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Global entertainment indie Boat Rocker today announced that it has greenlit Dino Ranch: Island Explorers, a spin-off of its hit preschool animated series Dino Ranch, with CBC/Radio-Canada and Warner Bros. Discovery onboard as broadcast partners. The new animated series (52 x 11 mins) will air on CBC, CBC Gem, CBC Kids YouTube, ICI TÉLÉ, ICI TOU.TV and Radio-Canada.cain Canada and Warner Bros Discovery’s Cartoonito across Europe, Middle East and Africa in 2026.
“We’re thrilled to be producing Dino Ranch: Island Explorers, a premium animated preschool spin-off series that builds off the global success of Dino Ranch, continues our valued relationship with CBC/Radio-Canada in Canada, and adds a wonderful new partner for EMEA in Warner Bros. Discovery,” said Jon Rutherford, President, Global Rights, Franchise & Content Strategy, Boat Rocker Studios. “As a key franchise for Boat Rocker we’re focused on continued worldwide expansion for the Dino Ranch brand across content sales, consumer products and digital.”
Dino Ranch: Island Explorers sees the Cassidy Clan getting ready for the adventure of a lifetime, filled with humor, peril and fun. It’s time to trade their cowboy hats for explorer hats and head to the mysterious and exotic Dino Island. Uncle Jack Cassidy lives on the island which is teeming with brand new dinosaur species, humongous insects and prehistoric amphibians. Join Jon, Min, Miguel and their trusty dinos, as they explore the Island’s dino filled jungle, active volcano and the previously undiscovered world under the water.
“Working with our partners at Boat Rocker, we look forward to sharing the Cassidy Clan’s new adventure with kids and families across Canada, as they explore life outside of the ranch,” said Marie McCann, Senior Director, Children’s Content, CBC Kids. “We know kids have dino-sized imaginations and will be totally inspired by the jaw-dropping underwater world created by Matt Fernandes and his amazing team.”
Zia Sands, Director Content Acquisitions, Partnerships and Coproductions, Warner Bros. Discovery, Kids, EMEA, said, “Cartoonito provides a safe and trusted space for preschoolers and their family to engage with the characters they love, fun filled stories and a host of exciting new adventures. The spin-off series of Dino Ranch, complements the values and expectation of our preschool audience and we’re very excited to be partnering with Boat Rocker on what we are sure will be a high-end production that will entertain and delight our Cartoonito audiences.”
Previous seasons of Dino Ranch are airing globally now, including on CBC, CBC Gem, CBC Kids YouTube, ICI TÉLÉ, ICI TOU.TV and Radio-Canada.ca in Canada. The series has seen international sales in more than 170 countries and 15 languages worldwide, including the U.S (Disney Junior and Disney+), Latin America (Disney Junior), UK (Tiny Pop), France (Gulli), Germany (Super RTL), Spain (Clan), and Italy (Cartoonito). The series boasts global licensing deals across a range of categories and consumer products, including publishing and apparel.
Dino Ranch: Island Explorers is created by Matt Fernandes (of Industrial Brothers) and produced by Industrial Brothers and Boat Rocker. Boat Rocker manages global franchise development, including content distribution and consumer products. Animation services for the spin-off series will be provided by Jam Filled Entertainment.
This greenlight is part of Boat Rocker’s content first strategy which sees the company focused on making targeted investments in the sourcing, production and distribution of premium scripted, unscripted and kids & family projects. Other upcoming series include Bet for Netflix and the recently announced international scripted co-productions, Video Nasty for BBC3 and WDR and Mix Tape for Foxtel’s Binge.
Since animation studio Fabrique d’Images opened its doors in 2002 in Luxembourg, it has been delivering a wide variety of 2D and CG-animated 2D and CG TV, features, digital media and commercials projects for international audiences. Led by CEO/producers Jean-Marie Musique, Christine Parisse and producer Mark Mertens, the studio has worked on acclaimed movies such as Funan, The Siren, A Greyhound of a Girl, Luis and the Aliens, Little Brown Bear, Bayala, Oops 2! The Adventure Continues, My Fairy Troublemaker and the upcoming Stitchhead.
The acclaimed company will be bringing a slate of new projects to the American Film Market this year. High on that list is Ellie and the Christmas Creep, one of the first in-house developments at the studio. Caroline Origer, the in-house feature director for Fabrique d’Images tells us, “We wanted to tell an entertaining story about two Santa Brothers who are completely different and angry with each other. Ellie’s character was born later in 2017, as we decided to tell the story through the eyes of a young female character. Our young elf makes the movie more appealing to children as well.”
She adds, “My art director and I have been working on the visual development in parallel to the story development. Visual and story should always work together, and we gave a lot of importance to creative worldbuilding for this movie. It sets the story and the characters into their own world. Especially for the North Pole with Santa’s Factory, it gives endless possibilities to develop a creative world for the characters.”
North Pole Brothers: Luxembourg-based Fabrique d’Images is working on a highly original family movie titled ‘Ellie and the Christmas Creep,’ which imagines a world with a set of Santa twin brothers named Nick and Noel!
Double the Fun
According to Origer, the inspirations for the storyline came from some of the most beloved Christmas tales. “What if Santa Claus or Saint Nicholas were born as twins?” She asks. “I wanted to give a glimpse of the origins of Saint Nicholas in the role of our character, Noel, the one that carries the real Christmas values in his heart; Family, love and togetherness! In contrast to Noel, his twin brother Santa Nick stands for modern Christmas traditions, which are more about toys and the best shopping mall Christmas decorations.”
The director believes the movie stands out because of the twin Santa twist. “That makes it different from other Christmas tales,” she says. “But also the fact that we narrate the movie through the eyes of Ellie, our young elf. She will be a ‘Watson-type’ character from Sherlock Holmes, telling her own version of what happened to Christmas and these two brothers. We see it as a fun version of film noir for children and the whole family.”
The movie, which is expected to be released by the holiday season of 2027, and is sold internationally by All Rights Entertainment, will feature a quirky visual style. “Our characters will have a lot of contrast, going from oversized to skinny, and you can easily imagine how they will play on screen when looking at the designs. The mood and colors will be bright and colorful, even if we show a gloomy city with the Christmas Creep.”
Origer believes that everybody can identify a little bit with Nick and Noel. “We all love our family, but sometimes, it doesn’t take much to turn our backs on each other. Family isn’t always easy, but when you’ll see through the eyes of a child and you work at it, it’s worth it. I would like Ellie and the Case of the Christmas Creep to brighten up a family movie night. There will be action, humor and lots of emotional moments.”
‘Ellie and the Christmas Creep’ directors (from left) Cherifa Bakhti, Federico Milella and Caroline Origer.
Prolific Fabrique d’Images executive producer Mark Mertens tells us that his studio will be bringing a full slate of exciting and eclectic animated movies to the American Film Market in Vegas this month. “It’s been an amazing year for us: we’re finishing Spiked, the previous movie directed by Caroline Origer (written by David Freedman & Jules Dejongh), co-produced by Freaks Factory (Belgium), Fantabulous (France) and Kapers Animation (United Kingdom). Kapers Animation is not only co-producing, but they are also in charge of international sales.”
Mertens says the studio is also working on two other animated movies. “The first one is Dudley and the Invasion of the Space Slugs, directed by our in-house Luxembourgish director Cherifa Bakhti (written by Graham Ralph), co-produced by Freaks Factory (Belgium), Fantabulous (France), Broadvision (India) and Fearless Frog (United Kingdom). It’s the story of an alien invasion in a small pond, and our little frog Dudley has to stop them with his friends. International sales are handled by All Rights Entertainment.
“The second one is called The Last Dinosaur, directed by our in-house Luxembourgish director Federico Milella (written by Ben Smith), co-produced by Freaks Factory (Belgium), Fantabulous (France), Broadvision (India) and Red Star 3D (United Kingdom). Film Constellation has already successfully sold the movie and will continue to do at this American Film Market.”
