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Gutsy Animations (Finland), the Emmy Award-nominated studio behind the internationally celebrated Moominvalley 3D animation series, has secured €5 million investment from one of the most successful Finnish mobile gaming companies globally, Rovio Entertainment, creator of the Angry Birds franchise.
“I’m thrilled to have Rovio joining us and bolstering our efforts to create meaningful international content that leans into Nordic values. This investment shows growth does not always need to come from far afield and is an incredible display of confidence in Gutsy Animations’ ability to create high quality, distinctive content for the global market,” said Marika Makaroff, Founder & CCO of Gutsy Animations. “Additionally, by forging a collaboration between three Finnish companies, this partnership shows a high level of trust in Finnish know-how, as well as serving to highlight the power of storytelling through shared values. Through this investment, we’ll have a valuable opportunity to continue writing Finnish success stories that span the worlds of both entertainment and culture, and which follow in the footsteps of our celebrated, Emmy Award-nominated adaptation of the original Moomin stories, Moominvalley“.
Additionally, Rovio has secured exclusive rights from Moomin Characters Ltd and Rights & Brands, the global licensing agency for the Moomin brand, to develop and publish Moomin IP-based games for any platform and exclusive rights for all mobile platforms. Rovio’s first Moomin game, based on the original story and world created by Tove Jansson and inspired by the Moominvalley visuals, is already being developed and is expected to reach soft launch later in 2021.
“Gutsy Animations did an astonishing job at bringing to life the rich stories and alluring atmosphere of the Moominvalley. We are honored and excited to enter this partnership with Moomin Characters and Gutsy Animations,” said Alex Pelletier-Normand, CEO of Rovio. “Working with Gutsy and Moomin will give us the opportunity to present this iconic brand to new audiences across the globe at the same time as we surely will delight our existing fans. This partnership will diversify our IP portfolio, which is a key step in our consistent growth strategy. We are already working on a mobile game that is still in early phase of the development, and we expect it to reach soft launch later this year.”
“Moomin Characters looks to expand their digital footprint and offering, it’s fantastic to join forces with Rovio Entertainment, who bring a wealth of expertise and success in this space,” added Roleff Kråkström, Managing Director of Moomin Characters. “We’re confident this partnership will open up new opportunities not only to the Moomin trademark, but also to the additional Nordic story. This partnership marks an important milestone in our strategy to take local Nordic creations to the international marketplace.”
Gutsy Animations, founded in 2016 by awarded creator Makaroff, is a Finnish production house that creates high quality content for the international market. The company’s flagship production, multi award-winning Moominvalley, has a record-high of 16 million starts on YLE’s streaming platform in Finland. Gutsy Animations believes that the world is in need of kind, clever, meaningful and gutsy content for global audiences.
Rovio Entertainment Corporation is a global, mobile-first games company that creates, develops and publishes mobile games, which have been downloaded over 4.5 billion times so far. Rovio is best known for the global Angry Birds brand, which started as a popular mobile game in 2009, and has since evolved from games to various entertainment and consumer products in brand licensing — as well as The Angry Birds Movie (2016) and The Angry Birds Movie 2 (2019). Rovio is headquartered in Finland.
Moomin Characters Oy Ltd is the official copyright holder of all the Moomin characters created by Finnish-Swedish writer and artist Tove Jansson in her books and comics between 1945 and 1980. All characters from Moominvalley are trademark registered worldwide. The company was founded in the 1950’s by Tove Jansson (1914-2001) and her brother Lars Jansson to take care of the copyright of the Moomins and is still run by family members. Rights and Brands is the worldwide licensing agent of the company.
Cyber Group Studios, one of the leading international producers/distributors of animated series and creator of entertainment brands for children and families, announced today that it has entered into an exclusive option agreement with Square Enix Co., Ltd. for an adaptation of the timeless classic, Final Fantasy IX into an animation series.
Cyber Group Studios will produce the series in its studios in Paris and Roubaix (France) and will also be in charge of the worldwide distribution along with the merchandise licensing activities.
Based on a fan favorite, Final FantasyIX, will be an adventure animation series primarily aimed at 8- to 13-year-old kids and family audiences with respect to co-viewing. It will also target and please game players, as the adaptation will maintain the world of the game thanks to the supervision of Square Enix, while incorporating some additional major production and entertainment value.
“We are honored and enthusiastic to participate with our friends of Square Enix in such a great adventure,” said Cyber Group Studios’ Chairman of the Board & CEO, Pierre Sissmann, and COO Dominique Bourse. “The opportunity to reach such a large crowd with hundreds of millions of fans around the world as well as a new public of both kids and adults is an immense challenge that we feel extremely proud about. It is a dream come true for our teams in France and in the U.S and we already look forward to creating a great piece of entertainment that respects this fantastic brand.”
As part of the global hit RPG videogame series, Final Fantasy IX has sold over 5 million copies since its release in 2000 and was remastered for Switch, Xbox and Windows 10 in 2019:
Zidane and the Tantalus Theater Troupe have kidnapped Princess Garnet, the heir of Alexandria. To their surprise, however, the princess herself yearned to escape the castle. Through a series of unusual circumstances, she and her personal guard, Steiner, fall in with Zidane and set out on an incredible journey. Meeting unforgettable characters like Vivi and Quina along the way, they learn about themselves, the secrets of the Crystal, and a malevolent force that threatens to destroy their world.
Following its successful Japan and Mexico releases, the highly-anticipated, 13-episode anime series Godzilla Singular Point is making its global premiere June 24 on Netflix. Following the success of the anime films Godzilla: Planet of the Monsters, Godzilla: City on the Edge of Battle and Godzilla: The Planet Eater, the all-new original series is directed by Atsushi Takahashi (Doraemon the Movie 2017: Great Adventure in the Antarctic Kachi Kochi).
Brought together by a mysterious song, a grad student and an engineer lead the fight against an unimaginable force that may spell doom for the world… Godzilla Singular Point is an original anime series featuring character designs by Blue Exorcist’s Kazue Kato and a new Godzilla design from legendary Ghibli animator Eiji Yamamori.
Anime studio Bones (My Hero Academia) in partnership with studio Orange (Beastars, Land of the Lustrous), serve as series producers, combining hand-drawn and CG animation styles.
In addition to director Takahashi, the creative team includes Kan Sawada, composer for countless Doraemon films and series such as Yowamushi Pedal; Japanese science-fiction novelist Toh Enjoe, making his TV debut as editor and writer for the series; Kazue Kato, creator of the hit comic Blue Exorcist (currently serialized in Jump Square), will serve as the character designer; and animator Eiji Yamamori, who has worked on Studio Ghibli films including Princess Mononoke, Spirited Away and The Wind Rises, will do the Kaiju design.
Episode Overview:
Episode 1: Jacks-of-all-trades Yun and Haberu investigate sounds emanating from an empty mansion. They locate the source nearby, while Mei hears the same tune.
Episode 2: Yun, Goro and their robot Jet Jaguar clash with a hostile pterosaur-like kaiju, Rodan. Mei travels to Tokyo to meet with a world-renowned researcher.
Episode 3: A legion of Rodan swarm towards Nigashio. The Otaki Factory crew scramble to lure them away from the city, but soon find themselves surrounded.
Episode 4: Yun and Haberu deduce that Misakioku may be linked to the Rodan incursion. Mei attends Li’s lecture in Dubai, where the professor reveals new material.
Episode 5: Salunga emerges from the depths of the Upala research station shrouded in red dust. Meanwhile, Yun observes Anguirus exhibiting an uncanny ability.
Episode 6: Mei discovers a mysterious code in Professor Ashihara’s research. The Otaki crew confront Anguirus as part of the city’s extermination efforts.
Episode 7: Following a group of Manda, a giant kaiju makes landfall in Tokyo. Red dust forces Mei and Professor Li’s flight to London to divert to Milan.
