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One of the upcoming animated features making a big splash at Annecy on Tuesday is director Peggy Holmes’ Luck, which premieres worldwide on Apple TV+ on August 5. The team behind the movie will screen some new footage and talk about the making of Skydance Animation’s first animated feature.
Luck centers on a young girl named Sam Greenfield, who believes she’s the unluckiest person in the world. When she stumbles into the never-before-seen Land of Luck, Sam sets out on a quest to bring some good luck home for her best friend. But with humans not allowed in this world, her only chance is to team up with the magical creatures who live there.
In a special pre-release interview with Animation Magazine, Holmes said she was excited to be working on a completely original property at a brand-new studio. “I’ve been working on this movie for about two and a half years,” she noted. “I was developing a TV series at Skydance when they asked me to come and lead the movie.”
Peggy Holmes
She added, “There were two things that were part of the project that really appealed to me: this idea of Sam having grown up in the foster care system and the other was that a leprechaun was involved. I come from a really big family and belonging to the family is the most meaningful thing in my life, and I could see that creating a story around Sam who has this emotional journey of finding her own family. And the leprechaun! I’m partly Irish and thought I could really blow it up and develop this leprechaun character into a full magical world called the Land of Luck. So, I told them if I could create this deep, heartfelt journey in a super magical world, I’m in. And they said, let’s go!”
Holmes who also directed two Tinker Bell spinoff movies for Disney (The Pirate Fairy, Secret of the Wings) as well as The Little Mermaid: Ariel’s Beginning, added, “I loved my time at Disney. I was an actress, dancer, choreographer and director. Over at Skydance, we are a brand new studio. We get to help build the studio from the ground up. Every day, we are learning something new and everyday it’s super challenging. It was exciting to be working with producers John Lasseter, David Ellison, Dana Goldberg, David Eisenmann and [Skydance Animation president] Holly Edwards and be part of building something from the beginning.”
Having worked with Lasseter on the Tinker Bell movies, Holmes was pleased to be working with the former Pixar and Disney CCO once again. “John is a great mentor, ultra-creative artist and he’s a master storyteller,” she said. “He always has these great ideas and is there when you need him. He’s a partner in the best way: He’ll say come to me with your story problems and I’ll help solve them for you. He’s been very supportive.”
Luck first-look image (Skydance Animation/Apple Original Films)
The director mentioned that one of the big challenges of mounting the movie was coming up with a storyline that wasn’t forced and didn’t hit the audiences with its positive message of building your own luck. “Our writer Kiel Murray (Cars 3, Raya and the Last Dragon) and I did a lot of research for the project and we met with these incredible young adults who had also grown up in foster care and had the same experiences at Sam,” recalled Holmes.
“When we spoke to these people, no matter how much bad luck they had had in their lives, they were so positive and kept going. They were so generous at heart and Kiel and I were so moved by their stories. They told us that they didn’t wish bad luck on anyone else and they wouldn’t want to live it again, but looking back, it made them who we were. That’s what Sam needed to learn. We want her to look back at her life and say, ‘What I thought was the worst luck ever, turned out to be the best luck because I finally found my family!’”
Holmes mentioned that it was a new experience working with the Skydance artists located in three different locations: Los Angeles, Madrid and Connecticut. “We have CG animators, layout and VFX artists and lighters in Connecticut. We were lucky enough to grab the artists that were available after Blue Sky’s closure in the region.”
Luck features the voices of Eva Noblezada (Broadway’s Hadestown, Miss Saigon) as Sam, Jane Fonda as The Dragon, Whoopi Goldberg as The Captain, Simon Pegg (Ice Age) as Bob, Flula Borg (Trolls World Tour) as Jeff the Unicorn, Lil Rel Howery (Free Guy) as Marv, Colin O’Donoghue (Once Upon a Time) as Gerry, John Ratzenberger (The Empire Strikes Back) as Rootie and Adelynn Spoon (Watchmen) as Hazel.
Luck premieres on Apple TV+ on August 5. You can read more about the making of the movie in the upcoming August issue of Animation Magazine (No. 322).
How much do we love the brilliant, Oscar-nominated and two-time Emmy- winning director Jennifer Yuh Nelson? After breaking records — and the glass ceiling — by becoming the first woman to solo-direct a studio blockbuster (DreamWorks’ Kung Fu Panda 2) she continues to dazzle us with her work as supervising director on Netflix’s Love, Death + Robots. She was kind enough to give us a look at what a typical day in her life looks like!
Every morning begins with a very sleepy cat.
Breakfast at work, with tiny muffins and Stella Levy.
Zooming and sharing screens with studios takes up a good chunk of my day.
Look who stopped by! Emily Dean, a fellow director and all-around wonderful person.
Sun, sandwiches and catching up with Emily over lunch on the Blur Studio patio (Culver City).
Shooting some behind the scenes of the behind the scenes! (My shoes were not meant to be on camera.)
The usual afternoon “research trip” for boba tea with Sarah Hayes and Adam Hall.
Sneaking in some drawing time in the late afternoon.
Finally, contemplating the deep, existential question: “What’s for dinner?”
Sundance alum filmmaker Greg Reitman (Fuel, Rooted in Peace) of Blue Water Entertainment is looking to collaborate with a state-of-the-art animation company for his upcoming hybrid animated documentary feature film, Kohola.
Blue Water is heading to the Annecy International Animation Film Festival to find an animation company that shares its same environmental values in telling the saga of the humpback whales, according to Reitman, who is producing and directing the project.
“We’ve recently started production shooting in Drake Bay, Costa Rica, capturing the birthing of the humpback whales. We envision a rigorous two-year production schedule of shooting as well as producing 20 minutes of animation,” Reitman explains.
“Working with Jean Thoren [President/Publisher, Animation Magazine] as our executive producer will enable us to take a completely new, holistic approach on the animation,” the director adds. “With over 30+ years of experience we hope to find the right animation partner to help shepherd this story forward.”
“Kohola is a very timely and important film,” says Jean Thoren. “We are in full support of Greg’s vision for the future of our planet and the species we share this world with.”
Synopsis: Over 10 trillion pieces of plastic currently litter the ocean. Kohola looks at our co-dependence to plastic and its disastrous effects on oceans and humans. The film explores our ability to collectively course-correct toward a sustainable, 100% biodegradable future and the survival of all of Earth’s inhabitants.
Shot in stunning 4K, drawing on historical archives and expert insights, Kohola tells a parallel story over a hundred years. Kohola compares the history of plastic with the history of the humpback whale and its fellow marine creatures. The film showcases the seas where marine life could once swim freely, but now are the deadly resting places of this ubiquitous poison: plastic.
The 90-minute hybrid documentary will feature special appearances by activist Greta Thunberg, Captain Paul Watson and Michael Broungart, chemist and co-founder of Cradle to Cradle.
Annecy Festival attendees were today treated to a first look at The Spot, a new villain in Sony Pictures Animation’s two-part sequel Spider-Man: Across the Spider-Verse, set to be voiced by Wes Anderson favorite Jason Schwartzman. Described as “Miles Morales’s most formidable foe yet,” the character has super-powered spots on his body that can send him into any dimension he chooses.
Across the Spider-Verse Parts 1 & 2 will follow Marvel hero Miles Morales/Spider-Man (Shameik Moore) and Gwen Stacy/Spider-Woman (Hailee Steinfeld) on an adventure across the multiverse, meeting a new roster of interdimensional Spider-People (including Oscar Isaac as Spider-Man 2099 and Issa Rae as Jessica Drew/Spider-Woman). Joaquim Dos Santos, Kemp Powers and Justin K. Thompson direct from a screenplay by producers Phil Lord & Chris Miller and David Callaham.
Meet The Spot, Miles Morales’s most formidable foe yet. ? Voiced by Jason Schwartzman, see him in action in Spider-Man: Across the #SpiderVerse, exclusively in movie theaters June 2, 2023. pic.twitter.com/1aAmMjMcpX
— Spider-Man: Across The Spider-Verse (@SpiderVerse) June 13, 2022
In addition to his many live-action credits, Schwartzman has also provided voices for the animated features Fantastic Mr. Fox, My Entire High School Sinking into the Sea, Klaus and Sing 2, and was a story co-writer on Anderson’s Isle of Dogs.
Following the Oscar-winning smash hit Spider-Man: Into the Spider-Verse ($375 million box office worldwide), Spider-Man: Across the Spider-Verse Part 1 is slated to premiere June 2, 2023, followed by Part 2 on March 29, 2024.
Lightyear
The United Arab Emirates has banned Disney-Pixar’s much-anticipated feature Lightyearfrom screening in because it features characters in a same-sex relationship. According to Reuters, the film would not be licensed for screening in the country as it violated the nation’s media content standard, the Ministry of Youth and Culture’s media regulatory office wrote on Twitter.
The country’s Media Regulatory Office executive director Rashid Khalfan Al Nuaimi told Reuters the film was banned because of the inclusion of homosexual characters in several scenes. Same-sex relationships are criminalized in the U.A.E., and some other Muslim-majority countries. An Arabic hashtag calling for the film not to be shown in the U.A.E. was trending on Twitter last week.
Directed by Angus MacLane, the movie features Chris Evans as the voice of Buzz and Uzo Aduba as Alisha Hawthorne. Aduba’s character is an astronaut who is married to another woman, whom she kisses in the film. The kiss had been cut earlier from the film, but it was restored after Pixar and Disney employees protested against the move in the aftermath of the studio’s response to Florida Gov. Ron DeSantis’s controversial and discriminatory “Don’t Stay Gay” bill. Lightyear opens in theaters nationwide this Friday (June 17).
—Ramin Zahed
French studio MIAM! animation has announced its first series, Edmond and Lucy (52 x 12′), is set to premiere on Okoo in July and on France 5 in Setpember. Produced with the participation of France Télévisions and HR/KiKA in Germany, the eco-conscious show is being sold internationally by MIAM! distribution, and has already been picked up by RTS (French-speaking Switzerland), VRT (Flemmish-speaking Belgium), TV5 Monde (French-speaking world, exc. Canada), SVT (Sweden), SYN (Iceland), PULS (Poland), MTVA (Hungary), LTV & LMT (Latvia) and RTVS (Slovenia).
This new preschool series is an adaptation of the picture book collection Edmond and Friends by Astrid Desbordes and Marc Boutavant, published by Nathan, translated into 15 languages and sold in 20 countries. The show aims at reconnecting children to the forest throughout the four seasons as they join Edmond the squirrel, Lucy the bear cub and their friends on their daily adventures in the great outdoors: Nature is their best playmate!
Each episode has been written in collaboration with three expert naturalists: Louise Browaeys, agronomic engineer, CSR expert and author; Gaëlle Bouttier Guérive, author and head of the education department at the NGO Under the pôle; and Didier Moreau, naturalist, ethnobotanist and specialist in experimental ecology. Edmond and Lucy is produced by French studios MIAM!, Jungler and Artefacts.
Squeeze announced its all-new original animated series, Cracké Family Scramble, with a new teaser and the debut of two full episodes at Annecy’s MIFA market on Wednesday. Cracké features Ed, an overprotective, single dad ostrich striving to be a good parent to his eight newly hatched kids. Squeeze has teamed up with Aniventure for the production and distribution of the new show, which will be available to broadcasters on July 2022.
In Cracké Family Scramble, single dad Ed’s troubles have multiplied eight-fold now that his octuplets have hatched. His lack of experience, overprotective instincts, and woeful problem solving skills turn every family activity into an unpredictable adventure.
“Each of Ed’s adorable eight babies has their own personality that sets off a myriad of hilarious situations. We know that these irresistible characters will connect with kids around the world,” said Chantal Cloutier, Head of Squeeze Originals. “We also introduced the Crows. This wacky gaggle of birds adds even more comedy to the mix by compounding Ed’s already sizable challenges!” she added. The talented artists at Squeeze have also visually enhanced the animation look and style of the show to delight cartoon fans of all ages.”
The production is made possible with the partnership of Télé-Québec, and the collaboration of SODEC, the Government of Canada, the Québecor Fund, the City of Quebec, Quebec’s Ministry of Culture and Communications, as well as the Secrétariat de la Capitale-Nationale.
