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Ssssssssmokin’ news for nostalgic ’90s kids: Warner Bros. Discovery has released The Mask: The Animated Series —The Complete First Season to own on Digital today. The arrival of the uncontrollably zany, zoot-suited 2D superhero celebrates the 30th anniversary of the original movie The Mask, starring Jim Carrey (and a range of ultra-cartoony, Oscar-nominated VFX).
Synopsis: When he dons an ancient Nordic mask, Stanley Ipkiss moves at warp speed, knows your every desire, satisfies your every whim and dances like Fred Astaire, Gumby and Barishnikov combined. He’s s-s-s-smokin’! Based on the film The Mask, this animated series tells the story of sweet, socially inept bank teller Ipkiss, who discovers a mask that transforms him into a superhero … but one whom you may not want to call for help.
Rob Paulsen (Animaniacs, Goof Troop) stepped into Carrey’s shoes as the voice of Stanley/The Mask. The series also features the voices of Neil Ross (Voltron) as Lt. Kellaway, Jim Cummings (Winnie the Pooh) as Detective Doyle, Tim Curry as arch-nemesis Doctor Pretorius and Frank Welker (Scooby-Doo) as Milo the dog. Over the show’s three-season run (1995-97, 54 episodes), recurring characters and villains du jour were also played by celebs like Ben Stein and Sylvester Stallone, as well as animation regulars like Kevin Michael Richardson, Tress MacNeille, Charlie Adler, Dan Castellanata, Cree Summer, Carlos Alazraqui, Jess Harnell, Candi Milo and Jeff Bennett.
The Mask series was developed for television by Duane Capizzi (Transformers: Prime, Carmen Sandiego) and produced by Dark Horse Ent., New Line Television and Film Roman for CBS, with animation serviced by Sunbow. The series aired for a total of three seasons and 54 episodes from August 12, 1995, to August 30, 1997 on CBS and syndication.
Season 1 is available now for purchase digitally from Prime Video, AppleTV, YouTube, Fandango at Home and more.
Based on the Dark Horse Comics series created by Mike Richardson, The Mask motion picture was directed by Chuck Russell (Witchboard, The Scorpion King). The visual effects were produced by ILM (led by animation director Wes Takahashi) and Dream Quest Images; supervisor Scott Squires, Steve ‘Spaz’ Williams, Tom Bertino and Jon Farhat were nominated for the Academy Award Best Visual Effects. Additionally, Carrey received a Golden Globe nomination for his very animated performance.
Seven years ago, writer-director Moshe Mahler became interested in using motion-capture technology to explore the world of Bill Shannon, a performance artist who was born with a degenerative hip condition. The result is a captivating animated short titled The Art of Weightlessness, which won the Best in Show prize at this year’s SIGGRAPH Computer Animation Festival.
“I have spent my career working at the intersection of research, production, art and tech,” says Mahler, an artist and teacher whose work has been featured in attractions at Disney Parks and Resorts, who once led the creative technology team at Disney Research and currently teaches at Carnegie Mellon’s Entertainment Technology Center. “Once I saw Bill’s performance art, I was immediately interested in collaborating with him. We eventually began discussing the evolution of his crutches, skateboarding and breakdancing, so a documentary format quickly became the target for the piece. I first captured the documentary footage and audio in 2017, and when I finished the film in 2023, my son pointed out that this film took his whole life to make!”
Mahler says he values how animators can make things move to best serve the story being told. “Bill makes incredible, large swooshing arcs with his crutches,” he explains. “So, initially, I was interested in doing something much more abstract, as homage to that specific principle of animation. But as we talked, I became more interested in the narrative aspects of his evolution, which also lent itself to fantastical and less literal imagery. So, the film features motion capture, handcrafted keyframe animation, roto, motion graphics, simulation and some hand-drawn elements. My goal was to tie the visual complexity to the evolution of Bill’s skill and his ability as a dancer, and animation presents the perfect medium to do this.”
Elements of Style
The short’s production pipeline used Maya, ZBrush, Houdini and Adobe’s Substance suite. “We also needed to create some custom pipelines around the motion-capture workflow to transfer the data to an animation-rig space,” says Mahler. “This allowed our animators to dial in the performance, clean up the data or create a handcrafted sequence from scratch using the same asset. We captured Bill’s movements at the Motion Capture Lab at Carnegie Mellon, which uses an optical-based Vicon system.”
According to the director, the production was quite modest. “I strongly believe in paying artists for their work, so I got some funding through my department, the Entertainment Technology Center, and applied for grants through the Frank-Ratchye Studio for Creative Inquiry,” he adds. “Beyond myself, I had the help of 10 Carnegie Mellon students. This was extremely helpful in keeping the project moving forward over the six- to seven-year period, and I genuinely appreciate the talent and hard work our students brought to the project.”
Moshe Mahler
The director is quick to mention the importance of the role of music, especially “A Drum Thing” by the John Coltrane Quartet. “This is a seven-minute piece of jazz that starts off with a fairly basic drum beat, but the drumming becomes more complex and impressive as the track progresses,” he explains. “At the beginning of the film, the colors are muted. The first time you see the crutches, they are alone, moving through white space. The soundtrack begins with a simple drum beat almost anyone could play. This simplicity matches Bill’s awkwardness on the crutches when he first uses them as a child. By the film’s end, Bill performs amazing breakdance moves on his crutches. The colors are vibrant. The drums are now as complex as Bill’s dancing and as skillful as his athleticism on his crutches, a rhythm that would take a lifetime to master. These elements came together in a way that I was really happy with, much to Bill’s credit, as well as our sound designer, Strollo Sound, and our drummer, Leland Scott Davis.”
When asked about his animation influences, Mahler brings up James Duesing. “Studying with him opened my eyes to animation’s possibilities as a medium,” he says. “I pay some homage to Jim in the sequence where Bill goes to the doctor as a child — the room constructs around Bill as he walks through the door. Jim was doing shots like this over 25 years ago, using 3D morphing of environments in films like Law of Averages and Tender Bodies.”
Seeing Chris Landreth’s award-winning short Ryan was another pivotal experience. “I remember watching Ryan at SIGGRAPH in 2004 and being blown away by its emotional impact,” he recalls. “Too often, we think of animation as a genre, not a medium. Ryan showed that animation is not only an expressive medium but also capable of serious documentary storytelling — which, of course, was influential in taking on this project.”
Now that The Art of Weightlessness is getting wider exposure, Mahler hopes his work will convey an important message to audiences. “We all have challenges or adversity in life, some more serious than others, but we all have challenges nonetheless,” he says. “Bill’s circumstances led to his evolution, which resulted in a very tangible and beautiful expression of art and movement. So, I hope audiences take away that this is not about overcoming adversity; there is no overcoming a degenerative hip condition, for example. But instead, understanding that we should strive to evolve throughout our lives.”