For more info about all of the studio’s projects and activities, visit fabrique-d-images.com.
All Rights Entertainment’s Colorful AFM Slate
The Paris, Hong Kong and Los Angeles-based company All Rights Entertainment, now in its 15th year of activity, is handling worldwide sales for three of Fabrique d’Image’s high-profile Ellie & the Christmas Creep, Dudley and The Defect. In addition, the company will present several other hot animated features at AFM in Las Vegas this month:
Out of the Nest. This acclaimed Thai feature directed by Disney alum Arturo A. Hernandez (Tinker Bell, Planes) has already grossed $2 million in Thailand since its release in September. Hernandez co-wrote the script with Gillian Berrow (My Little Pony) and co-directed the pic with Pixar veteran Andrew Gordon (Finding Dory, Toy Story 3) in his directorial debut. Animation is handled by Base FX. The soundtrack is by Fabrizio Mancinelli (The Snow Queen 3 & 4). This adventure-filled story follows Arthur the Goat as he is sent to rescue seven kidnapped royal eggs, which, along the way, will hatch into seven rambunctious chicks.
Proud Princess. Based on the famous Czech fairy tale Punished Pride, written by Bozena Nemcova, which was also adapted into a popular live-action 1952 feature, this feature is directed by Radek Beran and David Lisy. Production is by Luminar Film with animation handled by PFX, the Prague-based studio behind Diplodocus,The Websters and Marnie’sWorld. Czech theatrical distribution will be handled by CinemArt starting November 7. The story finds the proud and selfish princess Carolina who has turned down all her suitors, falls in love with her gardener, who, unbeknownst to her, is King Benjamin, disguised to seduce her.
Fleak. this imaginative family feature is produced by the Finnish studio Anima, the studio behind the three Niko movies. In this heartwarming story of self-acceptance and resilience, young Thomas loses the ability to walk after a tragic accident. Thomas discovers that he can walk again in the fantasy world of the cute creature known as Fleak, but he is challenged by his own shadow, a symbol of his inner conflict and emotional growth. The film will be completed this month and released in 2025.
Extinction. An official selection at the Annecy Festival and at the Shanghai Intl. Film Festival, this new animated feature from Malaysia follows the epic adventures of a young boy obsessed with superheroes who embarks on the perilous mission to save a majestic endangered tiger from hunters. Directed by Behnooud Nekooei and produced by Magic Picture Films.
Toonz Media Group is booting up a new animated feature at AFM 2024 with the launch Minibots. Billed as a high-energy action-adventure with emotional depth aimed at a broad family audience, the CG pic is produced by Toonz, Evolutionary Films (U.K.) and Mojo Global Arts (U.S.), directed by Tony Bancroft (Mulan) and written by Michael Ferris (Terminator 3: Rise of the Machines).
“Partnering with Evolutionary Films and Mojo Global Arts has been a fantastic experience,” said P. Jayakumar, CEO of Toonz Media Gorup. “We’re confident Minibots will be a standout in the global family entertainment market. It’s a lively, fun adventure, and we’re eager for audiences to experience it firsthand.”
The film follows three young geniuses at a summer robotics camp. Their creation of sentient mini robots leads to chaos and heartwarming moments as they race against time to protect their playful but troublemaking Minibots from a powerful tech company determined to take control of these remarkable inventions. They’ll drive you crazy… make you laugh… make you cry… they never slow down. But at the end of the day, they will steal your heart.
“Minibots is a story that connects with the entire family. On the surface it is about clever kids who code robots, but the real message is one of collaboration, self-expression and discovery,” said John Adams of Evolutionary Films. “The film is an action-packed adventure in a unique, high-tech world but it retains a universal relatability that will give it global appeal. We’re so excited to be working with Toonz and Mojo to bring these mischievous Minibots to life.”
Sharon Wisnia of Mojo Global Arts added, “the creative force of director Tony Bancroft and writer Michael Ferris, alongside the experience of Toonz and Evolutionary has made Minibots flourish with originality and creativity. The teens in the movie are relevant today, navigating new friendships while balancing technology and coming into their own. As a parent I know my kids will love this film but, just as important, I love it as well.”
AFM buyers will get a sneak peek at Minibots through a teaser trailer presented by Toonz. The film is due for release in 2026 and is now available for presales.
Kids and family entertainment venture Toon2Tango, a Leonine Animation Studios company, announced that Alice Burden has joined its team as Creative Producer. She will be responsible for steering and driving forward the studio’s strategic and creative direction, focusing on storytelling and creative development. “We are thrilled to welcome Alice on board. Having worked with her on previous projects already, we are impressed by her exceptional creative insight, dedication and operational acumen, a combination which will be instrumental and invaluable as we elevate our work and grow our original slates,” said Jo Daris, CCO & Producer.
“I’ve been lucky enough to work with the Toon2Tango team in the past and am a huge admirer of the brand portfolio and the company vision and values,” said Burden. “It’s an exciting time to come on board as Creative Producer with so many fantastic projects and partnerships in the works, and an opportunity to bring together all the parts of the children’s storytelling business that I love — from books to screen to toys!”
With a lifelong passion for children’s storytelling that started with an MA in Children’s Literature, Burden has built an extensive career in the entertainment industry spanning 25 years. She has held global roles in children’s publishing, broadcast, production and licensing for many household name companies including ITV, BBC Studios, Pan Macmillan, and The Walker Books Group. Most recently she was Acquisitions Director at Spin Master Entertainment bringing multiple projects into the Spin Master IP stable including the recent Netflix hit Unicorn Academy.
Rodeo FX announced the appointment of Ryan Stasyshyn as the new Head of its Toronto office and its offering of visual effects, animation and creative services. Bringing a wealth of experience, leadership and a commitment to fostering artistic excellence, Stasyshyn has been part of the production teams for noteworthy recent projects such as WandaVision, HBO’s Watchmen, John Wick: Chapter 4, The Handmaid’s Tale, 1923 and Priscilla.
Throughout his career, Stasyshyn gained invaluable on-set experience serving as the Head of Production, Head of Operations, and Managing Director. His tenures at various high-profile studios gave him a deep understanding of virtual production, an affinity for leadership roles that challenge the status quo and a contagious enthusiasm. Well known in the Toronto community, Stasyshyn has worked with several of the biggest local studios including Intelligent Creature, Monsters Aliens Robots Zombie and Maverick VFX.
“With Ryan stepping in as Head, we aim to grant the Toronto studio greater autonomy, enabling it to lead its own projects while supporting our headquarters and our other studios with their global initiative,” said Sebastien Moreau, President and Founder of Rodeo FX.
Animation & VFX studio Cinesite is expanding its immersive capabilities, announcing the appointment of Adipat Virdi as Executive Director, XR (Global). Virdi will drive Cinesite’s XR strategy, foster collaboration across the company’s global studios, and explore new opportunities for XR applications in entertainment, fashion, the automobile industry and beyond. The division was launched in January 2024, and the studio’s immersive work has been recognized with a number of awards including VES and THEA honors.
Virdi brings over two decades of experience to the new post. He has a background in experience design and immersive storytelling, skills which he has brought to projects for a wide range of major brands and organizations such as BBC, Sony, Netflix, Virgin Atlantic, HSBC, Cosworth, Harbour Immersive, NASA, Charlotte Tilbury, Balenciaga, Lamborghini, Nike, IoC, Real Madrid and PagoNXT amongst others. Virdi specializes in developing immersive storytelling frameworks for both social and commercial impact. He joins Cinesite from Facebook (Meta), where he was the Global Creative Product Lead for Immersive, spearheading the Emerging Platforms team’s exploration of VR/XR and immersive experiences.