Goode Stuff
Israeli production house Ananey Studios (Greenhouse Academy, Craft Party, SpellKeepers), a Paramount company, and independent production company Nevision (The Floogals), are jointly developing Goode Stuff, a brand new animated comedy series aimed at kids aged 6-12, created, written and directed by Israeli animation phenomenon, Nir and Gali.
Daytime Emmy Award and BAFTA nominated creator, director and showrunner Gili Dolev (co-creator, Zack & Quack; series director, Nella the Princess Knight, CoComelon; showrunner, Powerbirds), is creative producer. Exec producers are Nevision’s Creative Director of Kids & Family Nigel Pickard and Ananey’s CEO Orly Atlas-Katz, SVP Content Shirley Oran and SVP Development & Production Osnat Saraga.
The Goode family, like all other families, are doing their best to juggle everyday life. Only in their house, there’s always someone else – or rather something else – to reckon with. Talking appliances, furniture and toys with strong opinions and desires. Kylo, who has ADD, finds it hard enough to concentrate without every item in the house voicing their thoughts and opinions. Luckily, he has enough sense of humor and resourcefulness to navigate any wacky and unexpected situation. Like that time his tablet ran away from home following an argument over screen time. Or that day his own bed insisted that he slept on the floor when he refused to take a shower after soccer practice.
Annecy Residency participants 2022
As the 2022 Annecy Festival Residency draws to a close on June 30 and the three selected projects (Deep Fake, Dino Doom on Desert Planet and Hanta), will be showcased at the MIFA as part of the Annecy Festival Residency press conference, it’s now time to submit your application for 2023!
Supported by the Région Auvergne-Rhône-Alpes, the Département de la Haute-Savoie, the DRAC Auvergne-Rhône-Alpes, the CNC, Netflix and CITIA, the program dedicated to animated feature film graphic development will kick off its next edition on April 3, 2012, providing space, mentorship and assistance to creators for three months at the Papeteries – Image Factory. Applications are open until September 9, 2022. More info here.
Bardo
Irish animated short Bardo, the debut film created by writer-director Aisling Conroy and producer Claire Lennon, featured at the prestigious Tribeca Film Festival in New York last week.
Bardo tells the story of a young Irish woman living in Dublin who lives a non-stop, partying lifestyle before reconnecting with home and looking towards a more sustainable way of living. The story is inspired by nature and the simpler, idealised way of living embodied by the woman’s grandmother. The film is produced by the award-winning animation studio And Maps And Plans with a crew of emerging Irish talents such as Conroy, Lennon and lead animator Cora McKenna.
‘’It is a great privilege to be included at such a historic and important film festival,” said Conroy. “Bardo has been a real labour of love for all of us involved in the production, and I couldn’t have asked for a better team to help bring my vision for it alive.’’
Lennon added, ‘’The world’s best filmmakers have had their films shown at the Tribeca Film Festival over the years and it’s a true honour to have Bardo join that list. Everyone involved in the production has worked so hard on it and it is a great thrill to see it rewarded and respected by the international film community is amazing.’’
VIEW Conference announced the first speakers for its 2022 edition, a global event in English happening both online and in-person in beautiful Torino, Italy from October 16-21. Last year’s edition had over 290 speakers, so stay tuned for more announcements coming soon. Tickets are now available with early bird pricing.
Two highlights for VIEW Conference 2022 include a special summit on the Metaverse and a focused conference track on the groundbreaking field of virtual production. The first batch of confirmed speakers includes:
Director Rob Minkoff (The Lion King, Mr. Peabody & Sherman) will speak about his latest movie Paws of Fury: The Legend of Hank (Paramount Pictures).
Ramsey Naito, President of Nickelodeon Animation and Paramount Animation, producer of The Boss Baby.
Oscar-winning producer Roy Conli, presenting on Disney’s upcoming animated feature Strange World.
Oscar-winning director Peter Ramsey, talking about the Netflix animated series Lost Ollie.
Emmy-winning director Shannon Tindle, presenting his latest creation, Lost Ollie.
Executive producer Alex Schwartz (Mr. Peabody & Sherman, The Addams Family) presents Paramount Pictures’ Paws of Fury: The Legend of Hank.
Kris Pearn, director of The Willoughbys and Cloudy with a Chance of Meatballs 2.
Marc Petit, VP and General Manager of Epic Games’ Unreal Engine, will lead a metaverse track.
Rob Bredow, SVP and CCO of Industrial Light & Magic, will lead a virtual production track.
Paul Debevec, Director of Research, Creative Algorithms & Technology at Netflix, will speak about virtual production.
Steve May, Pixar’s Chief of Technology.
Dylan Sisson, one of the creatives behind Pixar’s RenderMan.
Interactive storytelling specialist Eloi Champagne discussing his work as technical director at the National Film Board of Canada.
Ben Morris, Oscar-winning visual effects supervisor and creative director of ILM London, whose latest work includes ABBA The Concert, featuring photoreal “ABBA-tars” of the pop band performing live in a specially-built U.K. venue.
Janet Muswell Hamilton, SVP of Visual Effects at HBO.
Visual effects supervisor Jay Worth discussing the imagery of HBO’s sci-fi series Westworld.
Danielle Feinberg, visual effects supervisor, Turning Red (Pixar Animation Studios).
Fran Kalal, simulation and tailoring supervisor, Lightyear (Pixar Animation Studios).
Jan-Bart van Beek, BAFTA winner and studio director of Guerrilla Games, presenting Horizon Forbidden West (Sony Interactive Entertainment_.
Kevin Grow, Insomniac Games, discussing Ratchet and Clank: Rift Apart, the award-winning game developed for Sony’s PlayStation 5.
Everett Downing, Co-Creator, My Dad the Bounty Hunter
“This project is an absolute dream for me. Not only do we get a chance to share an original animated sci-fi adventure with the world, but at the heart of the story is this amazing Black family that really loves each other. The characters are as endearing as they are entertaining, and I can’t wait for everyone to meet them. This show is going to be one wild ride. Expect wild alien life forms, laser show downs, killer robots, family shenanigans and the best BBQ wings on this side of the galaxy! Our hope is that the show not only entertains you, but surprises you as well.”
Patrick Harpin, Co-Creator, My Dad the Bounty Hunter
“To start with, it’s a sci-fi action-comedy about a family of color. And, it’s not an IP, it’s a completely original story. Beyond that, this series really looks and feels like a feature. It’s serialized, and plays as one giant story. The biggest thing that makes this show stand out is that we truly do not talk down to kids, in our scripts, voice acting or filmmaking. The tone of our show can range from zany comedy and full-blown action set-pieces, to grounded drama. But I believe if you make smart choices that take your world seriously, the audience will take your world seriously. Even when it’s a comedy.”
“Our show celebrates Indigenous storytelling with Indigenous talent at the helm. I created this show inspired by my time growing up on the Chumash Reservation in the Santa Ynez Valley of Southern California. I grew up with bedtime stories of our land, animals and plants. I went to Pow Wows, attended our Bear ceremonies and believed my culture was magic. However, I never saw that reflected back at me in my favorite TV shows or movies. As a Native kid, that can feel incredibly isolating. I can’t wait for the next generation of Native youth to see themselves on screen and have new Native heroes to look up to. It’s the show I always wished for as a kid who loved cartoons.
“However, you don’t have to be Native to enjoy the show! There will be plenty of action, adventure, magic and lots of love for our Earth. With spunky heroes, goofy sidekicks and catchy songs, every family will have something to look forward to in this show, set in the most beautiful National Park you’ve ever seen.”
Oni: Thunder God’s Tale
Dice Tsutsumi, Creator & Showrunner, Oni: Thunder God’s Tale
“This is truly the type of a project Tonko House dreamed of making when we started the studio eight years ago. From the story to the art direction, character design to the original soundtrack, we crafted every element with an eye to the personal experience we’d want to be a part of as an audience member. Netflix has been our dream collaborator who believed in our original vision, and trusted a small indie studio like Tonko House to drive this big production. Oni offers a fresh take on the fantastical creatures familiar to Japanese folklore. Set in the backdrop of lush mythical forests, audiences will join our heroine, Onari, and her friends on an unforgettable journey of self-discovery. It is that once-in-a-lifetime project when story, aesthetic and cast converge to create a unique slice of cinema. I’ve never experienced anything quite like it and still get chills after every viewing.”
The Netflix Animation Showcase will take place at the Annecy International Animation Film Festival on Wednesday, June 15 at 1:30 p.m. local time in the Bondlieu’s Grande salle. Badgeholders may reserve a seat here.
Miyu Productions (France) is joining forces with Modern Magic — the new Los Angeles animation studio set up by Oscar-winning writer-director-producer Rodney Rothman (Spider-Man: Into the Spider-Verse) and Adam Rosenberg, MGM’s former co-President of Production — on original fantasy feature The Long Night. Currently in development, the project is based on an original idea from French graphic novelist Cyril Pedrosa (Three Shadows, Portugal).
Pedrosa describes the story as “both very personal and political, where the fantastic allows us to embody our fearsa nd our anger, but also the best of ourselves.” The Long Night is due to begin production in 2024.
“Working on Into the Spider-Verse showed us how ready the worldwide audience is for popular animation to tell new stories in new ways, using the best tools available to express how we feel now,” Rothman told Variety. “That’s the focus of our company and everyone we want to work with, and we’re especially proud to work with Miyu Productions and Cyril Pedrosa, a singular artist, writer and animator whose wild imagination and thoughtful control of his craft has already spoken to so many fans all over the world.”
Pedrosa studied animation at the famous Gobelins school and worked at Walt Disney Animation France in the mid-1990s as an inbetweener (The Hunchback of Notre Dame) and assistant animator (Hercules).
Rothman and Rosenberg launched Modern Magic in 2021 with an ambitious slate of 20 episodic and long-form titles, including a feature adaptation of SXSW award-winning short Nuevo Rico, a movie based on the music of late rapper Juice WRLD and a live-action/animation hybrid comedy written by A Black Lady Sketch Show‘s Quinta Brunson.
Miyu Productions and its distribution branch are well known around the world for promoting artistic and unique animated films around the world. The studio has nine films screening at the Annecy Festival this week, incuding the features Blind Willow, Sleeping Woman, directed by Pierre Foldes, and Dozens of Norths, the latest piece from Oscar nominee Koji Yamamura.
Meredith Roberts has been promoted to Executive Vice President, TV Animation, Disney Branded Television, recognizing her outstanding creative and operational oversight of the Disney Television Animation studio during a period of significant growth. The studio has 1,200 half-hours of animated content currently in production for Disney’s streaming and linear platforms. The announcement was made today at the Annecy Festival by DBTV President Ayo Davis, to whom Roberts reports.
“A leader of incredible vision and a true champion of artistic talent, Meredith has set a new bar for Disney Television Animation, building upon the single greatest animation legacy in the world to lead a team that is creating the most innovative, magical animated storytelling in the business,” said Davis. “This well-deserved promotion is in recognition of not only her tremendous leadership and creativity but her ongoing commitment to advancing diverse, inclusive storytelling for audiences everywhere.”
Disney Television Animation, under Roberts’ management since 2018, oversees development and current animated content and production for kids 6-14 and families, including traditional 2D and CG series, movies and shorts distributed around the world via Disney+ and Disney Channel. In 2020, DTVA earned more Daytime Emmy nominations than in its 38-year history. Roberts has been particularly instrumental in solidifying the studio as home for creative talent such as Bruce W. Smith and Ralph Farquhar’s BAR Productions (The Proud Family: Louder and Prouder), Laurence Fishburne and Helen Sugland of Cinema Gypsy and Steve Loter (Marvel’s Moon Girl and Devil Dinosaur), Dan Povenmire (Hamster & Gretel, Phineas and Ferb) and Natasha Kline (Primos).
A beacon of Roberts’ accomplishments is the Disney Television Animation Writing Program, which has placed more than 30 junior writers from underrepresented groups into full-time writing jobs at the studio, and last year introduced a mentorship component. Roberts and her team will build on the Program’s success with additional initaitives for storyboard artists and songwriters this year.