The Art of Weightlessness screens at SIGGRAPH’s Electronic Theater this month. For more info, visit momahler.com. The film is currently available to watch in the ACM’s Digital Library.
Autodesk returns to SIGGRAPH this year to unveil its latest advances in generative AI and cloud-enabled workflows to support the creative and production processes. The dev announced the release of Flow Generative Scheduling as well as new AI capabilities in Maya and Flame. These solutions and more will be showcased as part of the Autodesk Vision Series educational sessions and demonstrated at the Autodesk booth #409 on the showfloor.
Flow Generative Scheduling accelerates the creation of production schedules with constantly shifting project variables like deadlines, budgets and team availability.
Powered by Autodesk AI, Flow Generative Scheduling is designed to help keep projects running smoothly. In a fraction of the time previously required, teams can now compare multiple schedule scenarios, evaluate tradeoffs and create resource-optimized and balanced schedules for even the most complex projects. The tool can be accessed via Flow Production Tracking (formerly ShotGrid) for a tightly integrated collaborative workflow.
“For years, Flow Production Tracking has been the de facto connective tissue for VFX workflows. We’re thrilled to bring Flow Generative Scheduling to help our customers plan and run projects more efficiently,” said Mimi Hoang, VP of Production Management & Platform at Autodesk. “Being able to evaluate different scenarios without impacting a live project, and then publishing a revised schedule directly into Flow Production Tracking is a game changer for creative teams.”
New Maya ML Deformer enables artists to work more interactively with complex characters.
The company is also continuing to explore the application of AI to accelerate and augment artist workflows. New features coming to Maya and Flame come on the heels of Autodesk’s recent acquisition of Wonder Dynamics, makers of Wonder Studio, a solution which combines AI with established tools to help artists more easily animate, light and compose 3D characters within live-action scenes.
“Artist’s time is the most valuable resource for our customers. Being able to bring them AI tools to augment their creative process unlocks a host of new possibilities,” said Eric Bourque, VP Content Creation, Media & Entertainment at Autodesk. “They can spend more time iterating on their creative ideas, and less time on repetitive tasks.”
Maya’s new ML Deformer enables artists to work with complex characters for animation, VFX and games projects. The tool processes complex deformation systems and represents them with a fast, machine-learned approximation. For example, if you have a character with a complex deformation system that runs slowly, Maya can train to represent that deformation system using ML Deformer. Artists can then use this fast representation to work more interactively and switch back to the original for final polish or render.
Flame’s AI toolset continues to grow with ML Timewarp, a new mode that generates an intermediate frame between two frames in a shot for retiming of clips. Users will benefit not only from high-quality renders, but also from a fully integrated tool that maximizes their workstation’s hardware, eliminating costly file transfer workflows across multiple tools. For the most demanding workloads, this new mode can also be queued to render with remote systems via Autodesk Burn.
In addition to these new features, the latest versions of Autodesk Maya and 3ds Max, with increased support for open standards and improved modeling, animation, simulation, look development and enhanced rendering capabilities, will be demonstrated at the Autodesk booth.
You can hear more about these exciting updates in the Autodesk Vision Series at SIGGRAPH, featuring presentations from world-leading studios, including Rising Sun Pictures, Rodeo FX, Cinesite, Dexter Studios, Wētā FX, Crafty Apes and Fin Design + Effects, alongside Autodesk M&E subject matter experts. This year’s Vision Series sessions will delve into the latest AI advances amplifying creativity at studios, how open connected workflows are the industry’s path forward, and the making of this year’s biggest blockbuster movies.
The Vision Series runs July 30-31, from 10 a.m. to 4:45 p.m. MDT in Room 401 at the Colorado Convention Center.
Adult Swim is opening another portal through the multiverse, announcing that one of cable’s most-watched comedies Rick and Morty will get a new multi-season box set release this fall. Rick and Morty: The Complete Seasons 1-7 includes all 71 episodes from seven seasons of the award-winning series, as well as a curated selection of legacy extras. The set will arrive September 10; pre-orders are open now.
The set’s copious selection of bonus content includes special features, audio commentary, deleted scenes, “Inside the Episode” segments, numerous featurettes, animatic sketches and more.
About the show: Rick and Morty is the critically acclaimed, half-hour animated hit comedy series on Adult Swim that follows a sociopathic genius scientist who drags his inherently timid grandson on insanely dangerous adventures across the universe. Rick Sanchez is living with his daughter Beth’s family and constantly bringing her, his son-in-law Jerry, granddaughter Summer, and grandson Morty into intergalactic escapades.
Debuting in 112 countries in 38 languages, Rick and Morty has captured substantial international viewership. The series has ranked as one of the top series for Max, both domestically and globally. Lifetime to date, Rick and Morty has been viewed over 10 billion times globally, across linear, digital, and streaming.
The 20th edition of the renowned HollyShorts Film Festival (HSFF) will take place at the TCL Theaters in Hollywood from August 8 to 18, 2024. This year, 36 incredible animated short films from around the world will compete in the category for Best Short Animation, with the winner automatically qualifying for next year’s Academy Awards shortlist.
The widely celebrated festival will showcase animation in all its diverse forms, from hand-drawn animation to motion graphics to stop-motion and more. It will present a variety of different genres, touching on themes of love, loss, mental health, homelessness, identity, animal care, and childhood wonderment.
Here is the list of the animated shorts competing in the 2024 edition:
The Brown Dog (Nadia Hallgren, Jamie-James Medina)
Bye Bear (Jan Bitzer)
Canard (Elie Chapuis)
Corn (Youssef Mahmoud Hanafi)
Corpus and the Wandering (Jo Roy)
Dandelion (Ling Zhao, Zhengwu Gu)
The Date (Langan Kingsley)
Fortune Cookie (Fu Yang)
Gary! (Nikolai Paik)
In the Shadow of the Cypress (Hossein Molayemi, Shirin Sohani)
La Perra (Carla Melo Gampert)
Les Belles Cicatrices (Raphaël Jouzeau)
LUKi and the Lights (Toby Cochran)
Magic Candies (Daisuke Nishio)
The Marrons Glacés (Delphine Hermans, Michel Vandam)
Masha and the Bear: Who Is Gifted? (Roman Kozich)
The Mayfly (Sue Perrotto)
The Miracle (Nienke Deutz)
My name is Edgar, and I have a cow (Filip Diviak)
Nate & John (Jumai Yusuf)
Noggin (Case Jernigan)
Origami (Kei Kanomori)
Play Again (Zen Pace)
The Queenʻs Flowers (Ciara Leinala Lacy)
Self Searit (Kahsay Huluf)
Society of Clothes (Jeong Dahee)
Summer 96 (Mathilde Bédouet)
Tennis, Oranges (Sean Pecknold)
Under The Black Hole (Xuan Fan)
Volcelest (Eric Briche)
Wander to Wonder (Nina Gantz)
Yuck! (Loïc Espuche)
HollyShorts is devoted to showcasing the best and brightest short films from around the globe, advancing the careers of filmmakers through screenings, networking events, and various panels and forums. The festival showcases the top short films produced in 40 minutes or less.
