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Cracking the Da Vinci Code: Jim Capobianco Takes Us Behind the Scenes of ‘The Inventor’

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When Pixar veteran Jim Capobianco was working on features such as Ratatouille, Monsters, Inc. and Finding Nemo, he spent his free hours developing a 2D hand-drawn short about one of his favorite artists, Leonardo da Vinci. That 2009 short became the launch pad for a much more ambitious, challenging and rewarding labor of love for the artist, who is best known for co-writing the Oscar-nominated screenplay for Brad Bird’s Ratatouille.

After more than a decade of development, fundraising and production, he will finally see the release of his feature The Inventor, which is based on a late chapter in the life of the Italian master. Co-directed by Pierre-Luc Granjon (The Tower, Poppety in the Fall), the stop-motion and 2D-animated pic features the voices of Stephen Fry, Daisy Ridley, Marion Cotillard, Gauthier Battoue and Matt Berry. The storyline follows da Vinci (a perfectly cast Fry) as he leaves Italy to join the French court where he can continue his experiments, invent flying machines and study the human body without the interruptions of the Church. He is aided in his many ventures by the broad-minded and trailblazing Princess Marguerite (Ridley).

Leonardo da Vinci (Stephen Fry) and Princess Marguerite (Daisy Ridley) in ‘The Inventor’ ©Curiosity Studio

Impossible Dreamers

As Capobianco tells Animation Magazine, he was always fascinated by the brilliant artistry and scientific explorations of da Vinci. “The name of my company is Aerial Contrivance, so you can tell that I’ve always been fascinating by flying machines,” he explains. “The whole notion of a person with a man-made contraption trying to fly is so idiotic, but it also reflects how we like to reach for something that seems really impossible. That was on my mind. And I also realized that I’ve never seen an animated movie about da Vinci. When you have the power to create something from nothing through animation, why not reach for that?”

Capobianco found himself becoming more and more knowledgeable on the subject as he began to read everything he could find about the Florentine artist, especially about the period of his life when he moved to France. He was also delighted to learn about Ridley’s character, King Francis’ sister Marguerite de Navarre (1492-1549),  who was a big supporter of da Vinci during his time in her country.

“They called her ‘the first Renaissance woman,’” says the director. “She ran an artists’ salon and wrote her own books. She really kept the peace between the French Catholics and the Protestants during the Reformation. She was just amazing. Later on, her brother ended up being captured by the Spaniards and she ended up negotiating his release. So, I started thinking about the fact that maybe she was influenced more by Leonardo than her brother. That gave me this nice triangle of characters and conflicts to use in the story. At that point, I knew how to go forward, and all those elements came together.”

 

Jim Capobianco

‘The painter’s own story inspired us to take this artisan approach, and my collaborators and I could not resist the charm of building a Renaissance world in miniature and creating this story around it.’

— Writer-director Jim Capobianco

 

Capobianco, who has a wide range of influences, including stop-motion masters Rankin/Bass and cinematic auteurs David Lean, Billy Wilder and Akira Kurosawa, says he was very pleased that he chose stop motion to tell most of da Vinci’s story, despite all the challenges. “Stop motion is the primary medium we used to recreate his warm, hand-hewn world, rather than force the cold precision of a computer to do it,” he notes.

“I felt that a project that focused on da Vinci should be either hand-drawn animation or stop-motion,” he explains. “It had to be a hand-crafted form. At that point in the industry, Disney had gotten rid of its 2D division, and I’ve always had this affinity for 2D and hybrid projects, be it with my Ratatouille short Your Friend the Rat or the work that I would eventually do on Mary Poppins Returns. The painter’s own story inspired us to take this artisan approach, and my collaborators and I could not resist the charm of building a Renaissance world in miniature and creating this story around it.”

‘The Inventor’ intersplices its hand-crafted stop motion with 2D animated sequences.

