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Tag: Substance Designer

Behind the Scenes of ThePack’s First Animated Feature Made in a Game Engine

This year, we at ThePack released our first theatrical animation film fully rendered in a game engine: Journey to Yourland. The film is produced...

Spending Where It Matters: Tangent Animation Embraces Virtual Workstations to Focus on Talent and Product

With multiple Annie Award nominations for its work on Next Gen, Tangent Animation has emerged as a rising star. Tangent’s leadership attributes the company’s...

Workplace Trouble Boils Over in Bomper’s First Short, ‘Coffee Run’

Working in an office can bring with it a series of challenges, and sometimes the only thing that makes the day marginally more bearable...

Fox Renderfarm Backs Ambitious CG Fanimation ‘Dragon Ball Z Legacy’

A group of international CG artists and super Dragon Ball fans are teaming up to create a 3D reimagining of the iconic action-anime in...

Rodrigo Foca and Fabricio Fernandes Chat About New EggBots Series

We recently had the chance to catch up with Rodrigo Foca, co-founder of FF Milers and art director/show runner of EggBots and Fabricio Fernandes,...

Allegorithmic Releases Substance Signature Sci-Fi Collection by Chris Hodgson

Allegorithmic has released the second “Signature Series” collection of materials exclusively for Substance Source: 18 unique, science fiction-themed materials from leading video game artist...

Cinema 4D Announces VR Plug-in Ahead of GDC

Software developer Maxon will be showcasing game and virtual reality solutions with Cinema 4D at the 2016 Game Developers Conference, taking place March 16-18...
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