This year’s hybrid celebration of short films will take place in person, with screenings at the world-renowned TCL Chinese Theatre in Hollywood and virtually through the official festival streaming platform, BITPIX. HollyShorts screenings will take place from August 8-18th at TCL Chinese Theaters, 6801 Hollywood Blvd., 3rd Level, Hollywood, CA, 90028, followed by the annual awards gala on August 18.
Today, Netflix offered audiences a first glimpse of the enchanting world of Spellbound, the new fairy tale family comedy from Skydance Animation (Luck) and Shrek director Vicky Jenson. The movie arrives November 22.
The official teaser trailer dropped with alongside a new interview with Jenson (Shark Tale, Shreak), and voice star Rachel Zegler (West Side Story [2021], The Hunger Games: The Ballad of Songbirds & Snakes) on Tudum, the streamer’s fan-focused blog.
Per the film’s synopsis, Spellbound follows the adventures of Ellian (Zegler), the tenacious young daughter of the rulers of Lumbria who must go on a daring quest to save her family and kingdom after a mysterious spell transforms her parents (voiced by Javier Bardem and Nicole Kidman) into monsters.
“If we start with the familiar — the kingdom, a princess, a king, a queen, and a spell — we could use that to express the story of this family,” Jenson tells Tudum about the foundations of this wholly original tale. “For me, the story is even more universal than the specifics of this family dynamic. For me, it speaks to kids and their parents, to the kind of alienation that can happen as we grow up, and the steps we have to make towards each other to weather it together and come through the other side with better understanding.”
The royal family trio of Zegler, Kidman and Bardem (who provided his own monster noises in addition to kingly dialog) are joined in the film by John Lithgow, Jenifer Lewis, Tituss Burgess and Nathan Lane. Spellbound features an original score from EGOT-winning composer Alan Menken (Beauty and the Beast) and lyrics by Glenn Slater (Tangled). The film is directed by Jenson, written by Lauren Hynek & Elizabeth Martin and Julia Miranda and produced by John Lasseter, David Ellison, Dana Goldberg and Bruce Anderson for Skydance Animation.
An encounter with a special women provides a harried train passenger relief from a rude and noisy world in Patterns, the SIGGRAPH Jury Prize-winning short by director Alex Glawion. The Frankfurt-based helmer, who has also worked on commercials for LEGO, Google and Sharp, tells us that his real-life experiences inspired the charming short. “My wife, Nastja, and I undertook a weekly four-hour commute between Constance and Darmstadt, Germany, to keep our long-distance relationship alive,” he recalls. “We wanted to make it work, and we did — even when circumstances fought against us every step of the way!”
He adds, “All the traveling requires a very healthy dose of perseverance and a trusty pair of noise-canceling headphones. And it certainly helps when you’re focusing on who’s waiting for you at your destination: the love of your life cooped up in a seat with nothing to do but wait, a nudge was all it took to tip the balance and throw you into the deep end, where the only way out was an ingrained pattern that made you don those headphones and escape. Escape into a world that wasn’t always easy to leave.”
Glawion began his initial style tests and a rough story outline back in 2017, but serious work didn’t begin until the end of 2022, and the short wrapped up in January of this year. “Since this was a zero-budget personal short, I could only work on it during periods when I wasn’t occupied with active client projects, which significantly extended the overall timeframe,” explains the filmmaker. “The primary software used was Cinema 4D, with Redshift serving as the render engine. Blender was employed for specific tasks such as UV unwrapping and quick modeling. Marvelous Designer handled any clothing design, while After Effects was the main compositing software, and Premiere Pro was used for editing and mixing.”
Cracking the Visual Code
Discussing the challenges of his project, Glawion says translating certain key moments in a story that made perfect sense on paper but were incredibly difficult to show and understand visually without dialog were the toughest parts of the experience. “At times, this challenge was so significant that I had to go back and adjust the script for key scenes to ensure they worked visually. Although this risked affecting the entire storyline, it also provided an opportunity to revisit and enhance certain aspects.”
He adds, “They say a filmmaker is never truly satisfied with their film, always seeing areas for improvement. After all, you can never experience it for the first time again. Despite meticulously planning the story, rewriting it countless times, redoing scenes multiple times, and re-editing the music and shots for maximum impact, my inner critic often urges me to move on to the next project. It whispers that the effort is wasted and that my work pales compared to what my idols produce. But then, I show it to an audience, to my wife, to my friends, and they have tears in their eyes. It wins awards, and in those moments, it’s all worth it. Knowing that my work resonates with an audience is what I absolutely love and what motivates me to continue creating short films.
The filmmaker cites Jérémy Clapin’s 2008 short Skhizein as his first real introduction and motivator to make narrative animated shorts. “The story and visual translation of the subject resonated so deeply with me that I still revisit his short from time to time,” he recalls. “The works of Studio Ghibli and Hayao Miyazaki, particularly their depiction of moments in-between, have also significantly influenced me. More recently, the groundbreaking styles of Alberto Mielgo and Ash Thorp also have motivated me to experiment freely and push creative boundaries.”
Looking back at his creative journey, Glawion says learning to embrace iteration was the biggest lesson he learned. “Throughout the process, I realized that being open to refining and adapting the story, visuals, and even the technical aspects significantly enhanced the final product. It taught me that flexibility and willingness to iterate are crucial to achieving the best possible outcome,” he notes.
The director says he hopes SIGGRAPH audiences will remember what’s at the heart of his story: “Don’t let that armrest-slammer, chips-eater, or loud-talker ruin your perfect day!” he says. “Everyone is the main protagonist of their own life. I gain nothing from chewing that nuisance gum until my jaw hurts and everything from directing my story towards what truly matters!”
For more information on Patterns as well as Glawion’s previous short film and commercial projects, visit alexglawion.com.
During the FOX Animation Domination-presented panel for The Simpsons (launching its astounding 36th season this fall) at San Diego Comic-Con, series creator Matt Groening presented attendees with a fun relic of Springfield history. Attendees got to watch a clip of Vice President Kamala Harris reciting an apt campaigning quote from “Treehouse of Horror VII” (Season 8), which was recorded by University of Chicago students some years ago as part of a challenge to get an elected official to quote the smash-hit toon.
In the video, which was originally reported as an SDCC 2024 original, Harris recites a stirring speech from the segment “Citizen Kang,” in which the aliens Kang and Kodos vie for the U.S. Presidency disguised as 1996 candidates Bill Clinton and Bob Dole: “We must move forward, not backward; upward, not forward; and always twirling, twirling, twirling, twirling towards freedom.” The line is delivered in the episode by Clinton (or rather Kang, voiced by Homer actor Dan Castellaneta), who would win the election just a month later.