With 20-plus years of experience, Roberts is an influential voice across the animation industry. She works closely with her counterparts at Walt Disney Animation Studios, Pixar, Marvel and 20th Television Animation to represent Disney’s leadership in animation — including with ASIFA and Women in Animation, for which she has been in an advisory capacity, and advocacy groups that include Black N’ Animated, LatinX in Animation and the Coalition of Asian Pacifics in Entertainment.
Previously, she was general manager of Disneytoon Studios (Planes, Tinker Bell/Fairies_. From 2004-07, she was SVP, Creative Affairs, Walt Disney Television Animation, where she helped steer the Emmy-winning hits Phineas and Ferb& and Kim Possible, The Emperor’s New School and Lilo & Stitch. From 2001-04, she was Head of Development, Film and Television, Klasky-Csupo Entertainment.
Nicki Cortese
Passion (passion-pictures.com) today announces hire of executive producer Nicki Cortese as Head of Development for animated features and series. The appointment is part of a bold and rapid expansion by Passion of their long-form animation department, spearheaded by Pixar veteran Executive Producer and Head of Production David Park, and Executive Producer Debbie Crosscup.
A department of PASSION Pictures, the multi-faceted, full-service animation studio overseen by PASSION Founder/Creative Director Andrew Ruhemann and CEO Nick Southgate works across features, series, commercials and gaming. Cortese will focus on creating and developing IP alongside PASSION’s in-house directors and creative team as well as acquiring outside IP before taking the projects to the wider market for distribution, building on the company’s existing successes: Love, Death+ Robots, Headspace (Netflix), 101 Dalmatian Street (Disney) and LEGO City Adventures (Nickelodeon).
Cortese joins ahead of this year’s Annecy Festival, where she led development for the two PASSION projects selected for MIFA Pitches in the TV series and specials category. PASSION is the only studio to have two projects selected for MIFA — Love (3 x 30’s puppet series) and Greetings from the Apocalypse (8 x 30′ 2D sci-fi series).
Cortese has a unique track record of building feature and TV slates for multiple production companies and studios. Prior to joining Passion, Cortese served as the Head of Development for Locksmith Animation, where she worked on Disney’s Ron’s Gone Wrong as well as the upcoming Netflix feature That Christmas. Previously, Cortese had a first-look deal with Awesomeness Films, oversaw the Divergent franchise at Red Wagon and started her career as VP of Weed Road Pictures, leading projects such as Paranormal Activity and Dark Tower.
Mike Rauch
Global creative company and award-winning animation studioBUCK (buck.co) is expanding its Original Animation department. The additions come on the heels of a busy year for the studio that oversaw episodes on Netflix’s award-winning We the People. The team also wrote and directed Night of the Mini Dead forLove, Death + Robots Vol. 3; the trailer for Bored Ape Yacht Club’s Otherside;and a series of shorts to help launch HBO Max’s Cartoonito programming block. BUCK continues to grow year over year, now employing 400 full-time employees, with offices in Los Angeles, New York, Sydney and Amsterdam (opened last year).
Mike Rauch has joined the cutting-edge collective as Head of Original Animation. Co-creator of the Peabody Award-winning animated shorts series StoryCorps, Rauch previously spent five years as a Series Executive at Cartoon Network covering shows such as The Powerpuff Girls, Apple & Onion and Victor and Valentino, as well as recently consulting on development and production of Cartoon Network Latin America’s new lucha libre series Rey Mysterio vs. The Darkness. Prior to that, Rauch formed and ran Rauch Bros Animation for nine years with clients including Nickelodeon, Warner Bros. Animation, Sesame Workshop and the Olympic Channel.
Mike Bertino
Mike Bertino has been named Director, Content & Story. Prior to BUCK, Bertino primarily worked in adult animation, directing on shows such as Inside Job for Netflix and Close Enough for HBO MAX. Before that, he spent several years in the kids animation space, storyboarding and writing on shows such as Nickelodeon’s Sanjay and Craig and Billey Dilley Super-Duper Subterranean Summer for Disney. Both Rauch and Bertino are working closely with BUCK’s Head of Content Development, Jay Brooker.
Cassie Asta
Further bolstering its team as the company expands its operations in key growth areas, Cassie Asta has joined as Animation Development Coordinator. Before landing at BUCK, Asta cut her teeth at talent agencies ICM and CAA prior to joining the crew of Green Eggs & Ham at Warner Bros. Animation for Netflix. Then, at Cartoon Network, she served on the Current Series team covering shows Victor and Valentino and The Fungies! for HBO Max. She also leads a mentorship circle for Women in Animation, providing counsel and community for newcomers to the animation industry. Rauch, Bertino and Asta are all based in BUCK’s Los Angeles studio office.
Ari Rubenstein
BREAK+ENTER (breakenter.io), a Nice Shoes company, has promoted Ari Rubenstein to Creative Director, to lead the studio’s team of VFX supervisors, artists and producers, manage its slate of film and TV projects and set its overall creative approach. A 30-year industry veteran, Rubenstein joined BREAK+ENTER in 2021 as a VFX supervisor and has led its work on several key assignments, including the Prime Video series Outer Range and the independent feature Nanny, winner of the Grand Jury Prize at this year’s Sundance Film Festival. BREAK+ENTER’s other recent projects include The Pentaverate, Russian Doll, Pennyworth and The Many Saints of Newark.
Rubenstein has an impressive array of credits spanning features, television and animation as a VFX supervisor, lead compositor, compositor, match-move artist and technical director. In his new role, his goal is to foster a culture focused on innovation and empowering artists. “I want to build a supportive creative environment in a genuine way,” Rubenstein said. “I do that by being thoughtful and putting myself into the artists’ shoes, understanding why they entered the industry, what they want to achieve, and what keeps them engaged.”
Prior to joining BREAK+ENTER, Rubenstein served as a key artist responsible for look development and supervision at Blue Sky Studios for 15 years, where he worked on scores of animated features for Disney and 20th Century Fox. Over the course of his career, he has worn virtually every hat in the VFX production pipeline and worked at three industry pioneers, Xaos Inc., Tippett Studio and Blue Sky Studios. Rubenstein was also the founder and VFX supervisor/producer of Curv Studios. Among his many notable credits are Matrix Revolutions, Constantine, Charlotte’s Web and Hellboy.
Kelcey Steele
Atlanta-based design and animation studio Primal Screen (primalscreen.com) has promoted several employees recently as they reorganize to optimize production output for their clients. The outfit offers comprehensive design services with in-house capabilities in motion graphics, animation, live action, audio, narrative storytelling, music composition, sound design, gaming and interactive development, creating a one-stop shop experience.
Kelcey Steele has been promoted to Creative Director. She most recently served as Creative Director on multiple Telly Award-winning pieces for Adult Swim and as Lead Compositor on Sesame Workshop’s S Is for Seasons Letter Film. A graduate of SCAD, Steele has proven herself as an animation industry thought leader and presented for Maxon at the 2020 NAB virtual show in New York.
Joe Kubesheski
Veteran animator Joe Kubesheski’ has also been upped to Creative Director. Kubesheski’s extensive body of work recently includes the Gold Telly Award-winning Adventure Time and Ubisoft campaign, PBS Kids’ Jelly, Ben & Pogo series, and the NBA All-Stars Slam Dunk Contest special for Cartoon Network. His considerable animation and design skills range from character and background design to hand-drawn and vector animation as well as illustration.
Kate Leo
Creative producer Kate Leo has joined the studio as a Senior Producer. Leo has worked for industry greats such as Cartoon Network, Wieden + Kennedy, Wunderman Thompson NA (formerly JWT), AKQA, R/GA and Razorfish. Leo has nearly 20 years of experience managing creative teams and has overseen many successful projects for Sesame Workshop, Cartoon Network and Wonder Workshop among many others.
Jen Katanyoutanant
Primal Screen also hired L.A.-based Jennifer Katanyoutanant in the newly updated role of Producer (Games & Experience). She has worked on a broad range of digital projects including web games, virtual reality theater, augmented reality installations, social VR events and other emerging interactive mediums. Her role seeks to elevate the studio’s capacity for interactive and game projects through a multi-disciplinary lens.
The darling, duffle-coated bear created by Michael Bond is returning to the big screen for more live-action/animation hybrid adventures with the Brown family! The third movie has been announced as Paddington in Peru, and will see director Paul King pass the baton to award-winning commercials/music video director Dougal Wilson for his theatrical feature debut.
“After 10 years of working on the Paddington movies, I feel absurdly protective of the little bear, and I’m delighted that Dougal will be there to hold his paw as he embarks on his third big-screen adventure. Dougal’s work is never less than astounding: funny, beautiful, heartfelt, imaginative and totally original,” said King, who still serves as executive producer and story writer for the threequel.
King wrote the story for Paddington in Peru with prior film collaborators Simon Farnaby and Mark Burton; the script is written by Burton, Jon Foster and James Lamont. Principal photography on the StudioCanal and Heyday Films production (fully financed by StudioCanal) is set to kick off in 2023 in both London and Peru.
Further details are not yet available, but fans will get to see the little bear (voiced by Ben Whishaw in the first two movies) return to “darkest Peru” from whence he traveled to Paddington station to begin his new life in London.
The two Paddington films released in 2014 and 2017 were big hits for SudioCanal, totting up more than $500 million at the worldwide box office and rave reviews (Paddington 2 became the highest-rated film on Rotten Tomatoes with 245 positive reviews) as well as several BAFTA nominations. The franchise’s cor cast includes Hugh Bonneville, Sally Hawkins, Julie Walters, Jim Broadbent and Peter Capaldi.
Nickelodeon’s Intergalactic Shorts Program 2.0 is opening its search for new and diverse creators from across the globe, focusing on new voices and nurturing their vision for original comedy-driven content with an eye toward representation. Today’s announcement was made by Ramsey Naito, President, Nickelodeon Animation and Paramount Animation.
Originally launched in 2019, Rock, Paper, Scissors marks the first finalized short to be greenlit for series from the inaugural program. In the short, the iconic trio of Rock, Paper and Scissors lovingly compete with one another in this buddy comedy about the joy and messiness of friendship. Nickelodeon will debut Rock, Paper, Scissors during a special Nickelodeon Animation presentation at the Annecy International Animation Film Festival on Thursday, June 16.
Six additional projects from 2019 are currently in production at Nickelodeon. More information will be available soon.
“We knew we were onto something special with creators Kyle Stegina and Josh Lehrman and their hilarious characters in Rock, Paper, Scissors, which we are so proud to bring to series,” said Naito. “Finding and growing talent through the process of pitch to hit is what powers our Intergalactic Shorts Program, and we can’t wait to get started finding the next great creator in animation through our program’s just-launched second phase.”
The original Rock, Paper, Scissors short and series are created, written and executive produced by Kyle Stegina (Robot Chicken) and Josh Lehrman (Robot Chicken), with Conrad Vernon (Sausage Party) and Bob Boyle (The Fairly OddParents) serving as executive producers on the series.
Through the 2022 Program, Nickelodeon will accept ideas from a global pool of storytellers and creative visionaries including artists, writers and directors. Shorts will run on Nickelodeon’s platforms and are in the process of being developed into long-form animated series.
Shorts should feature one-of-a-kind, character-driven comedy and surprising storytelling, combining humor with action-adventure, mystery, sci-fi, and more. In line with Nickelodeon’s mission to make the best, original humor-driven content for kids, these creator-driven shorts offer content that is appealing to all members of the family, featuring a co-viewing lens of preschool (K 2-5) and big kids (K 6-11).
Nickelodeon’s Intergalactic Shorts Program launched in June 2019 and was overseen by Kari Kim, Vice President, Animation Development, Nickelodeon Animation, with Conrad Vernon serving as the program’s executive producer and Paul Watling (Spider-Man: Into the Spider-Verse) as co-executive producer. Daniel Wineman, Vice President, Animation Development, Nickelodeon Animation and Chris Rose, Vice President, Production & Development, Kids & Family, Global will oversee the 2022 Intergalactic Shorts Program 2.0.
Cyber Group Studios, a leading global producer and distributor of animated series for children and families, best known for its award-winning preschool show Gigantosaurus, has joined forces with multi-award-winning children’s entertainment studio Splash Entertainment to form CyberSplash. The new Paris-based company will create and produce original animated series and feature films for kids and families around the world, benefiting from one another’s strong creative teams and extensive production and distribution networks. Each company will continue to work independently as well.