Not Your Usual Animated Fare

The filmmaker, who is based in northern California, also realized that his film would be a hard sell to the major U.S. studios. He made a teaser showing his ideas for the movie out of his own pocket to explain his vision to potential financiers and other production entities. “It was tough, because they’d look at it and think it was an educational documentary,” he recalls. “They’d say they were interested in developing an IP on da Vinci!”

The movie finally began to pick up steam when Capobianco presented it at the European animated feature confab Cartoon Movie in France in 2020. “We had a few false starts,” says the director. “We tried to set up the movie in Italy, but I think they have a certain pride attached to the artist, and they really didn’t want to focus on his life in France. Things began to happen when we made the connection with Foliascope studio in Valence.”

©Curiosity Studio

The director says it was a lucky accident that he was introduced to his co-director, Pierre-Luc Granjon. “When I was developing the movie, I was inspired by one of his works The Four Seasons in the Life of Leon. He is an amazing filmmaker in his own right. After I met Foliascope CEO Ilan Urroz, he asked me, ‘Do you want to meet him? Do you want to work with him?’ and of course, I said yes! We share the same sensibility and love the same films. He had this great knowledge of making stop-motion films, and my background was in drawn animation and Pixar movies. When you add our producer Kat Alioshin, whose expertise in stop-motion includes movies such as The Nightmare Before Christmas, we had the perfect combination.”

Artistic Inspirations: Above left, ‘The Inventor’ storyboards by Pierre-Luc Granjon with notes by Jim Capobianco. Above, ‘Dance of the Planets’ concept art by Lauren Kawahara.

Capobianco points out that he and his team had to work efficiently and wisely to make the most out of the film’s relatively small budget. “We ended up making the movie on time and on budget,” He recalls. “We had to think twice about the kind of shots and the number of characters we needed for each scene. The trick was to simplify things and make them better at the same time. Orson Welles said that the enemy of art is the absence of limitations — I just love that and believe it to be true.”

About 100 people worked on the production, which also features about 25 minutes of 2D animation. The 2D animation was done with Toon Boom Harmony, while the stop-motion team used Dragonframe. Made out of silicone and armature, the puppets were about eight inches tall. As the director points out, “The design of the faces were very simple. Only two characters had replacement mouths. All the others had sticker mouths. The animators did such a beautiful job because they had to get so much emotion out of these dot eyes and sticker eyebrows and mouths. When you have less detail in the facial features, you allow the audience to do the work. They end up projecting more onto the acting. It actually pulls the audience in.”

The inventor set
An Italian Master Abroad: American animator Jim Capobianco was captivated by the Italian artist’s life and the characters who helped and hindered his endeavors. This BTS shot of the stop-motion set gives a sneak peek at his years-long labor of love.

Renaissance Women

He says the only reason The Inventor was finally finished and delivered was because of his amazing team. “They were the best people I had ever worked with,” he concludes. “There were no egos involved. Everyone was very engaged with what we were doing. Another aspect of the project I’m really proud of is that women made up 50 percent of our team, and we even had a higher percentage in the leadership.”

Among the lessons Capobianco says he learned from the movie was that pursuing an indie passion can indeed be a very challenging process. “Yes, it’s really hard,” he shares. “There were many times that I didn’t think it was going to happen. But you just have to keep pushing and be open to different possibilities and meeting new people. The secret is finding the right people. Perseverance is a good lesson to learn!”

And the most surprising thing he discovered about his favorite Italian Renaissance man? Capobianco says he was bemused to learn that the artist was a big procrastinator and that he often felt like a failure. “There’s a line in the movie where he says, ‘I never created anything!’ He felt that way about every big project that he did: He tried to build this giant statue in Milan, the clay version was destroyed and it was never cast. He tried this technique for the painting The Battle of Anghiari in the Palazzo Vecchio in Florence, and it started to melt. He painted The Last Supper, and that started to peel. Here was this guy who was a genius and knew so much, and he thought he was a failure or an imposter. Now that is really amazing.”

Blue Fox Entertainment releases The Inventor in U.S. theaters on September 15. Ticketing available through theinventor.com or bluefoxentertainment.com.

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