerging storytellers to get their foot in the door, and pitch their stories to industry leaders,” said Yuby Hernandez, Global Roster Director at Ghetto Film School. “Programs like these are truly representative of our mission to educate, develop, and celebrate the next generation of great storytellers, and we look forward to building out this relationship for years to come.”

The submission period is open from August 8 – September 30, 2022 at nca.nick.com. The program is virtual and open to participants 21 years of age and older. The site includes a “How to Pitch” resource guide to provide tips and tricks as well as guidelines.

Submissions should be anywhere from 2-7 pages and include a mix of text and reference images or designs.

The program is part of Paramount’s company-wide Content for Change initiative (see website) that seeks to apply scientific research, rigor, and data to transform the entire creative ecosystem across three pillars:

1) the content the company produces

2) the creative supply chain that powers it, and

3) the culture that underpins everything Paramount does.

Learn more about the Nickelodeon Content Accelerator Program and how to pitch your project at nicknca.nick.com.

Sony Unboxes Lin-Manuel Miranda Adventure ‘Vivo’ on Blu-ray, DVD & Digital

Sony Pictures Animation’s first-ever animated musical adventure, featuring original songs by Lin-Manuel Miranda, is ready to take the home video stage after its exclusive Netflix run. Fans can bring home Vivo on Blu-ray, DVD and Digital this Tuesday, August 9 from Sony Pictures Home Entertainment, with an all-new Sing Along Edition.

Synopsis: From the studio that brought you Oscar winner Spider-Man: Into the Spider-Verse (2018, Best Animated Feature Film) and the critically acclaimed The Mitchells vs. The Machines comes Vivo, an animated musical adventure featuring all-new songs from Lin-Manuel Miranda.

Vivo, a one-of-a kind kinkajou, spends his days playing music with his beloved owner Andrés. But when tragedy strikes, it’s up to Vivo to deliver a message that Andrés never could: A love letter to his old partner, the famous Marta Sandoval, in the form of a song. Yet in order to get to Marta, who lives a world apart, Vivo will need the help of Gabi — an energetic tween who bounces to the beat of her own offbeat drum — to fulfill his owner’s wishes.

The film features the voices of Lin-Manuel Miranda as Vivo, Ynairaly Simo as Gabi, Zoe Saldana as Rosa, Juan de Marcos González as Andrés, Gloria Estefan, Brian Tyree HenryMichael Rooker and Nicole Byer.

Vivo is directed by Kirk DeMicco (The Croods), co-directed by Brandon Jeffords (upcoming Bye Bye Bunny: A Looney Tunes Musical) and produced by Lisa Stewart, Michelle L.M. Wong and Rich Moore.

Animal Logic Launches Next Phase of ALab with ‘Unhinged’ Short

Following the success of last year’s release of ALab, billed as the first open-sourced USD shot context from a studio with 4,000 downloads to date, Animal Logic has revealed the next enhanced iteration of the project. ALab “Phase 2” provides a view of a full production scene with over 300 production quality assets, two animated characters with looping animation and baked procedural fur and fabric.

The wider community can now create their own magic with access to the expanded open-source digital production set, including cameras, lights and two rigged CG characters, Goggles and her offsider Hinge. The new release aims to foster further exploration and adoption of the open-source USD ecosystem while promoting the talent at Animal Logic. ALab has provided an accessible platform for artists and practitioners to develop their individual aesthetics and encourage collaboration across the wider 3D community.

“This asset set provides another key piece in encouraging the wider industry adoption of Pixar’s USD,” said Aidan Sarsfield, Head of Production Technology. “We look forward to seeing it used as an exemplar by individuals, vendors and studios alike.”

ALab ‘Unhinged’

In addition to releasing the USD files and textures from the production shot, Animal Logic has created a lit and rendered sequence, directed by Grant Freckelton, who also led the team that designed the ALab assets. The sequence highlights the asset suite’s complexity and quality while introducing the two new characters found in the scene.

“Goggles is puppet-like and cute but also decked out with scientific observation equipment like the little critter was constantly recording and observing whatever experiments were going on in the lab,” said Freckelton. “Hinge was made from found objects in the environment with a head inspired by the concept of pareidolia. We ended up with our own version of a homemade robot.”

The new ALab data set inspired the team to begin production on a short film that showcases the beautiful characters, assets, and overall production design. Directed by David Peers and created in Unreal Engine, Unhinged follows Goggles and Hinge in the abandoned workshop and provides insight into Animal Logic’s unique style, innovative nature and playful approach to storytelling.

“It was an amazing head start to have all the beautiful assets to draw on. So much love went into the designs and creation of everything in ALab,” said Peers. “Our first foray into the world of Unreal Engine was a challenge, but we all collaborated and solved any issues together. Our crew were incredible, we’re all so proud of what we’ve achieved.”

ALab ‘Unhinged’

The ALab data set is supplied as three separate downloads: the full production scene, high-quality textures, and baked procedural fur and fabric for the animated characters.

The Animal Logic ALab data set is one of the first digital assets adopted by the Academy Software Foundation’s Digital Production Example Library and is now available to access via animallogic.com/alab.

IDW Inks Deal with LatAm Toon Powerhouse Anima for ‘Brutal Nature’

IDW has struck a development deal with Ánima (Aztec Batman: Clash of Empires, Legend Quest, Space Chickens in Space), the leading animation studio in Latin America, with operations based in Mexico City, Madrid, Canary Islands and Buenos Aires. Under the partnership, the collaborators will develop and produce an adult animated series based on IDW Publishing’s Brutal Nature comic books.