L-R: (top) Tanuka Roy, Levent Gültan, Roz Nowicki, (bottom) Ben Owen, Andy Khouri, Bobby Curnow
More Animation, VFX & Licensing Moves:
CosmoBlue Mediawelcomes Tanuka Roy as General Manager of the Canadian office, lending her 20 years of experience in digital products and channels to the company’s expanding reach and growing portfolio.
CosmoBlue Media earlier this month appointed Levent Gültan as the new CEO of family entertainment groups Macademia, Da Vinci and Azoomee.
Miraculous Corp appointed industry veteran Roz Nowicki as Global Head of Consumer Products – Miraculous. The company is a recently formed joint venture of Mediawan and Miraculous creator ZAG.
The Yard VFX in London tapped 15-year industry vet Ben Owen as Studio Manager of the recently launched office. Owen has previously worked for multinational studios including Framestore, MPC, DNEG and One of Us.
IDW Publishing hired on two key roles for the Teenage Mutant Ninja Turtles(TMNT) comics line: Editor-in-Chief Bobby Curnow and Senior Editor Andy Khouri.
After a multi-studio bidding war, preschool icon Bob the Builder will be constructing its new animated movie with Amazon MGM Studios. According to Deadline, the project from Jennifer Lopez’s Nuyorican Productions, animation studio ShadowMachine (Guillermo del Toro’s Pinocchio, BoJack Horseman) and [producer Anthony Ramos, was also being courted by DreamWorks, Netflix and other major players.
The project stars Ramos (Twisters, In the Heights) as the the voice of Bob, and the actor-producer sparked the idea to set the big screen adventure in Puerto Rico with a focus on the resilience of Latino culture — taking inspiration from the character’s catchphrase, “Yes we can,” (“Si se puede” in Spanish). The film will follow Roberto/Bob to the island for a major construction job, where he takes on local issues and digs deeperinto what it means to be a builder.
The script is being adapted by Felipe Vargas, writer-director of festival award-winning short Milk Teeth. Producers also includeAlex Bulkley and Corey Campodonico for ShadowMachine, Elaine Goldsmith-Thomas and Benny Medina for Nuyorican. The film is overseen by Kevin McKeon, Ivan Sanchez and Arturo Thur De Koós for Mattel and Natalie Haack Flores for Nuyorican.
Lopez, who has lent her voice to Ice Age: Continental Drift (2012) and Home (2015), is not said to be in talks for a voice role in the film. It is also unconfirmed whether Amazon is planning a theatrical or streaming release through Prime Video.
Created by Keith Chapman (PAW Patrol, Fifi and the Flowertots), Bob the Builder debuted in the U.K. in 1999, swiftly becoming a preschool superhit. It aired up to 2011 when Mattel acquired British rightsholder HIT Entertainment for $680 million. The new owners launched a revamped Bob the Builder series with an updated CG design in 2014 on Milkshake. The series aired in the U.S. on Nick Jr. for the first six season, then moved to PBS Kids.
The show centers on Bob, his friends and colleagues and a collection of anthropomorphized construction vehicles who tackle various construction challenges. With the catchphrase, “Can we fix it? Yes, we can!” Bob and his crew demonstrate for their preschool audience the problem-solving powers of positive thinking, imagination and teamwork.
Sam, Clover and Alex return to screens on Cartoon Network in the all-new seventh season of Totally Spies!, premiering in EMEA thisNovember. The 26 x 22′ series is produced by Zodiak Kids & Family in France (part of Banijay Kids & Family) in
collaboration with Gulli and Warner Bros. Discovery (LatAm, EMEA and U.S.)
Totally Spies! follows the hilarious, action-packed adventures of the iconic spies Sam, Clover and Alex — three Beverly Hills girls who were hired as secret agents by WOOHP (The World Organization Of Human Protection). These spies with attitude balance life at university with international espionage.
Season 7 takes the Spies on their biggest adventure yet, relocating from Beverly Hills to Singapore, experience a new culture and taking on a fresh crop of bizarre villains. New locations, gadgets, and nemeses are just some of the brand-new additions that audiences can expect from the highly anticipated seventh season.
Across the series, the producers worked with cultural consultant, Elaine Chiew, to ensure that the setting and culture of Singapore were accurately and authentically represented.
First launched in 2001, Totally Spies! has been sold to 220 territories worldwide and is available in 60 languages. CEO of Banijay Kids & Family Benoit Di Sabatino produces the series alongside executive producer Gary Milne, with director Stéphane Berry and head writers Jess Kedward and Kirsty Peart.
Totally Spies! on Roblox
The Spies are also infiltrating Cartoon Network Game On! on Roblox, starting November 25, to help train the next cohort of top-secret agents through immersive game challenges to master the three distinct skills that any WOOHP operative needs: espionage, agility and intelligence:
In Clover’s Covert Operations Challenge, players will utilize a range of high-tech gadgets and clever disguises to infiltrate a secure facility undetected. Operatives must navigate security cameras, pass biometric scanners, and outsmart patrolling guards. In this challenge, blending in is about more than just looks – agents must become invisible in plain sight.
In Sam’s Drone Navigation Challenge, players are encouraged to use their analytical minds to program a spy drone through intricate mazes complete with obstacles and security measures. This challenge tests logical thinking and problem-solving skills — only the sharpest minds will success in gathering crucial intelligence without triggering alarms.
In Alex’s Athletic Parkour Challenge, players will leap across rooftops, slide under barriers, swing from ropes, and dodge unexpected hazards as they race to complete the course. Perfect your timing and movements to become the acrobatic spy of your dreams! By completing the event challenges, players will receive an exciting Totally Spies-themed UGC item.
Studio 100 International has debuted the first official trailer for its upcoming animated feature, Heidi – Rescue of the Lynx. The spot is available to watch on the studio’s YouTube and through studio100film.com/en/films/heidi, and will be presented by Studio 100 Film at the American Film Market (AFM) in Las Vegas this week.
Inspired by Johanna Spyri’s 1880 story about a spirited young girl living in the Swiss Alps, which has captured the hearts of children and adults for more than 140 years, the project marks Heidi’s animated feature film debut, set to hit cinemas in Summer 2025 (releasing in Germany through Leonine). The original Heidi book has sold 50 million copies worldwide and been translated into more than 50 languages; the latest Heidi animated TV series (produced by Studio 100 Animation and Flying Bark Prod.) has broadcast in 120-plus countries.
Synopsis: When eight-year-old Heidi saves a lynx family and their home from a greedy businessman, she gets her grandfather to come clean with the village community and she realizes that her beloved little lynx belongs with his family in the wild just as she belongs with her grandfather in the mountains.
Heidi – Rescue of the Lynx is a heartwarming family adventure produced by Studio 100 International, 3 Doubles Producciones, and Hotel Hungaria Animation in association with Studio Isar Animation. It is directed by Tobias Schwarz, known for his work on Tarzan II, Anastasia, Maya and the Golden Orb and The Queen’s Corgi, from a script written by Rob Sprackling (Gnomeo & Juliet, The Queen’s Corgi).
“With Heidi – Rescue of the Lynx, we didn’t want to retell the well-known story, but instead focus on a fresh new adventure that stays true to Heidi’s core values while being adapted to resonate with today’s audiences,” said Thorsten Wegener, Director of Business Operations at Studio 100 International and the film’s producer. “With breathtaking visuals, stunning landscapes and a powerful environmental message, the film promises to capture the innocence and joy that have shaped countless childhood memories for generations. With her enduring popularity and international recognition Heidi’s open and free spirit is sure to inspire a new generation of viewers.”
Studio 100 Film will showcase the new film to international buyers and industry professionals at AFM, office #16-2023, in the Palms Casino Resort from November 5 to 10.
Travis Willingham,one of the brilliant writers and voices (the goliath barbarian, Grog Strongjaw) behind Prime Video’s hugely successful show The Legend of Vox Machina, was generous enough the share nine snapshots from the Critical Role crew’s visit to Fantastic Fest in Austin. All three seasons (36 episodes) of the show are currently streaming on Prime Video, so you can binge watch the whole thing this month!