“We are delighted to join forces with our longtime friend Mike Young and his very talented team at Splash Entertainment to develop fresh, family-friendly content for audiences around the globe,” said Pierre Sissmann, Chairman & CEO of Cyber Group Studios worldwide and Chairman of CyberSplash.
Mike Young, Founder & Chairman, Splash Entertainment, commented, “Film and animation production is a flourishing international business. We are delighted that the exciting new CyberSplash partnership with Pierre, Dominique [Bourse, Chief Operating Officer], Karen [Miller, President & CEO U.S.] and the highly-successful Cyber Group team will provide clients and audiences with shows that are creative and entertaining for worldwide audiences.”
Family Rocks (courtesy of Ananey Studios)
CyberSplash’s debut project is Family Rocks, a preschool series about the first modern family of the Stone Age. The 78 x 7’ digital cutout show is a co-production with the award-winning Israel-based Ananey Studios (Spyders, Greenhouse Academy, Craft Party), part of Paramount Global. The series is set to premiere in 2024.
Karen Miller, President & CEO of Cyber Group Studios USA LLC, added, “We’re very much looking forward to the premiere of Family Rocks, which we know will be a big hit with viewers everywhere.”
“Family Rocks celebrates the notion of a ‘family’ in a quirky and unexpected way. This show is the cornerstone of Ananey’s slate of animated projects, and we couldn’t be more excited about this amazing partnership with CyberSplash,” said Gili Dolev, Head of Animation Development at Ananey and director and creator of the series.
Family Rocks follows the Stone Age adventures of the first-ever modern family, the Quartzes, which includes Mom Rocksan, Dad Tuff and six-year-old twins Pebble and Gemma. As a new modern family, the Quartzes have to figure out everything on their own, and they soon realize that sometimes people have to get things wrong before getting them right — which is all part of the fun — and that ingenuity and creativity win the day. Among the escapades and life-changing discoveries the Quartzes stumble upon are the wheel, fire, music, art and the game, “I spy with my little eye.”
Family Rocks was created and directed by Dolev, a Daytime Emmy Award-nominated director, and BAFTA- and Annie-nominated showrunner and director (CoComelon, Zack and Quack, Powerbirds, Nella the Princess Knight). The series is written by Dolev and Jacqueline Moody (Gigantosaurus, 101 Dalmatian Street, Bob the Builder).
***This article originally appeared in the 35th Anniversary Issue of Animation Magazine (June-July ’22, No. 321)***
Animation lovers around the world do a little happy dance whenever Canada’s acclaimed directors Amanda Forbis and Wendy Tilby have a new project screening at festivals around the world. The talented artists, who are best known for their Oscar-nominated shorts When the Day Breaks (1999) and Wild Life (2011) and their award-winning United Airlines ad The Meeting (2006), are back on the scene again with a new short titled The Flying Sailor, produced by David Christensen and the National Film Board of Canada. Forbis and Tilby, who met in the 1980s when they were both students at the Emily Carr University of Art + Design in Vancouver, were kind enough to answer a few of our questions:
Amanda Forbis and Wendy Tilby
Animation Magazine: Can you tell us how you came across the story that inspired The Flying Sailor, which is premiering at Annecy in June?
Amanda & Wendy: A number of years ago, we visited the Maritime Museum in Halifax, Nova Scotia. There was a section dedicated to the devastating Halifax Explosion of 1917 (which, by the way, was the largest man-made blast to occur prior to the atomic bomb). Among the displays was a short blurb about a British sailor who was blown skyward from the pier and flew a mile before landing uphill, naked and unharmed. We were intrigued. What did he see? What did he hear? What was he thinking? It’s a story that brims with animation potential.Riffing on accounts of near-death experience, our concept was to expand those few catastrophic seconds of life into as many minutes, and imagine the story of the sailor’s flight.
When did you start working on it, and how long did it take to make?
Though the idea had been simmering on the back burner for many years, the film officially went into development in 2018 and took about three and a half years to make.
How many people worked on it, and what was your budget?
Our 3D guy, Billy Dyer, was with us through much of production. We also had two others help out with additional CG elements for much shorter periods. Anna Bron contributed some amazing animation and rendering. On weekends, Nicolas Mermet added special sauce to a number of scenes in After Effects. Luigi Allemano composed music and sound design. Our producer, David Christensen, was a critical collaborator, and there were important creative contributions in post-production at NFB headquarters: Serge Verreault (online editing), Geoffrey Mitchell (music recording and mix) and Jean Paul Vialard (final mix). As always, the production was quietly nudged along by support staff at the NFB and is now in the hands of the distribution and marketing teams. All told, over 35 people have worked on the film in various capacities. Our ballpark budget was $800,000 (Canadian Dollars).
The Flying Sailor
One of the many standout qualities of this short is its interesting use of different animation styles. Can you comment on that?
It was clear from the outset that if we wanted to capture the exploding city from the sailor’s point of view, 3D would be the way to go. We briefly considered the fun we could have creating a “model train set” city on our dining room table, but quickly abandoned the idea — mostly because it was ridiculous (we need that table … and we’re generally against using explosives in the house), but also because we thought it high time we explored the potential of 3D CG. Using Maya, Billy sculpted a virtual topography reminiscent of 1917 Halifax, and we created the painted skins that covered everything.
Aesthetically, we were aiming for that rinky-dink model train set quality with a vintage, hand-tinted postcard look.
We wanted the sailor to be distinct from his surroundings, which is why we rendered him in a 2D painterly style (and made him very pink). As much of his movement is complex and in slow motion, we did preliminary 3D animation in Blender for reference, then painted in Photoshop. We also needed sea, sky and ships, plus smoke and debris — not to mention an explosion, a galaxy, a fish and abstract digressions. Using combinations of CG animation, stock footage and hand-painted elements, everything was knitted together in After Effects. The process was highly experimental and infinitely more complicated than we had first imagined!
How do you divide the work on your projects between the two of you?
Though we’re both involved in every aspect of production, we each gravitate toward our strengths. For example, Wendy does much of the editing work, while Amanda takes on a larger part of the character animation.
Why did you decide to make this short dialog-free?
Words seemed to have no place in this film. In fact, it never occurred to us! Our preoccupation was with music and sound, which both play a vital role. We wanted the film to be experiential and for the audience to connect in a visceral way. Also, without language the film will have the opportunity to reach international audiences much more easily.
The Flying Sailor
I can’t believe it’s been over 20 years since you were first recognized by the Oscars. Did it have an impact on your career?
Although When the Day Breaks was nominated for the 1999 Oscar for Best Animated Short Film, it was Petrov’s The Old Man and the Sea that won the award. In all seriousness though, Oscar nominations have yielded some nice commercial work. They’ve also bought us a little social capital in that the general public does take notice. We accept this as a good thing, because short animation is often not taken seriously or is seen as a very improbable and esoteric career choice.
What is your take on the state of independent animation these days?
Though the digital revolution has made the medium more accessible (and technically dazzling), animated films are still costly and an astonishing amount of work. We find it heartening that people keep making them, often on a shoestring. That said, we’re likely not alone in feeling that we have some catching up to do after being cloistered these past few years. We’re looking forward to attending a few festivals this year!
What are some of your favorite animated movies and shorts?
We love short films best. The following is not a comprehensive list, but a smattering of our most beloved: Village of Idiots, Hedgehog in the Fog, Primiti Too Taa, Flying Nansen, My Financial Career, The Great Toy Robbery, La Pista, The Metamorphosis of Mr. Samsa, Forgetfulness, Oh Willy…, This Magnificent Cake!, Revolver, Hilary, The Big Snit, My Grandmother Ironed the King’s Shirts, Loop Ring Chop Drink, Everything Will Be OK, The Man with the Beautiful Eyes, Tram, Altötting, The Burden, Empty Places.
And the best career advice anyone ever gave you, or you like to give to students?
Make a film! However simple, however small — the important thing is to have an idea, take it through to completion, then send it out into the world and see what happens!
The Flying Sailor is one of 38 titles selected for the official short film competition at Annecy in June. For more info, visit nfb.ca.
The World Festival of Animated Film – Animafest Zagreb 2022, celebrating the Croatian celebration’s 50th anniversary, came to a close Saturday evening with the award ceremony at SC Cinema.
Laure Gonçalves
The jury of the Grand Competition – Short Film, consisting of Paul Driessen, Les Mills, Alex Dudok de Wit, Ana Nedeljković and Igor Grubić, decided to award the Grand Prix to the Portuguese film Garbage Man (O homem do lixo), directed by Laura Gonçalves, produced by Bando à Parte and BAP.
The jury’s statement reads: “Many things impressed us in this film. The naturalism of the dialog. The warmth and intimacy of the family setting. But most of all, the tenderness with which it tells its story of generosity in the midst of political and economic hardship in Portugal. And also, the monkey.”
For the fifth time in the half-century history of Animafest, the Grand Prix winner also won the Audience Award Mr. M for short film.
Garbage Man
The same jury gave the Golden Zagreb Award for Creativity and Innovative Artistic Achievement to Chilean director Hugo Covarrubias for his film, Bestia (produced by Trebol 3 Producciones and Maleza Estudio).
“Many films at the festival touched on the subject of political violence. But nowhere was the coldness of state brutality more memorably expressed than in the hard, still face of the puppet in this film, whose story evokes the horror of Chile’s fascist dictatorship,” the jury wrote.
The Zlatko Grgić Award for the best first film made outside an educational institution went to the French-Israeli film Letter to a Pig by Tal Kantor (produced by Miyu Productions and The Hive Studio).
“We counted many pigs among this year’s films. A pig can be repulsive and sweet, brutal and smart, and this film places this complex animal at the heart of a richly ambiguous, elegantly designed story with an unusual perspective on the Holocaust,” the jury noted.
Letter to a Pig
Jury members also awarded special mentions: Grubić recognized the Polish-Canadian film Impossible Figures and Other Stories I by Marta Pajek (Animoon/NFB), “because this film takes us on a journey through a post-apocalyptic, deserted city, in which the protagonist reflects on her personal and collective history in the twilight of her life. The theme and the minimalist style, which achieves a strong poetic effect, together raise issues that are becoming even more relevant in the current socio-political time. Have we learned anything as a civilization, or are we going around in circles?” Grubić mused.
Dudok de Wit was particularly impressed by the conciseness and fine malice of Malte Stein’s Thing (Ding; Germany), created in the author’s independent production, “which didn’t make me think so much as feel: disgust, even revulsion; acute anxiety; and elation as I burst out laughing at the end,” he explained.
Animafest 2022 Awards Ceremony
Mills presented his special mention to the French film Swallow the Universe by Colombian filmmaker Louis Nieto (Autour de Minuit). “I’ve never taken acid but I imagine that this is what it would be like. The film is an amazingly vivid journey through a bizarre jungle landscape, very
skilfully executed — it is an astonishingly intense and memorable experience,” said Mills.
Nedeljković, chose the Slovenian-German-French film Steakhouse by
Špela Čadež (Finta Film/Fabian & Fred/RTV Slovenia/Miyu). She pointed out, “This film found an effective and visually strong way to talk about domestic and verbal violence, topics that many people went through, but were never able to talk about.”
Finally, Driessen gave his special mention to Joachim Hérissé’s film Skinned (Écorchée) (Komadoli Studio; France) — a gruelling story about two sisters attached to each other by the leg. “The scary patched-up dolls reminded me of Caroline Leaf’s The Two Sisters. I loved the scene where one of the sisters cuts off her leg and the way the dripping blood is depicted in the style of the overall design,” said Driessen.
My Sunny MaadMichaela Pavlátová
The jury of the Grand Competition – Feature Film, consisting of Olga Pärn, Aya Suzuki and Anastasiya Verlinska, the Grand Prix went to the Czech-French-Slovak film My Sunny Maadby Michaela Pavlátová (Negativ/Sacrebleu Prod./BFILM), “a masterfully directed story that blurs the lines between despair and hope, making one live through the pain of rejection and warmth in acceptance.”
The Feature Film jury decided to award two special mentions. The first goes to the Japanese-French film Dozens of Norths (Ikuta no kita) by Koji Yamamura (Yamamura Animation/Miyu), a stand-out feature portraying surrealist streams of consciousness, never seen before in drawn animation. “A masterfully painted canvas of dreams and fears, disturbing us both with visuals and music,” the jury said.