“We’ve always been big fans of what Ánima has been doing in the animation space, so we are thrilled with their passion for partnering on Brutal Nature,” said Paul Davidson, Executive Vice President of IDW Entertainment (IDWE). “Their sensibilities will truly expand the amazing world that Luciano Saracino and Ariel Olivetti created.”

“Working with IDW to develop such a unique project is really exciting,” added José C. García de Letona, COO at Ánima. “Brutal Nature will help us keep building up high quality stories with a Latin sensibility that can be enjoyed all over the world and we can’t think of a better partner to achieve it.”

 

Created by Saracino and Olivetti and produced by Fernando De Fuentes S. and José C. García de Letona, alongside the IDW team, Brutal Nature is about a collection of masks that transforms a young man into innumerable beasts and monsters.

With a growing slate of projects in development for 2022, IDWE continues to produce the Netflix hit Locke & Key; its third and final season drops August 10. In addition, IDWE’s newest Apple TV+ series, Surfside Girls (based on the Kim Dwinell Top Shelf graphic novels) debuts on August 19.

Currently celebrating its 20th year in business as a leading animation studio in Latin America and recognized as a global player in the animation industry, Ánima creates, produces, and manages high-quality entertainment brands and develops original projects for kids and the entire family. It’s latest project, Aztec Batman: Clash of Empires was announced in partnership with HBO Max and WB Animation while others like Cleo & Cuquin, Brave Bunnies and Space Chickens in Space keep entertaining audiences around the world.

idwentertainment.com | helloanima.com

CAKE, DCM & Boulder Team for ‘Amelia Fang’ Series

Leading kids’ entertainment specialist CAKE has announced its partnership with DCM Pictures and Boulder Media on 2D adventure comedy series Amelia Fang, aimed at six- to nine-year olds. The series is inspired by the fang-tastic books written and illustrated by Laura Ellen
Anderson, which have sold over half a million copies in the U.K. and have been translated into 24 languages.

Amelia Fang is full of heart, warmth and big adventure and we are thrilled to be working with DCM Pictures and Boulder Media in bringing her to the screen,” said series exec prodcuer and CEO of CAKE Ed Galton

Amelia Fang will be produced by DCM Pictures (Bibi & Tina) with animation led by Boulder Media in Dublin and directed by Robert Cullen (The Amazing World of Gumball, Danger Mouse, My Little Pony). The writing team is led by Elly Brewer (Shaun The Sheep, Postman Pat, Thunderbirds, The Story of Tracy Beaker, Tracy Beaker Returns). Executive producer CAKE will handle all international distribution.

Amelia Fang exec producers, DCM Pictures’ Philippa Tsang, Marc Schmidheiny and Christoph Daniels, commented, “Amelia Fang is joyful, funny and at its heart, it is a show about embracing difference in our society. We’re so lucky to be working with Elly Brewer, Boulder Media and CAKE who have been drawn to the rich world and great characters that Laura Ellen Anderson has created.”

Set in an unusual world full of eccentric characters, the series follows the wonderfully funny adventures of a young vampire with a big heart, Amelia Fang, and her diverse gang of friends. Here, there are always wrongs that need righting, mysteries that need solving and creatures who need rescuing — but whatever the adventure, Amelia and her pals always manage to save the day in their own uniquely quirky way! 48 x 11 minute episodes and 2 x 22 minute specials will be produced.

“Bursting with charm, comedy and adventure, Amelia Fang also carries a wonderful message of acceptance at its heart. I’m delighted to work with the fabulous Elly Brewer and the great folks at CAKE and DCM,” said Cullen.

Amelia Fang

 

How to Take Rejection Like a Pro!

As you begin your career, it is important to know that part of being a professional is knowing how to handle rejection. It never feels good. You always remember the first time you were turned down. While still in college, I applied for a freelance job doing humorous illustrations for a top columnist for Newsweek magazine. When I arrived at his office, I said hello, and he said, “Do you do airbrush?” I said no. His face fell, clearly disappointed, and said,” Well, come in anyway.” I should have left then. The next hour he examined my samples, pausing to correct the spelling on my cartoon captions. Then he sent me off with a “Maybe next time, kid.” I felt awful.

Since then, I’ve come to see rejections as just part of the game — like an out in baseball. You’ll do better next time up. Over the years, I’ve lost as many jobs as I have gotten. Remember a “No” doesn’t mean no forever. It means no this week. A month later conditions can be completely different. It’s not personal, so don’t take it personal. Take good critique, adjust your samples and move on.

All artists deal with insecurity. It takes courage to create something, show it to people and say, “Here. This is good. Give me money.” Some artists never get over their shyness about their work. Disney icon Glen Keane said, “We all feel like posers in this industry no matter how long you’ve been doing it … afraid someone is going to know you don’t really know what you’re doing and boot you out of there.”

Michelangelo once lost a fresco competition to Leonardo. Goya lost a student competition to an artist nobody has heard of today. The judges said of his work, “crude and ugly colors.” The late Illustrator Edward Gorey said he kept one drawer in his desk filled with rejection letters, including some suggesting he seek therapy.

In 1988 when we were completing The Little Mermaid, Charles M. Schulz, the creator of Charlie Brown and Snoopy, visited the Disney studio. He began his talk by recalling when he was young and first looking for work, he applied to Walt Disney. “I got a nice letter back that read, ‘No thank you, but we are only looking for GOOD artists.'”