Episode 8: Ground forces under the command of Matsubara respond to Godzilla’s attack on Tokyo. Now in London, Mei attempts to decipher Ashihara’s research.
Episode 9: Godzilla continues to advance on Tokyo, covering the city in red dust. The Otaki crew rushes to rescue a person ensnared by spider-like kaiju.
Episode 10: Back at Ashihara’s mansion, Yun and Haberu attempt to decipher the professor’s research using Jet Jaguar. In India, Lina takes Mei to meet with BB.
Episode 11: Before heading to the Super Dimension Calculator, BB offers Mei a view of the Singular Point. The Otaki crew leave for Tokyo to destroy Godzilla.
Episode 12: Mei learns of a large explosion triggered by Ashihara’s calculator long ago. Kanoko gives Matsubara the Orthogonal Diagonalizer to use against Godzilla.
Episode 13: Mei, BB and Pelops II attempt to prevent the Catastrophe, but Salunga ambushes them. Meanwhile, the Otaki crew make their final push toward Godzilla.
Grom Social Enterprises, Inc. which recently entered into an agreement to acquire Curiosity Ink Media – a producer of original multiplatform family entertainment – today announced that Curiosity has entered into a creative partnership with Cepia LLC to fortify 2021’s biggest cat-tastic collectible craze, Cats vs. Pickles, into an original series, along with ancillary publishing extensions.
In the silly and colorful world of Cats vs. Pickles, Cats are afraid of Pickles, but Pickles are misunderstood – they just want to be friends. The Cats vs. Pickles brand has established tremendous appeal among global fans with collectible bean-filled toys, wildly popular YouTube animated shorts, and a hyper-casual app game. The announcement was made jointly by Cepia LLC Founder and Chief Executive Officer James Russell Hornsby and Russell Hicks, Curiosity Ink Media’s Chief Content Officer.
The partnership represents both companies’ foray into the lucrative and highly profitable worlds of content distribution and publishing – offering new revenue streams for both – unlocking the potential for attendant ancillary businesses including international marketing, licensing and additional consumer products.
The alliance will develop Cats vs. Pickles into a recurring series in 11-minute installments, as well as create revenue-generating extensions beginning with published content for consumer purchase. Cats vs. Pickles has no dialogue, and therefore no language or cultural barriers, and its potential for immediate global distribution makes it a unique and compelling programming asset. Simultaneously, Curiosity and Cepia will collaborate to produce a collection of picture, board and activity books expected to hit shelves in 2022.
The alliance will tap into the growing popularity of Cats vs. Pickles, the hit toy property and animated shorts that premiered on YouTube and chronicle the love-hate relationship between cats and pickles. The show’s premise is simple: cats hate pickles (true fact) and pickles just want to be loved (research has not yet proven definitively) but the humorous conflict demonstrates that it’s silly to be afraid of something just because it may be different.
In the tradition of the classic Tom & Jerry cartoons, Cats vs. Pickles employs clever visual storytelling without the use of dialogue. Misunderstood, the dim- witted pickles – Joe Pickle, Hank Pickle and Fitzgherkin to name a few – plot complex but doomed-to-fail schemes to get close to cats while in hopeless pursuit of friendship. The colorful cast of cats -including Paw-Purr-Oni, Water-meow-lon and Galacticat – are too self- absorbed to realize the pickle pursuit until it’s too late and react to the pickles with frightening alarm. The result is a hilarious feline-vegetable clash.
“Cats vs. Pickles has the elements of a franchise hit including a simple premise: loveable characters, endless storytelling possibilities and brand extension opportunities,” explained Curiosity’s Hicks. “Curiosity Ink Media is very excited to partner with the brilliant minds from Cepia to elevate this online sensation from cult hit to global powerhouse at a time when the world could definitely use a laugh, a smile and a message about acceptance.”
Cepia’s Hornsby added, “At its core, Cats vs. Pickles is a love story that everyone can relate to because, at some point, we’ve all been pickles ourselves. We are thrilled to team up with the exceptional storytellers at Curiosity Ink, whose rich biographies in entertainment include cultivating powerhouse franchises like SpongeBob and Dora the Explorer to expand Cats vs. Pickles into its next nine lives!”
Fans of Sony Pictures Animation’s monster comedy franchise will have to wait for the Drac Pack’s latest tricks and treats until closer to Halloween, as the studio has pushed back the final installment Hotel Transylvania: Transformia from July 23 to October 1.
Transformia will now open in direct competition with another spooky animated sequel, MGM’s The Addams Family 2 — the Cinesite animated CG feature, directed by Conrad Vernon and Greg Tiernan, also opens October 1 through United Artists.
Directed by Jennifer Kluska and Derek Drymon with franchise creator Genndy Tartakovsky as screenwriter and executive producer, the fourth Hotel Transylvania flick finds Drac (voiced by Brian Hull, taking over for Adam Sandler) faced with his most terrifying task yet: When Van Helsing’s (Jim Gaffigan) mysterious invention, the ‘Monsterfication Ray,’ goes haywire, Drac and his monster pals are all transformed into humans, and Johnny (Andy Samberg) becomes a monster!
In their new mismatched bodies, Drac, stripped of his powers, and an exuberant Johnny, loving life as a monster, must team up and race across the globe to find a cure before it’s too late, and before they drive each other crazy. With help from Mavis (Selena Gomez) and the hilariously human Drac Pack, the heat is on to find a way to switch themselves back before their transformations become permanent.
The voice cast also features Kathryn Hahn, Keegan-Michael Key, Steve Buscemi, David Spade, Brian Hull, Asher Blinkoff, Brad Abrell, Fran Drescher, Jim Gaffigan and Molly Shannon. Gomez also exec produces alongside Michelle Murdocca; Alic Dewey Goldstone is producer.
Ugo Bienvenu (Maman, Storage, “Dolly.Zero” – Antoine Debarge) has partnered with producer Valérie Schermann (Zarafa, The Red Turtle, The Bears’ Famous Invasion of Sicily) for his animated feature debut, Arco.
Selected for this year’s Cartoon Movie, the ambitious digital 2D sci-fi project is being produced by Bienvenu’s Remembers and is the first project under Prima Linea alum Schermann’s new banner, Akaba.
Synopsis: What if rainbows were people from the future traveling in time? Arco, 12 years old, lives in a far future. During his first flight in his rainbow suit, he loses control and falls in the past. Iris, a little girl his age from 2075, saw him fall. She rescues him and tries by all means to send him back to his era.
The feature will be directed by Bienvenu, who co-wrote the script with Storage collaborator Félix de Givry.
Arco
“The film will say things about the environment but in a subtle way, and will overall have a hopeful and humanistic message, so we could define it as a ‘happy dystopia,” Schermann told Variety.
Also recognized for his comics aimed at young adults, including Paiement accepté and Préférence système, Bienvenu’s work will be familiar to Annecy attendees, as he created the festival’s official poster in 2017 with Kevin Manach — his co-director on the 2013 Annecy Cristal-nominated short Maman.
The winners of Annecy International Animation Festival, which was held both online and in person this year, were announced today (Saturday, June 19th).
Here is the complete list of the 2020 winners:
FEATURES FILMS:
Crystal for a Feature Film Flee
Dir: Jonas Poher Rasmussen
Denmark, France, Norway, Sweden
[Sun Creature Studio Final Cut for Real, VivementLundi!, Mer Films, Most Film]
Jury Award Ma familleafghane (My Sunny Maad)
Dir: Michaela Pavlatova
Czech Republic, France, Slovakia
[SacreBleu Prods, Negativ SRO, BFilm]
Jury Distinction La Traversée (The Crossing)
Dir: Florence Miailhe
Germany, France, Czech Republic
[les Films de L’Arlequin, Balance Film GMBH, Maurfilm SRO, XBO Films] LES FILMS DE
Gan Foundation Award for Distribution Flee
Dir: Jonas Poher Rasmussen
Contrechamp Award Bob Cuspe — NósNãoGostamos de Gente (Bob Spit – We Do Not Like People)
Dir: Cesar Cabral
Brazil [Coala Films]
Cristal for a Short Film Écorce (Peel)
Dir: Samuel Patthey, Silvain Monney
Switzerland [Dok Mobile]
Jury Award Easter Eggs
Dir: Nicolas Keppens
Belgium, France, Netherlands
[Animal Tank, Ka-Ching Cartoons, Miyu Prods.]