The second special mention was given to the French-German-Czech film The Crossing (La traverse) by Florence Miailhe (Les Films de l’Arlequin/Balance Film/Maurfilm/XBO Films), “an outstanding showcase of the true potential of animation, accentuating the story through this powerful art form, which emotionally connects its audience with the characters on their journey towards freedom.”
The Crossing also took home the Audience Award Mr. M for feature film.
Butterfly Jam
The combined jury of the Student Film Competition and the Croatian Film Competition consisting of Alexandra Ramires, Jelena Popović and Igor Prassel decided to award the Dušan Vukotić Awardfor Best Student Film to the French-Taiwanese film Butterfly Jam (La Confiture de papillons) by Shih-Yen Huang, made at ENSAD (École Nationale Supérieure des Arts Décoratifs); a daughter’s personal story using a metaphor of endless deaths of domestic animals to illustrate a relation with her careless father. “Shih-Yen Huang led us skilfully on a
hypnotizing journey through lifeless spaces of their home.” The financial prize of 1,000 euros is awarded by Zagrebačka
This jury gave special mentions to the films Mom, What’s Up with the Dog? (Maman, il a quoi le chien?) by Lola Lefevre (Atelier de Sèvres; France) for a coherently executed, intriguing story about wild instincts of blooming sexuality clashing with unnatural moral taboos of our society; and The Immoral(l’Immoral) by Ekin Koca (La Poudrière; France), because it shows us how damaging passiveness and aggressiveness can be upon the human condition. Using a very efficient minimalistic animation for the theme approached, it tells a story full of black humor which represents a very common way of life.
11Vuk Jevremović
The best film of the Croatian Film Competition was 11by Vuk Jevremović, “for its relentless filigree of lines and colors morphing in wild synchrony with the pressure from the bloodstream and from the stands, for its masterful kinetic exploration of the human, the animal and the ball within the angst of a penalty kick.” He is also entitled to 1,000 euros awarded by the Croatian Film Directors’ Guild.
Special mention went to Jelena Oroz for Letters from the Edge of the Forest (Bonobostudio), for “the originally beautiful art style, smooth animation, perfect editing and rhythmic music accompaniment, but first of all for making kids learn to write, eat a lot of yummy fruits and vegetables and, most importantly, not to be greedy and instead be a good comrade.”
Special mention for the best Croatian minority co-production goes to Tomasz Siwiński’s Love in Times of Coal-Based Economy (Miłość w czasach gospodarki opartej na węglu), co-produced by Letko and Adriatic Animation, for “its visual coherence and the way it approaches the themes with an aesthetic that helps us understand human warmth in the middle of a cold winter, this film leads us to reflect on the weight of an industrial landscape in our evolution.”
Samsara
The winner of the VR Animation Competition was chosen by a jury consisting of Eva Cvijanović, Milen Alempijević and Franziska Bruckner. The award was given to the Taiwanese work Samsara by Hsin-Chien Huang (The Virtual and Physical Media Integration Association of Taiwan) — “this immersive journey through time and space took us to breathtaking parallel universes and expanded our consciousness, creating an exceptionally crafted experience.”
A special mention was given by the jury to the Canadian-Belgian projectMarco & Polo Go Round by Benjamin Steiger Levine (Item 7/Belga Productions), because “some events turn your world upside down.”
Piropiro
The winner of the Films for Children Competition was chosen by a jury consisting of Ema and Jakov Barbarović, Gita Gugo, Lala Spremo and Nika Vrbanić. The jury awarded the main prize to the Korean film Piropiro by Miyoung Baek, “a film with magnificent visuals and animation technique that are well connected: 2D animation and digital
drawing. The central message of the film that really impressed us speaks about how the only thing stopping us in life is fear and ourselves, while the important thing is to try,”said the jury.
A special mention went to the French-Georgian film Franzy’s Soup Kitchen (La Soupe de Franzy) by Ana Chubinidze (Folimage/Pocket Studio), a film with an important message: that it’s more beautiful to share than to keep everything to yourself. “The film has stunning character design, attractive colors, elements of humor and accentuated visual aesthetic,” the jury concluded.
Margit Buba Antauer
Ahead of the awards ceremony, the festival presented its special award, The Heart of Animafest, to Margit Buba Antauer for her half a century of commitment to the World Festival of Animated Film.
“I am seldom speechless, seldom confused, seldom shaken to the core, but that is what happened to me today,” Antauer told the audience. “I once received one award from ASIFA in Annecy, but this one is ours today, among us, and for a festival that is really a part of my life because I gave it so much love and effort. I always hoped to live to see this 50th birthday and what I see today. As long as we have a team like this and as long as there are audiences and authors who love Zagreb and come to it, as long as they are there — we will have a festival. I hope it will last at least another 50 years.”
The 33rd World Festival of Animated Film – Animafest Zagreb will be held June 5-10, 2023.
***This article originally appeared in the 35th Anniversary Issue of Animation Magazine (June-July ’22, No. 321)***
Wallace & Gromit: The Grand Getaway
The Annecy International Animation Film Festival has long strived to be forward looking — not only by highlighting ‘Works in Progress’ on upcoming feature films, but also by embracing emerging technologies like virtual reality.
This year, commercial VR will get a high-profile boost at Annecy when Aardman Animations’ famed Wallace & Gromit franchise unveils its VR bona fides with The Grand Getaway. Co-produced by Aardman and the virtual reality pros at Atlas V, the piece was funded by Meta to run on that company’s Quest 2 VR headsets. It may signal what VR productions could become when made with beloved characters… and big budgets.
But, Annecy’s VR selections this year also highlight production approaches that sit squarely in a more experimental realm. They have not been spun off of movies or game franchises, and their creators have both the desire — and often the necessity — to invent new characters designed specifically for presentation in VR.
Glimpse
Glimpse
Character animation still lies at the heart of many VR projects — especially those that tell relationship stories like Glimpse. This 23-minute animated experience follows an unusual love affair backwards in time. The anthropomorphized stars are a well-spoken bear and his deer girlfriend, and their conversations are voiced by actors Taron Egerton (Rocketman) and Lucy Boynton (Bohemian Rhapsody).
As VR viewers let their gaze wander around the intricate sets in Glimpse, the narrative unfolds through poignant dialogue. Co-directors Benjamin Cleary (who wrote the Oscar-winning short Stutterer) collaborated with experienced game creator Michael O’Connor to blend traditional story arcs with interactive design. As Glimpse producer Lee Harris observes, “Drawing people from different industries is required when constructing a VR experience. Many had some VR experience under their belts but originally came from more traditional media such as film, animation, games and VFX.”
Cleary and O’Connor oversaw Glimpse through their Dublin-based company Mr. Kite, and worked with the BAFTA-winning London studio Blue Zoo on the animation. “Blue Zoo had some experience with the Unreal Engine, which was very advantageous,” notes Harris. The Glimpse team customized Unreal for this project, creating unique workflows and pipelines as needed. “We also created a multiplayer-style layout tool, which enabled us to design and iterate quickly on virtual environments.”
The 3D character animation in Glimpse was created with Maya, and not motion capture. As Harris explains, “That allowed us to be more flexible in the types of performances we gave to the characters, depending on their scale and position within the 3D world. How things played out was dictated by the language of VR — the ‘physical’ space, the interactions, pacing, transitions and the environment itself.”
If it sounds like it took a lot of wrangling to align all the elements behind the project, it did. Harris’ company, Electric Skies, collaborated not only with Mr. Kite, Blue Zoo and Unreal, but also with Viveport, DN Pictures, Albyon and the BFI. Working with Viveport — where the VR experience of Glimpse is initially available — was key to the project. As Harris explains, “Having their support at an early stage helped us to springboard the entire production and allow us to raise financing. We’re also looking to bring it to other audiences on standalone headsets.”
In the end, the production country credits for Glimpse — France, U.K. and Ireland — reflect how indie VR production is often a global ‘pay as you go’ proposition. And festival exposure at Annecy is a vital step towards payback.
Marco & Polo Go Round
Marco & Polo Go Round
The creators of Marco & Polo Go Round describe their 12-minute VR experience as a love story with a surreal twist. While the viewers witness a young couple having an argument in their kitchen, things start falling apart around them — literally. Knives and plates and curtains fly around as the couple’s interactions unravel. As director Benjamin Steiger Levine explains, “I’ve always been drawn to stories that transport audiences to dreamed realities.” Levine, who also co-wrote the script, recalls, “When I first experienced VR, I instantly knew it was the right medium for Marco & Polo Go Round. I wanted the emotional and visceral experience of the story to be lived.”
The actors who play Marco (Emmanuel Schwartz) and Polo (Léane Labrèche-Dor) brought extensive acting experience to performing Levine’s dialogue. Translating their movements into VR was the challenge that faced the motion-capture experts at Studio du Château in Montreal, Canada.
For the mo-cap sessions, they used basic suits that had sensors connected to a wi-fi hub, explains Levine. “I found directing motion capture to be an extremely ‘pure’ experience. There’s nothing to tell you whether a scene is working except the emotional truth the actors bring to the moment. Sometimes I closed my eyes and just listened. Subtle inflections in how they delivered their lines became the best indicators of which takes were working.”
On a technical level, choreographing the entire sequence without any actual swirling objects required extreme planning. The actors were able to handle some objects on a physically built set, and blocking was worked out meticulously. Facial capture was recorded simply with an iPhone. Levine credits Hugues Bruyère of Montreal’s Dpt. for building the innovative structure of Glimpse, as well as overseeing the photogrammetry of the actors and pipeline issues.
Positioning all this data became trickier when the swirling objects had to be simulated in CG. Dpt.’s Sam Walker managed most of the simulations, overseeing how objects floated around the characters. The CG animation was created at Belgium’s Zest Studio, which is skilled with Maya, Houdini, Blender and Unreal, and has developed its own VR technology as well.
“All kinds of hacks and cheats were needed to get the sims from Houdini into Blender and then into Unreal,” recalls Levine. Programs that originated for game productions aren’t designed to handle long narrative scenes, so getting hundreds of pieces to sync on one uninterrupted timeline was tricky.
Like most indie VR production today, multiple supporting entities were involved, including Item 7, Belga Productions and Arte. Levine is hopeful that exposure at festivals worldwide will lead eventually to distribution in VR, though he admits it’s still expensive to optimize the experience for platforms like Quest 2. “As of now, to run Marco & Polo Go Round as a VR experience you need a good gaming computer.”
Kidnapped in Vostok
Kidnapped in Vostok
It’s a mark of virtual reality’s evolution that artists increasingly wish to tell unusual stories in this format. Kidnapped in Vostok by French director Jean Bouthors is a case in point. The 15-minute experience immerses viewers in a mysterious kidnapping plot in which they’re held hostage by Russians seeking top secret data.
While this storyline may seem sadly timely today, Kidnapped in Vostok actually is set in 1979. The Cold War is still hot, and Russian scientists working in Antarctica are using any means possible to achieve their goals. The viewer actually is a central figure in this tale, tied to a sled, at the mercy of these captors. We’re able to move only our head to take in this hostile world.
“Only our head movements allow us to communicate,” explains Bouthors. “We wanted to create a parallel between the situation of the spectator and the character that we play, which is why we decided not to use controllers.”
Bouthors, who co-wrote the project and contributed animation as well, oversaw the creation of the project at the company he co-founded, Les Astronautes, in Bourg-lès-Valence, France. The studio’s work has largely been in film, TV and new media and videogames. “Our team mainly comes from video games and animation,” he explains. “Although this project doesn’t involve gameplay, it seemed essential to have the experience of a game designer to finesse the interactivity.”
The choice was made not to use motion capture, and the characters present a highly graphic, streamlined appearance. “I come from traditional animation,” says Bouthors. “It’s also one of the specialties of the studio. This was a graphic choice, but also an economic one. Interactivity obliges us to plan many variants of the story, which requires additional work vis-à-vis a linear film. Real-time animation, where we calculate the images for each eye, is very resource intensive. We looked for a refined graphic design to simplify the animation to meet this constraint. Characters with gloves, glasses and beards avoid lots of problems in the animation.”