Another highlight of the panel was the appearance of Seth Green, co-founder of Stoopid Buddy Stoodios (Robot Chicken), who told the assembly about the work his shop is doing on a stop-motion character called “Denim” (a send-up to Marvel’s Venom). Attendees got to see a sneak-peek clip of of the upcoming “Treehouse of Horror XXXV,” in which Homer dons a malevolent pair of pants and has his body taken over by this trouser terror.
The panel was moderated by Kevin Smith and also included writers and producers Matt Selman seven-time Emmy Award winner), Jessica Conrad (five-time Emmy nominee) and Rob LaZebnik (four-time Emmy winner), who are all nominated for the animation writing Emmy again this year for “Night of the Living Wage,” and longtime director and storyboard artist Timothy Bailey.
The Simpsons panel also shared a new opening credits sequence from guest animator Jorge R. Gutierrez (Maya and the Three, Book of Life), which will air as the opening to this year’s “Treehouse.”
Simpsons fan art by Jorge R. Gutierrez (courtesy of the artist)
Since President Biden announced he would be stepping down from his re-election campaign and endorsing Harris for the Presidency, fans have compared the possibility of the United States’ first woman President to another Simpsons episode, “Bart to the Future” (2000), in which Lisa is grown up, heading the White House and complains about budget issues caused by “President Donald Trump” — a bit of wry comedy that turned out to be another in a long roster of Simpsons predictions.
While self-proclaimed Simpsons superfan Harris has yet to provide a guest voice for the show, her likeness is included in a lineup of Democrats doing the can-can in the 2019 musical parody short “West Wing Story.” Released to YouTube, the standalone sees Alexandria Ocasio-Cortez and her “Squad’ face off with President Trump.
In another “The Simpsons predicts” moment, series veteran David Silverman revealed on Twitter a couple years later that his placement of future running mates Harris and Biden next to each other was accidental.
This weekend, CBS Studios held a Star Trek: Prodigy panel at San Diego Comic-Con with voice stars Kate Mulgrew (Admiral Janeway), Brett Gray (Dal) and executive producers and co-showrunners Kevin & Dan Hageman to celebrate the Season 2 launch on Netflix. More than 700 fans packed seats for the event, received SDCC exclusive Star Trek: Prodigy sunglasses and were treated to a screening of Episode 214, “Cracked Mirror.”
Also during the panel, it was announced that Season 2 will be available on digital on demand from today (Monday, July 29) and on Blu-ray and DVD with all-new special features on November 12.
Ryan Britt welcomes panel attendees with a “Live Long and Prosper” [ph: Francis Specker / CBS Studios. All photos provided by CBS Studios.]
During the panel, moderated by Ryan Britt of Inverse, the Hagermans discussed the challenges of creating a show that would appeal both to Trekkies and fandom newbies, kids and adults, saying, “Our goal always was to tell a heart forward story that everyone can relate to and appreciate.”
Their efforts were praised by Mulgrew, who originated the character Kathryn Janeway in 1995 on the live-action series Star Trek: Voyager. “There’s no animated television show like this. Can you name another product like this? It doesn’t exist,” she told the showrunners, “because you bring to bear on every element that intrigues the young mind, every element of surprise, of intelligence, and they absorb it and they grow with it, and they grow with you.”
When asked about the continuation of her character in this animated form, Mulgrew added, “I couldn’t be more thrilled or more gratified to bring this to children in this way.”
Brett Gray [ph: Francis Specker / CBS Studios. All photos provided by CBS Studios.]
Gray, who voices the Prodigy-original character Dal, talked about the journey for his young Starfleet captain of mysterious lineage. “I think Dal has a lot to learn still but cares for Gwyn [voiced by Ella Purnell] so deeply that it will make the learning easier for him and he can challenge her in ways that maybe she has not prepared for herself either. He needs to learn how to follow before he can lead fully.”
The Hagermans also talked about Season 2’s time travel elements, which gave them the opportunity to bring back another popular Star Trek character, Wesley Crusher (voiced by Wil Wheaton, who first took on the role in 1987 for Star Trek: The Next Generation). The EPs asserted, “Wesley Crusher is the original Prodigy of Star Trek and he needed to come back and help our kids.” Mulgrew quipped, “You know what Janeway’s favorite quote was — ‘Time travel gives me a headache.’”
EPs/showrunners Kevin and Dan Hagerman [ph: Francis Specker / CBS Studios. All photos provided by CBS Studios.]
When asked about what they hope that fans will take away from the show, Kevin Hageman said, “The first word that comes to my mind is ‘hope.'” Dan Hageman continued, “I really want to add ‘trust,’ because throughout this process it’s been a bit bumpy, but I think this is a great show and I think good things rise to the top.”
“I think [the show] really sort of emphasizes the fact to me that it doesn’t matter who you are, what your makeup is, where you come from with the right people around you, with the right team, with the right crew, and with the right amount of hope, you know, greatness is accessible to everybody,” said Gray.
The session closed with a bonus feature clip from the upcoming DVD release, in which Wheat describes Prodigy as “the Star Trek [he] wished existed when [he] was a kid, because it’s so accessible and a wonderful entry point to all of the pieces of Legacy Star Trek.”
L-R: Dan Hagerman, Kevin Hagerman, Brett Gray, Kate Mulgrew and moderator Ryan Britt. [ph: Francis Specker / CBS Studios]. All photos provided by CBS Studios.
SIGGRAPH is marking the start of its second half-century by returning to Colorado (July 28-Aug. 1), the state where its first conference was held in the 1970s. So there’s likely to be more than one retro tradition on display as the organization highlights how far the computer-graphics industry has come.
Especially notable is the expanded programming in the conference’s Computer Animation Festival, which is reviving the tradition of presenting two distinct daytime shows called Animation Selects. In recent years, juried selections had been confined to the Electronic Theater (colloquially called “the nighttime show”).
Although the “ET” will remain a hot ticket in 2024, this year’s Electronic Theater director John Kalaigian says a larger formatting of the Computer Animation Festival was a welcome opportunity to craft different show reels for the afternoon sessions. “I know that the audience regards our evening selections as the marquee portion of the Computer Animation Festival, but I don’t look at the daytime shows as anything less than the caliber of the Electronic Theater,” he says. “I felt it was very important to widen the scope of offerings.”
Eye-Popping Collection
The juried selections from all three programs present a smorgasbord of CG shorts — ranging from student and indie films to professional advertising, visual effects, game imagery and scientific visualization. “There are challenging choices that have to be made for timing considerations because of the number of submissions we get,” explains Kalaigian, who says SIGGRAPH received around 300 submissions this year.