From the minute you start looking for work as an artist, you will meet people trying to discourage you.

Glen Keane told me, “When I was 19, I took a summer job at Filmation as a layout artist posing characters and designing backgrounds. By the end of the summer my supervisor called me into his office and asked me if I was going back to CalArts. I told him yes and he replied, ‘Good, cause if you weren’t, I’d fire you because you draw like a three-year old!’ I felt horrible that I had failed so miserably in this professional’s eyes. But somewhere deep inside, back when I was nine years old, my dad (cartoonist Bill Keane) planted a seed of confidence in me that couldn’t be extinguished even by such a brutal comment. Dad said, ‘Glen, I’m a cartoonist, you’re an artist.’ Then he gave me a copy of Burne Hogarth’s book Dynamic Anatomy. It was like being knighted. We all need those words of encouragement.“

That same guy rejected me for a job at Filmation, too, and years later not only did I become a director there, I actually got that guy’s office. When I began animating at Walt Disney, I had also applied to Don Bluth Productions, but I got a rejection letter signed by John Pomeroy. Later John and I laughed about it when we were working together on Pocahontas.

I think it is important that at least once in your career you are told that you suck. It builds character. Because proving them wrong gives you a direct goal to achieve. And that makes the achieving all the sweeter. Success does not always go to the most talented or the most well connected. It always goes to the most stubborn. Don’t take no for an answer. Good luck and good hunting!

Tom Sito is an animation veteran, historian and professor at USC. His credits include Who Framed Roger Rabbit, The Little Mermaid, Shrek, Aladdin, Beauty and the Beast, Prince of Egypt and The Lion King.

‘Success does not always go to the most talented or the most well connected. It always goes to the most stubborn. Don’t take no for an answer!’

 

Crunchyroll Expo Announcements Slate ‘Jujutsu Kaisen 0,’ ‘Your Name,’ ‘Akira’ & More for Streaming

Celebrating all things anime with attendees at the 6th Annual Crunchyroll Expo this weekend in San Jose, California, Crunchyroll, the global leader in bringing the ultimate anime experience to audiences around the world, shared many exciting announcements during its Industry Panel on Saturday, which included announcements of new show acquisitions, exclusive first looks, fan favorite movies coming to the streaming service, and more.

Announcements kicked off with a thrilling update that Crunchyroll will be rolling out the red carpet to welcome some of the most beloved anime in cinema history to its platform, including the sci-fi cult classic Akira  directed by Katsuhiro Otomo, the fantastical modern romance Your Name. from director Makoto Shinkai (Suzume no Tojimari, Weathering With You), as well as director Mamoru Hosoda’s critically acclaimed catalog The Girl Who Leapt Through Time, Wolf Children and The Boy and the Beast. Fans will start to see new movies launching on Crunchyroll every Thursday, starting August 11 through October.

Other eagerly awaited titles include Afro Samurai: Resurrection starring Samuel L. Jackson, the storybook tale of Josee, the Tiger and the Fish, the dramatic romance The Stranger by the Shore, and the sci-fi coming-of-age story Sing a Bit of Harmony, among many others, including those from popular anime franchises Free!, Fairy Tail, PSYCHO-PASS, Code Geass and Black Butler.

Additionally, the blockbuster film JUJUTSU KAISEN 0 will also be making its premiere on Crunchyroll starting on September 21. The prequel movie to the critically acclaimed anime series JUJUTSU KAISEN from TOHO Animation released outside Japan, across the globe, earlier this year. The film is based on the prequel manga (JUMP COMICS / Shueisha) to the smash hit supernatural adventure series written and illustrated by creator Gege Akutami.

New title acquisitions announced during the Crunchyroll Industry Panel include:

My Hero Academia Season 6 – KV Horizontal – © K. Horikoshi _ Shueisha, My Hero Academia Project

My Hero Academia Season 6 – Fans can dive back into Izuku’s quest to become a super hero (despite his lack of a super power) in the hit show’s latest season, slated to join the Crunchyroll lineup in October. BONES studio’s President, Masahiko Minami, shared the news with panel attendees on Friday. It was also revealed that the studio’s Mob Psycho 100 III (Oct. 2022) and Bungo Stray Dogs Season 4 (Jan. 2023) are heading to the platform.  A new trailer for MHA S6 was unveiled for Crunchyroll Expo.

In S6, with Bakugo and Todoroki, Deku is doing his work-study at the office of the number one hero, Endeavor. Working hard in the best possible environment, he is growing as a hero and using Blackwhip, a new Quirk that was hiding in One For All. Meanwhile, Tomura Shigaraki from the League of Villains clashes against the Metahuman Liberation Army led by Re-Destro. While he’s being driven into a corner fighting Re-Destro, he recovers forgotten memories of his terrible childhood and is awakened. He seizes the Metahuman Liberation Army, expands its influence and now desires a new power for himself to destroy everything.

 

 

Tower of God Season 2 – The long-awaited second season of the celebrated anime series, based on SIU’s sensational webcomic on WEBTOON — the world’s largest digital comics platform home to 82 million monthly users — where it has over 4.8 billion views online, will also be debuting its first volume of the upcoming graphic novel edition from WEBTOON Unscrolled on November 22. S2 of the dark fantasy series will follow Bam as he continues his journey through the mysterious tower. A new recap trailer and key visual were also shared in anticipation of the upcoming anime sequel. SIU also shared the following message:

“It seems like season 1 of the animation just came out yesterday, but now I’ll have a chance to see all of you again through season 2! I’m so grateful to all of the anime production staff as well as the readers, and I can’t wait to see how season 2 turns out. Thank you as always for all your support!”