Sound cues also were essential to keeping the viewer fully oriented during Kidnapped in Vostok. “The sound on VR projects has a really important role,” asserts Bouthors. “Watching the film with headphones during production allowed us to work in binaural and thus have a very precise spatialization. It’s a great tool to catch the viewer’s attention and we play with it throughout the story.”
Kidnapped in Vostok was in primary production from 2019 through 2021, but the work actually continues with an eye towards the future. Bourthors’ team is working on an adaptation for a 3-DoF headset, and he’s said he hopes it can be seen eventually on economical platforms like Gear VR and Cardboard. “But it will obviously not be the same experience as it is in 6-DoF,” says Bouthors. “I will always recommend people see it in 6-DoF!”
For more information and complete schedule of programs at the Annecy Festival, visit annecy.org.
Clockwise: Samsara, On the Morning You Wake (To the End of the World), Déjà-vu, Affiorare, Goliath: Playing with Reality
The Full Lineup
Affiorare by Rossella Schillaci (Italy, Portugal)
Déjà-vu by Dennis Stein-Schomburg (Germany)
Glimpse by Benjamin Cleary & Michael O’Connor (France, Ireland, U.K.)
Goliath: Playing with Reality by Barry Gene Murphy & May Abdalla (U.K., France)
Kidnapped in Vostok by Jean Bouthors (France)
Marco & Polo Go Round by Benjamin Steiger Levine (Belgium, Canada)
On the Morning You Wake (To the End of the World) by Mike Brett, Steve Jamison, Pierre Zandrowicz & Arnaud Colinart (U.S., France, U.K.)
***This interview originally appeared in the 35th Anniversary Issue of Animation Magazine (June-July ’22, No. 321)***
It’s always a pleasure to catch up with Marcel Jean, the well-respected artistic director of the Annecy Int’l Animation Film Festival. The Canadian producer, director and author, who has been leading the festival since 2013, gave us the scoop on this year’s highly anticipated event in a recent email interview:
Animation Magazine: So, how does it feel to be launching the 2022 edition of Annecy?
Marcel Jean: After an online edition in 2020 and a hybrid one in 2021, it feels great to be back for a real on-site edition of the festival. 2019 was an incredible year for Annecy, with a record of attendance and an historic selection, so we see 2022 as the continuity of 2019, after the pandemic parenthesis. We can already notice how the filmmakers, producers and studios are eager to be all together again.
What are some of your personal can’t-miss highlights this year?
It is always the toughest question to answer, because we believe so strongly in all the presentations, in all the films we select … Let’s say we are very excited to welcome Joe Dante in Annecy to talk about the new animated series Gremlins: Secrets of the Mogwai. And theSpider-Man: Across the Spider-Verse presentation will certainly be a do-not-miss. On a very personal basis, I am a huge fan of Robert Valley’s and Masaaki Yuasa’s work, so I am very excited by their presence in Annecy this year. We are very proud to present, as a European premiere, the director’s cut of Yonfan’s No. 7 Cherry Lane. The original version of the film was awarded in Venice in 2019 and we were supposed to screen the director’s cut in Annecy 2020. The screening was delayed, and Yonfan — who is a great artist with an incredibly sophisticated mind —will be a jury member in 2022.
Sorry, but we have to ask you this question every year! What is your take on the animated shorts selection in 2022?
They are longer than ever… No joke! It is becoming an issue because we’ve selected fewer short films than ever this year. If this trend continues in the future, it will change the way we build a short films competition. Apart from that, the questions of equity and diversity are part of the agenda. We were very happy to realize the proportion of short professional films directed or co-directed by women. It is basically 50%. In fact, we are already reaching the next step: More and more filmmakers (especially in the student films competition) are questioning the binary classification of the directors. We have to rethink the way we are dealing with those statistics. The film Meneath: The Hidden Island of Ethics,by Canadian Indigenous filmmaker Terril Calder, represents a crucial trend which consists of the reappropriation of their cultural elements by the First Nations. It is great to realize that these questions are emerging from different parts of the world, from people who were confronted by different types of oppression and colonization.
Clockwise: No. 7 Cherry Lane, Spider-Man: Across the Spider-Verse, My Father’s Dragon, Meneath: The Hidden Island of Ethics and Gremlins: Secrets of the Mogwai (center) are just a few of the high-profile projects to watch, preview and explore at Annecy 2022.
Your favorite part of the job?
The selection. The selection of films, for sure, and the selection of projects that are in production. It is always exciting to visit the studios and have a look at the first shots, always a privilege to see the sets of stop-motion films. I still remember my first visit to Starburns Industries, on the set of Anomalisa; it was a magical tour! I also remember a visit to Disney Animation Studios in January 2013, in Eric Goldberg’s office, when he showed me some shots of Get A Horse!, the new Mickey Mouse short. The project was still confidential at the time. Again, it was incredible. This year, our visit to Miyu’s office in Paris to meet Sébastien Laudenbach and Chiara Malta, who were working on Chicken for Linda!, was an unforgettable moment.
The most stressful and challenging aspect?
Filling the slots in the schedule … This is certainly the hardest task. Because you have to reach a kind of balance. You have to find the better place, the better venue for every presentation. And sometimes the artists or the studios are not completely realistic in the way they see their presentation or their film. As an example, if your film is mainly targeting kids, it’s not the best choice to program it at 8:30 p.m., even if in theory it is the most prestigious slot. Some films are more delicate and will benefit from a screening in a smaller theater, in a most intimate venue… Every year, it takes hours of discussion to convince the rights holders that we know what we are doing and that we are working in their own interest.
Top tips for first-time visitors to Annecy?
The priority is catching some of the short film competition programs. It is the royalty of animation. Otherwise, give priority to films that will not have an immediate distribution after the festival … Some films will never reach the regular distribution circuit, some others will but it will take years, so give them priority. And try to catch at least one exclusive presentation a day: a work in progress session, a masterclass, a making of… Don’t forget you will have other opportunities to watch a specific film, but you may never be able to ‘catch up’ on an encounter with an artist.
What’s your overall take on the state of animation worldwide?
I’m optimistic. The development of animation in emerging countries is very exciting. There is an Algerian feature film in selection this year; it would have been impossible 10 years ago. And at this moment we are forced to admit the very positive impact of streaming platforms on the general level of production. Their contribution has boosted the quality and the variety of series, to give a single example. Technological developments are giving more freedom and more means to real independents. The spectacular reception ofFlee, which received three Academy Awards nominations, is another very positive sign: People are slowly realizing the full scope of adult animation.
Finally, what are your post-festival plans to relax and unwind?
I’m trying something new this year: I will be on vacation for three weeks immediately after the festival. I am doing that for the first time. Usually, I return to work at the Cinémathèque in Montreal, in Canada (where I am the executive director) for a few weeks before going on vacation. The festival is such an intense moment for me that it is almost unreal. At the end, I’m so exhausted that I am kind of numb. To continue to work in a normal rhythm just after it gives me the feeling of doing things in slow motion. So, this year I will try to see what it is like to be on vacation in slow motion!
For more info about the Annecy Festival (June 13-18) and MIFA market (June 14-17), visit annecy.org.
***This article originally appeared in the 35th Anniversary Issue of Animation Magazine (June-July ’22, No. 321).
Each year, Annecy Festival attendees are treated to a wonderfully curated selection of animated shorts from visionary artists all over the world. Although it is impossible to spotlight all 38 projects screening under the Official Selection banner, here is a sampler for what is in store for the lucky audiences:
The Debutante
The Debutante
Directed by Elizabeth Hobbs (U.K.)
Three years ago, London-based artist Elizabeth Hobbs captured the attention of animation fans with her striking, BAFTA-nominated short I’m OK, and the Annecy-nominated Happiness Machine. Her new short The Debutante, which is based on a wild short story written by artist Leonora Carrington in the late 1930s, is about a young woman who persuades a hyena to replace her at a dinner dance held in her honor!
“What could possibly go wrong?” asks Hobbs. “I first read the story in 2016 and I’ve been thinking about it for a long time. We started production in earnest in 2020! I used hand-painted frames and paper collage captured under a rostrum camera with Dragonframe. We had a very small team. I animated, wrote and directed the film; I worked with producer Abigail Addison; composer Hutch Demouilpied; editor Mark Jenkins; actors Joanna David, Alexa Davies and Naomi Stafford; and Fonic on the sound design and mix.”
Hobbs says she was very pleased to have been trusted with Carrington’s extraordinary short story and to have had the budget to work with a great team. She adds, “I think the film is joyful and dramatic at the same time. The toughest part was finding the funding for the film, but working with Abigail Addison from Animate Projects was a joy, and we were lucky to receive funding support from the BFI through its Short Form Animation Fund, which is made possible thanks to National Lottery funding.”
The director says she has a long list of animated shorts that have impacted her. Among them, she singles out Fuji by Robert Breer, The Street by Caroline Leaf, Alison de Vere’s Two Faces, Tale of Tales by Yuri Norstein, Cannon Fodder by Vera Neubauer, Damon the Mower by George Dunning and Very Nice, Very Nice by Arthur Lipsett.
For now, she hopes audiences will enjoy her clever outing with the hyena. “I hope they’ll discover Leonora Carrington’s other stories and paintings,” she says. “I also hope that audiences will enjoy this wild story of a young woman’s urgent rebellion!”
Lucky Man
Lucky Man
Directed by Claude Luyet (Switzerland)
Swiss director Claude Luyet’s second collaboration with his long-time friend, comic-book artist Thomas Ott, tells the fascinating tale about a man who wins a million-dollar lottery ticket. Luyet, who worked with Ott on the 1994 short Robert Creep: A Dog’s Life, says his goal was to make a dark, ironic and powerful story. “I wanted to depict an unflattering portrait of a man who is rushing to destroy himself. You can call it a kind of elegy to languidness.”
Luyet began work on the project about four years ago. He notes, “It took us a year and a half to find the financing and two years to produce the short. We drew on paper, and used photo and paper collages, 2D animation, Photoshop and After Effects. Altogether, seven people worked on the short (including myself and Thomas), and our budget was about $170,000 Swiss Francs ($176,600).”
The director, whose other previous animated shorts include Ariadne’s Thread, Patchwork, Animatou and A Question of Optics, says he hopes audiences will get the subtle humor of Lucky Man’s dark vision. When we ask him to give us his favorite animated titles of all time, he responds, “This is the tricky question I dread the most, because there are so many animated shorts that are close to my heart! I am going to choose one to please you, a film made almost entirely by one person — and that’s Rowing Across the Atlantic, which is by Jean-François Laguionie!”
And what pleases him most about his latest short? “To have finished it!” he says. “You never know if you’re going to make it!”
Bird in the Peninsula
Bird in the Peninsula
Directed by Atsushi Wada (Japan/France)
Acclaimed Japanese director Atsushi Wada’s new film Bird in the Peninsula follows a group of boys who are taking part in a traditional ceremony of initiation into adulthood — but, when one boy chases after a strange bird, a young girl follows him.
The director, whose previous acclaimed shorts include The Mechanism of Spring and The Great Rabbit, says he started thinking about this short about 10 years ago when he watched a documentary on TV. “It showed a scene of a traditional ritual practiced by children in a village in Japan in older times, and I was really impressed by the fact that the children didn’t seem to be enjoying the practice so much, so I started thinking about making a story about the ritual.”
Wada, who used Adobe Photoshop, After Effects and Premiere Pro to make his latest short, says two of his favorite scenes feature the main character stroking the feathers on a bird’s neck, and when he peels a tangerine for a dog. “What both of these have in common is that they are movements that I simply wanted to draw, regardless of whether or not they are deeply related to the story,” he admits.
“It is important for me to draw the movements that I feel comfortable with before I think about the story. These movements come first, and then I think of a story based on them. It is when I combine such movements to form a narrative that I find the most joy.” He adds, “Once I have an image of the work in my mind, all I have to do is to realize it, which is tough work for most of the process. I could say it’s even painful!”
When asked about his favorite animated shorts of all time, Wada mentions the works of Ukrainian master Igor Kovalyov (Milch, Flying Nansen, Before Love). “His works taught me how to give shape to an idea and the importance of editing,” he points out.
