Autodesk unveiled updates to Maya, 3ds Max and MotionBuilder today, bringing artists throughout the creative pipeline powerful new tools that accelerate and streamline their...
Roughly 11 months after being announced as TAIKO Studios’ first project, the multi-award-winning, heartstring-pulling short film One Small Step is blasting off online. The...
Leading creative software developer Foundry announced the launch of Mari 4.2, introducing the latest installment of the flagship 3D painting and texturing tool. The...
’Frozen 2’ Adds Oscar-Nominated ‘Hidden Figures’ Writer Allison Schroeder
Co-director Jennifer Lee will continue to be lead writer for the sequel, as well as tackling...
The annual computer graphic and interactive technology confab SIGGRAPH 2018, which took place at the Vancouver Convention Center Aug. 12-16, was a big success....
Nimble Collective, a company that offers studio-level capabilities without the costly infrastructure, today announced the launch of Nimble Studio, a cloud-based animation platform for...
Vicon announces the release of “Origin,” a comprehensive location-based virtual reality (LBVR) system that blends Vicon’s unmatched, Oscar-winning tracking abilities with tools that make it...
Innovative cloud-based animation outfit Nimble Collective has announced a collaboration with Adobe to integrate the Creative Cloud suite of tools onto Nimble’s Virtual Studio...
At the 45th SIGGRAPH conference (Aug. 12-16; Vancouver, BC), a spotlight will be shone on the numerous women from across all specialties of computer...
During SIGGRAPH 2018 in Vancouver next week, Wacom is inviting game developers, industrial designers, animators, as well as members of the editorial community to...
DeepMotion, a pioneer in the field of Motion Intelligence, announced today that DeepMotion Neuron, the first tool for completely procedural, physical character animation, has...
Farnham, UK-based IKINEMA (www.ikinimea.com) will be attending this years’ SIGGRAPH 2018 Conference in Vancouver, BC, to show off their quality real-time animation solutions for...
A fresh approach to do-it-yourself, full-performance motion capture will be one of the gamechanging solutions showcased at this year’s Real-Time Live! at SIGGRAPH. The...
Organizers of the 45th SIGGRAPH conference on CG and interactive applications (Aug. 12-16, Vancouver) has made announcements about the groundbreaking games to be featured...
SIGGRAPH’s 2018 conference on all things CG and interactive is right around the corner, with new announcements for its Production Sessions program. Covering a...
Women in Animation will have its first-ever regional summit, spearheaded by the new Vancouver, BC chapter, in partnership with Spark CG Society, and supported...
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