 

My One-Hit Kill Sister Based on the web novel and manga Isekai One Turn Kill Nee-san: Ane Dо̄han no Isekai Seikatsu Hajimemashita, written by Konoe.

Reborn to Master the Blade_ From Hero-King to Extraordinary Squire

Reborn to Master the Blade: From Hero-King to Extraordinary Squire Adapted from the light novel and manga written by Hayaken, the anime series from Studio Comet finds Inglis, who is reborn into a beautiful girl, now free from a king’s burden and is being raised by renowned knights and begins focusing on mastering the martial arts.

A new trailer and key visual for Reborn to Master the Blade: From Hero-King to Extraordinary Squire has debuted, and the series will arrive on Crunchyroll this January.

 

The Human Crazy University – Coming this October, Crunchyroll will take audiences to the The Human Crazy University, where Satake Hirofumi, an “Undeadman” on death row, is sent for the murder of his fiancée and who has survived many desperate situations. Truth of his immortal life will be revealed that will unveil a much bigger conspiracy, which was teased in a new trailer and key visual.

The Fruit of Evolution 2

The Fruit of Evolution 2: Before I Knew It, My Life Had It Made Hiiragi Seiichi’s new life of success continues in the world of swords and sorcery he was transported with the second season of The Fruit of Evolution: Before I Knew It, My Life Had It Made comes to Crunchyroll in January 2023. The anime adaptation from the studio Hotline, based on the light novel series written by Miku, revealed a new teaser trailer and key visual in celebration.

 

The Aristocrat’s Otherworldly Adventure: Serving Gods Who Go Too Far After being reincarnated as Cain von Silford, the third son of an aristocratic family, Shiina Kazuya finds himself in chaotic new beginnings when the gods grant him several divine blessings on his fifth birthday that could only be described as a little overkill. A teaser key visual was shared for The Aristocrat’s Otherworldly Adventure: Serving Gods Who Go Too Far, which will make its way onto Crunchyroll in 2023.

 

The Reincarnation of the Strongest Exorcist in Another World – The story of an unrivaled genius exorcist, Haruyoshi Kuga, begins as he seeks to find happiness in a new fantasy world he reincarnates himself into. Adapted from the light novel and manga series written by Kiichi Kosuzu, the new anime series from Studio Blanc has released a new teaser trailer and key visual, as it’s set to release on Crunchyroll this January.

 

Reborn as a Vending Machine, I Now Wander the Dungeon What would you do if you couldn’t move or speak and were stuck in a dungeon, only to find out you’ve been turned into a vending machine? This anime series adaptation of the work by writer Hirukuma comes to Crunchyroll to answer that question. Discover the world of Boxxo in the brand new teaser trailer.

 

Sugar Apple Fairy Tale

Sugar Apple Fairy Tale In a world unkind to fae folk, Anne Halford seeks to spark a friendship with her new fairy bodyguard, Chalie. Based on the light novel and manga series of the same name, written by Miri Mikawa, Sugar Apple Fairy Tale will be coming to Crunchyroll.

Key art were revealed that shows off the character designs for Chalie and Anne

 

 

Our Last Crusade or the Rise of a New World Season 2 – The much anticipated sequel from studio Silver Link is coming to Crunchyroll. A Season 1 recap trailer was shared during the panel with the English dub actors along with a new teaser video. A message from the Season 2 director, Yasufumi Soejima was also shared:

“Alice and Iska. They are the best rivals who respect each other and improve each other, and the ‘tension and tenderness’ of their relationship is an irresistible attraction! The delicate yet bold drama and worldview that unfolds from there! I am very happy to be involved in the creation of the anime Our Last Crusade. We have been communicating with the original author, Sazane-sensei, and have carefully and meticulously worked out the details of the project to produce a film that will be enhanced as a visual work. Please look forward to it!”

 

I’m the Villainess, So I’m Taming the Final Boss Arriving this fall to Crunchyroll, from Maho Film and directed by Kumiko Habara, the anime adaptation of the series written by Sarasa Nagase, follows Aileen Lauren Dautriche who recalls her previous life and discovers she’s in an otome game entitled, “Regalia of Saints, Demons and Maidens,” where she is the villainess who gets in the way of the main character’s romance. But Aileen, knowing the outcome of the game, has other plans for her fate. A new key visual and trailer were unveiled for this title.

 

The tale of outcasts recently announced that it would be heading to Crunchyroll and now a release date of January 2023 has been revealed along with a brand new trailer debut as well as staff and cast details:

Main Staff

  • Director: Yasutaka Yamamoto
  • Series Composition: Kenichi Yamashita
  • Script: Kenichi Yamashita, Sayaka Harada, Yasutaka Yamamoto
  • Character Design: Mina Osawa
  • Monster Design: Kanta Suzuki
  • Chief Animation Supervisors: Mina Osawa, Hikaru Suzuki
  • Music: Hiroaki Tsutsumi, Kana Hashiguchi
  • Music Production: PONY CANYON
  • Sound: STUDIO MAUSU
  • Animation: Ashi Productions

Main Cast

  • Wisteria: Ayana Taketatsu
  • Marbas: Katsuyuki Konishi
  • Snow: Ryota Osaka

 

Those who can’t make it to the panels or attend Crunchyroll Expo can watch the livestream on CrunchyrollExpo.com, catch up on panels through the Video on Demand section, and follow all of the exciting highlights on Twitter, Instagram and TikTok, as well as Crunchyroll News where fans can expect to find all the great announcements from each day and so much more.