Wada also hopes audiences will surrender to the original charms of his latest short. “I took my time and put a lot of thought into making this film, so I hope you will surrender yourself to it and feel a lot of things from it,” says the 41-year-old artist. We have a feeling that his wish will certainly be fulfilled.
Garrano
Garrano
Directed by David Doutel and Vasco Sá (Portugal/Lithuania)
The directing duo of David Doutel and Vasco Sá, who dazzled festival-goers with their previous efforts The Shoemaker (2011), Soot (2014) and Augur (2018), return to the animation festival circuit with a new short about Portuguese forest fires. “Our film stems from the need for addressing and reflecting upon the serious and endemic problem of these forest fires,” Sá tells us. “It intends to instigate a reflection on the relationship between social inequalities, isolation and the subsequent vulnerability that derives from that condition and the phenomenon of the deliberate ignition of forest fires by an arsonist.”
The directors are pleased that the short, which was produced by the team at Porto-based BAP studio and Lithuania’s Art Shot, allowed them to raise awareness of their important subject. “What pleased us most was the discussions raised around the [idea]. What we achieved here was perhaps bigger than the film itself for us,” they note. “It was also a big pleasure to work with our Portuguese team from BAP, and our Lithuanian team from Art Shot.”
The duo also mentions that they missed a lot of the direct human contact they usually experience in production, because of the pandemic. “Despite the several inherent difficulties of doing a film from a distance, mostly related to the time and communication, we felt that, in a way, we lost a big part of the process and fun of doing a film,” they note. “We love to feel the atmosphere that is created by the team during the filmmaking process. it. It was harder to accomplish, but now that we have seen the results, we are very happy with the effort of everyone involved and with the film itself.”
When asked about the impact of the film on audiences, Sá hopes they’ll enjoy the experience and connect with the theme of the short. “We would like the audience to take something from the film, something that makes them think about it a little later. Even if it’s simply an image!”
Stain
Lakkeh (Stain)
Directed by Shiva Sadegh Asadi (Iran)
A woman finds herself imprisoned by a world of stains and spots in Iranian artist Shiva Sadegh Asadi’s new short, Lakkeh (Stain). “The main source of inspiration for this film was my print-makings and drawings, especially those monoprint pieces that I had created between 2012-2014,” she tells us via email. “This hand-printing technique helped me create a universe of random spots and stains that couldn’t be washed away or erased! So, I used that technique to tell the story of my film.”
Asadi says she had been searching for ways to feature her artwork in an animated project. “I had explored themes such as relationships, abuse, femininity, violence against women and self-sabotage in my paintings and drawings, and I had used techniques such as monoprinting and collage to express my thoughts,” she reflects. “Those experiences in visual arts helped me come up with the idea of this film, develop the story and choose the techniques.”
The gifted artist began working on Lakkeh in the summer of 2020. “There was neither a script nor a storyboard!” Asadi recalls. “I only had a very general idea for the story, which gradually developed during the production process. I made very simple sketches to decide on the film decoupage and then I made some films to be used as a source for those plans that required realistic movements. The main technique was drawing on paper (using monoprinting) and cut-outs. This was an indie, self-financed film which had a very limited budget — about 120 million rials [est. $2,885 dollars].”
One of the most challenging aspects of the project for Asadi was its final sequence. “I spent a lot of time drawing the frames on paper while having to destroy each frame by cutting!” she says. “I wasn’t sure what would be the result in the final animation and wondered if I could achieve my intended goals. However, I am pleased that the short film has some of the characteristics of my visual artwork in combination with cinematic expression. In addition, I looked for ways to make the filmmaking process as spontaneous and enjoyable as painting. It doesn’t mean that everything is left to chance, but all the pictorial elements are organized during the execution process!”
The director has been a fan of animation from a young age. “Back in the 1980s, we had a black-and-white TV,” she remembers. “There was a children’s show on TV that screened Japanese anime, some of Disney’s cartoons and also Zagreb school animated series such as Professor Balthazar. They would also showcase some animated shorts from around the world. I like many animated films, especially the short artistic ones that I discovered later, but I can never forget those that impressed me during childhood. Like many other people of my generation, I feel nostalgic for my childhood cartoons and I sometimes return to them!”
Asadi hopes that audiences will make a strong connection with her short as well. “Lakkeh is open to different interpretations,” she notes. “I hope the audience is able to connect with it emotionally and interpret it in their own way.”
Drone
Drone
Directed by Sean Buckelew (U.S.)
A bizarro op-ed piece in The Guardian about predator drones was the unlikely source of inspiration for Sean Buckelew’s thought-provoking new animated short. “This piece tried to prove the point that predator drones are ‘misunderstood’ and that they’re in desperate need of a rebrand!,” says the filmmaker. “I found this phrasing funny and intriguing. I’ve also always been interested in the pareidolia effect, and specifically how faces can instantly anthropomorphize things, especially in animation. This led to both the idea of a spray-painted smiley face on the front of a predator drone, and the idea of a drone with machine vision seeing the face of a civilian victim in the rubble of a destroyed building!”
Buckelew, who is also a programmer/curator at the GLAS Animation Festival and directed shorts such as I Am Not a Robot and Another, began work on Drone about four years ago. “I had some starts and stops as I tried to figure out the financing. I used Flash, After Effects and Blender to make the project. Around 27 people helped me along the way in big and small ways. I’m happy it actually got finished and that I got to work with so many amazing, talented people along the way. The toughest part was finding the money to make it!”
The talented director, who studied experimental animation at CalArts, mentions Consuming Spirits by Chris Sullivan, Please Say Something by David OReilly, Acid Rain by Tomek Popakul and Louise by Constance Bertoux as some of his favorite animated projects of recent years. He also hopes Drone will have an impact on viewers. “I hope everyone thinks about their own moral complicity in the seemingly inevitable adoption of increasingly sinister and convenient technology,” he notes.
“Just kidding,” he adds. “I hope people like it and aren’t bored!”
Amok
Amok
Directed by Balázs Turai (Hungary/Romania)
Life has been cruel to Clyde, the main character in Balázs Turai’s stand-out 15-minute short Amok, who loses his looks and fiancée in a freak accident. The filmmaker tells us that his short is mainly about Carl Jung’s ideas of the ‘shadow’.
“It focuses on the part of us that is perpetually hidden from us, and in certain circumstances, can turn us into monsters,” notes Turai, who mentions Mind Game, Golden Boy and Caterpillarplasty as some of his all-time favorite animated works.
The Budapest-based director, whose previous short The Fall of Rome impressed audiences about four years ago, says he started thinking about Amok in 2018. “The story and animatic took about two years and production a further one and a half,” he says. “We worked in Adobe Animate and After Effects. It was just me, a few animators, a script consultant, sound designer, composer and a post-production guy! We had a budget of about 30,000 euros (about $31,500).”
He says he is quite pleased about the colorful universe he created with Márk Juhász and the original musical narration by Benjamin Efrati. And the toughest part? “The writing and animatic process took ages until I found the narrative I was happy with,” he says. “I’d really like this film to be ‘anti-boring’ and to communicate something about the Dark Side!”
Letter to a Pig
Letter to a Pig
Directed by Tal Kantor (Israel/France)
A Holocaust survivor reads a letter he wrote to the pig who saved his life in Tal Kantor’s evocative new short. “The film is based on my personal experience as a young schoolgirl,” says the director, whose previous work includes In Other Words and Under the Small Sun. “It’s based on a memorable encounter I had with a Holocaust survivor many years ago, and an unforgettable dream that followed which revealed deep questions about my identity and about the dark baggage I subconsciously carry. That dream stayed with me all those years and eventually became an urge to create this film.”
According to Kantor, the filmmaking journey for this short goes back to the Annecy MIFA Pitches about five years ago, when she pitched the concept and received a production grant and residency from Ciclic Animation in France. The project (produced by France’s Miyu and Israel’s The Hive Studio) took about four years to make. The animation was done using TVPaint, combined with traditional animation on paper. Including the development and pre-production teams, the actors, the animators and the production and post-production teams, over 35 people worked on the short. “Each one of them gave their heart and talent to make the complex production process,” she notes.
Kantor, who picks titles such as When the Day Breaks, Cat Soup, The Triplets of Belleville, Mind Game, The Boy and the World and Spirited Away as some of her all-time favorites, says she is quite pleased with the amazing team she discovered as she set out to make her short. She adds, “More than the uncompromising result that was finally created, I am pleased with the (complex yet beautiful) process of making the film, which has been one of the most significant journeys of my life so far.”
She also mentions that the most challenging parts of the process were the development and writing phases. “These are the foundations on which the entire film is based, and when dealing with such a big and heavy subject, much precision, sensitivity and research work were required, which took me quite a bit of time and mental resources,” Kantor explains.
The director says Letter to a Pig examines several questions that preoccupy her. such as the role that historical narratives play in shaping the identities of future generations. “How do we perceive the reality around us, and how do these stories influence and build our moral-ethical perspective on the world?” she explains. “I hope the film will lead to inner reflections on behalf of the viewer — each in their own way. Above everything else, I hope they take away with them the message of compassion.”
Latvian writer, director and illustrator Signe Baumane’s new featureMy Love Affair with Marriage centers on a woman named Zelda who finds herself questioning how society and culture have taught her from a young age that traditional ideas of love and marriage will bring her happiness. But as she grows older, she realizes that the more she tries to conform, the more her body rebels against those notions.
Baumane, who is best known for her award-winning shorts such as Teat Beat of Sex (2008) and Birth (2009) and the movie Rocks in My Pockets (2014), was kind enough to answer a few of our questions only a few days before her Cristal-nominated movie premieres at Tribeca Film Festival and Annecy. Here is what she told us:
Signe Baumane
Animation Magazine: Can you tell us a little bit about the inspiration and genesis of the movie?
Signe Baumane: I made a lot of short films about sex and I made one feature film about depression. In my new film, I want to combine the two themes — so I am making a film about marriage.
After my first animated feature film Rocks In My Pockets, I wanted to make a film about my second marriage to a self-described gender-bending man, a fellow animator. I thought it was a very dramatic story of how we project our desires and hopes on another person. Early in the process of writing it, I got distracted by a question: “Why did we want to marry?” I had to investigate. That led to the whole history of a young woman’s search for love.
When did you begin work on it and how long did it take to produce?
I started writing the script in September 2015. It took a year and two months to write it, because I also had to do science research. Then we had to put some funding together and find partnerships. We started production in earnest in 2017 and continued it through the pandemic until June 2021. The post production took another year.
How many people worked on the movie with you?
At different times we had different people, especially in the beginning when the production process was yet to be perfected. The production really settled in around late 2018 and then we had pretty good teams collaborating in Brooklyn, U.S. and Riga, Latvia. We had a team of six people in Brooklyn — building sets, coloring, lighting, photographing, animating, shading, scanning drawings etc. etc. In Latvia a team of 10 artists colored the animation drawings in Photoshop with an emphasis on artistic shadows and a team of five compositors put the animation together with stop-motion backgrounds.
My Love Affair with Marriage
Why did you decide to add scientific animated bits about human emotional and biological experiences to your personal journey as a filmmaker?
In most of my work I want to find out what is behind the veil of the world we live in. We, humans, are really adept at building fantasy worlds, and I feel very often we get disconnected from reality. In Teat Beat of Sex, I took at look at the reality of what is sexy from a woman’s point of view. Rocks in My Pockets examines what it’s like to live with mental illness.
What is behind the most overhyped human emotion, Love? If you truly want to find out, you have to dive into human biology and neuroscience. It was inevitable that Biology walked into the script of My Love Affair with Marriage as a character to state her case. You may be able to break up with a bad lover, but you may never be able to walk away from your own biology.
What are you most pleased about with the finished movie?
One of my favorite things about My Love Affair with Marriage is the music by Kristian Sensini. He wrote 23 distinct songs, and an amazing score. I love how the Biology music in the opening scene draws us into the story, and the end-credit song (sung by Storm Large) closes the story with a feeling of hope and possibilities. I also love the Biology animation segments, animated by Yajun Shi. Her particular style adds to the style of the rest of the film and still stands apart as a separate space, the world of Biology. Yajun’s Biology segments evoke a sense of mystery.