“Animation Selects was a welcome opportunity to broaden the appreciation for more work and get more foot traffic into those shows. We found time slots that did not compete with other events at SIGGRAPH. The ‘lunch window’ is when most people are available, and I hope the appetite to see more content will prove fruitful, and we’ll see the resurgence of daytime shows.” Lest anyone think the Animation Selects are “also-rans,” Kalaigian cites the high-profile daytime screening of Self, an innovative collaboration between Pixar and stop-motion animation legend Phil Tippett. “It’s an extended programming opportunity to present the tremendous work that was done on that exceptional project.”
“The key was to pepper in diverse content,” notes Kalaigian, who previously worked on Blue Sky feature films such as Epic and Rio 2 and headed the CG department at the commercial studio Hornet. He observes that the “A-student or independent piece isn’t likely to get the attention of a production session or a technical paper as much as a larger studio would. So we wanted to give the audience a chance to see work they won’t see anywhere else at SIGGRAPH.”
‘I feel we still lack the forensic tools for data analysis that can validate whether an author is being truthful or obfuscating their visuals [with AI ]. This was definitely open for discussion by our jury.’
— SIGGRAPH’s Electronic Theater director John Kalaigian
To that end, this year’s attendees will have the chance to see Scientific Visualization pieces from NASA and the California Academy of Sciences. The power of computer animation to transform data into stunning imagery has been a foundational attraction at SIGGRAPH for decades, when planetary flybys from the Jet Propulsion Laboratory were crowd-pleasers. “Those were seminal achievements,” says Kalaigian, whose own technical work has included motion picture simulations of believable foliage. “We shouldn’t lose sight of how data visualization has allowed today’s filmmakers to achieve increasing levels of realism.”
Since many visualization pieces typically have been designed for presentation in planetariums and domed theaters, it’s a challenge to adapt them for SIGGRAPH screenings. But this year’s festival features Spark: The Universe in Us, which uses astrophysical simulations to take viewers on a journey through a three-dimensional model of the Milky Way, exploring the origins of the solar system. Kalaigian explains that “this content was reformatted from a full-dome presentation so that it could be appreciated as a flat-screen experience.”
Of course, there will be familiar names behind professional entertainment selections in both the Electronic Theater and the Animation Selects. They include Blizzard’s World of Warcraft game cinematic, The War Within, Cinesite’s visual effects and animation from the True Detective series and Double Negative’s contributions to HBO’s The Last of Us.
But one aspect of this Computer Animation Festival that will be different from prior years is the relatively small number of computer-animated commercials. CG ads were festival mainstays during the formative years of SIGGRAPH, when deep-pocketed commercial advertisers were among the few patrons who could afford to finance spots from then-fledgling production companies such as Pixar and Pacific Data Images. “Advertising is underrepresented in the larger scheme because that kind of animation exists now on tighter schedules,” observes Kalaigian. “I hope in years to come that balances out. But it’s been cyclical. Right now, we seem to be leaning heavily toward short-form narrative storytelling.”
“We’ve seen a significant rise in short films and classic narrative structures,” Kalaigian reports. “Our jury tried not to consider which company or school submitted a work but what each narrative was trying to achieve. The essence of a story was paramount. Each year that becomes more and more of a challenge, as the complexity keeps rising. If you look at these pieces without knowing any of the filmmakers’ credentials, you wouldn’t be able to tell if it’s the work of a student, an independent filmmaker or a small boutique studio.”
In fact, the Best in Show Award this year went to a Carnegie Mellon University team led by teacher Moshe Mahler for The Art of Weightlessness, which evokes the style of an animated documentary. And the Jury’s Choice Award went to the self-funded film Patterns by German animator Alex Glawion, who rendered over 100 shots on computers in his living room.
Photos provided by SIGGRAPH
The Best Student Award, for After Grandpa, went to the team from École MoPA for its poignant tale of a young boy and the ghost of his departed grandfather. The group faced stiff competition — not only from U.S. entries representing Ringling College, Emory University, Savannah College of Art and Design, Australia’s University of Technology Sydney and Japan’s Digital Hollywood University — but also French schools, including École des Nouvelles Images, Supinfocom Rubika, ESMA, Art FX and Pole’s 3D Digital and Creative School (now called Piktura). This “Franco-trend” was unknown to the jury during blind judging, but there turned out to be so many striking French student selections that SIGGRAPH could mount a Gallic mini-festival (bring your own croissants!).
What’s become increasingly evident in current student work is the use of tools like Blender and an interest in AI. Emory University student Isaac Gazmararian used both Blender and the AI tool Deforum to create the animated and morphed images of Remembrance, a journey through the memories of his late grandmother. Although it took a painstaking, frame-by-frame effort to create this “thought-driven montage,” the AI process will undoubtedly become much easier over time.
Aided by Robots?
Kalaigian says that only a handful of AI-related submissions were received this year, and methods for judging them are still emerging. “I feel we still lack the forensic tools for data analysis that can validate whether an author is being truthful or obfuscating their visuals. This was definitely open for discussion by our jury.”
This year’s jurors were as diverse as the varied programs they judged. Kalaigian’s fellow jurors came from institutions as different as Mattel TV Studios, Blizzard Entertainment, Method Studios, Georgia Institute of Technology, University of Utah School of Medicine, Rocky Mountain College of Art and Design, ARES Corporation/NASA Goddard Space Flight Center, Hornet Studios, Electronic Arts, Rockstar Games and BamBam FX.
“I think having some prior SIGGGRAPH experience among the jurors is helpful, but we also had colleagues who’d never been to SIGGRAPH,” he concludes. “That’s not to say those individuals had not been on juries before; it’s that they came in with an open mind about what would be in a ‘traditional’ SIGGRAPH reel. They could look at work strictly from the point of view of technical and artistic merit. They brought their passions from their respective fields, but they also had an appetite — whether or not they work in data visualization or visual effects or animation — to enjoy the show like kids in a movie theater. That’s the joy of it all.”
Romantic comedy anime series Tonikawa: Over the Moon for You, a Seven Arcs production, arrives in select North American e-commerce stores this fall from Anime Limited, with distribution by Shout! Studios. The refreshingly sweet slice-of-life follows the life and adventures of a newlywed couple.
Directed by Hiroshi Ikehata, the series is adapted from the popular manga of the same name, written and illustrated by Kenjiro Hata (Hayate the Combat Butler). The charming love story franchise centers around Nasa Yuzaki and his evolving relationship with his newfound wife, Tsukasa, who mysteriously saves him in a traffic accident.
The complete first season of Tonikawa: Over the Moon for You we be available in limited edition available November 11. The set collects all 12 episodes and one OVA episode in a collectible slipcase, accompanied by a 16-page bonus manga and poster. The release is now available for pre-order at ShoutFactory.com and select participating online stores.