The Fast Food Trio Returns in New Original Movie ‘Aqua Teen Forever: Plantasm’

It was announced today at the Adult Swim Festival by Aqua Teen Hunger Force creators Dave Willis and Matt Maiellaro that an all-new mystery-adventure with Master Shake, Frylock and Meatwad is on the way! The all-new original movie titled Aqua Teen Forever: Plantasm is coming to Digital, 4K Ultra HD & Blu-ray on November 8, from Warner Bros. Home Entertainment.  This is the second film adaptation inspired from one of Adult Swim’s longest running animated series.

Aqua Teen Forever: Plantasm is priced to own on 4K Ultra HD Blu-ray Combo Pack (U.S. $39.99 SRP; Canada $44.98 SRP) and Blu-ray (U.S. $29.98 SRP; Canada $39.99 SRP) as well as on Digital. Preorders will be available on August 7. The flick will also be available on Movies Anywhere.

Aqua Teen Forever: Plantasm features everyone’s favorite rascals, the Aqua Teens: the brainy Frylock, the mouthy Master Shake, the loveable Meatwad, and everyone’s favorite perverted neighbor, Carl, as they split up then get back together to fight everyone’s favorite corporate overlord, Amazin, led by everyone’s favorite tech mogul, Neil (voiced by everyone’s favorite, Peter Serafinowicz) and his trusty scientist sidekick, Elmer (Paul Walter Hauser, who is everyone’s favorite).

“Maiellaro and I are excited to finally bring book IIV of the Aqua Teen Plantasm series to the big screen that is little and inside your house. It’s funny and entertaining and it has colorful drawings that move about in a rapid fashion, but not so rapid as to cause seizures,” said Willis.

“Luxuriate your eyes in our updated animation! Revel in the mature themes and coherent storytelling! This is not your grandad’s Aqua Teen! Also, this movie has no superheroes in it. That is the Aqua Teen Hunger Force guarantee: no superheroes! No star war stuff either. If you’re looking for a star war or a yoda, this is probably not the movie for you. Do you doubt me? Watch the movie. And if you don’t like it, you have no taste and your “hot take” is not one to be trusted. I just trolled you, son. Now tweet @adultswim with your pointless rage. Bring the thunder!”

Aqua Teen Forever: Plantasm stars series voice cast Carey Means (The Brak Show) as Frylock, Dana Snyder (Squidbillies) as Master Shake, and co-creator/EP Dave Willis (Squidbillies, Your Pretty Face Is Going to Hell) as Meatwad. The film also stars Serafinowicz (The Tick), Hauser (Black Bird), Natasha Rothwell (White Lotus), Robert Smigel (Bob’s Burgers) and Tim Robinson (Detroiters). The movie was written and directed by Willis and Maiellaro and produced by Williams Street Productions.

Aqua Teen Forever: Plantasm

In 2023, Aqua Teen Forever: Plantasm will also be available for streaming on HBO Max and will air on Adult Swim.

Bonus features:

  • Deleted Scenes
  • Commentary
  • Music Video
  • Alternate Cut
  • Behind the Scenes

Exclusive Q&A: Building ‘Super Giant Robot Brothers’ with Reel FX

Earlier this week, we were excited to offer a pre-premiere sneak peek at the new Netflix animated series Super Giant Robot Brothers, a colorful action-comedy about two misfit mecha siblings — childlike and bubbly Shiny and steely-serious Thunder — who help their whiz kid inventor Alex Rose save the planet from attacking space monsters (when they stop squabbling). Created and executive produced by Love, Death + Robots alums Victor Maldonado and Alfredo Torres and directed by Oscar winner Mark Andrews (Brave), the 10 x 27′ Kids & Family series is now available to stream after launching on Thursday, August 4.

On the eve of the premiere, we heard from series executive producer Jared Mass, Head of Reel FX Originals, and Steve O’Brien, CEO of Reel FX (reelfx.com), which has emerged as a solid animation player with outposts in Hollywood and Montreal since setting up its Dallas HQ in 1995 with eight employees. Having used its CG skills to bring the Oscar-nominated feature The Book of Life as well as Free Birds, Rumble, Back to the Outback and Scoob! to screens, the studio tested the newly charted waters of real-time virtual production for Super Giant Robot Brothers.

Here’s what Steve and Jared taught us about the secrets of building relatable robo siblings:

 

Super Giant Robot Brothers
Chris Diamantopoulos as Thunder and Eric Lopez as Shiny in ‘Super Giant Robot Brothers’ [Netflix © 2022]

Animation Magazine: When did you and the Reel FX team get involved with Super Giant Robot Brothers?

Steve O’Brien: We were working on a film project with Victor and Alfredo back in 2016, and that project was put on hold, so we asked them to pitch us a couple ideas for our development slate to pass some time. One of those ideas was “Brobots” which we immediately fell in love with, and later became Super Giant Robot Brothers.

 

What were the key inspirations/aesthetic goals for the design and animation?