Jury Distinction
Special Distinction for Direction Affairs of the Art
Dir: Joanna Quinn
[U.K., Canada]
Berly Prods. Intl., ONF: Office National du Film du Canada
Jean-Luc Xiberras Award for a First Film Hold Me Tight Dir: Mélanie Robert-Tourneur
Belgium, France
[Vivi Film, La Clairiere Prod.]
Off-Limits Award Tunable Mimoid
Dir: Vladimir Todorovic
Australia
[Hoopsnake Studio]
TV AND COMMISSIONED FILMS:
Cristal for a TV Production Vanille
Dir: Guillaume Lorin
France, Switzerland
[Folimage, Nadasdy Film SARL]
Jury Award for TV Series
Japan Sinks: 2020 “The Beginning of the End”
Masaaki Yuasa
Japan
[Science Saru Inc.]
Jury Award for a TV Special Mum Is Pouring Rain
Hugo De Faucompret
France
[Laïdak films, Dandelooo]
COMMISSIONED FILMS:
Cristal for a Commissioned Film Kai “A Little Too Much”
Martina Scarpelli
USA
Jury Award Hjelp, vi har en blind pasient (Help! We Have a Blind Patient)
Robin Jensen
Norway
[Mikrofilm AS]
GRADUATION FILMS:
Cristal for a Graduation Film Hippocampus (Hippocampe)
Zehao Li
China
(China Academy of Art)
Jury Award Avant Marcell Mostoha Hungary Marcell MOSTOHA
Mome – Moholy-Nagy University Of Art And Design
Jury Distinction
Outstanding Art Direction La Confiture de papillons (Butterfly Jam) Shih-Yen Huang
France, Taiwan
[ENSAD – École Nationale Supérieure Des Arts Décoratifs]
VR WORKS
Cristal for the Best VR Work Replacements (Penggantian)
Jonathan Hagard
[Germany, Indonesia, Japan]
Kampung Ayu
To find out more, visit Annecy.org
Annecy Festival Director Marcel JeanAnnecy CEO Mickaël Marin
Award-winning feature animation studio LAIKA is celebrating Father’s Day across social media this weekend with the help of some old friends: Kubo and Beetle! The puppet stars of the two-time Oscar-nominated, triple Annie Award and BAFTA-winning 2016 movie Kubo and the Two Strings will be shot on stage, accompanied by paper/origami elements.
Ahead of the paternal celebration’s premiere, we’ve got a sneak peek at the BTS footage created for the studio’s TikTok fans (shot by videographer/editor Steven Wong Jr. with the help of multimedia assistant Spencer Rutledge).
“I wanted to show this moment that we didn’t quite see in the film, where Kubo and Beetle are playing together, knowing that they are indeed father and son. I am a new father myself, and my absolute favorite thing is seeing my daughter smile. I wanted to show Beetle beaming at the smile he is giving his son in this moment,” explained animator Dan MacKenzie.
“The puppets start in a neutral pose, and after placing them on the rig to support their weight, I begin posing Beetle’s joyful run. After placing Kubo on his back, I swap his face for a big grin. I angle Kubo’s eye toward his Hanzo origami, but with a lean into Beetle’s shoulder to show they are sharing this moment.”
Animation supervisor Brad Schiff noted, “While we strive for naturalism in our animated performances, not every frame is necessarily perfect. In motion there are things an animator can get away with because the viewer’s eye is typically focused on a singular spot within the frame which is often the character’s eyes. That imperfection (which the viewer is most often unaware of) is in big part what gives stop-motion that tactile, handmade feel.”
“Still images are a whole different beast,” Schiff continued. “Everything needs to be absolutely perfect because the viewer has the time to study the entirety of the image. The goal is to find a singular pose that tells the story. Capturing the flavor of the image is a fun challenge, and Dan did a beautiful job showing the joy and mutual admiration of a relationship between a father and his son.”
Happy Father’s Day | LAIKA
The Father’s Day 2021 greeting is the latest in over 60 unique pieces of content created since April 2020 for LAIKA’s social media following across Facebook, Twitter, Instagram and TikTok — which has increased over the last year to over 3.2 million. Some of the most popular include holiday spots like the New Year’s Resolution stage shoot and ‘Friendsgiving’ stage shoot, both featuring multiple characters from LAIKA’s film library
The latest piece came together with the aid of animation coordinator Matt Thill, DP John Ashlee, gaffer Bryan Garver, animation rigger Alan Hinton, RP face librarians Joe Reaves & Matt Ellsworth, puppet maintenance by Sid Tucker, production manager Dan Pascall, creative marketing assistant Isi Matasavage, paint fix by Brice Shultz, creative director Tim Garbutt, and studio CMO Dave Burke.
Among the dozens of compelling animated features which were unveiled at this week’s Annecy Festival was the German-Belgian-Dutch feature Coppelia. This modern interpretation of the 1870 comic ballet mixes a clever combination of 2D and CG animation and live-action dance. (The work was originally choreographed by Arthur Saint-Léon to the music of Léo Delibes, with libretto by Charles-Louis-Étienne Nuitter, based on stories by E.T.A. Hoffmann.)
The story focuses on a young woman named Swan who must save her sweetheart Franz before charismatic cosmetic surgeon Doctor Coppelius uses his heart to bring life into Coppelia, the perfect robot-woman he has created. The project stars world-renowned ballerina Michaela DePrince and an impressive international cast that includes dancers Daniel Camargo (Brazil), San Francisco Ballet star Sasha Mukhamedov (U.K.), Vito Mazzeo (Italy), Irek Mukhamedov (Russia) and English prima ballerina Dame Darcey Bussell.
We emailed a few questions to the film’s directors Jeff Tudor, Steven De Beul and Ben Tesseur and the producers at MotionWorks about their genre-bending feature, and they were kind enough to give us their answers:
Can you tell us a little bit about the genesis of the project?
Jeff Tudor: Well, the very first pitch was in December 2014. I carried on working on the development until Steven, Ben and I started working together in September 2016 — I had to wait a while until they were available! So 2016 was when we really got things moving together. The development that happened before Ben and Steven came on board was for testing and exploration — we started again from scratch when we got together.
Steven De Beul and Ben Tesseur: We saw that very first pitch and were immediately triggered by the concept Jeff came up with. Unfortunately, we weren’t available to work on it right away. We were very glad Jeff could wait for us until September of 2016.
Did you know from the very beginning of development that animation was going to play a big part in the final version?
ALL: Yes, from the start the concept was to mix live action and animation. The antagonist of the story is a cosmetic surgeon who is trying to create his ideal robot-woman, Coppelia. Animation was the obvious choice to show the contrast between what’s fake and what’s real. We have explored several routes, mixing various animation techniques with live-action ballet in different constellations. The outcome is this mix of live action and animated characters, living in an animated world consisting of real and drawn elements.
Coppelia
Why did you decide to use greenscreen technology and animation to visualize the story of this ballet?
ALL: We wanted to create a unique universe as the setting for our story, a world that has a language of its own. A lovely and friendly world for Swan and Franz, contrasting with the hard and sinister world of Doctor Coppelius. Not only in the sets and artwork, but also in the movement of certain characters. Doing so, our audience can experience the story, told using the language of dance and body language, in both a visual and auditory way.
JT: I call it “silent acting.”
Where was the animation produced?
MW: The animation, lighting and rendering as well as the background-production and most VFX were created in Germany. The majority of the German team was located at MotionWorks in Halle/Saale, with a few artists in Bremen and Hannover. The team at MotionWorks included those artists that set the cameras for the shots for the animators and those that were responsible for lighting and rendering.