Series Overview: Having grown up ridiculed for his bizarre name, Nasa Yuzaki strives to be remembered for something more. Fortunately, it seems he’s on the right path, ranking first in the nation’s mock exams and set to enter his high school of choice. However, everything changes in a single night when he notices a girl across the street on his way home. Enraptured by her overwhelming cuteness, it’s love at first sight for Nasa. But in his infatuated daze, he fails to notice the approaching danger speeding down the road and finds himself at death’s door.
Barely alive thanks to the girl’s intervention, Nasa musters the courage to confess his love to her, fearing she might otherwise vanish from his life. She accepts his proposal on one condition: marriage, to which Nasa gladly accepts before passing out from his injuries. Upon waking, however, the girl is nowhere to be found. After recovering from his injuries, Nasa tosses his previous ambitions aside and dedicates his life to finding the girl that captured his heart, yet several years pass to no avail. But one night, when an unexpected visitor comes knocking on his door, Nasa finds himself facing a woman that would forever change his world: his wife.
Animation educator and professional Aubry Mintz was recently elected by the ASIFA-Hollywood Board of Directors to serve as its new Executive Director (ED). Mintz held the Interim ED position after Frank Gladstone retired last December.
“I look forward to working alongside the prestigious board of directors and staff at ASIFA-Hollywood, and I am honored to be chosen for this role,” said Mintz. “We have already hit the ground running and are working hard developing a strategic plan which includes fundraising for operational costs, growing our staff and supporting our many important initiatives outside of the Annie Awards.”
ASIFA-Hollywood will hold its annual General Membership meeting at 7 p.m. PT on Wednesday, August 14 at the Animation Guild (1105 N. Hollywood Way, Burbank, CA, 91505) or via Zoom. RSVP by August 9th at members.asifa-hollywood.org/events/screening/122. A reception will follow.
During the general membership meeting, Mintz and the ASIFA-Hollywood board and staff will discuss the various initiatives and programs that support its members and the animation community at large, including its Animation Preservation Project, Animation Educators Forum (AEF), diversity committee, support for open source software, new conventions, film festivals, screenings with Q&As and more.
Mintz has been in the animation education space since 2000 teaching at Sheridan College and building college animation programs at Laguna College of Art and Design, Chapman University and California State University Long Beach where he currently teaches animation filmmaking and was Department Chair from 2018-2021. He is the co-author for the bookIdeas for the Animated Short 2nd Edition and freelance writer for publications including Animation Magazine and websites such as IndieWire.
Hailing from Sheridan College in Canada, Mintz has worked as a character animator for various film and television productions. His short-animated film Nothing to Say, narrated by the late Danny Aiello, screened at 41 festivals around the globe and won awards at Australia Independent Film Festival, Arctic Film Festival (a United Nations SDG Initiative), Palm Springs International Animation Festival, Anchorage Film Festival, NFMLA and Canada Shorts.
Mintz adds, “With over 3100 members, we have an amazing diverse pool of talent to support and develop important initiatives. Together, we will help solve creative problems as we learn more about the changes and trends from around the globe. I am very excited about our future and know that ASIFA-Hollywood will continue to work with and champion all human artists who continue to keep animation relevant by pushing the boundaries of what this incredible art form can do.”
ASIFA-Hollywood is a professional organization dedicated to promoting the Art of Animation and the people who create it. Today, as the largest chapter of the international organization ASIFA, it supports a wide range of animation activities and preservation efforts through its membership. Current initiatives include the Animation Archive, Animation Aid Foundation, animated film preservation, open source software support, special events, classes and screenings.
It’s time for a new Jurassic adventure! We have a fun new clip from the upcoming animated Polish-Czech-Slovak feature Diplodocus. The hybrid CG animation/live-action feature by writer-director Wojtek Wawszczyk premiered at the Annecy Intl. Animation Festival in June to positive reviews.
The film, which is produced by Maks Sikora and his team at Poland’s Human Film studio, Jiri Mika of the Czech studio PFX, and Silvia Panakova from DayHey in Slovakia, is inspired by the popular cult comic books of Tadeusz Baranowski. A combination of live-action sequences with CG animation, the family-targeting comedy has already sold to over 109 countries worldwide and will be distributed by Gebeka Films internationally.
Diplodocus offers a special meta twist about a cartoonist and his creation.
Watch the new clip below:
Diplodocus is an animated family comedy with a live-action twist. The story centers on a little dinosaur named Diplodocus who is dreaming of an adventure. One day, his parents and the world around him disappear under mysterious circumstances. The plotline takes a unique twist as Diplodocus finds himself living within the pages of a comic book created by the underrated artist, Ted. To save his loved ones, Diplo and his friends must overcome their own doubts and insecurities, while also inspiring Ted to believe in himself and his creations once again. The movie offers a meta twist as the dinosaur finds himself living in the pages of a comic-book.
Wojtek Wawszcyzk
Earlier this year, Wawszczyk told Animation Magazine, “The very story of the creation of Diplodocus is material for a movie script. The number of unlucky events we went through along the way is downright absurd. When we handed out Diplodocus mascots at the Annecy festival ten years ago, we had a tentative dream that someday right here we would have a chance to show the finished film. I had a vision of an extremely complex film, combining impressive CG animation and live-action scenes. So difficult that it was almost unfeasible. The fact that we are able to share the film with the world at the Annecy Festival in June, after a decade of work, seems unreal!”
Maks Sikora
Diplodocus producer Maks Sikora added, “Years back when we decided to go on this journey, I knew that it would be extremely hard to finance a project like this, which was a 3D animated feature for a family audience in a country where no one had done it before. So there would be no initial trust and faith from investors, financial institutions, sales agents and co-producers. Over the years the costs kept increasing and the budget was rising, but we were determined to finish it because we had put so much effort and heart in it.”
Gebeka Films is handling worldwide sales for “Diplodocus.”
Diplodocus will premiere in Poland on Oct. 2, with followed by other territories in the fourth quarter of 2024 and early 2025. For more info, visit www.diplo.film.
Actor Mark Hamill is no stranger to the world of animation. The actor best known for playing Luke Skywalker in the Star Wars franchise, has voiced The Joker in Batman: The Animated Series, Hobgoblin in Spider-Man: The Animated Series, Fire Lord Ozai in Avatar: The Last Airbender, Skips in Regular Show, among others. On Saturday, he joined the star-studded panel for DreamWorks’ upcoming movie The Wild Robot to share his experience voicing a grizzly bear named Thorn in the much-anticipated project.
“When they asked me to consider being involved [with The Wild Robot], the first thing I did was order the book, and I was just knocked out,” Hamill said. “I thought, if they can capture just a small percentage of the effectiveness of this book—and I have to tell you, they just did a fantastic job. When I went in to do the voice session, they had footage. I thought, well, one of the great things was to look at the book, and they kept that.”