Jared Mass: Mark Andrews and Tommy Blacha were inspired by old kaiju movies from the ’60s and ’70s and worked with our production designer Katy Wu to make a show that’d live alongside other shows in the genre like Johnny Socko and His Flying Robot and Ultraman. Because we knew we’d be visualizing and making the show in the Unreal Engine and Mark is a big fan of harder lines and angles we worked to augment some of the references with more of a video game aesthetic.

 

In a nutshell, what was the real-time process like for this project? How did it vary from other “standard” CG productions?

Steve: First, the front-end is entirely different. Storyboards are optional — we used comic-style story panels as our shooting guide. Unlike traditional animation, you are on the stage creating bins of shot options for editorial to pull from as you would for a live-action shoot. You’re building assets ahead of time for use on stage, and then you come off the stage with a rough layout, which is an alternative or complementary to the storyboard phase.

Secondly, many aspects of digital production are transformed, from surfacing to character rigs to lighting setups. So yes, most everything is transformed or impacted in some way from ‘standard’ CG productions.

 

Delbert Hunt as Creed and Marisa Davila as tween inventor Alex Rose in ‘Super Giant Robot Brothers’ [Netflix © 2022]

Were there any major learning curves in creating a real-time series?

Steve: We essentially built a completely new pipeline, and we produced a new show at the same time — kind of like laying tracks just a few feet in front of the train. Definitely a major learning curve, but having a highly tested scalable pipeline for shows like this is the breakthrough that came out of the process. We have several more shows we are planning as we speak.

 

Since the show was directed in real time alongside mo-cap actors and a whole crew, was this a new experience for the team?

Steve: Even though our director Mark Andrews came from Pixar, he is completely comfortable working this way and actually prefers it, and our producers and crew who managed the shoot are very experienced in virtual production. Many animators don’t like the idea of using mo-cap, but for this show and our process, mo-cap wasn’t a replacement for key frame animation. Rather, the mo-cap data served more as a framework for layout and incredible reference as a jumping off point for our animation team. Once the animation team got into it, they loved the process.

 

What was it like working among people again after the isolated pandemic years?

Steve: It was fun! Of course, we shot the series in between COVID waves, which caused some delays, and we had the healthcare company there doing daily tests and so forth. That part was a pain, but if you take a look at the BTS video that’s floating around, it’s clear how much fun it was for the whole team to be together.

 

Super Giant Robot Brothers
Since Alex Rose invented Shiny when she was just a little tot, the bot was designed with simple shapes, bright colors and a youthful personality. [Netflix © 2022]

The Robo Bros have a lot of personality for two giant machines — how did the artists and animators create such engaging performances?

Jared: Shiny and Thunder were designed to be a reflection of Alex Rose’s personality at the age she invented them. At two years old, the artists thought genius Alex would be more into simple shapes and thus created Shiny with a bulbous body, intense curiosity and a childlike spirit. At 12, Alex has been taking life and her job more seriously and thus would have designed Thunder to be more pragmatic and centered.

The animators were able to get the best ever reference from the data given to them caught using motion-capture performance, and then they’d augment that data to enhance character performance. It was a big win for the process of creating engaging characters.

 

Which creators, films or TV shows have inspired you the most in your animation career?

Steve: I grew up watching Saturday morning shows — some I remember most are the Japanese shows like Speed Racer, Kimba the White Lion and Ultraman … one of the original robots versus kaiju shows. We’ve been lucky to work with so many inspiring creators and filmmakers, and I try to absorb something new from each experience. Mark has been a great partner and collaborator on this series, not to mention his energy level is off the charts so it’s been a fun ride working together.

Jared: I’m inspired by storytellers; animation or live-action doesn’t matter as much to me. Brad Bird, Pete Docter, Tim Burton, Alexander Payne. Movies like Gremlins, Edward Scissorhands, Beetlejuice, Goonies, Up. Shows like Beavis and Butt-head, South Park and old Hanna-Barbera cartoons.

 

Super Giant Robot Brothers
A two-for-one alien monsters wreaking havoc in ‘Super Giant Robot Brothers’ [Netflix © 2022]

If you could, would you rather be a kaiju or a giant robot?

Jared: Definitely a robot — probably a Transformer, because who wouldn’t want to save the world and turn from a robot into a cool car and a gnarly beast?

Steve: If only robots could have feelings, I’d definitely be a giant robot like Shiny or Thunder. Wait, can robots actually have feelings? You’ll have to watch ALL of Season One to find out.

 

What kind of reactions have you heard to Super Giant Robot Brothers so far? What do you hope the Netflix audience gets out of this monster-blasting action-comedy?

Steve: We were at Annecy, and took part in several events with Epic where we debuted the Super Giant Robot Brothers trailer and gave a peek behind the scenes of how it was made. The audience seemed to be really into it and we had a lot of fun talking to the animation community about it.

Our child-genius main character, Rose, invents one robot as a toddler and another as a tween/teen and infuses her view of the world at that age into each, which you can imagine is quite different as she grows and matures. Having raised three kids who are now all grown up, this resonated with me a lot and I think it will resonate with others as well, regardless of age. Apart from that, the audience will love watching giant robots and kaijus beat the crap out of each other along with great characters and lots of fun and funny moments in every episode.

