Thanks to the continuous improvement, development and boundary pushing advances in real-time and animation technology, a new era of hyper-realistic digital humans across games,...
Amid the workflow complications of COVID-19 and the pressure of episodic deadlines, the visual effects and post artists who helped bring Vigil to the...
Chaos introduces initial Universal Scene Description (USD) support for V-Ray 5 for Maya and V-Ray 5 for Houdini, tying two powerhouse production renderers to...
Swedish VFX and animation company Goodbye Kansas Studios -- which already has offices in Stockholm, Uppsala, Hamburg and London -- has appointed game development...
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.Ok