“The Wild Robot” is one of the most anticipated movies of the fall. (Image: DreamWorks/Universal)
“But it’s just—you have to see it,” the much-loved actor continued. “I feel like back in the day, when I was trying to describe Star Wars without people having seen it. [The Wild Robot] is emotional and it works on so many levels. The kids will love it, but everyone’s going to love it. I remember when my kids were small, [I’d] take them to see these movies [like] The Garbage Pail Kids Movie, [and you had to] keep your opinions to yourself [because the kids are] enjoying it. [But] this is one that the whole family is just going to fall in love with.”
“We always have to take a step back and say, what’s my function in the film, to make everything work?” Hamill shared. “What function do I serve? And one of the aspects of the book and movie is that all these disparate animals are thrown into this situation where they have to restrain themselves. Obviously a bear is a predator, but they have to work for the greater good, so they peacefully coexist with the animals that that would ordinarily be their dinner.”
Chris Sanders
The film’s director Chris Sanders, actress Lupita Nyong’o and Kit Connor were also part of the exciting panel, which showcased three clips from the project. Based on Peter Brown’s best-selling book, The Wild Robot centers on a uber-intelligent android named Roz (Nyong’o) who ends up raising a baby duckling named Brightbill (Connor) when it lands on an island inhabited by wildlife. The film also features the voices of Catherine O’Hara, Pedro Pascal, Bill Nighy, Stephanie Hsu, Ving Rhames and Matt Berry.The Wild Robot, which features stunning animation by the team at DreamWorks, opens on Sept. 27.
Watch a special look at the making of the movie below:
DreamWorks Animation roared into the final hours of San Diego Comic-Con by debuting the teaser trailer, premiere date and new images for Jurassic World: Chaos Theory Season 2. Attendees got to be among the first to see the first episodes of the new season, and learn insider details from the show’s cast and creators. Season 2 (10 x 22′) will premiere October 17 on Netflix.
The panel featured executive producers Scott Kreamer and Aaron Hammersley and voice stars Paul-Mikél Williams (Darius Bowman), Sean Giambrone (Ben Pincus), Darren Barnet (Kenji Kon), Raini Rodriguez (Sammy Gutierrez), Kausar Mohammed (Yaz Fadoula) and Kiersten Kelly (Brooklynn) — The Nublar Six.
Set six years after the events at Camp Cretaceous, Chaos Theory finds members of The Nublar Six struggling to find their footing off the islands, navigating a world now filled with dinosaurs and people who want to hurt them. Reunited in the wake of a tragedy, the group comes together only to find themselves on the run and catapulted into a global adventure to unravel a conspiracy that threatens dinosaur and humankind alike and finally learn the truth about what happened to one of their own.
In Season 2, with the Nublar Five stowed away on a dinosaur-filled cargo ship headed to parts unknown, their mission to find who is after them sets them on a collision course with the mysterious Broker. Unaware that Brooklynn is alive, the discovery of her whereabouts will call into question everything they thought they knew about each other.
Jurassic World: Chaos Theory is produced by DreamWorks Animation for Netflix. Kreamer and Hammersley (Jurassic World: Camp Cretaceous) are executive producers and showrunners; exec producers are Steven Spielberg, Colin Trevorrow and Frank Marshall; Zesung Kang is supervising producer.
From San Diego Comic-Con on Sunday, Netflix and the executive producers of Blood of Zeus confirmed the epic animated Greek mythology series will return for a third and final season. The series is expected to return to Netflix in 2025.
Creators & EPs Vlas Parlapanides and Charley Parlapanides jointly said, “In Season 3, we are so excited to continue the story of Heron, Seraphim and the gods as they face their most dangerous adversaries yet, Typhon, Cronus and the Titans.”
Asia Minor Pictures and Powerhouse Animation Studios hosted the SDCC panel discussion and special video presentation, featuring producer Michael Hughes (Futurama), director Jae Kim (Pacific Rim: The Black), composer Paul Edward-Francis (Bunnicula) and cast members Elias Toufexis (voice of Seraphim; Star Trek: Discovery), Matthew Mercer (Hermes; Critical Role), Chris Diamantopoulos (Poseidon; Silicon Valley), Adetokumboh M’Cormack (Kofi; Castlevania), Courtenay Taylor (Hecate; X-Men ’97), Matt Lowe (Ares; Hart of Dixie) and Julie Nathanson (Aphrodite; Tiger & Bunny).
Blood of Zeus is an adult-targeted action-adventure series following Heron (Derek Phillips), a commoner living in ancient Greece, who discovers he is the son of Zeus (Jason O’Mara), the king of the Olympian gods, and destined to defend the world from an army of demons. The voice cast also features Claudia Christian, Jessica Henwick, Fred Tatasciore, Adam Croasdell, Jennifer Hale, David Shaughnessy, Mamie Gummer and more.
The newly revealed Season 3 logline reads, “An epic war between gods, mortals and demons in this dynamic mash-up of anime and mythology.” Additional details are under wraps.
The series is animated by Powerhouse (Castlevania). EPs are the Parlapanides, Powerhouse’s Brad Graeber and Michael Hughes.
Seasons 1 and 2 of Blood of Zeus are currently streaming on Netflix worldwide.
Cartoon Network and Max released today at San Diego Comic Con a first-look clip for Iyanu, the animated Nigerian superhero series. A Lion Forge Entertainment production, the show is an adaptation of Dark Horse Comics/YouNeek Studios’ popular graphic novel series Iyanu: Child of Wonder by award-winning Nigerian creator and filmmaker Roye Okupe.
The clip was exclusively revealed during the “Crafting Iyanu: An Inside Look at Lion Forge Entertainment’s Animated Series” panel at SDCC, which featured members of the creative team — including Roye Okupe (EP/creator/director), Vincent Edwards (supervising director), Brandon Easton (story editor/writer) and Kerri Grant (writer) — in a discussion moderated by Karama Horne (@theblerdgurl).
Synopsis:Iyanu is a superhero tale set in the magical kingdom of Yorubaland, which draws from Nigerian culture, music and mythology. Drawing deeply from the rich tapestry of Yoruba people, the animated series follows a teenage orphan girl, Iyanu, who spends her days studying history and ancient arts but yearns for a normal life. One day, responding to danger, she unknowingly triggers her divine powers, the likes of which have not been seen since the Age of Wonders. With newly discovered superpowers, Iyanu joins forces with two other teenagers, Biyi and Toye, as they embark on a remarkable journey to discover the truth about the evil lurking in her homeland. Throughout her adventure, she’ll uncover the truth about her past, her parents, and her ultimate destiny to save the world.