The live-action dancers were recorded against green and blue key backgrounds (the live-action shoot was in Amsterdam), which were replaced with either painted backgrounds or CGI-sets that were also created at MotionWorks.
Which animation tools were used to create the animation and how many people worked on it?
MW: MotionWorks’ animation team used Maya and the final images were created using Unreal. All in all the animation team consisted of 25 artists.
What was your biggest challenge in terms of mixing the animation with the dance footage?
ALL: These kinds of productions are always a huge technical challenge, for all people involved. Like any film that mixes live action with animation, one of the biggest challenges was achieving believable integration through elements such as lighting and shadows.
An extra element to deal with, and one of the elements that makes our film stand out, is telling the story through ballet. From a technical point of view, we all had to deal with the complications of working on color-key. But for the shoot, we had to install everything on a special sprung floor.
From a filmic point of view, we had the challenge of acting all scenes in front of a color-key. Without any dialogue. And without, of course, having the animated characters on set. Very often, our actors had to imagine they were interacting with an animated character. Before actually shooting the shot, it was rehearsed with a stand in. When possible, we had blue suit stand-ins to make the interaction easier to play. But that was not always the case. That was not an easy task for everyone involved. We had quite some mountains to climb, but we had a great team joining us on this great voyage.
Coppelia
Was it more difficult to incorporate a dance piece with animation than a regular live-action production?
ALL: Yes! Dance brings its own challenges: for example, the dancers needed a sprung floor. Sprung floors have quite a pronounced bounce factor! Many shots had to be stabilized to remove the bounce.
Like athletes, ballet dancers need to warm up properly, so you have to factor in their preparation time before shooting dance sequences, which adds extra planning challenges for the ADs. And they cannot do endless takes — it’s too exhausting for them.
We had to plan the choreography really carefully, with integration in mind. And on top of all those challenges, most of our cast are full-time professional dancers. That means they are constantly rehearsing and performing. So we had to rehearse on their free days and at weekends; and we had to shoot during their vacation time. We had a lot of time pressure.
Over the past 10 years we have seen a lot of progress in the tech/animation field that allows smoother interaction with live action. Can you elaborate on how these new technologies help you in the process?
ALL: We were probably quite old-school in the technology we used. We did a motion-capture test, and our VFX supervisor (Matthijs Joor) considered 3D tracking, but in the end they didn’t work out. We used green and bluescreen — and some yellow! — and green and blue suit stand-ins. And hundreds of tracking markers and measurements taken by the VFX team.
Coppelia
What are you most pleased about this hybrid production?
ALL: We don’t think of the film as a version of the ballet: we see it as a silent movie, using the language of dance, music and animation to tell the story. We’re most pleased about the performances of our cast. Shooting in green and bluescreen is really technical and tricky. And shooting a film is such a different workflow to what the dancers are used to. We think our actors really did a great job.
JT: I really enjoyed the close collaboration with Ben and Steven. We shared the same vision on every aspect of the film. We didn’t split the tasks at all, we were involved in making decisions on every element together, working as one.
BT: I agree completely. Since our first steps in 2016 we have been collaborating in a very organic and natural way. Very often with Adrienne Liron (producer) as our fourth companion. We have spent many, many hours working on and talking about all aspects of the film. Always taking into account the other partners’ visions and ideas, to achieve the best result possible.
SDB: I agree with my colleagues. It was a pleasure and an enrichment to work on such a challenging film, both technically and artistically, with Ben, Jeff and all other partners.
What was the biggest lesson you learned from the experience of working on this movie?
JT: Keep the set floor clean. It saves time in post! And Ben likes a fried egg sandwich at 11 o’clock, otherwise he can’t make it through to lunch!
BT: It’s not a new lesson, more a confirmation of something we already knew: making a film is like building a very complex clock. Every little spring, every dial, every component has its importance. And it’s only when all elements work together nicely, that the end result works.
JT: We learned many, many lessons during the making of this film. We’re going to use them all in planning our next film!
SDB: Making beautiful things together is the best there is.
Coppelia is produced by Submarine (Bruno Felix,Janneke van de Kerkhof), 3 Minutes West (Adrienne Liron), Lunanime BVBA (Annemie Degryse) and MotionWorks GMBH (Romy Roolf), and distributed by Urban Distrib. Intl. and Frederic Corve. Shout! Studios will distribute the film in the U.S.
Viva Kids has acquired U.S. distribution rights to the animated feature Cow on the Run; Viva’s President Victor Elizalde negotiated the deal with Alexandra Cruz of Copenhagen Bombay Sales during the 2021 Annecy International Animation Film Festival. Viva Kids also has U.S. rights to Ape Star, which is premiering this week at Annecy.
Cow on the Run tells the story of a cow named Yvonne who escapes capture and embarks on an adventure to find her freedom and her beloved son. The film is based on a true story that attracted international media attention in 2011.
The animated family adventure is produced by Sarita Christensen, CEO and Founder of the Copenhagen Bombay Group; Germany-based producers Dorothe Beinemeier from Red Balloon Film GmbH and Torsten Poeck from TheManipulators GmbH. The film was written by female screenwriting duo Jess Kedward and Kirsty Peart (101 Dalmatian Street), and will be directed by Kristjan Møller (animation director, Next Door Spy, Finding Santa).
“This film has all of the elements of a winner from the pedigree of writers, director and production company and we intended to deliver Cow on the Run to U.S. audiences and families,” says Elizalde. “Copenhagen Bombay had amazing success with The Great Bear and the Viva team is thrilled to work with them on their latest project.”
Leading L.A.-based kids & family independent distributor Viva Kids has found success with a number of imported animated features, including 100% Wolf starring Jane Lynch, Samara Weaving and Loren Gray; Terra Willy; The Son of Bigfoot; Monster Family starring Jason Isaacs; Luis and the Aliens starring Will Forte and Lea Thompson; Monkey King starring Jackie Chan; Tall Tales starring Kate Mara and Justin Long; StarDog and TurboCat starring Charli D’Amelio and Luke Evans; Spy Cat starring Addison Rae; and Ploey starring John Stamos.
The Copenhagen Bombay Group represents three business areas: IP production, Distribution and world sales, including the agency Holy Cow, and Learning products. Today, the Group represents seven companies located in Denmark, Sweden and China. Ownership of 30 original IP productions inclusive own animation studio and bureau specialized in brand strategy and digital content. Bombay’s projects have won numerous awards and recognition in Denmark and internationally, and sold to more than 98 countries.
Robotech, the classic Japanese animated series that helped pique Western audiences’ interest in anime, is ready to be reintroduced to today’s viewers. The space opera epic of humans defending their homeworld against alien domination is set to arrive on the Funimation streaming service later this fall.
Produced by Harmony Gold and Tatsunoko Productions, the action-adventure series Robotech introduced an entire generation of viewers to anime when it first premiered in 1985 and, to this day, has a thriving and extensive fan base around the globe. Funimation will be premiering 85 episodes of the series — told over three sagas — this fall on its streaming service worldwide (except Japan) and will debut a collector’s edition box set on Blu-ray in Dolby Digital on September 28 and through a series of licensed product partnerships.
Robotech is told through the eyes of characters caught up in a series of wars that erupts when a mysterious spacecraft crash-lands on Earth. Only through unlocking the secrets of Robotechnology do they have any hope of surviving. The sprawling series helped bring the anime craze worldwide, being full of engaging drama, genuine relationships, and forward-thinking ideas.
Robotech – Collector’s Edition
The home entertainment collector’s edition, available exclusively on Funimation Shop, contains all 85 episodes of the series, all remastered for the first time on Blu-ray. The remastering will be faithful to the preceding DVD box set release and retain a classic “film grain.” With its retro packaging design, the collector’s edition also includes: an exclusive Variant Transforming Robotech — Roy Fokker’s VF-1S; an exclusive Variant Action Figure — Roy Fokker in Pilot Uniform Variant Shade of Black; and a series of Robotech embroidered patches. It’s the first time and truly one-of-a-kind dual packaging of the Transforming Robotech and action figure.