Jared: The kids we’ve shown it to so far have all loved it. It’s got something for boys and girls, and parents feel a sense of nostalgia watching it because its reminiscent of cartoons we used to watch growing up. I hope the audience loves watching the sibling rivalry of Shiny and Thunder play out on the world’s biggest stage with everything on the line. It’s high stakes and very funny and our heroine is a genius young girl who invented giant robots to save the planet. I hope she’s an inspiration to kids to go out and make something cool.

 

Super Giant Robot Brothers is now streaming on Netflix. Watch it here! The first episode is also available to watch in full on YouTube

 

Super Giant Robot Brothers
Super Giant Robot Brothers [Netflix (c) 2022]

‘GG Bond: Ocean Mission’ Dives into Chinese Theaters

Eagerly awaited by his fans around the world, Agent G is back on the big screen this weekend as the brand-new CG-animated feature GG Bond: Ocean Mission premieres in China on August 6 — sure to make a splash with theater-going families this summer vacation. The movie is the seventh inspired by animation studio Winsing’s flagship IP GG Bond, which is also in its seventh series season.

Following GG Bond’s adventure in the Mesozoic Era in Dino Diary, Ocean Mission finds our agent adrift in the vast sea working to overcome his fears with the help of Noah, a beautiful yellow angelfish looking for his lost brother. In addition to thrilling oceanic adventure, the movie highlights positive messages of persistance, courage, the importance of family and celebrating friendship.

As GG Bond would say, giving up is the only real way to fail!

Winsing notes that the VFX and CG animation in this film offer one of the most realistic viewing experiences for audiences to conect with these undersea characters. To reproduce the scenery under the waves, the production team conducted multiple field research trips to make sure the film accurately represented our knowledge of the marine environment to young viewers.

 

‘The House of the Lost on the Cape’ Sets US Premiere with AX Cinema Nights

Anime Expo and Iconic Events Releasing launch AX Cinema Nights, an in-person movie event series that celebrates the best new and classic anime films brought to local theaters across North America, giving fans nationwide an opportunity to gather as a community at local cinemas and share their love for anime films.

For its next engagment, AX Cinema Nights presents Eleven Arts’ The House of the Lost on the Cape, an Official Selection at the 2022 Annecy International Animation Film Festival, which will be released on September 7. The film will initially open in Los Angeles and New York, then expand to several other markets in North America over the following weeks. Anime fans will be able to watch both versions of the film (original Japanese audio with English subtitles and original English audio) in participating theaters nationwide.

Synopsis: When a devastating natural disaster leaves 17-year-old run-away Yui and eight-year-old orphan Hiyori without a home, they are taken in by Kiwa, a strange old woman who offers to let them stay in an abandoned yet suspiciously well-kept house overlooking the sea, known as a Mayoiga: a legendary house, said to look after lost travelers. Despite Yui’s hesitation to trust anyone and Hiyori’s inability to speak, they begin to form a sisterly bond that allows them to find comfort in the Mayoiga and embrace Kiwa’s hospitality. However, when a menacing entity is accidentally released and threatens their new home, the three must face their fears to save it.

The Japanese-language, English-subtitled trailer is also availalbe here.

Making his feature directorial debut, The House of the Lost on the Cape was directed by Shinya Kawatsura (Non Non Biyori, Kokoro Connect, Sagrada Reset) and written by Reiko Yoshida (A Silent Voice, Violet Evergarden, K-On!). The film was animated by David Production (JoJo’s Bizarre Adventure series, Cells at Work!). Earlier this year, the film won Best Animation Film at the 76th Annual Mainichi Film Awards.

The House of the Lost on the Cape is based on the award-winning Japanese novel by Sachiko Kashiwaba, which was originally serialized in the Iwate Nippo daily newspaper from May 2014 to July 2015, and later published by Kodansha. The novel won the 54th Noma Children’s Literature Award in 2016. The film adaptation, along with other anime films, was released in 2021 as part of the Continuing Support Project 2011+10 (Zutto Ouen Project 2011+10), which marked the 10th anniversary of the Tohoku earthquake and tsunami. Kashiwaba has inspired many artists and films, including Hayao Miyazaki’s Spirited Away (2001).

Tickets and participating location info will be available soon at ax-cinemanights.com.

 

Tune in Today for Exclusive ‘Cuphead’ Content in ‘Roll the Dice’ Interactive Livestream!

Global gaming phenomenon Cuphead is celebrating a year of massive success, from the debut of the acclaimed series The Cuphead Show! in February, to the June 30 release of the highly-anticipated video game expansion Cuphead: The Delicious Last Course — which has already reached platinum status. Studio MDHR’s eight-time platinum-selling video game continues to be a fan favorite!

Ahead of new episodes dropping later this month, fans can tune in tonight (Friday, August 5) at 5 p.m. ET / 2 p.m. PT for a special, interactive, social gaming experience: The Cuphead Show! Presents: Roll the Dice, executed by the creative agency GLOW (weareglow.com), where viewers around the world will have their Cuphead knowledge tested and be given exclusive access to never before seen content from the second batch drop of The Cuphead Show!.

The engaging and interactive livestream was made available to fans through a ‘flock to unlock’ call to action on the show’s social channels, where the character, Stickler, implored fans to help him restore The Devil’s records in order to return the “Roll the Dice” game show to the air. During this evening’s livestream, fans can crowdsource answers in their respective chats to drive outcomes in the game through challenges like ‘Name That Tune’, rounds of Trivia and ‘Roll the Dice.’ Players will then be sent to a mystery prize room where exclusive prizes await!