I am totally psyched about the 7.1 sound of the film. We got to work with one of the best post-production sound studios in Europe, Philophon in Luxembourg. The work of sound designer Pierre Vedovato and sound re-mixer Loïc Collignon is astonishing. There are a lot of different sound elements in the film — voice over, dialog, score, songs, effects, etc. — and they all come together in a beautiful, comprehensive sound narrative. I absolutely love it.
My Love Affair with Marriage
What was the most challenging aspect of the making of the movie?
Definitely having to constantly fundraise. I always wished to disappear in the creative process, to think only about the characters and how to animate them, but every few months or so we had to get creative about fundraising. The other challenge was: How do you keep motivated when making a film takes seven years? There would be times when I would raise my head after animating for a year and see that I only made 15 minutes with 90 more to go and I would start screaming (internally, of course, but it would be a desperate howl of a wounded animal). I am an impatient person, I want everything to be done yesterday.
Who are your animation idols?
Hayao Miyazaki, Joanna Quinn, Jan Švankmayer, Bill Plympton, Michaela Pavlatova.
My Love Affair with Marriage
When did you realize that you wanted to work in animation?
After studying philosophy for five years at Moscow State University I was supposed to go back to Latvia and teach philosophy and, for many reasons, I didn’t want to do that. My friend Irina who later became a famous singer in Russia pointed out that instead of writing down the lectures I filled my notebooks with doodles. “I want to see them move.” she said. “Why don’t you go into animation?” As I was organizing my doodles into storyboards I realized this was it. This was the thing I was born to do.
What was the biggest lesson you learned from the making of your new movie?
When we started the project back in 2015 we thought the next year we would have a woman president in the U.S.A. Since then we had many major movements, societal upheavals, backlashes — and, now, a horrifying Russian invasion of Ukraine. Sometimes it was hard to sit at the table and animate when the world seemed to be either falling apart or moving in a new direction. But I did have a feeling that the film is relevant to our current times. The biggest take away from this experience is that the connection between me and the film’s 1,685 backers via our regular newsletters and their response to those newsletters was an absolute necessity in the process. Our supporters’ trust in me and the project carried me through the doubt and uncertainty. It made the lonely process of animating less lonely and assured me and our team that we were on the right track.
My Love Affair with Marriage
What is your take on the broader animation landscape today, especially compared to when you started out?
It is a complex, big question that requires a thoughtful and sophisticated answer — I am only an independent animator playing in my own sandbox. I am happy to see that there are more and more women directors directing animated feature films and there are more women-centric stories. My pet peeve is that animation is considered by mainstream media and general audiences as a medium exclusively for children, dismissing the amazing potential of what animation can do for adult audiences.
A new development in the industry is that with all the streamers, VODs and SVODs etc. etc., a film is now called “content” and the filmmaker / artist a “content creator.” I think once you buy into this notion that you are making “content” you dismiss yourself as an artist. An artist’s mission is to break new ground, to discover new vistas, new possibilities for the art form and for society.
A content creator’s mission is to make money by remaking what has been already made. An artist’s mission is to challenge existing paradigms, aspire for new discoveries.
What do you hope audiences will take away from it?
I hope the audiences will walk out of the film humming the end credits song “Lion,” charged with hope, understanding and desire to make the world a better place, starting with themselves.
My Love Affair with Marriage
Signe Buamane’s My Love Affair with Marriage premieres at the Tribeca Festival in New York this weekend and at the Annecy Festival next week. The voice cast features Dagmara Dominczyk, Michele Pawk, Cameron Monaghan, Matthew Modine, Stephen Lang and Latvian singing group Trio Limonāde.
CARTOON has announced the line-up for the next edition of Cartoon Forum, taking place September 19-22 in Toulouse, France. The 2022 selection comprises 84new projects in TV series, miniseries and specials from independent studios across 19 countries.
CartoonForum’s statistics remain similar to the previous years. Shortlisted from 137 submissions, the selected projects have a total budget of €379.3 million (~$400M USD) with an average cost per project of €4.5M (~$4.7M USD), though the cost per minute of animation production has slightly increased compared to 2021 (€12,879 per minute vs. €11,887 in 2021 – it’s coming back to the level reached before the pandemic: €12,250).
Breakdown of co-productitons at Cartoon Forum 2022
Co-Pros Breakdown:
27 countries in total; 19 main producers plus Canada, Chile, Japan, Peru, Portugal, U.K., Uruguay and U.S. as co-producers.
35 projects (42%) are co-productions, among them 20 projects (24%) involve two or more countries.
Germany, Belgium and France are the most active co-producers in Europe.
The Last Whale Singer | Max | Mervyn’s Album
Project Themes Behind the Scenes
A few familiar names are attached to selected projects: Phil Molloy (creative executive, Bob the Builder) is working as scriptwriter on Max, produced by Submarine (Netherlands) – Marie Beardmore (writer, Angry Birds Toons, Sonic Boom) is now the author and producer of Mervyn’s Album produced by Kick the Door Productions (Spain) – Reza Memari (writer, Richard the Stork) has written the script for The Last Whale Singer Series, produced by Telescope Animation (Germany).
Clockwise: Natu Natu, Phil & Sophia, Next Level: Odyssey, The Tern, Nino Dino (center)
Well-known production companies are presenting their latest TV series, including:
Cartoon Saloon (Ireland)— Natu Natu
Cyber Group Studios (France) — The Tern
Daily Madness Productions (Ireland) — Mildew
Folivari (France) — Nino Dino
Laïdak Films (France) — Round and Round the Wishing Well (a sequel for Mum Is Pouring Rain)
Letko (Poland) — Happy Not Lucky
TeamTO (France) — Next Level: Odyssey
Wiggleywoo (Ireland) — Doopydoo
Wolkenlenker (Germany) — Tiger and Bear
Xilam Animation (France) — Phil & Sophia
My Super Hero Husband | Doom Mates | Best Friends Forever…Stranded!
Three projects previously pitched at Cartoon Springboard made it to CartoonForum: My Superhero Husbandproduced by Addart Production (a.k.a. Funny Tales) (Greece), Best Friends Forever… Stranded!by Peekaboo Animation (Spain) and Doom Mates by Twentytwo Film (Germany).
Supported by the Region Occitanie, Xbo films (France) will present their new TV special project: Marcel, Father Christmas (and the Little Pizza Delivery Boy).
MotorTrend Group, a Warner Bros. Discovery company, today announced the greenlight of Super Turbo Story Time, an all-new adult animated series telling larger than life, untold, (mostly) true stories from the automotive world.
Co-produced by the award-winning animation production company Titmouse (Big Mouth, The Boys Presents: Diabolical, The Legend of Vox Machina) and by MotorTrend Studio, the eight episode series is the first adult animated project in the history of MotorTrend. Super Turbo Story Time is scheduled to premiere on MotorTrend+, the leading subscription streaming service dedicated entirely to the motoring world, in the first quarter of 2023.
“Everyone has a car story, and what we’re developing with our talented partners at Titmouse will bring to life those stories in captivating and creative ways you’ve never seen before,” said Alex Wellen, Global President & General Manager, MotorTrend Group.
In each episode, two hosts gather together to swap their favorite car stories. While one host shares their most unbelievable automotive legend, the other host listens carefully, ready to flag any holes in the story or simply crack jokes from the peanut gallery. Using energetic, stylized animation blended with active interviews with top celebrities and automotive authorities, Super Turbo Story Time will bring each host’s narrative to life in a highly entertaining, informative style.
“Based in truth, the tales told by our guests on Super Turbo Story Time won’t be limited by an embellishment governor. Audiences can expect to be entertained with legendary, unexpected automotive stories full of humor and fronted visually by the very best animation from the remarkable Titmouse team,” said Gabriel VanHuss, series executive producer and VP Digital Programming, MotorTrend Group.
Featured hosts include:
Rob Corddry, comedian, producer and co-host of Top Gear America on MotorTrend+
Actress, producer and car builder Emelia Hartford
David Freiberger, co-host of Roadkill on MotorTrend+
Rapper, actor and songwriter Xzibit
Kristen Lee, automotive journalist and deputy editor of The Drive
Racer and the voice of Formula D, Jarod DeAnda
Jeff Glucker, co-founder and executive editor of Hooniverse
Dave Shuten of Discovery Channel’s Car Kings
Actress and stunt woman of Death Proof, Zoë Bell
Actor, comedian, writer and producer Colton Dunn
“Car history is full of legends, from racing to building, to humiliating Hitler on his home turf, we’ve collected a little bit of everything automotive for Super Turbo Story Time,” said Daniel C. Katz, executive producer for Titmouse. “We’re excited to work with MotorTrend Group to produce the first-ever adult animated series that offers intriguing car stories told by amazing guests and presented in a whole new way with animation.”
Super Turbo Story Time is a co-production from Titmouse and MotorTrend Studio, a division of MotorTrend Group. For Titmouse, Katz (Deep Space 69, Triptank) is executive producer. Chris Prynoski (The Legend of Vox Machina), Shannon Prynoski (Fairfax), Antonio Canobbio (Arlo the Alligator Boy) and Ben Kalina (Big Mouth) at Titmouse will also executive produce from Titmouse. For MotorTrend Group, VanHuss is executive producer and VP Digital Programming, Mike Suggett is Head of Programming & Development and Alex Wellen is Global President & General Manager.
MotorTrend+ is the leading subscription streaming service dedicated entirely to the motoring world. MotorTrend+ offers more than 8,100 episodes of world-leading automotive series and specials including: the all-new Top Gear America, the Emmy-winning docuseries NASCAR 2020: Under Pressure, Keven Hart’s Muscle Car Crew and Motor Mythbusters.
Friday morning during Geeked Week ‘22, Netflix and BioWare confirmed the all-new animated series Dragon Age: Absolution will debut on Netflix this December.
Created in collaboration with BioWare (creators of the award-winning Dragon Age video game franchise), Dragon Age: Absolution is set in Tevinter and features an ensemble of new characters inspired by Dragon Age lore, including elves, mages, knights, Qunari, Red Templars, demons and other special surprises.
The series is being helmed by showrunner Mairghread Scott, whose writing, story and consulting credits include Justice League Dark: Apokolips War, Star Wars Resistance, Guardians of theGalaxy (TV series) several Transformers animated shows and the upcoming Magic: The Gathering.
Red Dog Culture House in South Korea is producing the animation, having worked on previous Netflix projects The Witcher: Nightmare of the Wolf, Cannon Busters and Love, Death + Robots episode Good Hunting.
Additional details to be announced.
Since debuting in 2009, the award-winning video game franchise has brought players into the world of Thedas with rich stories, unforgettable characters, and beautiful and deadly locales to discover. The next upcoming Dragon Age game, Dragon Age: Dreadwolf, will be a single player focused experience that further builds on this incredible adventure.
Emmy Award-winning French animation production and
distribution company Dandelooo (Stinky Dog, Shooom’s Odyssey) announced itself the producer of Haut Perché! (English working title: High Perched), the winner of this year’s TFOU d’Animation Contest, TF1 Group’s annual European animation short film competition.
After the TFOU d’Animation Prize was awarded to Laetitia Salsano, scriptwriter of Haut Perché!, a Call for Talent Directing was launched among young animation school graduates trained in the 2D technique.
Emeline Penet
Emeline Penet, a graduate from l’EMCA (Ecole des Métiers d’Art et d’Animation, Angoulême), won the Call for Talent Directing and will direct the one minute 30-second film from the award-winning script.
This year’s contest theme, “Nature, Our Greatest Adventure!”, encourages children to drop the all-consuming screen activities to go out to play, create their own games and experience an invigorating adventure filled with laughter and to love nature and protect it for the future.
Co-financed by the TFI Group and SACD (Société des Auteurs et Compositeurs Dramatiques), Haut Perché! is produced by Dandelooo. The completed short film will be screened at MIFA 2022 at Annecy, and broadcast on all TF1’s linear and digital screens from June 2022.
“We were charmed by the originality and freshness of Emeline’s proposal, which reflects her talent and enthusiasm. We are delighted to support Emeline in the creation of this ode to Nature and proud to have the renewed and continued confidence of TF1 for the fourth year,” commented Dandelooo’s co-producers Jean-Baptiste Wery and Emmanuèle Pétry.