Since Robotech premiered, the action-adventure sensation shaped an entire generation of anime fans. Since then, it’s grown into a global phenomenon, spawning films, toys, games, and much more. Funimation now has rights to merchandise and bolstering the franchise at retail with expanded programs, and will begin to roll out these products this summer, including the new Robotech game on Switch (Robotech Macross Saga HD) and WAX’s Robotech Series 1 NFTs that released on the digital blockchain.
“Robotech is a beloved series and an integral part of anime history,” said Mitchel Berger, Funimation Global Group’s Senior Vice President of Commerce. “It’s a wonderful opportunity to engage the original passionate fans from decades ago and also expose a whole new generation to this classic series.”
The Annecy International Animation Film Festival unveiled the winners of its 12 Special Prizes on Friday in the Bonlieu. Determined by special juries and festival partners, these honors complement Annecy’s Official Awards, which will be announced at the close of this year’s bustling hybrid event on Saturday.
Special Prizes 2021:
Beast by Hugo Covarrubias
Festivals Connexion Award – Beast by Hugo Covarrubias(Chile)
People in Motion by Christoph Lauenstein & Wolfgang Lauenstein
Junior Jury Award for a Short Film – People in Motion by Christoph Lauenstein & Wolfgang Lauenstein (Germany; Lauenstein & Lauenstein Filmprod.)
My Friend Who Shines in the Night by Grégoire De Bernouis, Jawed Boudaoud, Simon Cadilhac & Hélène Ledevin
Junior Jury Award for a Graduation Film – My Friend Who Shines in the Night by Grégoire De Bernouis, Jawed Boudaoud, Simon Cadilhac & Hélène Ledevin (France; Gobelins)
Kiko and the Animals by Yawn Zheng
Young Audience Award: Kiko and the Animals by Yawn Zheng (France, Switzerland; Folimage, Nadasdy Film)
A Stone in the Shoe by Éric Montchaud
Canal+ Junior Jury Award: A Stone in the Shoe by Éric Montchaud (France, Switzerland; XBO Films; Nadasdy Film)
Angukuksajaujug (The Shaman’s Apprentice) by Zacharias Kunuk
FIPRESCI Award: Angukuksajaujug (The Shaman’s Apprentice) by Zacharias Kunuk (Canada; Taqqut Prod.)
Flee, Uno Helmersson
Best Original Music for a Feature Film (sponsored by SACEM): Flee, Uno Helmersson (Denmark, France, Norway, Sweden; Sun Creature Studio, Final Cut for Real, Vivement Lundi!, Mer Films, Most Film)
The Awakening of the Insects, Denis Vautrin
Best Original Music for a Short Film (sponsored by SACEM): The Awakening of the Insects, Denis Vautrin (France; Offshore)
Marona’s Fantastic Tale by Anca Damian
André-Martin Award for a French Feature Film: Marona’s Fantastic Tale by Anca Damian (Romania, France, Belgium; Aparte Film, Sacrebleu Prod.)
Maalbeek by Ismaël Joffroy Chandoutis
André-Martin Award for a French Short Film: Maalbeek by Ismaël Joffroy Chandoutis (Films Grand Huit, Films à Vif)
Clara with a Mustache by Ilir Blakcori
City of Anency Award: Clara with a Mustache by Ilir Blakcori (Kosovo; Molos)
Postpartum by Henriette Rietz
YouTube Award: Postpartum by Henriette Rietz (Germany)
After launching in 2017, followed by two wildly successful iterations in 2018-19, Studio Ghibli Fest is back in theaters for 2021, kicking off with celebratory 20th anniversary screenings of esteemed director Hayao Miyazaki’s Oscar-winning feature Spirited Away. GKIDS, the acclaimed producer and distributor of multiple Academy Award®-nominated animated features, and Fathom Events are proud to continue their collaboration, and deliver four timeless classics from Academy Award®-winning director Hayao Miyazaki and the legendary Studio Ghibli to U.S. cinemas throughout the fall with Studio Ghibli Fest 2021.
On the heels of the Academy Museum of Motion Pictures opening, which will feature a special exhibit paying tribute to the artwork of Hayao Miyazaki, Studio Ghibli Fest 2021 highlights four beloved films by the director, including the Academy Award-winning masterpiece Spirited Away, the Oscar-nominated fantasy epic Howl’s Moving Castle, celebratory 35th anniversary screenings of the steampunk adventure Castle in the Sky, and concludes with the timeless fan-favorite My Neighbor Totoro.
“Since their founding, Studio Ghibli has always wanted fans to see their works on the big screen,” said GKIDS’ President David Jesteadt. “We are delighted to partner with Fathom Events to welcome Ghibli fans back to cinemas with four of the studio’s most enduring works, including a 20th anniversary celebration of Spirited Away, one the most influential and celebrated films of all time.”
“Studio Ghibli Fest has become an annual must-do for animation fans,” Fathom Events CEO Ray Nutt said. “We are proud to continue our long-standing partnership with GKIDS to bring fans the unique opportunity to experience some of the best in animation in their local cinemas among a community of fellow fans.”
Each event will be shown in both original Japanese and English dubbed versions, and will include exclusive bonus content. Tickets for Studio Ghibli Fest 2021 can be purchased online beginning Friday, July 16 by visiting GhibliFest.com, FathomEvents.com, or at participating theater box offices. The ticket on-sale date may vary based on local cinemas, so please check back often. (Theaters and participants are subject to change).
Studio Ghibli Fest 2021 schedule:
(All event listings are in local time.)
Spirited Away 20th Anniversary
Sunday, October 3, 2021, 3:00 PM (English Dubbed)
Monday, October 4, 2021, 7:00 PM (Japanese with Subtitles)
Wednesday, October 6, 2021, 7:00 PM (English Dubbed)
Howl’s Moving Castle
Sunday, October 24, 2021, 3:00 PM (English Dubbed)
Monday, October 25, 2021, 7:00 PM (Japanese with Subtitles)
Thursday, October 28, 2021, 7:00 PM (English Dubbed)
Castle in the Sky 35th Anniversary
Sunday, November 14, 2021, 3:00 PM (English Dubbed)
Monday, November 15, 2021, 7:00 PM (Japanese with Subtitles)
Thursday, November 18, 2021, 7:00 PM (English Dubbed)
My Neighbor Totoro
Sunday, December 5, 2021, 3:00 PM (English Dubbed)
Monday, December 6, 2021, 7:00 PM (Japanese with Subtitles)
Thursday, December 9, 2021, 7:00 PM (English Dubbed)
Pan-European (Pan-Européenne), Maybe Movies and Media Participations, through its production companies Dargaud Media and Belvision, announce that they are co-developing two animated feature films adapted from the comic books Lucky Luke and The Legendaries.
Lucky Luke will be directed by Guillaume Ivernel (Dragon Hunters, Leap!, Spycies). The writing phase is entrusted to Céline Ronté and Antoine Schoumsky in collaboration with Jul, who brilliantly scripted the recent albums starring the famous cowboy. The comic-book series Lucky Luke, created by Morris, is published by Dupuis and Lucky Comics; 105 albums, including 41 co-written with Goscinny, have been published to date and sold more than 420 million copies in 100 countries and in 18 languages.
The Legendaries is adapted from the comic-book series by Patrick Sobral, published by Delcourt, of which more than 7 million copies have been sold. The script for this feature film has already been completed by Antoine Schoumsky in collaboration with Hélène Grémillon, and will also be directed by Guillaume Ivernel.
Pan-European has already successfully partnered with Belvision on the film adaptation of the two instalments of Belgian comic book Largo Winch 1 (nearly 2 million admissions) and Largo Winch 2 (1.5 million admissions), which were sold in over 50 territories.