Take a chance and roll them virtual bones but joining the fun on Twitter, Twitch or YouTube!

Since The Cuphead Show! debuted in February, the animated adaptation of the award-winning video game has received high praise for its stunning designs and classic animation art style. The Cuphead Show! is executive produced by Dave Wasson, Chad Moldenhauer, Jared Moldenhauer and CJ Kettler, with Cosmo Segurson serving as co-executive producer and music by Ego Plum. Cuphead, Mugman and the Inkwell Isles crew will be returning to Netflix with new episodes and more misadventures on August 19.

The original Cuphead video game is celebrated by fans around the world for its arcade-action gameplay, highly original art design and award-winning soundtrack, featuring almost three hours of original jazz, early big band and ragtime music. A true cultural phenomenon, the game has sold millions of units worldwide and won over 20 major awards.

GKIDS Trailers Masaaki Yuasa Catalog, Adds ‘Inu-Oh’ Engagements

Ahead of the highly anticipated U.S. release of his Venice Biennale and TIFF selected feature Inu-Oh, GKIDS has announced additional theaters where fans can experience this mind-blowing animated feature, and released a new trailer for their Masaaki Yuasa collection.

Featuring the films Mind Game (2004, Studio 4°C), Lu Over the Wall (2o17, Science Saru), The Night Is Shorts, Walk on Girl (2017, Science Saru) and Ride Your Wave (2019, Science Saru) as well as his latest, Inu-OhThe Works of Masaaki Yuasa is a showcase of the acclaimed director’s varied approaches, bold style and perpetual ability to astound the senses.

 

Described as a 14th century rock opera, Inu-Oh is named for one of hte main characters: a boy born into an esteemed family but afflicted with an ancient curse twisting his form. When he meets the blind musician Tomona, a young biwa priest haunted by his past voiced by Queen Bee’s Avu-chan, Inu-oh discovers a captivating ability to dance. The pair quickly become business partners and inseparable friends as crowds flock to their electric, larger-than-life concerts. But when those in power threaten to break up the band, Inu-oh and Tomona must dance and sing to uncover the truth behind their creative gifts.

The film opens nationwide on Friday, August 12. In addition to previously announced theaters, GKIDS has added the following markets to the release. Find theaters and showtimes near you at inu-oh.com.

New markets (alphabetical by state):

  • Alaska: Anchorage
  • Arkansas: Little Rock
  • California: Bakersfield, Beaumont, Contravista, Daly City, Dublin, Folsom, Glendora​, Huntington Beach​, Irvine​, Long Beach​, Milpitas, Modesto, Ontario​, Oxnard, Pleasant Hill, Sacramento, Salinas, Santa Rosa, Simi Valley​, South Gate​, Stockton, Vacaville, Woodland
  • Colorado: Colorado Springs​, ​Fort Collins​, Lakewood
  • Connecticut: Manchester​
  • Washington, DC
  • Deleware: Middletown, Wilmington
  • Florida: Fort Myers, Gainesville, Aventura, Davie, Kissimmee, West Melbourne, Winter Park, Panama City Beach, Tallahassee, Brandon, Pinellas Park, Seminole, Jensen Beach
  • Georgie: McDonough, John’s Creek, Alpharetta, Austell, Buford, Chamblee, Douglasville, Duluth, Marietta, Woodstock, Macon, Pooler
  • Hawaii: Aiea, Honolulu
  • Iowa: Davenport, West Des Moines
  • Idaho: Meridian, Twin Falls
  • Illinois: Frankfort, Woodridge
  • Kansas: Wichita
  • Kentucky: Lexington, Okolona
  • Louisiana: Baton Rouge, Lafayette, Shreveport
  • Massachusetts: Cambridge, West Springfield
  • Maryland: Hanover, Spilver Spring
  • Michigan: Canton, Novi, Rochester Hills, Ypsilanti
  • Minnesota: Eagan, Lakeville, Plymouth, White Bear
  • Missouri: North Kansas City, Springfield
  • Montana: Missoula
  • North Carolina: Winston-Salem, Cary
  • Nevada: North Las Vegas, Reno, Sparks
  • New Mexico: Albuquerque
  • New York: Albany, Buffalo, Poughkeepsie
  • Ohio: Cincinnati, Mason, Elyria, North Canton, Valley View, Willoughby, HIllard, Beavercreek, Toledo
  • Oklahoma: Tulsa
  • Oregon: Bend, Beaverton, Hillsboro, Tigard
  • Pennsylvania: Lancaster, King of Prussia, Moosic
  • Rhode Island: Lincoln
  • Souoth Carolina: Summerville
  • Tennessee: Knoxville, Nashville
  • Texas: Austin,​ Pflugerville,​ Corpus Christi,​ Dallas,​ Denton,​ Grand Prairie,​ ​Hurst,​ Lewisville,​ Plano,​ The Colony,​ El Paso,​ Pharr,​ Conroe,​ Katy,​ Pasadena,​ Stafford,​ ​The Woodlands,​ Webster,​ Laredo,​ San Antonio,​ College Station
  • Utah: Ogden,​ Orem,​ Providence,​ Provo,​ Salt Lake City,​ Sandy,​ St. George,​ Vineyard,​ West Jordan,​ West Valley City
  • Virginia: Suffolk,​ Newport News,​ Norfolk, Richmond
  • Washington: Bellevue,​ Bellingham, Everett,​ Lacey,​ Lynnwood,​ Monroe