Scotland-based animation and VFX studio DI4D has secured £900,000 (about $1.1 million USD) in investment funds from Percipient Capital and its shareholders, which will...
VFX crews set the ground rules for the firefights, weapons and supervillain antics for Warner Bros.’ most-recent DC Comics adaptation, Suicide Squad.
Suicide Squad from...
With each animated blockbuster release, the boundaries of what is possible in computer graphics is pushed by technical and artistic inches. But behind every...
Pixar will present unprecedented insights into the development of RenderMan’s advanced RIS technology at SIGGRAPH 2015 in Los Angeles this month, and to drive...
Cardiff-based Bait Studio has restructured and invested in a new facility, bringing its visual effects and motion graphics, animation and interactive divisions together on...
Cartoon Forum celebrated a successful 25th edition of the important European toon event, which presented 84 new projects to the local industry and enjoyed...
+ Dynamixyz is celebrating its fourth anniversary at SIGGRAPH with the release of a new version of Performer Suite markerless facial performance capture solution....
ToonBoom's Animate Pro 3.0
ToonBoom has definitely carved a niche for itself in the animation world, from the production-level Harmony products down to the tools...
Vfx supe Peter Muyzers details the labor-intensive process of creating the realistic worlds of Elysium for director Neill Blomkamp's sci-fi thriller.
In 2009, South African...
Sony Pictures Imageworks (SPI) and Industrial Light & Magic (ILM) have released their jointly developed, open sourse project Alembic 1.5. The new tool facilitates...
Shotgun Software today released the Shotgun Pipeline Toolkit at the SIGGRAPH event in Anaheim, CA. The kit provides studios with a set of out-of-the-box...
Toronto’s Side Effects Software has unveiled its Houdini Engine, which allows for deep integration of Houdini technology into a wide variety of Digital Content Creation...
DreamWorks Animation is seeking to redefine volumetric storage and processing with the release of a new open source framework developed by studio engineers for...
Our in-the-know visual effects expert and critic picks his favorite releases of the year (in no particular order!):
Digital Molecular Matter. Physical simulation system found...
Commemorating the 50th anniversary of the James Bond film franchise, long-time collaborators Daniel Kleinman and Framestore teamed up for the fifth time to deliver...
The fourth installment of the Ice Age franchise introduces several new characters as well as meticulously rendered visuals to draw fans back into theaters.
Who...
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