The flight has begun! (sorry Matt!)
Grand Poobah Tip #156: A little yoga in the morning keeps the dragons away.
A little Free Bird anyone?
Grand Poobah Tip #275: Always make time for BBQ!
Press day? More like Vox Day.
Giving us a blank canvas? Mistakes were made.
To juggle, or not to juggle, that is the question.
Celebrate 30 enchanting years of the magical, musical world of The Swan Princess with a new comprehensive DVD collection from Sony Pictures Home Entertainment. The Swan Princess: The Royal Collection includes all 12 animated features, and a limited edition music box fit for any aspiring princess.
The set includes:
The Swan Princess
The Swan Princess and the Secret of the Castle
The Swan Princess: The Mystery of the Enchanted Treasure
The Swan Princess Christmas
The Swan Princess: A Royal Family Tale
The Swan Princess: Princess Tomorrow, Pirate Today!
The Swan Princess: Royall Undercover
The Swan Princess: A Royal MyZtery
The Swan Princess: Kingdom of Music
The Swan Princess: A Royal Wedding
The Swan Princess: A Fairy Tale Is Born
The Swan Princess: Far Longer Than Forever
All 12 movies are presented in standard definition with anamorphic widescreen and 5.1 Dolby Digital audio (English language). The set also includes sing-along special features.
Today, Sky Original Film revealed the official trailer for the upcoming animated musical feature, The Night Before Christmas in Wonderland. The film brings the Christmas magic of A Visit from St. Nicholas into the whimsical world of Lewis Carroll’s Alice in Wonderland, brought to life by the voices of Gerard Butler (St. Nick), Emilia Clarke (The Queen of Hearts) and Simone Ashley (Alice in Wonderland) and directed by Oascar- and BAFTA Award winner Peter Baynton (The Boy, the Mole, the Fox and the Horse).
Based on the best-selling book from author Carys Bexington and illustrator Kate Hindley, and produced by Lupus Films (Mog’s Christmas, The Tiger Who Came to Tea), The Night Before Christmas in Wonderland will be available to stream in the U.S. on Prime Video and to Hulu subscribers from November 15. Sky Original Film will premiere the film on the Sky Cinema platform (U.K.) on December 13. Universal Pictures Content Group is handling distribution.
“Having worked with Lupus Films and Universal Pictures Content Group on this fantastical fairy-tale mash-up since its development, we’re delighted to announce that we’re delivering it to Sky Cinema audiences in time for Christmas this year,” said Julia Stuart, Director of Original Film at Sky. “With an all-star voice cast, delightful animation and toe-tapping original tunes, we know that families will love this animated adaptation of Carys and Kate’s beloved illustrated book.”
Synopsis: St. Nick receives a delayed letter on Christmas Eve from the Princess of Hearts. He and his dedicated team of reindeer set off to Wonderland where they’re greeted by the mean and miserable Queen of Hearts who hates all things Christmas… especially presents! Can St. Nick, aided by Alice, the Mad Hatter and March Hare, show the Queen the true meaning of Christmas and save the day before it’s too late?
Baynton makes his feature film directorial debut with The Night Before Christmas in Wonderland, from an adapted screenplay written (entirely in rhyming couplets) by Sara Daddy. The film also features original music and songs written by long-time Robbie Williams collaborator Guy Chambers and Grammy Award winning songwriter Amy Wadge.
Lupus Films’ multi-award-winning leaders Ruth Fielding and Camilla Deakin produce. Executive producers are Helen Parker, EVP, Universal Pictures Content Group; Gerard Butler and Alan Siegel, G-BASE Productions; and Emilia Clarke, Magical Thinking Pictures.
Spanish writer and director Isabel Herguera’s highly original and well-received 2D-animated movie Sultana’s Dream is one of the most intriguing indie works of the year. Inspired by a 1905 feminist parable by Bengali writer Begum Rokeya (a.k.a. Rokeya Sakhawat Hossain), the visually inventive feature follows a young Spanish woman´s intellectual and spiritual awakening and raises questions about gender dynamics and the suppression of women’s voices. The film has qualified for the Academy Awards consideration and was also been nominated for the European Film Awards both as best animated feature film and as best feature.
Last month, we were thrilled when the brilliant artist (best known for shorts such as Amar, The Blind Hen and Under the Pillow) answered a few of our questions about her movie via email:
Animation Magazine: Congratulations on the global success of your very special and personal movie. Can you tell us a bit about the inspirations and intentions of Sultana’s Dream?
Isabel Herguera: Back in 2012, I was in New Delhi during the monsoon. It started to rain, and I sought shelter in an art gallery. The exhibition featured paintings of the Gond tribe of India. In the back of the gallery, I saw a book. The cover was red, showing an image of a woman piloting a spaceship. I approached it and read the cover: “Sultana’s Dream, a feminist utopia written by Begum Rokeya Hossain in 1905.” I turned the book around and continued reading, “The author suggests a place where traditional roles are reversed.” That’s when I knew in my heart that I had found a treasure.
So, how did the pieces fall into place?
At that time, I was spending long periods of time in India with Gianmarco Serra, my partner and co-writer, and we started to organize a series of meetings and workshops with women of all ages and backgrounds to find out what relevance the story had today. In the meantime, we collected drawings, recorded sound and took notes in dozens of notebooks. The idea was to make a documentary on women’s dreams with some animated parts, using the drawings and stories that came out of the workshops. Before long, it all became very personal, and Gianmarco said to me one day, “Sultana’s Dream is not just a story about the women of Bengal; it is about all women. You have to be there, you are a character in this story!”
Sultana’s Dream is a beautiful, 2D-animated feature which is inspired by a 1905 Bengali feminist utopian story written by Begum Rokeya,
What was it about this subject that fascinated you?
First, I was particularly struck by the courage and radical posture of the author, Begum Rokeya Hossain, a woman who had grown up in a Muslim conservative environment yet was able to maintain such a lucid and free state of mind as to imagine a world where the roles of men and women are reversed. I felt a connection that united us as women across the world: the desire for a safe place. We were deeply moved by the reactions from female audiences at festivals around the world who told us that the film touched crucial aspects of their lives and sensibilities.
On the other hand, male audiences were sometimes a bit skeptical of the story and felt lost. This difference in engagement and opinion confirmed to us that the film touches on something important and timely. We also realized that there are people who are capable of dreaming of other worlds and others who are not only incapable but afraid of it.
Sultana’s Dream is nominated for two European Film Awards this year.
Can you elaborate on the universal nature of the film’s story and themes?
No matter where we come from, we women grew up with a sense of alertness, always aware that we had to be careful. This awareness, so inherent in our upbringing, gives us a strong sense of solidarity and of being together. The film opens with the protagonist remembering a situation she experienced as a child: The sun was going down, and a man in a park was staring at her. Every woman remembers the day when she first felt a threatening gaze on her. We make many decisions based on that ancient fear: going out alone at night, choosing neighborhoods, company and being cautious in certain situations.
Animation can do a lot to raise awareness in this regard, but it all depends on the culture in general and ethics — schools, role models (TV, songs, etc.) We need raw female role models who have political views, dreams, read books, travel, and question themselves and culture. We wanted to show complex characters driven by contradictions, doubts and unresolved motivations. I believe that Sultana’s Dream is universal because it also speaks to this human complexity.
How did you come up with the wonderful visuals and overall look of the movie?
We were looking for a film with a pronounced artistic imprint — within the limits of our possibilities — we wanted each frame to be a painting in itself. The selection of animators and artists was based on their artistic talent and the personality they could bring to the characters. The incredible thing is that it was almost entirely women, and for some of them, this was their first job as animators. My gratitude to the entire team is endless.