For Maybe Movies, it is also a reunion with Media Participations, after Zombillenium (co-produced with Belvision and Dupuis Edition & Audiovisuel) — an Official Selection of the 2017 Cannes Film Festival, in Competition at the Annecy International Animation Film Festival in 2017, and nominated for the César for Best Animated Feature Film 2018.
“We are very pleased with this association with two major players in the film industry. One is used to producing large-scale films of international renown, and the other specializes in animation, with high-quality and popular auteur films,” said Julien Papelier (Head of Audiovisual at Media Participations. “These first two projects are just the beginning of a long adventure, based on our complementarity.”
“After many years of harmonious collaboration with Belvision, we are delighted to move towards animation with them and our meeting with Maybe Movies completes this project,” noted Nathalie Gastaldo Godeau, Associate Producer, (Pan-European). “Working on the adaptation of two intergenerational comics that are exported all over the world is an extraordinary opportunity. It’s a chance to reinvent what has been done and to reinvent ourselves. A very exciting challenge, it really takes the three of us to bring you the best!”
Henri Magalon, head of Maybe Movies, added, “We are very proud to combine our talents with those of Média Participations and Pan Européenne to take up the challenge of adapting two monuments of European comic books. For the first time, families will discover their favorite heroes in two ambitious 3D CGI films brought to life by a brilliant creative team. It’s a real thrill to culminate our years of work with Celine, Antoine and Guillaume to bring the original spirit of these works to today’s children.”
The international online content market Key Buyers Event: Digital closed its third edition which gathered over 1,600 participants from 80 countries, with more than 550 online meetings held between global distributors, producers and the Russian community.
Key Buyers Event: Digital organized by ROSKINO with the support of The Ministry of Culture, the Department of Entrepreneurship and Innovative Development of the City of Moscow and the Agency for Creative Industries, was held from June 8-10 on a dedicated online platform. Companies including Netflix, Apple, BBC Studios, Mediaset Spain, Wild Bunch, Armoza Formats, Beta Film, Capelight Pictures, Loco Films, BF Distribution, Koch Media, APC Kids and others participated in the event.
Pirate School (SMF Studio)
“We have been running the event for three years now, and both global and Russian markets have significantly transformed. Our mission is to make the whole market transparent for all global players, to highlight the latest trends and new opportunities for all international partners,” said Evgeniya Markova, CEO, ROSKINO. “This year we succeeded, gathering 1,600 participants from over 80 countries, with over 750 international delegates. We had 5,500 views of Russian content at this KBE, an increase of 20% from 2020, and the average length of viewing up also up by 135%. We expect national companies to resume and finalize the negotiations they’ve initiated at the upcoming Marche du Film. Key Buyers Event traditionally remains a preview of the top Russian content before the Cannes market.”
Among the key deals and agreements announced during the market, acclaimed Russian animation producer SMF Studio (Soyuzmultfilm) announced three deals with international partners. Jetpack acquired international distribution rights for Claymotions; comedy series Pirate School will be handled by British animation company Bill Melendez Productions (U.K.) Ltd, and the French company PlayBig will distribute the preschool series Captain Kraken and His Crew in Southeast and South Asia, Hong Kong, Taiwan and South Korea.
The Fixies (Riki Group)
Another animation powerhouse from the region, Riki Group announced an agreement with the American children’s VOD service Toon Goggles, which acquired the rights to the projects Kikoriki, BabyRiki and educational spin-off PinCode. Riki Group also signed a deal with Good TV, which will distribute the project The Fixies in Taiwan and the Philippines.
Animation studio 100 Kilowatt presented the new cartoon Little Turtles, as well as several other projects: Homies, Eager Beaver, Nick the Inventor and Magic Kitchen.
The core of Key Buyers Event: Digital ran June 8-10, with three extra days tacked on to extend the offerings to five days of screenings and six days of matchmaking. Learn more at keybuyersevent.com.
Filmmaker Joe Mateo’s beautifully crafted and emotionally powerful new short Blush is set to premiere at Annecy as part of the festival’s closing night presentations this Saturday. The CG-animated short, which is billed as the inaugural short by Skydance Animation and Apple Originals, centers on an astronaut who crash lands on a desolate dwarf planet, but finds his life saved and forever changed by an ethereal visitor.
The short is produced by Heather Schmidt Feng Yanu (Toy Story, Cars) and executive produced by former Disney-Pixar chief John Lasseter (Toy Story, Monsters Inc., Cars). The team also included designer Noëlle Triaureau (Smurfs: The Lost Village), VFX supervisor Juan-Luis Sanchez Miguel (Gravity), editor Tim Mertens (Wreck-It Ralph) and composer Joy Ngiaw (Fish Head).
Mateo is an Emmy-winning artist (Prep & Landing), who has been a long-time animation veteran at Disney and Pixar and has worked on features such as Pocahontas, Mulan, The Hunchback of Notre Dame, Tarzan, The Emperor’s New Groove and Treasure Planet. In addition to co-writing Meet the Robinsons (and voicing T-Rex), Mateo served as story artist on such hits as Bolt, Tangled, Zootopia, Wreck-It Ralph and Raya and the Last Dragon, and head of story on Big Hero 6. We had the chance to chat with Mateo about how he was inspired to create this short after losing his wife to cancer four years ago and what he hopes audiences will take away from it:
Joe Mateo
Animag: Congratulations on your short being so well received at the Tribeca Film Festival and being selected to close the Annecy Festival this week. Can you tell us a little bit about the origins and inspirations for Blush?
Joe Mateo: When I lost my wife about four years ago, I couldn’t breathe. I didn’t know what a panic attack was, and it was the first time I had it. Right after that, I felt like I wasn’t able to breathe. I had a hard time going back to work. I was at Disney at the time, and everyone was very supportive. But drawing and animation has always been my outlet. So I thought, why not channel all of this grief and experience to tell this story? That’s how it all came about. With my kids, being the new air that I breathe, I thought I should share my source of healing and hope with the world.
Did the short start at Disney or was Skydance Animation involved from the beginning?
It wasn’t supposed to be a Disney project. When I started toying with the idea of the short, I started thinking about John [Lasseter], with whom I had worked with in the past. He had started his new position at Skydance at that time. He is so good at staying with the filmmaker’s ideas and is very supportive of the true story that the filmmaker wants to tell. So, I thought it would be awesome to have John as my mentor, because it is always scary to direct your first project. So, I made that leap and decided to tell him why I thought this film had to be made.
How did the storyline change and evolve during the process of development and production?
When I started to think about the short and where I would set it, I always wanted to set it in a small intimate place, a tiny planet perhaps. The not being able to breathe was a central part of the idea, so right away, I knew that I could show visually that when there’s no air, there’s no way of surviving. She was the one who provided the air for him. It’s really a love story about the family and what we all go through in life.
The design of the planet and the overall visuals of the film are quite striking. Can you tell us a little bit about them?
So, I designed the characters, and I followed my own personal style, how I always do storyboards. I am really comfortable working in that style and it fit with the tiny planet. I didn’t plan to design it, but John really liked how I did the storyboards and decided to go with it. For the look of the world, I had a lot of help from my production designer Noëlle Triaureauand my art director Julian Romero Muñoz. One thing that stands out: when we started production we designed the planet, I had a rough drawing and then, Noëlle did this painting that served as a springboard that really got everything going.
Another standout part was the design of the tree and how it grew on the planet. I know it had to be special, but the way I storyboarded it, it was just a basic mango tree growing. But Julian, our art director, came up with this spiral movement. I saw it and I knew it was perfect. It didn’t stop with the tree: It became a unifying element throughout the short. We have the spiral image, which symbolizes life and makes total sense for us.
Where was the animation produced? Did you all work from home?
We started production here in L.A., two months before the pandemic shutdown. It was a small group of us in Skydance L.A. We also collaborated with the Skydance Madrid studio [formerly Ilion Animation Studios] , which was awesome. That’s where most of the crew was based. We started with a small group and it grew from there. It took about a year and a couple of months. We all worked from home.