The voice cast is led by Serah Johnson as Iyanu, a teenage heroine who must uncover the mystery behind her newfound powers to save her people from an ancient curse threatening to destroy humanity. The show also features the voices of Okey Jude (Hotel Labamba, The Governor’s Daughter) as Biyi, Iyanu’s carefree adventurer friend; Samuel Kugbiyi (Tafiya Lafiya: The Journey) as Iyanu’s bookworm friend Toye; Adesua Etomi-Wellington (King of Boys, Gangs of Lagos) as Olori; Blossom Chukwujekwu (Falling, Stolen Lives) as Toye’s father, Kanfo; Stella Damasus (Gone) as Sewa; Shaffy Bello (The Score, Battleground) as Emi – The One Mother; and Ike Ononye (Doc Martin, The Lovers) as Elder Alapani.
Brandon Easton (Transformers: War for Cybertron: Seige, Marvel’s Agent Carter) headed the writers’ room, with Roye Okupe serving as the executive producer, writer and director on multiple episodes. The show’s executive producers are David Steward II and Matt Heath from Lion Forge Entertainment, Erica Dupuis of Impact X Capital, Ryan Haidarian of Forefront Media Group and Doug Schwalbe.
Iyanu is slated for release in the U.S. on Cartoon Network and Max in 2025.
During its epic Star Trek Universe panel at San Diego Comic-Con on Sunday, Paramount+ dropped a teaser trailer for the fifth and final season of its adult animated comedy series Star Trek: Lower Decks. This final 10-episode mission for the U.S.S. Cerritos will blast off with two episodes streaming on Thursday, October 24 in the U.S. and internationally, with new episodes each Thursday through to the finale on Thursday, December 19.
The panel featured an exclusive conversation with cast members Tawny Newsome (Beckett Mariner), Jack Quaid (Brad Boimler), Noël Wells (D’Vana Tendi) and Jerry O’Connell (Jack Ransom), alongside executive producers Alex Kurtzman and Mike McMahan.
S5 Synopsis: In Season 5, the crew of the U.S.S. Cerritos is tasked with closing “space potholes” — subspace rifts which are causing chaos in the Alpha Quadrant. Pothole duty would be easy for Jr. Officers Mariner, Boimler, Tendi and Rutherford … if they didn’t also have to deal with an Orion war, furious Klingons, diplomatic catastrophes, murder mysteries and scariest of all: their own career aspirations.
This upcoming season on Paramount+ is a celebration of this underdog crew who are dangerously close to being promoted out of the lower decks and into strange new Starfleet roles.
Star Trek: Lower Decks also features the voices of Eugene Cordero, Dawnn Lewis, Fred Tatasciore and Gillian Vigman.
The series is produced by CBS’ Eye Animation Productions, CBS Studios’ animation arm; Secret Hideout; and Roddenberry Entertainment. Executive producers include Kurtzman, McMahan, Aaron Baiers, Rod Roddenberry and Trevor Roth. Emmy-winning studio Titmouse serves as the animation studio for the series.
Prime Video has revealed Minnie Driver as the voice of Oswalda Cobblepot, a.k.a. The Penguin, during the Batman: Caped Crusader panel at San Diego Comic-Con.
The panel for the highly anticipated new animated series started with a video message from executive producer Bruce Timm, who welcomed fans to the panel and kicked off the world premiere screening of the first episode, where Oswalda was revealed for the first time. Following the screening, executive producer Matt Reeves and Driver, alongside fellow voice cast members Hamish Linklater (Batman/Bruce Wayne) and Jamie Chung (Harley Quinn/Dr. Harleen Quinzel) had a lively conversation about the show and the roles they have in it.
The dedicated panel followed Friday’s debut of a sneak peek clip at the end of the “Adapting Fan Favorites: A Conversation with Prime Video’s Adult Animation Creators” panel that also featured Invincible, Hazbin Hotel, The Legend of Vox Machina and Sausage Party: Foodtopia. (Read our coverage and watch the clip here.)
Batman: Caped Crusader will be available to stream exclusively on Prime Video in more than 240 countries and territories worldwide beginning Thursday, August 1.
The series also stars Diedrich Bader, Christina Ricci, Mckenna Grace, Eric Morgan Stuart, Michelle C. Bonilla, Krystal Joy Brown, John DiMaggio, Paul Scheer, Reid Scott, Tom Kenny, Jason Watkins, Gary Anthony Williams, Dan Donohue, David Krumholtz, Haley Joel Osment and Toby Stephens.
Synopsis: Welcome to Gotham City, where the corrupt outnumber the good, criminals run rampant and law-abiding citizens live in a constant state of fear. Forged in the fire of tragedy, wealthy socialite Bruce Wayne becomes something both more and less than human — the Batman. His one-man crusade attracts unexpected allies within the GCPD and City Hall, but his heroic actions spawn deadly, unforeseen ramifications.
The series is a reimagining of the Batman mythology through the visionary lens of executive producers J.J. Abrams, Matt Reeves and Bruce Timm. Based on DC characters, Batman: Caped Crusader hails from Warner Bros. Animation, Abrams’ Bad Robot Productions and Reeves’ 6th & Idaho. Along with Abrams, Reeves and Timm, executive producers include Ed Brubaker, James Tucker, Daniel Pipski, Rachel Rusch Rich and Sam Register.
Fans will have to learn to say good-bye to the famous historical characters reborn in Clone High a second time. Max has canceled the animated series from Phil Lord, Chris Miller and Bill Lawrence after bringing back the show for two seasons in May of 2023.
In a statement, Max told Deadline.com, “Although Max will not proceed with a third season of Clone High, we will always cherish our creative partnership with Chris Miller, Phil Lord, Bill Lawrence, Erica Rivinoja, Erik Durbin, Judah Miller, Corey Campodonico, Alex Bulkley, and the team at MTV Entertainment Studios. The incredibly talented voice actors, writers, cast and crew provided the opportunity to thaw out these legendary characters.”
Clone High, which originally premiered on MTV in November 2002, centered on an eclectic group of famous historical figures such as John. F. Kennedy (voiced by Chris Miller), Abe Lincoln (Will Forte), Cleopatra (Christa Miller in the first season, Mitra Jouhari in the new season) and Joan of Arc (Nicole Sullivan). The satiric series, which was canceled after audiences objected to the portrayal of beloved Indian leader Mahatma Gandhi (voiced by Michael McDonald), returned with some new additions to the cast. Among them: Harriet Tubman (Ayo Edebiri), Frida Kahlo (Vicci Martinez), Confucius (Kelvin Yu) and Topher Bus (Neil Casey).
Clone High was executive produced by Lord, Miller, Lawrence, Erica Rivinoja, and Erik Durbin. Judah Miller, ShadowMachine’s Corey Campodonico and Alex Bulkley, and Jeff Ingold were also executive producers on the series. You can read our interview with Lord and Miller when the show first premiered on Max here.