Sultana’s Dream
Where was the animation produced and which tools did you use?
Rajiv Eipe in Bangalore, India, did the storyboard for the mehndi part. All the elements — trees, buildings, characters, animals — were designed and drawn with mehndi by women in Ahmedabad, Kolkata, Bangalore and Mumbai. The animatic and animation of Ladyland were done by Rajesh Thakare and Troy Vasanth at their studio in Mumbai called Blackbird. I did the storyboard for the rest of the film. Upamanyu Bhattacharya created the animatic for the 2D watercolor part, and María Manero animated the cutout part under the camera in Spain, and Eduardo Elosegi composed the final image.
The Bengali folk song depicting the life of Rokeya Hossain was composed by Moushumi Bhowmik and Tajdar Junaid and was recorded in Mumbai.
For the watercolor section, we created the backgrounds before starting the animation. In this case, I worked with Ángel Peris, a painter who had no previous experience in animation, at Tabakalera in San Sebastián. The animation was done at Glow Animation Studio in Extremadura, Spain, with a superb team. Gianmarco Serra did the editing in Italy. He also composed the music, recording in various studios across India, Italy, Germany and Spain. We recorded all the sounds for the film in the locations where the scenes take place: Spain, India and Italy. Gianmarco did the sound design with Simon Bastian, and the mix took place in Hamburg. They worked with Martin Langenbach, who’s a true foley master.
Sultana’s Dream
How many people worked on it?
It’s difficult to say because the process lasted many years, even though all the names are in the end credits. I would guess no fewer than a hundred people. I absolutely must say that we had a wonderful team of producers from Spain: Chelo Loureiro, Mariano Baratech, Diego Herguera and Iván Miñambres; and Fabian Driehorst from Germany. They were very supportive and open throughout the whole process; it was a real blessing to work with them.
What are you proudest of, now that the movie is screening around the world?
I am especially happy of the email I received from Moushumi Bhowmik. She had collaborated with us very generously. We were terrified of her final judgment. You know, she is an authority on the figure of Rokeya Hossain, on Bengali music and on folk art. She asked to see the film before the premiere. We sent her the link and didn’t sleep for three or four days, waiting for her verdict. It’s a beautiful email that I will never forget.
Sultana’s Dream
What excites you about the global animation scene?
I really enjoy seeing the work of new generations, both on a formal and technical level. But still I would like to see more challenging narratives and films that demand complex and personal and profound thinking. In animated shorts, fortunately, there is a lot of freedom, courage and extraordinary aesthetics. But this experimental attitude is difficult to find in animated feature films. This is due partly on the conservative approach of the distributors and TV, which conditions the producers and, ultimately, the authors. It is a pattern we all know and must break.
Any advice for newcomers to the field of animation?
I always suggest to look for inspiration in art, literature, poetry, nature and films, to avoid any preexisting rules and to look for your own voice. Stay away from those who claim successful formulas or books that claim to teach you how to write a screenplay. They will ruin you!
Sultana’s Dream made its U.S. debut at the Animation Is Film festival in Los Angeles in October. The film has been nominated for the Best Animated Feature by the Goya Awards and the European Film Awards (also considered for the Best European Film category), and has qualified for the Academy Awards animated feature race.
The Weird Market recently wrapped its 16th edition, marking record figures that confirm the Spanish event’s important role in the animation and video game industry and for the general public. This year, with an enhanced professional area, the number of registered participants exceeded 580 (and more than 160 companies), as well as 180 selected projects, more than 690 B2B meetings between professionals and more than 500 job interviews held during the recruitment day.
“We are in a great moment as a sector and as an event itself. The numbers support the comments that attendees share year after year. Weird Market is key to create synergies as an industry catalyst and talent incubator,” says director José Luis Farias.
Courtesy of WEIRD Market, 2024
One of the highlights of 2024 event was the section dedicated to bringing together domestic and international investors with production companies and animation, video game and new media studios, in order to help finance productions within the sector and promote their growth. This initiative, called “Weird Invest,” was presented with the support of ICEX, Spain Audiovisual Hub, Europa Creativa MEDIA, the Ministry of Culture, the Valencian Institute of Culture, the Valencia City Council and the Valencia Provincial Council.
One of the keynote speakers was Javier Ponce, from the Spanish Society for Technological Transformation (SETT), who pointed out that the audiovisual sector in Spain will receive a significant boost with the allocation of 1.5 billion euros in new financial instruments (half of which will go to financing and the other half to the capitalization of audiovisual companies). These funds are part of a new phase of the “Spain Audiovisual Hub of Europe Plan”, which seeks to establish the country as a benchmark in the industry. SETT will be responsible for managing this second wave of funds, coming from the Recovery Plan, aimed at boosting the sector’s growth.
Character puppet for ‘The Truth Rejects You, Cornelius’
The event also announced its list of winners, which includes the most outstanding projects and short films. One of the longest running awards is the Movistar Plus+ Short Project Award, which went to The Truth Rejects You, Cornelius by Marc Torices and Khris Cembe; while Catwalk by Lidia Luna, Toni Mortero and Omayra González won the Best Young Creator Series Project Award.
In this area of projects, the Market aims to continue being a support for the Spanish audiovisual industry, and RTVE has created a new award: “RTVE-Weird Market Talent Award for the best animated short film project.”
RTVE, Spain’s public media entity, is also responsible for choosing the three most outstanding video game projects among those selected in the official Market catalog: Neon Blood by Chaoticbrain Studios won the RTVE Interactivo/Fallo de sistema Award for Best Video Game Project; Worldless by Noname Studios and Coatsink received the RTVE Interactivo/Fallo de sistema Award for Most Innovative Video Game Project; and Barraka by Zomorro Studio and Dojo System, RTVE Interactivo/Fallo de sistema Award for the Weird Plus Video Game Project. All the awarded projects originate in Spain.
Another of the special moments of this Weird Market edition was when Diboos (Spanish Federation of Animation and Visual Effects Producers) presented its first Honorary Diboos award to filmmaker Pablo Berger. This was a special tribute to highlight the contribution of the director of Robot Dreams to the industry by promoting Spanish animation both within and outside of Spain.
The director of the Oscar-nominated feature film noted in his speech that “the whole team deserves it” and that this part of the Spanish audiovisual sector is an example to follow, arousing admiration and respect worldwide “and this is not a subjective view, it is objective… the numbers speak for themselves.”
Robot Dreams
The 16th edition of Weird Market is co-organized by the Valencian Institute of Culture, attached to the Council of Education, Culture, Universities and Employment. It also has the main sponsorship of Europa Creativa MEDIA, the Valencia City Council and the Valencia Provincial Council; the participation of the Ministry of Culture, ICEX, Valencia Innovation Capital, Acción Cultural Española through the Program for the Internationalization of Spanish Culture (PICE) and the ICAA; it is also sponsored by À Punt, HP, and has the support of IndieDevDay, Tangram Solutions, AVEPA, Animat, Movistar Plus+ and RTVE, among others.
It’s hard to believe a decade has passed since Patrick McHale’s animated essence of Fall, Over the Garden Wall, first graced television screens. Based on McHale’s short film Tome of the Unknown, produced as part of Cartoon Network’s internal animated shorts development program, the 10-episode event series premiered on November 3, 2014, following brothers Wirt and Greg on a peril-filled dark fantasy trek through a mysterious land, trying to find their way home.
Marking this milestone, Cartoon Network has released a stop-motion short film from the masterful artists of Aardman in the U.K. The piece was directed by Robin Robin duo Mikey Please and Dan Ojari, who wrote the story with McHale. Series stars Elijah Wood (Wirt), Collin Dean (Greg), Melanie Lynskey (Beatrice) and Frank Fairfield (The Toy Maker/Narrator) reprise their roles for the short, with their characters reimagined as puppets crafted by Joshua & Nathan Flynn (Sculpt-Double) and Laura Tofarides, who share credits on Robin Robin, Isle of Dogs, Kiri and Lou and Love, Death + Robots, and Rachel Brown.