How does it feel to finally release this very personal project into the world? What would you like people to take away from Blush?
It feels like you’re showing off your baby. For me, it goes back to the original intent and message of the short, which is about hope and healing, and the importance of love. We knew when we started the project what our message was going to be, but for me, I didn’t expect the healing to happen to me in the process of making it. As you mentioned, it is very personal and it made me recall the moments, both happy and not-so-good moments that we had. Working with our crew at Skydance felt so safe. It was OK for me to feel vulnerable and I was able to convey all that emotion. It felt very special. I felt that Blush gave me and our crew who were working from home something to look forward to every morning.
Blush
When did you decide to tie in your own personal photos and images during the end credits of the short? That was a really lovely touch.
Initially, I went back and forth. I wasn’t sure because I wanted people to relate to the short and have a connection with it. When we were putting the storyboard reel together, we tried it both with and without it, and it was just so much more impactful with the addition, and the message really resonated with that [autobiographical] connection. It became a love letter to my wife and my family.
You have worked on so many amazing movies and projects during your time at Disney. What did you take away from all those years of experience that you put into your first directing job?
I’ve been very fortunate. I started as an in-between artist, then became a 2D animator. I dabbled in CG animation and eventually became a storyboard artist. All those 25 years, I thought I knew about animation, but the most exciting thing was learning specifically about what those other departments had to bring to the process. I have this great appreciation for what everyone does. I worked with a lot of great directors before, and it really helped me learn how to work with people in general. It made me ready for this project, all those 25 years. I’m still learning.
When you were a kid growing up in the Philippines, did you always know you wanted to work in animation?
I was a big fan of Saturday morning ’80s cartoons, shows like G.I. Joe, Transformers, etc. I think watching Disney movies really made me look into the art form. It was amazing to witness how things come to life. That’s how I got into it. I took two animation classes in college in the Philippines, but I majored in advertising. So, all my knowledge in animation came from those two classes. I was just fortunate that there was an opening position for cleanup in-between artists for Pocahontas at Disney and I learned so much on that job.
How was the short received at Tribeca?
We just had the premiere last Sunday in New York and it was quite emotional. You know, there was no forecast for rain that night, but we got a heavy downpour. We didn’t know if people were going to stay. But most of the people did. Both my daughters [one is 22 now and the other will turn 18 in a few days] were with me and they were very excited and happy. Whoopi [Goldberg] asked me about what made me do this short, and I pointed out my kids in the audience. Seeing it on the big screen with other people made us all very emotional. People stayed after the screening and took pictures with us and told us how much the short meant to them.
Any final words of advice for other animation hopefuls who would love to create something that is important to them?
I never imagined being a director, but this idea for the story came along and it was so personal to me. So, my advice would be to find something that means a lot to you, and then figure out a way to tell the story in the most entertaining way. That’s it I guess!
Blush is screening at Annecy this Saturday. It will premiere on Apple TV + later this year. For more info, visit skydance.com/animation.
This summer, Slovakia’s Fest Anča International Animation Festival (July 1-4) will present a selection of the best and most compelling Slovak and international animation, but with a twist: the 14th edition will be primarily online. Although the festival will open its gates to a limited number of live viewers in Žilina, it will offer its full film virtual program — available for streaming up until Sunday, July 11.
“Because the situation around the pandemic in Žilina has improved after a long time and the restrictions will be loosened in the whole region, starting 7 July, we can allow a limited number of viewers to some live screenings and the accompanying program in Žilina on 1-4 July,” explained Ivana Sujová, festival director. Stricter rules will apply and capacity will be very limited. All of the festival’s screening rooms have a maximum capacity of 30 seats, in accordance with the COVID alert system for cultural events.
This year, festival passes for the live version will not be sold and pre-booked seats for the event will be unavailable. “We see the opening of Fest Anča’s live version as a bonus for people who would make a spontaneous trip to Žilina or live there and want to stop by and see some of the program. For viewers who want to make sure they can watch Fest Anča’s film program comfortably, we recommend Fest Anča’s online format where the films can conveniently be watched for a longer time this year,” Sujová added.
Visitors can only buy single admission tickets to screenings and concerts in Žilina until maximum capacity has been reached. Pre-sale of online festival passes starts in mid-June. Online tickets and live tickets are not interchangeable.
Felvidek: Caught in Between
This year’s theme is “Traditions” and is particularly of interest in today’s context. “The theme is part of the intense socio-political debate today, but we feel the need to look at it broadly: through the prism of looking for home, one’s own identity, the prism of building relationships in the family and beyond, but also to examine what previous generations left us with – environmentally, in terms of behavioural patterns, and even, biology,” said Jakub Spevák, Fest Anča’s dramaturge and this year’s Focus curator.
The Focus comprises six subsections of Slovak and international animated shorts with diverse approaches to the theme. Subsections include “East or West, Home Is the Best”, “As You Sow, So You Shall Reap” and “A Leopard Can’t Change Its Spots.”
The theme corresponds to the visuals made by graphic designer Marek Menke. He uses motifs of Slovak TV bedtime stories Maťo & Klinček and Puf & Muf, considered the golden standard of Slovak animation. With the help of LITA, Society of Authors, rights for using the characters in the festival’s visuals have been granted and the copyright holders’ agreement has been obtained.
In collaboration with Radio and Television Slovakia, TV bedtime stories will form part of the program, featuring overviews of the most impressive ones since the 1960s and selections for kids and adults. These sections are the only part of Fest Anča’s film program not available online.
The Bloody Lady
Traditions are also reflected in 14th Fest Anča’s feature films selection. The animated documentary Felvidek: Caught in Between (2014), directed by Vladislava Plančíková, is a personal testimony about family, a search for roots and an exploration of Slovak-Hungarian relations.
The second feature-length film of Fest Anča 2021 will be The Wolf House (2018) by Chilean creative duo Joaquín Cociña and Cristóbal León. It revolves around a girl who has escaped from a sect and seeks refuge from her past. They chose a fairy tale-like aesthetic to narrate a brutal and not-so-distant chapter in Chile’s history: Colony Dignidad (Dignity), for decades run by former Nazi Paul Schäfer under Pinochet’s ‘protecting hand’. The film won the Caligari Award at the Berlinale.
The program’s last feature will be Viktor Kubal’s legendary The Bloody Lady (1980). The film’s screening will feature live musical accompaniment by instrumental duo Ranjevš & Óbasz, deriving from the jazz tradition with an avant-garde twist. The Bloody Lady is the second feature-length film of one of the founders of Slovak animation. It draws inspiration from the historical legend of the cruel, Bloody Lady of Čachtice castle – Elizabeth Bathory. The film has minimalist animation and is dialogue-free.
Apart from the thematic focus, Fest Anča will offer a selection of films divided into competitive and non-competitive sections. Of 1,244 submissions from almost 70 countries, 243 were selected. Student films comprise an impressive third of the main competitive section, in a year when schools have mostly remained closed. A record 40 Slovak films were submitted to the festival.
This year’s jury members are making this festival edition special. One of the virtual members of the main jury is French animator Osman Cerfon, the winner of the Anča Award 2020 with I’m Going Out for Cigarettes, one of the most awarded films in last year’s selection. He will be joined by Estonian animator and director of the Animist Tallinn International Animation Festival, Mari Kivi, as well as Joaquín Cociña, co-director of The Wolf House – co-director Cristóbal León participates in the Slovak jury.
Other jury members are Martin Smatana, the animator who won the Anča Slovak Award 2019; Katarzyna Gromadzka, representative of the partner Polish Animarkt forum; Thịnh Nguyễn, another award-winning filmmaker (Anča Student Award 2020 for Tom Has a Plant); and Jair Salvador Flores Alvarez (a.k.a. Kropka), scriptwriter and contributor to the independent animation portal Zippy Frames.