Welcome back to the Unknown. Walk through the familiar yet mysterious mist. Feel the gentle wind beckoning through the leaves. Listen closely to the birdsongs and whispered secrets. And join Wirt, Greg and Beatrice in their quest to answer life’s biggest question…are we all lost? It’s Over the Garden Wall’s 10th Anniversary, we’re so happy you’re here.
The short is available to watch across Cartoon Network’s socials, including YouTube, Twitter, Facebook, Instagram and TikTok. You can watch it below!
The original series won the 2015 Primetime Emmy Award for Outstanding Animated Program, as well as an Individual Achievement in Animation recognition for production designer Nick Cross. Over the Garden Wall also received two Annie Award nominations for TV series and directing a TV series, and the People’s Choice Behind the Voice Actors Award for ensemble in a new series, as well as nominations for the juried ensemble award and individual nods for Wood, Lynskey, Christopher Lloyd (The Woodsman) and Tim Curry (Auntie Whispers).
McHale, a CalArts Character Animation graduate, created several shorts during the program and after graduation, while making a professional name working as a writer and storyboard artist for CN’s The Marvelous Misadventures of Flapjack and Adventure Time (for which he was also creative director for Season 1-2), and later provided voice over for a few episodes of Gravity Falls, as Hectorgon. More recently, McHale co-wrote the screenplay for the Oscar-winning stop-motion feature Guillermo del Toro’s Pinocchio (Netflix) and wrote lyrics for several of the film’s songs. He also penned songs for last year’s Adventure Time spinoff, Fionna and Cake.
Aardman’s latest stop-motion marvel is proving a cracking success with critics, with early reviews earning Wallace & Gromit: Vengeance Most Fowl a perfect 100% Fresh rating on Rotten Tomatoes (from 31 reviews). The latest outing for Nick Park’s addle-pated inventor and trusty canine companion is also ranking as a “Must-See” on MetaCritic with a “Universal Acclaim” rated 82 points (from 15 reviews). The pic had its world premiere at the AFI FEST last weekend, and will make its global streaming debut on Netflix on January 3.
In Vengeance Most Fowl, Gromit is wary of Wallace’s latest invention: Norbot, the world’s first “smart gnome,” which seems to develop a mind of its own. Things take a nefariously feathered turn when a vengeful figure from their past re-emerges, and it’s up to Gromit to rescue his hapless human (again).
The film is directed by four-time Academy Award winner Nick Park and Merlin Crossingham, from a screenplay by Mark Burton. The voice cast features Ben Whitehead, reprising the role of Wallace, Reece Shearsmith (Inside No. 9) as Norbot, Peter Kay, Lauren Patel, Diane Morgan, Adjoa Andoh, Muzz Khan and Lenny Henry.
Here’s what some of the top film critics are saying following the world premiere:
Directors Nick Park and Merlin Crossingham at the World Premiere of ‘Wallace & Gromit: Vengeance Most Fowl’ at AFI FEST 2024. [ph. c/o Netflix]
“The fun, as ever, comes from a mix of familiarity and ingenuity … [W]e get what may be cinema’s first narrowboat chase, topical satire about the perils of AI and some particularly shameless puns. Norbot’s gardening service is called Gnome Improvement, Gromit’s bedtime reading is A Room of One’s Own by Virginia Woof and one of the narrowboats is called the Accrington Queen (for Bogart and Hepburn fans, that one). Appointment viewing may not be a thing any more, but there won’t be many better treats on telly — or in cinemas — this Christmas.”
— Ed Potton, The Times (U.K.)
“It’s a shame that Vengeance Most Fowl is getting only a limited theatrical release. The pair’s second feature flaunts a broader canvas that would have benefitted from the scale of a cinema screen. Wallace and Gromit, with their wide smiles and active eyebrows, are rendered in greater detail … and the smoothness of their movements, as well as the diversity of textures, reflect stop-motion animation’s own technological advancements. Take Wallace’s clothes, now made of real yarn instead of clay. Or Gromit’s ears, which, while still made of the Lewis Newplast (that now-famous Plasticine), appear more polished.”
— Lovia Gyarkye, The Hollywood Reporter
“Vengeance Most Fowl sees Aardman return to their tried-and-tested formula. Yet, it’s also the source of the studio’s continuing brilliance – somehow, the familiar always feels new, and the craftwork never tires. If their new feature preaches that we can embrace technology without becoming reliant on it, then Aardman certainly puts its money where its mouth is.
Certain scenes here have clearly benefited from a little computer wizardry in order to expand the world’s horizons … but the beauty of it all lies in the balance. Vengeance Most Fowl is proof the traditional can still thrive.”
— Clarisse Loughrey, Independent (U.K.)
“We don’t come to Wallace & Gromit movies for their plots. Even character development is a low priority. They’re static creations, like many of the great cartoon characters, whose tales are all about upsetting their status quo and then setting it back again. There isn’t even the pretense of a love interest this time around, since there’s no way that’s ever going to stick. Wallace will always be adorably out of it and Gromit will always have the patience of a saint. Feathers McGraw will always be a diabolical mad genius and one of the best movie villains ever created. I will hear no arguments to the contrary.”
— William Bibbiani, The Wrap
“The detail of the hand-crafted animation remains eternally delightful, though it feels like there are fewer background puns and less incidental humor than in, say, The Curse of the Were-Rabbit. Perhaps strangely given the plot, the film references visible are also less genre-specific, leaning more heavily towards spy movies … And yet — it’s such a treat to return to these characters, particularly the silent pair at the heart of the action. Gromit remains a comic masterstroke, able to convey more feeling with a raised clay eyebrow than some actors manage in their entire career, while Feathers doesn’t even have that, managing to communicate a sinister sense of purpose with two beady eyes and a motionless beak.”
— Helen O’Hara, Empire
“Compared with the last few Aardman features, Vengeance Most Fowl feels more contained, which is ultimately a good thing — a lesson learned from [Wallace & Gromit: The Curse of the Were-Rabbit], which risked becoming unwieldy as its ensemble grew. The film is full of references to previous adventures, from Gromit’s familiar red motorbike to the Mission: Impossible-style finale, which upgrades from a toy train in Wallace’s living room to the real deal. That’s all good for a laugh, though some of us have spent so long waiting for a reunion, this pun-powered lark feels a bit slight.”
Tim Burton’s long-anticipated sequel to his rollicking 1988 spookfest Beetlejuice has been one of the sweet box-office success stories of the year. The movie, which unites Michael Keaton as the crude, mischievous demon with Lydia Deetz (Winona Ryder), her stepmom Delia (Catherine O’Hara) and a new family member, Lydia’s daughter Astrid (Jenna Ortega), has grossed over $442 million worldwide (as of November 1) and doesn’t show any signs of slowing down this fall.
Having worked as a motion cameraman on Batman and a production visual effects supervisor on Dark Shadows, the film’s visual effects supervisor Angus Bickerton got an opportunity to collaborate with Burton again on the digital augmentation for Beetlejuice Beetlejuice, where the mandate was to use and emulate the same techniques used for Beetlejuice (1988).
“That was intentional all the way through the shoot,” explains Bickerton, whose long list of credits also includes House of the Dragon, The Chronicles of Narnia: The Voyage of the Dawn Treader and The King’s Man. “I dug up my old Cinefex and read what was done in the original movie, so I had some idea of that they had done. I went with the same instincts: If we could do it in a practical way, we would do it in a practical way. Tim wanted to get back to that feeling.”
Featured Creatures: ‘Beetlejuice Beetlejuice’ features a wide variety of wonderful visual delights — from the main character’s famous 360-degree head spins to Delores’ stapled face and the Shrinkers’ raised shoulders and animatronic heads.
A Menagerie of Magical Effects
To achieve the desired visual aesthetic, a mixture of techniques was implemented, including stop-motion animation (courtesy of Mackinnon & Saunders), prosthetic makeup and animatronics (via creatures effects creative supervisor Neal Scanlan), miniatures made by Mattes & Miniatures and 1,200 visual effects shots touched by Framestore, One of Us, BUF, Red VFX and Goldcrest VFX.
“There is a running gag that Wolf Jackson [Willem Dafoe], the detective, is always being handed a cup of hot coffee,” explains Bickerton. “We added the steam onto those cups of hot coffee. But the way we approached that was a combination of CG steam and elements that I shot in my kitchen. It just gets in the way of the cooking!”
A sleight of hand was achieved with editing when Beetlejuice stitches shut Lydia Deetz’s mouth. “That was a clever idea,” he says “It’s literally a cut. Winona had a prosthetic mouthpiece which she could clamp between her teeth that matched her flesh and already had the stitches in there; she could pretend the action of being hit, put it in her mouth and do it again, and we would jump-cut the two together. We only had to do the tiniest bits of touch-up around the prosthetic.”
In the film, the death of Charles Deetz is depicted through stop-motion animation. “The exterior of the plane was CG, but we modeled it to look like a miniature,” says Bickerton. “The clouds were cotton wool clouds that I shot on a piece of glass, which I had great fun doing, while the water was CG but simulated as if we had done it with plastic sheeting. The character of Charles Deetz was stop motion and the wing that he was on was a miniature wing. I went out and bought a radio control kit of an airliner, which was about 1/12th scale, and extracted the wing from that. I worked with a company called Mattes & Miniatures, and we basically did a mini-pyro shoot for the explosion because, as Tim put it, he wanted to make those shots feel like Thunderbirds.”
‘What’s great about Beetlejuice is it’s pure cinema. The sandworm really physically doesn’t fit in the church, but if you know how to cut it together you can make it feasible and get away with it.’
— Production VFX supervisor Angus Bickerton
Of course, the movie required Beetlejuice to spin his head around 360 degrees. “The head spin became part of the finale, and Tim came up with the idea fairly late,” recalls Bickerton. “It is a difficult one to do because everyone thinks about The Exorcist. But actually, when you watch The Exorcist, it is done in three or four different cuts. With BeetlejuiceBeetlejuice, it was much harder. We didn’t cut away, and he had to do a full 360. It is practical. We’re having to do little warps to the costume to make it feel like his body is transforming underneath. We didn’t want his neck to corkscrew, so it’s a total cheat how his neck rotates within his costume collar. There is a little bit of CG work at the collar line to help that blend. On the top of his head is just blue screen.”
Another late addition was the “influencer sequence” in which people get sucked into their smartphones. “We were toying with whether we should make it look like a sculpted plastic, because that’s what they did in the original film,” says Bickerton. “But ultimately, we went for a half and half, aiming to be photoreal but having some of that staccato animation of the original stop motion.”
Then there is the unforgettable scene where Beetlejuice’s ex-wife, Delores (Monica Bellucci), staples her face back together again. “Monica was made up with the staples, so we would do a clean and reveal, or you paint them out and reveal them on as she’s stapling; she would go through the motions, but it would all be there,” recalls the VFX supe. “Occasionally, they weren’t there, and we had to track them on. We would have a few discreet markers on her face, but it was all quite low-tech.”
As for the wonderful Shrinkers, which have shrunken heads, minimal CG was required. “You’ve got to credit Tim for this. From Day 1, there was this idea that there would be this group of Shrinkers,” says Bickerton. “Tim said, ‘We’re going to do it entirely practically.’ And we all went, ‘Are you sure you won’t need to augment or put a warp on an eyebrow or get a more extreme look of shock in their faces?’ ‘Nope. We’re not going to do any of that.’ Then, we thought that, physically, they might not be able to run around very well. He said, ‘No. They’ll be performers with raised shoulders and animatronic heads sitting on top of them.’ The only thing we did was to add some CG sweat to Bob’s brow in one shot.”
Maximum Miniatures Impact
One of the original movie accessories that was re-created for the sequel was the miniature of Winter River, Vermont, from which Beetlejuice reemerges.
“The scale of the model town is 1/58th, so it is tiny,” says Bickerton. “A model building is only four or five inches tall. In the original, in order to get some of the shots they built sized-up sections to get some close-ups of it. We didn’t do that. We pulled out of storage a mirror periscope rig that was designed and built to shoot Thomas the Tank Engine miniatures. Instead of having a lens at the end of the periscope you have a tiny tilting mirror, which means you can get within a millimeter of a model. The models were built into six sections so we could therefore pull them apart; it was cut right down the middle of the main street. We augmented the splitting with CG, which was done by Framestore.”
An effect called the “Fall filter” was applied to real locations to make shots seasonally correct and consistent. “Our first shoot was in July with the absolutely beautiful verdant Vermont landscape; that was color-shifting the greens to the autumn hues,” explains Bickerton. “And then we actually went back and did an additional shoot for another few days much later, getting toward the end of autumn where the trees were barer. It’s actually harder to add leaves onto bare trees than it is to color-shift trees in full bloom.”
“What’s great about Beetlejuice is it’s pure cinema,” he concludes. “The sandworm really physically doesn’t fit in the church, but if you know how to cut it together you can make it feasible and get away with it. This madcap universe allows you to mix and match your methodologies to do whatever it takes to create the story.”
Warner Bros.’ Beetlejuice Beetlejuice is playing in theaters worldwide. It is the seventh highest-grossing movie of 2024 at the U.S. box office (as of Nov. 1).
Independent animated feature The Khmer Smile (Le Sourire Khmer), which began work in 2019 before production was stymied by the COVID-19 pandemic, has launched a crowdfunding campaign on Kickstarter to complete 60 minutes of 2D animation. Billed as a “a road-movie full of humor, poetry and adventure,” the film is based on the experiences of writer-director Fabrice Beau.
Aimed at audiences of all ages, The Khmer Smile follows Fabrice, a man who was born in Cambodia and adopted in France at an early age. The movie unfolds as Fabrice returns to Cambodia 36 years later, alternating between dream and reality as he embarks on an emotional journey to reconnect with the country of his birth. The movie highlights themes of the search for identity and the impact of international adoption.
The film was originally budgeted at 1.15 million euros, with a business model that would support economic development in Cambodia. Production is being carried out by two studios in France; Animalps Productions (Annecy) and Luchafilms (Chambéry); and by Phare Performing Social Enterprise (Siem Reap), a for-profit organization focused on providing gainful employment opportunities for Cambodian artists, whose profits go to support its Phare Ponleu Selpak NGO Schools’ free education program.
Yakka Dee!, a popular CBeebies multimedia animated series for preschoolers with a language acquisition focus, is preparing to expand its footprint around the world with key appointments on board to help the IP to the next level. Produced by King Banana TV and Beakus, industry consultants Rachel Bardill (Bar Digital) and Liz Keynes have joined the brand’s team for its next big step.
The series is an established preschool hit airing on CBeebies and iPlayer. With a dedicated audience watching over 140 episodes across a number of territories and a YouTube channel that has amassed over 1.35 million subscribers and over 1.2 billion views (sales and YouTube channel managed by BBC Studios), Yakka Dee! has proven popular with both kids and their carers.
“We’ve always known the potential for Dee”, says King Banana TV’s Katie Simmons, “We want to make sure she is reaching as many children as possible to help improve lives; speaking and communication is the foundation of everything from learning, building relationships, expressing thoughts… Yakka Dee! engaging children in more ways is such a positive step.”