The Wolf House
Fest Anča 2021 will be streamed via the Spanish online streaming platform Festhome.com, although viewers can access the complete film program from good ol’ www.festanca.sk, too. The film program will be accessible only to online festival pass and single admission ticket holders. Part of the program from Žilina will be streamed on Facebook – and freely accessible.
Concerts by Edúv Syn, Nina Pixel, Fokular and Dominik Suchý as well as discussions will be streamed for free. German animator and musician Adi Gelbart will come from Berlin and headline Fest Anča’s musical program with his special set in Žilina.
The whole festival program will “premiere” during the originally intended date in the first days of July, but due to the different nature of viewers’ experience this year, organizers are keeping the online program open for another week.
“We get that watching from home for the live festival’s real length at Stanica-Záriečie and New Synagogue might even put dedicated couch potatoes off. So we’re making the films and most of the accompanying programme available online up to 11 July – a week after the event. But concerts will only be available online for 24 hours after,” Sujová explained.
Fest Anča 2021 will also have a kids’ program. It will also be available online for discounted online kids’ ticket holders. Plus the festival will feature an Industry conference section for local animation professionals.
The award-winning U.K. independent film production company Blenheim Films has announced the upcoming live-action feature Merrylegs the Movie based on the cherished “Thelwell Ponies” and directed by acclaimed director, producer and writer Candida Brady (Trashed, Urban and The Shed Crew, Muse).
The Thelwell Ponies, created in the 1950s by late cartoonist Norman Thelwell and considered national treasures, will come trotting onto screens in Merrylegs the Movie, a feature-length adventure that promises to entertain and inspire both a whole new generation as well as those who have loved the characters for many years.
Produced by Blenheim Films, Merrylegs the Movie is the first instalment in a planned franchise that will establish the characters and Willowbrook Riding Stables, set in the beautiful remote Carnedd Llewelyn mountains in Snowdonia, Wales. The film follows Penny and Merrylegs, a timid pony who must overcome his greatest fears to find his own place in the world.
Casting is now underway to discover a young budding actor in the role of Penny, a character inspired by Thelwell’s daughter. The search is also on to find the perfect pony for the leading role of Merrylegs. Award-winning casting director Michelle Smith (The Runaways, Aladdin, Once Upon a Time in London) is looking for an unknown, promising young talent who can breathe new life into the character and bring the endearing and exciting escapades from the pages of the beloved books to the screen to fuel the imagination of a new generation.
A BAFTA- and Oscar-winning VFX team are set to bring the ponies to life, while best in the business creatives have already begun the careful modernisation to ensure incredible results for Merrylegs and his family of ponies. Highly sought after and renowned director of photography Peter Field (Bond franchise, Wonder Woman 1984, Fast & Furious 9) and Academy and BAFTA Award-winning filmmaker and expert horseman Vic Armstrong (The Amazing Spider-Man, Bond franchise, Thor) are also on board the production.
The film is intended for a 2023 release to mark and celebrate Thelwell’s centenary, one of the 20th century’s most beloved and well-known British children’s authors, his collection of 34 books continue to sell millions of copies worldwide, translated into a variety of languages and remains one of the only British heritage family franchises fully unexploited for film.
Brady is one of the few British female directors to have been nominated for the Cannes Film Festivals Best First Film Feature accolade, the Camera d’Or, for her debut feature Trashed, which went onto win eleven international film festival awards.
“This is a dream come true to bring the much-loved artist Norman Thelwell’s legacy to the big screen,” said Brady. “These iconic characters are universally treasured and we’ll be meticulous with the evolution of the ponies working with the very best in the field of creature animation to maintain Thelwell’s unique style, wonderful humour, and environmental spirit that his collection of cartoons represented. We can’t wait to introduce new audiences to the laughter, landscapes and hilarious antics of Penny and the mischievous ponies.”
Thelwell’s daughter Penny Jones said, “I very much look forward to seeing Dad’s ponies coming to life on screen so that a new generation can discover the iconic Thelwell pony — and their parents can rediscover characters they knew from his books when they were children.”
The artist’s son, David Thelwell, added: “Blenheim Films are also developing a television series about my father’s life and work based on his autobiographies, which just like his cartoons, were extremely popular and we still have many of the fan letters sent to him at the time. He would have been thrilled that his life and work will be turned into TV programs and films, and so are we.”
Universal Music France (UMF), a division of Universal Music Group, and Method Animation (Mediawan), producer of the worldwide hits The Little Prince and Miraculous: Tales of Ladybug & Cat Noir, are combining their experience and expertise to develop JAM, a musical anthology unspooling as a series of animated stories (15 x 15′).
“We are thrilled to partner with Universal Music France to create JAM, the first ever music anthology for animation,” said Julien Borde, EVP Managing Director and Chief Content Officer, Mediawan’s ON Kids & Family. “This partnership allows us to combine the best international musical artists with the greatest animation talents. For 25 years, Method Animation has been establishing itself as one of the leading producers of animated series for children, and JAM is an emblematic project showing our new ambition regarding adult animation. This original musical project, developed with Universal Music France’s original contents department, opens the way to our desire to accompany talents from around the world and to partner with international studios.”
Designed as a tribute, this original anthology will bring together the best talents in music and in animation. Thanks to the exceptional and unprecedented opening of Universal Music Group’s musical catalog to the talents brought together by ON, internationally renowned animation creators will give their own intimate and diverse visual interpretations of the emblematic songs and compositions that have shaped the history of modern music.
Among the animation talents on board are Robert Valley, Félicie Haymoz, Sylvain Chomet and Joann Sfar — together, they will reinvent for an adult audience, and more widely for a family audience, the albums that have crossed cultures and generations through their extraordinary popularity. JAM will be envisioned by Michael Gracey, director of The Greatest Showman.
“This very ambitious animation project is the perfect demonstration that both industries — music and contents, are highly compatible to build unique concept stories. This project is a perfect mix and match between visual and audio storytelling and represents a non-precedential shift into Universal Music France’s original content strategy,” said Aline Marrache, SVP Original Contents & Development at UMF. “After feature films, documentaries and live-action TV series, we wanted to initiate a strong and powerful animation project in which contemporary music would be central. JAM is the perfect illustration of that, and we are proud to cooperate with renowned animation experts such as Method Animation, to bring to life this astonishing international project dedicated to young adults.”
JAM is the first project in which Method Animation is reviving animation for young adults as part of its development strategy.
Disney Channel has ordered Kiff, a nutty animated buddy-comedy series from South African creators and executive producers Lucy Heavens (Space Chickens in Space) and Nic Smal (Caillou), debuting in 2023. Emmy Award-winner Kent Osborne (SpongeBob SquarePants, Phineas and Ferb) is co-producer and story editor.
The news and concept art for the new series was revealed today at the Annecy International Animation Film Festival, which celebrates African animation this year.
The series follows Kiff, an optimistic squirrel whose best intentions often lead to complete chaos, and her best friend Barry, a sweet and mellow bunny. Set in the bustling mountains, where animals and magical creatures live together in harmony, the series features the duo, who take the town by storm with their endless adventures and zest for life. Each half-hour episode, comprising two 11-minute stories, will include a new original song.
Heavens and Smal said, “‘Kiff,’ a slang word for ‘cool’ in South Africa, was inspired by the people and places we experienced when we were growing up in Cape Town, with many of the characters reflecting the personalities of our own family and friends. It’s really ‘kiff’ that we can now share a bit of our world with kids and families everywhere.”
Meredith Roberts, SVP/General Manager, Television Animation, Disney Channels, said, “Lucy and Nic are a brilliant creative team who produced a fresh and funny series with vibrant visuals that help bring the friendship between a squirrel and a bunny to life in a unique way. We can’t wait to introduce viewers to Kiff, Barry and their whole wonderfully wacky world.”
Titmouse (Arlo the Alligator Boy, MaoMao: Heroes of Pure Heart) is producing the series in association with Disney Channel.