Rachel Bardill is a seasoned expert with extensive experience in the kids’ digital media landscape, and has developed products, games, video, social content and brand franchises for some of the biggest kids brands in the world. Bardill is leading Yakka Dee!’s new phase alongside Liz Keynes, a strategy specialist in identifying and growing children’s brands for the long term whose previous blue-chip clients include Aardman Animations, Acamar Films, Lupus Films, Magic Light Pictures and TG Entertainment. Together the team will develop a comprehensive franchise strategy that will take Yakka Dee! into new markets, platforms and activations to further grow awareness and engagement so Dee can continue to encourage kids and enhance language acquisition for young children.
Rachel Bardill
Liz Keynes
Yakka Dee! brings together creative talents from King Banana TV (Nikhil & Jay, Meet The Experts) and Beakus (Olobob Top, Big Lizard), who have delivered a long-running show driven by a passion to make an impact on the audience’s lives. Yakka Dee! has become a trusted name among parents, caregivers and educators, thanks to its unique ability to encourage children to speak, helping children learn their first words and build early language skills in a fun and engaging way. The series is a complete resource that covers every phoneme needed to speak the English language, and grows with the audience, leading them on to the foundations of phonics and learning to read.
Adults also appreciate the show’s educational value, making it a favorite for families and early years professionals alike. This broad appeal is what gives Yakka Dee! such strong brand-building potential, the producers note, with exciting opportunities for growth across educational and entertainment platforms and products.
“Language acquisition is a pre-requisite for all children as a building block for other learning skills such as literacy and numeracy and yet many young children struggle with it for multiple reasons, sometimes neural, sometimes physical as well as the huge number of children who are learning English as a second language,” explains Keynes. “Dee can be a language learning ambassador with huge potential reach as she engages, entertains and empowers children to help them cope with early language acquisition skills, her unique connection with children is so exciting to explore in other applications and partnerships as we start to broaden the opportunities to engage whilst still keeping the heartland of language acquisition a really positive and fun experience.”
Bardill adds, “The potential for Yakka Dee! to grow is powerful. It’s already a trusted brand with a strong audience on CBeebies and YouTube. Our goal is to build on that success and develop Yakka Dee! into a multi-platform franchise that engages both kids and parents across the full ecosystem. The world of kids media has changed and as a team we will take this brand into the future.”
Universal Pictures Content Group and Lupus Films (Mog’s Christmas, The Snowman and the Snowdog, Ethel & Ernest) have secured U.K. and U.S. distribution in time for the holidays for their animated musical special, The Night Before Christmas in Wonderland.
The film will be available to stream in the U.S. on Prime Video and to Hulu subscribers from November 15. And Sky Original Film will premiere the film on the Sky Cinema platform (U.K.) on December 13 as a centerpiece of their Christmas programming, alongside their on-demand movie catalog.
Gerard Butler voices St. Nick in ‘The Night Before Christmas in Wonderland’ [ph: Nick Wall, c/o Universal Pictures Content Group]“Having worked with Lupus Films and Universal Pictures Content Group on this fantastical fairy-tale mash-up since its development, we’re delighted to announce that we’re delivering it to Sky Cinema audiences in time for Christmas this year,” said Julia Stuart, Director of Original Film at Sky. “With an all-star voice cast, delightful animation and toe-tapping original tunes, we know that families will love this animated adaptation of Carys and Kate’s beloved illustrated book.”
The Night Before Christmas in Wonderland is based on the bestselling book written by Carys Bexington, illustrated by Kate Hindley and published by Macmillan, which mashes up two classic tales: Lewis Carroll’s Alice in Wonderland and Clement Clarke Moore’s poem ‘Twas the Night Before Christmas (also known as A Visit from St. Nicholas).
The plot features characters from both story worlds, including St. Nick, voiced by Gerard Butler (Has Fallen trilogy, How to Train Your Dragon); The Queen of Hearts, voiced by Emilia Clarke (Last Christmas, Game of Thrones); and Alice, voiced by Simone Ashley (Bridgerton, Sex Education).
Emilia Clarke [ph: Nick Wall, c/o Universal Pictures Content Group]
Synopsis: St. Nick receives a delayed letter on Christmas Eve from the Princess of Hearts. He and his dedicated team of reindeer set off to Wonderland where they’re greeted by the mean and miserable Queen of Hearts who hates all things Christmas … especially presents! Can St Nick, aided by Alice, the Mad Hatter and March Hare, show the Queen the true meaning of Christmas and save the day before it’s too late?
Making his feature debut is director Peter Baynton, whose film The Boy, the Mole, the Fox and the Horse won the Academy Award for Best Animated Short Film as well as the BAFTA for Best British Short Animation in 2023. Sara Daddy has adapted the book into a screenplay, written entirely in rhyming couplets. The film features original music and songs written by long-time Robbie Williams collaborator Guy Chambers and Grammy Award winning songwriter Amy Wadge.
The production reunites Universal Pictures Content Group and Lupus Films following recent successful collaborations on Mog’s Christmas and The Tiger Who Came to Tea. It is produced by the multi award-winning Ruth Fielding and Camilla Deakin for Lupus Films and executive produced by Helen Parker, EVP, Universal Pictures Content Group, Gerard Butler and Alan Siegel for G-BASE Productions and Emilia Clarke for Magical Thinking Pictures.
Simone Ashley [ph: Nick Wall, c/o Universal Pictures Content Group]
Gigglebug Entertainment, led by Co-Founder & CEO Anttu Harlin, Co-Founder & Creative Director Joonas Utti and Managing Director Beth Parker, has announced the appointment of Lorna Withrington as its new Head of Development, based in North America. The studio’s projects include Merry Little Batman, 101 Dalmatian Street and The Unstoppable Yellow Yeti.
Withrington, a respected industry executive with previous roles at WildBrain, Spin Master, eOne Family and HIT Entertainment/Mattel, is known for her expertise in global content markets and commercial insight.
“Throughout my career, Gigglebug pitches have always been unmissable. Their ideas are filled with an inventive and authentic spark, bringing universal themes to life in fresh, original ways that resonate deeply with kids and families,” said Withrington. “I’m thrilled to help shape this unique brand of joyful storytelling, building beloved shows that capture hearts worldwide and create lasting, meaningful connections and engagement both on-screen and beyond.”
Withrington’s addition follows a series of successful collaborations on multiple projects with Gigglebug over the past year, which fostered a natural creative synergy with the team. Together, they are poised to grow Gigglebug’s creative slate with even more beloved characters, stories, and brands for global audiences.
“We’re thrilled to officially welcome Lorna to the Gigglebug family,” said Harlin. “Her experience with iconic children’s brands and her deep understanding of the global market are exactly what we need as we continue expanding our portfolio and production capacity. People come to us for something fresh and surprising. I think a part of our success has always been about listening and understanding our partners and the audience. Getting the balance of creative authenticity and market fit is something that we can really elevate together with Lorna.”
TMS Entertainment is releasing Episodes 1-3 of boxing anime Tomorrow’s Joe (Ashita no Joe) this morning, celebrating the English-language launch of the manga. The eps. will be available on the TMS Official Channel on YouTube for a limited time, rolling out November 1 between 9:30 and 10:30 a.m. PT.
The first-ever English version of the classic manga by writer Asao Takamori and illustrator Tetsuya Chiba, which originally ran in Weekly Shonen Magazine from 1968 to 1973, is being published as Ashita no Joe: Fighting for Tomorrow by Kodansha USA. Volume 1 on December 24.
Depicting the life of future boxing champion Joe Yabuki, Ashita no Joe was adapted into an anime and was broadcast from April 1970 in Japan for 79 episodes, with 49 subsequent episodes added in Ashita no Joe 2 (Tomorrow’s Joe 2) 10 years later (currently available on Prime Video). The series was reworked into two feature-length animated movies.
Since its initial release, the anime has left a major impact on Japanese culture and is still largely considered one of the pioneers of sports-driven anime to this day. The series was directed by Osamu Dezaki (Astro Boy, Space Adventure Cobra).